buffer.c
|
d3d8: Use proper helpers for iface calls.
|
2012-08-27 19:45:59 +02:00 |
d3d8_main.c
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d3d8: Avoid LPVOID.
|
2013-09-12 10:59:26 +02:00 |
d3d8_private.h
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wined3d: Create surfaces inside wined3d.
|
2013-11-15 12:00:26 +01:00 |
device.c
|
wined3d: Merge the texture creation functions.
|
2013-11-27 11:30:15 +01:00 |
Makefile.in
|
d3d8: Merge volumetexture.c into texture.c.
|
2012-04-19 12:01:43 +02:00 |
surface.c
|
wined3d: Create surfaces inside wined3d.
|
2013-11-15 12:00:26 +01:00 |
texture.c
|
wined3d: Merge the texture creation functions.
|
2013-11-27 11:30:15 +01:00 |
volume.c
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wined3d: Store the mipmap level in the volume.
|
2013-08-22 20:15:18 +02:00 |