wine/include/d3d10misc.h

43 lines
1.3 KiB
C

/*
* Copyright 2008 Henri Verbeet for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __D3D10MISC_H__
#define __D3D10MISC_H__
#include "d3d10.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef enum D3D10_DRIVER_TYPE {
D3D10_DRIVER_TYPE_HARDWARE = 0,
D3D10_DRIVER_TYPE_REFERENCE = 1,
D3D10_DRIVER_TYPE_NULL = 2,
D3D10_DRIVER_TYPE_SOFTWARE = 3,
} D3D10_DRIVER_TYPE;
HRESULT WINAPI D3D10CreateDevice(IDXGIAdapter *adapter, D3D10_DRIVER_TYPE driver_type,
HMODULE swrast, UINT flags, UINT sdk_version, ID3D10Device **device);
#ifdef __cplusplus
}
#endif
#endif /* __D3D10MISC_H__ */