wine/dlls/d3dx9_36/tests
2012-11-13 19:27:04 +01:00
..
asm.c d3dx9_36/tests: Fix printing a NULL string. 2011-08-30 11:53:04 +02:00
bmp1x1.bmp
core.c d3dx9/tests: Add cube texture tests for ID3DXRenderToEnvMap. 2012-08-13 17:28:12 +02:00
effect.c d3dx9: Avoid LPDIRECT3DPIXELSHADER9. 2012-10-23 12:11:30 +02:00
line.c d3dx9: Avoid LPDIRECT3DDEVICE9. 2012-10-29 10:47:03 +01:00
Makefile.in d3dx9/tests: Add tests for D3DXLoadVolumeFromMemory. 2012-07-02 11:58:45 +02:00
math.c d3dx9_36: Fix the case out = in for D3DXSHRotate. 2012-11-13 19:27:04 +01:00
mesh.c d3dx9_36/tests: Fix sizeof to be more portable (coverity). 2012-10-24 11:33:40 +02:00
res.vsh d3dx9: Add D3DXAssembleShader tests. 2009-10-27 13:57:31 +01:00
resources.h d3dx9: Add D3DXAssembleShader tests. 2009-10-27 13:57:31 +01:00
rsrc.rc d3dx9: Add D3DXAssembleShader tests. 2009-10-27 13:57:31 +01:00
shader.c d3dx9_36/tests: Fix compilation on systems that don't support nameless structs or unions. 2012-09-24 10:03:37 +02:00
surface.c d3dx9/tests: Add a more detailed test for saving a surface to a DDS file. 2012-09-24 22:27:29 +02:00
texture.c d3dx9/tests: Add a simple test for filling compressed textures. 2012-10-23 12:08:10 +02:00
volume.c d3dx9: Implement point filtering for volume textures. 2012-07-16 16:55:56 +02:00