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![Rok Mandeljc](/assets/img/avatar_default.png)
can use builtin dmloader and native other dm*.dlls) - implemented proper creation of objects and retrieval of dmusic interfaces from them (object, stream, ...) - implemented all "standard track types" and appropriate stream (for dmband, loading is almost complete) - cleaned some obsolete stuff - split debug channels
31 lines
507 B
Makefile
31 lines
507 B
Makefile
TOPSRCDIR = @top_srcdir@
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TOPOBJDIR = ../..
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SRCDIR = @srcdir@
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VPATH = @srcdir@
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MODULE = dmusic.dll
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IMPORTS = winmm ole32 msacm32 dsound rpcrt4 user32 advapi32 kernel32 ntdll
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EXTRALIBS = $(LIBUUID)
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LDDLLFLAGS = @LDDLLFLAGS@
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SYMBOLFILE = $(MODULE).tmp.o
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C_SRCS = \
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buffer.c \
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clock.c \
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collection.c \
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dmusic.c \
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dmusic_main.c \
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download.c \
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downloadedinstrument.c \
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instrument.c \
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port.c \
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portdownload.c \
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regsvr.c \
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thru.c
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RC_SRCS = version.rc
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@MAKE_DLL_RULES@
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### Dependencies:
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