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Sat Aug 23 00:05:23 1997 Andreas Mohr <100.30936@germany.net> * [if1632/kernel.spec] [if1632/mmsystem.spec] Added some stubs. * [include/neexe.h] [loader/module.c] Added warning for OS/2 executables. * [multimedia/midi.c] Shortened MIDIOUT driver version string to be less than 31 chars. * [objects/gdiobj.c] Fixed DeleteObject32() to react properly when called with stock object. Fri Aug 22 18:03:26 1997 Dimitrie O. Paun <dimi@cs.toronto.edu> * [controls/updown.c] [include/updown.h] First attempt at implementiong the UpDown class. * [controls/widgets.c] Added the UpDown class to be initialized by InitCommonControls(). Wed Aug 20 18:01:33 1997 Doug Ridgway <ridgway@routh.UCSD.EDU> * [graphics/*] [objects/*] [include/gdi.h] Made all GDI objects (except DCs) moveable. Mon Aug 18 03:25:30 1997 Alex Korobka <alex@trantor.pharm.sunysb.edu> * [windows/event.c] [misc/winsock.c] [misc/winsock_dns.c] Removed IPC communication to speed up winsock services (tested only with 16-bit netscape 3.03). * [graphics/x11drv/xfont.c] [documentation/fonts] Miscellaneous improvements. Updated docs. Sun Aug 17 20:39:55 1997 Ingo Schneider <schneidi@informatik.tu-muenchen.de> * [misc/comm.c] A couple of bug fixes. Sun Aug 17 19:29:22 1997 Alexandre Julliard <julliard@lrc.epfl.ch> * [debugger/dbg.y] Display next instruction after stepi/nexti. * [if1632/relay.c] [include/callback.h] [tools/build.c] Replaced CallTo32_LargeStack with the CALL_LARGE_STACK macro for better Winelib support. * [include/sigcontext.h] Renamed to sig_context.h to avoid conflicts with libc. * [*/*] All API functions are now prefixed with WINAPI in prevision of future Winelib integration. * [loader/signal.c] [memory/ldt.c] Fixed assembly code to be -fPIC compatible. Thu Aug 14 14:38:15 1997 Marcus Meissner <msmeissn@cip.informatik.uni-erlangen.de> * [if1632/crtdll.spec][win32/except.c] _global_unwind, _local_unwind stub added. * [objects/dib.c] Don't read memory you don't even need for the target bitmap (fixes one 'lazy' program). * [if1632/relay.c][if1632/thunk.c][if1632/kernel32.spec] [win32/ordinals.c][memory/selector.c][memory/global.c] [include/callback.h] Added/moved some more win95 ordinal stuff. Implemented QT_Thunk (not 100% correct yet) and some friends. * [loader/pe_image.c] Add possibility to break at the DLL entrypoint. * [controls/static.c][misc/commdlg.c][scheduler/thread.c] Misc bugfixes and additions. * [misc/registry.c] The registry seems to be case-preserving but case-insensitive. * [memory/global.c] Adapted to new /proc/meminfo format. * [objects/font.c][graphics/x11drv/xfont.c] FONT_SelectObject and GetTextMetrics* get passed ranges in logical and not device points (thanks to Marion Reyzl for pointing this out). * [windows/caret.c] Use the windows own DC if present (The caret coordinates are logical coordinates based on it). Fixes another AMIPRO problem. Wed Aug 6 18:22:22 1997 Morten Welinder <terra@diku.dk> * [controls/menu.c] General clean-up and Win32 work: split item_flags into fType and fState; split item_id into wID and hSubMenu. Improved debug-printing. Implemented InsertMenuItem32[AW], SetMenuDefaultItem32, and SetMenuItemInfo32[AW]. Fixed GetMenuItemInfo32[AW]. * [if1632/user32.spec] Define above new functions. * [include/windows.h] Define MF_DEFAULT and MF_RIGHTJUSTIFY. Prototype above functions. * [include/menu.h] Don't prototype now-static MENU_InitSysMenuPopup. * [include/comm.h] Reduce MAX_PORTS to 9 (which the profile code can handle). Tue Aug 5 20:16:22 1997 Victor Schneider <vischne@ibm.net> * [library/winestub.c] [libtest/expand.c] These patches let people porting Windows apps compile them using the same conventions regarding global _argc and _argv as those on Windows C/C++ compilers.
96 lines
3.0 KiB
Plaintext
96 lines
3.0 KiB
Plaintext
1. INTRODUCTION
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Wine is a program that allows running MS-Windows programs under X11.
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It consists of a program loader, that loads and executes an
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MS-Windows binary, and of an emulation library that translates Windows
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API calls to their Unix/X11 equivalent.
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Wine is free software. See the file LICENSE for the details.
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Basically, you can do anything with it, except claim that you wrote it.
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2. COMPILATION
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You must have one of:
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Linux version 0.99.13 or above
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NetBSD-current
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FreeBSD-current or FreeBSD 1.1
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OpenBSD/i386 2.1 or later
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You also need to have libXpm installed on your system. The sources for
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it are probably available on the ftp site where you got Wine. They can
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also be found on ftp.x.org and all its mirror sites.
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To build Wine, first do a "./configure" and then a "make depend; make".
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The executable "wine" will be built. "wine" will load and run 16-bit
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Windows executables.
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To build Winelib, do a "./configure --with-library", and then a "make
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depend; make". The library "winelib.a" will be built, allowing to
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compile Windows source code under Unix. If you have an ELF compiler,
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you can use "./configure --with-dll" instead to build a shared library.
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To upgrade to a new release by using a patch file, first cd to the
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top-level directory of the release (the one containing this README
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file). Then do a "make clean", and patch the release with:
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gunzip -c patch-file | patch -p1
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where "patch-file" is the name of the patch file (something like
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Wine-yymmdd.diff.gz). You can then re-run "./configure", and then
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run "make depend; make".
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3. SETUP
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Once Wine has been built correctly, you can do "make install"; this
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will install the wine executable and the man page.
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Wine requires you to have a file /usr/local/etc/wine.conf (you can
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supply a different name when configuring wine) or a file called .winerc
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in your home directory.
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The format of this file is explained in the man page. The file
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wine.ini contains a config file example.
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4. RUNNING PROGRAMS
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When invoking Wine, you must specify the entire path to the executable,
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or a filename only.
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For example: to run Windows' solitaire:
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wine sol (using the searchpath to locate the file)
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wine sol.exe
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wine c:\\windows\\sol.exe (using a dosfilename)
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wine /usr/windows/sol.exe (using a unixfilename)
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Note: the path of the file will also be added to the path when
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a full name is supplied on the commandline.
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Have a nice game of solitaire, but be careful. Emulation isn't perfect.
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So, occasionally it may crash.
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UPDATE: Windows 95 components are known to cause more crashes compared
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to the equivalent Windows 3.1 libraries.
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5. GETTING MORE INFORMATION
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The best place to get help or to report bugs is the Usenet newsgroup
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comp.emulators.ms-windows.wine. The Wine FAQ is posted there every
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month. Also, you may want to browse old messages on www.dejanews.com
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to check whether your problem is already fixed.
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If you add something, or fix a bug, please send a patch ('diff -u'
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format preferred) to julliard@lrc.epfl.ch for inclusion in the next
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release.
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--
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Alexandre Julliard
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julliard@lrc.epfl.ch
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