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arb_program_shader.c
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wined3d: Implement bem shader instruction.
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2007-03-27 12:30:38 +02:00 |
baseshader.c
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wined3d: Implement support for projective textures in ps 2.0 and later.
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2007-03-29 21:15:29 +02:00 |
basetexture.c
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wined3d: Activate a context before doing opengl calls.
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2007-03-19 12:22:57 +01:00 |
context.c
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wined3d: Only disable GL_TEXTURE_CUBE_MAP_ARB if supported.
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2007-03-30 11:24:56 +02:00 |
cubetexture.c
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wined3d: Activate a context before doing opengl calls.
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2007-03-19 12:22:57 +01:00 |
device.c
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wined3d: Store the pixel format in the texture.
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2007-03-21 22:50:49 +01:00 |
directx.c
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wined3d: Implement linear fog with pixel shader.
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2007-03-23 12:30:23 +01:00 |
drawprim.c
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wined3d: Implement linear fog with pixel shader.
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2007-03-23 12:30:23 +01:00 |
glsl_shader.c
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wined3d: Implement support for projective textures in ps 2.0 and later.
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2007-03-29 21:15:29 +02:00 |
indexbuffer.c
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wined3d: Activate a context before doing opengl calls.
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2007-03-19 12:22:57 +01:00 |
Makefile.in
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palette.c
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pixelshader.c
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wined3d: Implement bem shader instruction.
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2007-03-27 12:30:38 +02:00 |
query.c
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resource.c
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state.c
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wined3d: Fix broken ERR() message.
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2007-03-30 11:25:02 +02:00 |
stateblock.c
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wined3d: Correct various texture limits checks.
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2007-03-13 11:53:28 +01:00 |
surface_gdi.c
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surface.c
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wined3d: General signed format correction without native signed formats.
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2007-03-21 22:51:19 +01:00 |
swapchain.c
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wined3d: Store an array of contexts in the swapchain.
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2007-03-19 12:23:16 +01:00 |
texture.c
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wined3d: Activate a context before doing opengl calls.
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2007-03-19 12:22:57 +01:00 |
utils.c
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wined3d: Activate a context before doing opengl calls.
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2007-03-19 12:22:57 +01:00 |
vertexbuffer.c
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wined3d: Activate a context before doing opengl calls.
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2007-03-19 12:22:57 +01:00 |
vertexdeclaration.c
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vertexshader.c
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wined3d: Remove fog coordinate clamping in the vertex shader.
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2007-03-23 12:30:58 +01:00 |
volume.c
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volumetexture.c
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wined3d: Activate a context before doing opengl calls.
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2007-03-19 12:22:57 +01:00 |
wined3d_main.c
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wined3d: Replace inline static with static inline.
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2007-03-17 20:04:46 +01:00 |
wined3d_private_types.h
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wined3d: Implement support for projective textures in ps 2.0 and later.
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2007-03-29 21:15:29 +02:00 |
wined3d_private.h
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wined3d: Implement bem shader instruction.
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2007-03-27 12:30:38 +02:00 |
wined3d.spec
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