mirror of
https://github.com/reactos/wine.git
synced 2024-11-29 06:30:37 +00:00
54ba272090
functionality into the object's queue_async method.
182 lines
4.7 KiB
C
182 lines
4.7 KiB
C
/*
|
|
* Server-side support for async i/o operations
|
|
*
|
|
* Copyright (C) 1998 Alexandre Julliard
|
|
* Copyright (C) 2000 Mike McCormack
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*/
|
|
|
|
#include "config.h"
|
|
|
|
#include <assert.h>
|
|
#include <string.h>
|
|
#include <stdlib.h>
|
|
#include <unistd.h>
|
|
#include <stdio.h>
|
|
|
|
#include "handle.h"
|
|
#include "thread.h"
|
|
#include "request.h"
|
|
|
|
#include "async.h"
|
|
|
|
void destroy_async( struct async *async )
|
|
{
|
|
struct async_queue *aq = async->q;
|
|
|
|
/*fprintf(stderr,"destroyed async %p\n",async->overlapped); */
|
|
|
|
if(async->timeout)
|
|
remove_timeout_user(async->timeout);
|
|
async->timeout = NULL;
|
|
|
|
if(async->prev)
|
|
async->prev->next = async->next;
|
|
else
|
|
aq->head = async->next;
|
|
|
|
if(async->next)
|
|
async->next->prev = async->prev;
|
|
else
|
|
aq->tail = async->prev;
|
|
|
|
async->q = NULL;
|
|
async->next = NULL;
|
|
async->prev = NULL;
|
|
|
|
free(async);
|
|
}
|
|
|
|
void async_notify(struct async *async, int status)
|
|
{
|
|
/* fprintf(stderr,"notifying %p!\n",async->overlapped); */
|
|
async->status = status;
|
|
thread_queue_apc(async->thread, NULL, NULL, APC_ASYNC_IO, 1, 2, async->overlapped, status);
|
|
}
|
|
|
|
void destroy_async_queue( struct async_queue *q )
|
|
{
|
|
while(q->head)
|
|
{
|
|
async_notify(q->head, STATUS_CANCELLED);
|
|
destroy_async(q->head);
|
|
}
|
|
}
|
|
|
|
struct async *find_async(struct async_queue *q, struct thread *thread, void *overlapped)
|
|
{
|
|
struct async *async;
|
|
|
|
/* fprintf(stderr,"find_async: %p\n",overlapped); */
|
|
|
|
if(!q)
|
|
return NULL;
|
|
|
|
for(async = q->head; async; async = async->next)
|
|
if((async->overlapped==overlapped) && (async->thread == thread))
|
|
return async;
|
|
|
|
return NULL;
|
|
}
|
|
|
|
void async_insert(struct async_queue *q, struct async *async)
|
|
{
|
|
async->q = q;
|
|
async->prev = q->tail;
|
|
async->next = NULL;
|
|
|
|
if(q->tail)
|
|
q->tail->next = async;
|
|
else
|
|
q->head = async;
|
|
|
|
q->tail = async;
|
|
}
|
|
|
|
static void async_callback(void *private)
|
|
{
|
|
struct async *async = (struct async *)private;
|
|
|
|
/* fprintf(stderr,"%p timeout out\n",async->overlapped); */
|
|
async->timeout = NULL;
|
|
async_notify(async, STATUS_TIMEOUT);
|
|
destroy_async(async);
|
|
}
|
|
|
|
struct async *create_async(struct object *obj, struct thread *thread,
|
|
void *overlapped)
|
|
{
|
|
struct async *async = (struct async *) malloc(sizeof(struct async));
|
|
if(!async)
|
|
{
|
|
set_error(STATUS_NO_MEMORY);
|
|
return NULL;
|
|
}
|
|
|
|
async->obj = obj;
|
|
async->thread = thread;
|
|
async->overlapped = overlapped;
|
|
async->next = NULL;
|
|
async->prev = NULL;
|
|
async->q = NULL;
|
|
async->status = STATUS_PENDING;
|
|
async->timeout = NULL;
|
|
|
|
return async;
|
|
}
|
|
|
|
void async_add_timeout(struct async *async, int timeout)
|
|
{
|
|
if(timeout)
|
|
{
|
|
gettimeofday( &async->when, 0 );
|
|
add_timeout( &async->when, timeout );
|
|
async->timeout = add_timeout_user( &async->when, async_callback, async );
|
|
}
|
|
}
|
|
|
|
DECL_HANDLER(register_async)
|
|
{
|
|
struct object *obj = get_handle_obj( current->process, req->handle, 0, NULL);
|
|
|
|
if ( !(obj) || !obj->ops->queue_async )
|
|
{
|
|
set_error(STATUS_INVALID_HANDLE);
|
|
return;
|
|
}
|
|
|
|
/*
|
|
* The queue_async method must do the following:
|
|
*
|
|
* 1. Get the async_queue for the request of given type.
|
|
* 2. Call find_async() to look for the specific client request in the queue (=> NULL if not found).
|
|
* 3. If status is STATUS_PENDING:
|
|
* a) If no async request found in step 2 (new request): call create_async() to initialize one.
|
|
* b) Set request's status to STATUS_PENDING.
|
|
* c) If the "queue" field of the async request is NULL: call async_insert() to put it into the queue.
|
|
* Otherwise:
|
|
* If the async request was found in step 2, destroy it by calling destroy_async().
|
|
* 4. Carry out any operations necessary to adjust the object's poll events
|
|
* Usually: set_elect_events (obj, obj->ops->get_poll_events()).
|
|
*
|
|
* See also the implementations in file.c, serial.c, and sock.c.
|
|
*/
|
|
|
|
obj->ops->queue_async (obj, req->overlapped, req->status, req->type, req->count);
|
|
release_object(obj);
|
|
}
|
|
|