wine/dlls/wined3d
2007-12-05 13:47:10 +01:00
..
arb_program_shader.c wined3d: Make the code aware of GL_ARB_texture_rectangle. 2007-11-29 13:36:37 +01:00
baseshader.c wined3d: Make the code aware of GL_ARB_texture_rectangle. 2007-11-29 13:36:37 +01:00
basetexture.c wined3d: Make the code aware of GL_ARB_texture_rectangle. 2007-11-29 13:36:37 +01:00
clipper.c
context.c wined3d: Disable the scissor test when blitting. 2007-12-04 14:32:39 +01:00
cubetexture.c wined3d: Non power of two texture fixes. 2007-11-14 11:59:21 +01:00
device.c wined3d: Use the proper drawable size when clearing. 2007-12-04 14:32:39 +01:00
directx.c wined3d: Detect the Intel GPU in macbooks. 2007-12-03 13:44:31 +01:00
drawprim.c wined3d: Fix error handling in fixed_get_input(). 2007-12-05 13:47:10 +01:00
glsl_shader.c wined3d: mov to a0.x does a floor(), not a round to nearest. 2007-12-03 13:43:54 +01:00
indexbuffer.c
Makefile.in
palette.c wined3d: Use standard wine lists for the resource list. 2007-11-20 13:10:46 +01:00
pixelshader.c wined3d: Make the code aware of GL_ARB_texture_rectangle. 2007-11-29 13:36:37 +01:00
query.c
resource.c wined3d: Use standard wine lists for the resource list. 2007-11-20 13:10:46 +01:00
state.c wined3d: Fix error handling in transform_texture(). 2007-12-04 18:41:45 +01:00
stateblock.c wined3d: Depth stencil fixes. 2007-11-14 11:58:36 +01:00
surface_base.c wined3d: Do not call PreLoad in surface_download_data. 2007-11-16 13:23:02 +01:00
surface_gdi.c wined3d: Do not call PreLoad in surface_download_data. 2007-11-16 13:23:02 +01:00
surface.c wined3d: Add a method for querying the gl drawable size of rendertarget. 2007-12-04 14:32:39 +01:00
swapchain.c wined3d: Add a method for querying the gl drawable size of rendertarget. 2007-12-04 14:32:39 +01:00
texture.c wined3d: Activate GL_ARB_texture_rectangle. 2007-11-29 13:36:55 +01:00
utils.c wined3d: Unify bpp to format conversion. 2007-12-03 13:44:18 +01:00
vertexbuffer.c
vertexdeclaration.c wined3d: Fix a sign mistake in the code creating the sorted attrib. 2007-11-28 13:40:29 +01:00
vertexshader.c wined3d: Fix a sign mistake in the code creating the sorted attrib. 2007-11-28 13:40:29 +01:00
volume.c
volumetexture.c
wined3d_main.c
wined3d_private_types.h
wined3d_private.h wined3d: Add a method for querying the gl drawable size of rendertarget. 2007-12-04 14:32:39 +01:00
wined3d.spec