mirror of
https://github.com/reactos/wine.git
synced 2024-12-12 13:56:38 +00:00
521 lines
29 KiB
Plaintext
521 lines
29 KiB
Plaintext
The Wine development release 1.5.13 is now available.
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What's new in this release (see below for details):
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- Client-side window rendering using the DIB engine.
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- Raw input support for keyboard and mouse.
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- Support for transparent window areas using color keying.
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- Proper C++ RTTI support on 64-bit.
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- Implementation of logical processor information.
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- Support for fonts with localized names.
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- Various bug fixes.
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The source is available from the following locations:
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http://prdownloads.sourceforge.net/wine/wine-1.5.13.tar.bz2
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http://mirrors.ibiblio.org/wine/source/1.5/wine-1.5.13.tar.bz2
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Binary packages for various distributions will be available from:
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http://www.winehq.org/download
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You will find documentation on http://www.winehq.org/documentation
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You can also get the current source directly from the git
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repository. Check http://www.winehq.org/git for details.
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Wine is available thanks to the work of many people. See the file
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AUTHORS in the distribution for the complete list.
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----------------------------------------------------------------
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Bugs fixed in 1.5.13 (total 104):
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6078 ICQ 5.1 fails to start (crashes)
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6795 Skype 3.0.0.137 Beta dies trying to login in win98, winme mode
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8826 Silent Hunter III: Fires and smoke visible only with view zoomed far out.
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9509 Weak performance in System Shock 2
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10086 SDL error causes some applications to crash
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11178 Legacy 5 freezes on closing its data file.
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11303 HtmlHelp causes problems in Elster
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11641 winefile inappropriately launched instead of winebrowser with wine explorer <valid url>
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12570 AutoCAD 2008 Register Today window contents not displayed
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13066 Moving child window hangs X with flashing cursor
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15886 In Kvirc the text cursor moves faster than the text is imputed if input is in Cyrillic, UTF-8
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16013 xmllitesetup (subinstaller of IE7) fails to install
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16122 Output area of a window moves twice as fast as the window itself
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16500 Gothic 3 Forsaken Gods: Water textures not working
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16641 Call of Duty 4 - Depth of field and soften smoke edges broken
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17015 Sins of a Solar Empire: In-game fonts appear too large
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17742 winhelp: some help chapters cannot be accessed at all inside a .hlp file
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18014 Paraworld page fault when starting game
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18351 QuickTimePlayer 7.55 unhandled exception
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18771 Switching desktops or minimizing desktop makes application disappear
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18931 Photoshop CS4 page fault on creating new file
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19258 Adobe AIR can not be downloaded through Adobe Flash
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19261 WebSlingPlayer IE doesn't work
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19571 Adobe CS4 installers can not be closed with the X button
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19572 Adobe CS4 installer's Quit window has no buttons most of the time
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19598 Adobe Bridge CS4 causes a page fault
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19600 Adobe Updater 6 crashes when clicking on "Show Details"
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20395 Mouse / keyboard input not handled (RawInput)
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20436 Toolbars in Photoshop CS3 do not render correctly with wine's gdiplus
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21302 RVTMod7: Exception STATUS_ACCESS_VIOLATION
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21447 Monopolie 0.9.7 does not run
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21650 Crash in Ultima Online Stygian Abyss Installer
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21947 IE7 for XP installer crashes in setupapi
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21963 Maya 2010: can't register product, registration window is blank
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23172 Photoshop CS4 page fault on load
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23444 Internet Explorer crash when start
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23615 Left 4 Dead 2 wont start
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24119 WoW:Cataclysm installer complains about Insufficient CPU speed
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24409 MaxIM DL 5 reports an error when opening files
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24465 Installer of Adobe Photoshop CS4 bootstrapper fails
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24482 Project64 fails to set display mode on subsequent attempts.
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24890 Window transparency with LWA_COLORKEY is not supported.
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26551 Nothing but white screen in Diner Dash
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26553 Diner Dash games crash when taking them out of full screen
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26571 WoW 4.x D3D: High quality water is broken
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26660 Fairy Godmother installation hangs BFG client
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26661 Big Fish Games client fails to validate some downloads
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26749 in cmd, PATH=FOO should set PATH to FOO
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26924 Calling UpdateLayeredWindowIndirect in multi-threaded apps might lead to freezes (Beta League of Legends Patcher, Tunatic, .NET 3.x/4.x WPF apps)
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27189 Hydrophobia Prophecy wants GetLogicalProcessorInformation implemented
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27770 Iexplore not show any message or dialog
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27894 Inconsistent "for /L" parsing
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27934 Inconsistent "for /D" parsing when using wildcards
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28017 Adobe Reader X: Cannot print, error is "There were no pages selected to print"
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28106 Skype 5.5: Page fault on read access after installing from .msi
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28152 Heroes 6 Demo fails to find video card
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28258 cmd/batch.ok fails under WINEDEBUG=warn+heap
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28310 Microkey Millennium needing phoneInitialize, phoneGetMessage, and lineGetMessage functions
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28322 err:service:service_send_command service protocol error - failed to write pipe!
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28365 rmdir /s wrongly outputs "path not found" message when confirming a recursive directory deletion
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28533 Google Earth graphics garbage
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28536 MS Reader cannot be moved or closed after full-screen mode
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28909 Internet Explorer 8 crashes on resetting settings - unimplemented function wininet.dll.DeleteWpadCacheForNetworks
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29377 Tectia ssh client 6.1.5 unable to install
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29420 Skyrim needs msvcp90.dll.??0?$basic_ifstream@_WU?$char_traits@_W@std@@@std@@QAE@PB_WHH@Z
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29453 Some game installers don't finish properly (cancels installation due to error)
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30116 Internet Explorer 8 will not run
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30152 Metatrader 5 Demo hangs during registration
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30263 builtin iexplore does not display Chinese
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30437 Acrobat X print functions fail after aborted install (worked around)
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30519 Iexplore frame navigation doesn't work correctly
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30534 rename in cmd.exe is not working across dir.
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30567 Paltalk Messenger crashes on start (kernel32.OutputDebugStringA needs to cope with NULL pointer)
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30610 64-bit JRE installer needs kernel32.dll _local_unwind and kernel32.dll _C_specific_handler
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30690 no mouse or keyboard in orcs must die
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30693 Mono: Could not load Mono into this process in Wine 1.5.4
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30706 Sony USB Driver installer fails on unimplemented function setupapi.dll.SetupAddToSourceListA
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30771 Comm port Properties missing Interval Timeouts capability
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30965 Diablo III (installer): Progress bar stays at 0%
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31085 Pulsen complains "A required *.pulsen file is missing"
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31105 .NET 3.x/4.x WPF based apps require windowscodecs.dll ComponentFactory_CreateBitmapFromSource
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31287 Visual Studio 2005 Trial "Server Explorer" needs IWbemClassObject::GetObjectText when inspecting Management Classes
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31312 HtmlHelp crashes when opening CHM file (take 2)
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31339 Microsoft SQL Server 2005 Express Edition: SQL Server System Configuration Checker fails (needs class_object_SpawnInstance)
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31466 Stunt Rally crashes on start, needs msvcp90.dll.?flush@std@@YAAAV?$basic_ostream@DU?$char_traits@D@std@@@1@AAV21@@Z
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31503 Adobe Audition CS6 - Crash during UI paint at startup
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31541 Microsoft SQL Server 2005 Express Edition installer fails due to unhandled exception
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31569 UltraEdit crashes on startup in jscript
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31573 Firefox 10 (plugin) needs msvcp80.dll.??0?$basic_ifstream@DU?$char_traits@D@std@@@std@@QAE@XZ
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31590 AMD Radeon HD 7850 with 2GB video memory is recognized as Radeon HD 3200 with 128MB video memory.
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31597 ZBrush 3.1 demo aborts on startup with unimplemented function vcomp.dll.omp_get_wtime
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31601 Playchess pieces are missing
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31604 Steam: Windows can not be closed, they are always opened again
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31606 Operation Flaspoint GOTY 1.95
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31627 iexplore is crashing when opening http://www.battlefieldheroes.com/de/
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31641 problem with client side rendering in certain games
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31642 Algodoo demo needs msvcp90.dll.?ws@std@@YAAAV?$basic_istream@GU?$char_traits@G@std@@@1@AAV21@@Z (purist)
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31645 Invisible selection rectangle in ListView control
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31652 .NET Framework Setup Verification Tool stopped working with dotnet20sp1
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31667 Stunt Rally hangs after loading screen, may need msvcp90._Locinfo__Locinfo_ctor_cat_cst()
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31689 Recent devel versions of WINE report "Not enough memory" on open or save document attempts in MS Office 2003
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31690 Algodoo demo wants msvcp90.dll.?setiosflags@std@@YA?AU?$_Smanip@H@1@H@Z on exit (purist)
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31691 Raw mouse input is erratic and/or causes major performance drops
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31692 SQL Server 2000 manager: Tray icon displayed as solid black square
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----------------------------------------------------------------
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Changes since 1.5.12:
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Akihiro Sagawa (2):
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po: Update Japanese translation.
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user32: Add support for legacy access keys.
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Alexandre Julliard (43):
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winex11: Only create the client window when the pixel format is changed.
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winex11: Store the OpenGL drawable in a separate structure with its own context.
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winex11: Treat the client window as an OpenGL drawable.
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winex11: Move the GL drawable management to opengl.c.
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user32: Only show a window the first time WS_VISIBLE is toggled, to work around Steam's WM_SETREDRAW usage.
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server: Always repaint the whole non-client area if part of it is exposed.
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winex11: Create the whole window at window creation time.
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winex11: Store the rectangle of the GL drawable and use it when updating the window size.
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user32: Add a helper function to retrieve the virtual screen rectangle.
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gdi32: Let user32 specify the device rectangle when setting the visible region.
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gdi32: Add a graphics driver to render windows contents through the DIB engine.
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user32: Add support for managing a DIB surface for a window.
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user32: Maintain a list of active window surfaces and flush them periodically.
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winex11: Use window surfaces for rendering top-level windows.
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winex11: Handle Expose events by refreshing from the window surface.
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winex11: Check for changes in min/maximize state even when the window rectangle didn't change.
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winex11: Get the current pixel format from the drawable structure for wglSetPixelFormat.
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winex11: Store a drawable structure also for pbuffer contexts.
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winex11: Get the current pixel format from the drawable structure in wglGetPixelFormat.
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winex11: Store a format pointer instead of an index in the drawable structures.
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winex11: Get the current pixel format from the drawable structure in wglCreateContext.
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winex11: Get the current pixel format from the drawable structure in wglCreateContextAttribsARB.
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winex11: Get the current pixel format from the drawable structure in wglMakeCurrent.
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winex11: Get the current pixel format from the drawable structure in wglMakeContextCurrentARB.
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user32: Fix DrawFocusRect to always invert the destination regardless of the text color.
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comctl32: XOR'ing with a black pen is not useful.
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winex11: Get the information from the drawable structure in SwapBuffers.
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opengl32: Update the extension list.
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gdi32: Move the SwapBuffers entry point to the OpenGL driver.
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winex11: Move the fps tracing to opengl32.
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winex11: Add helper functions to retrieve drawable information for a window or DC.
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winex11: Disable client-side rendering for OpenGL windows.
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winex11: Remove support for icon windows, use a default icon instead.
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server: Ignore color-keyed windows when updating the z-order.
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user32: Check for the need to flush window surfaces every time a window finishes painting.
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winex11: Add support for the LWA_COLORKEY layered window attribute.
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winex11: Don't use a window surface for embedded windows.
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server: Don't trigger repaints on position changes for layered windows.
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user32: Don't send messages on position changes in UpdateLayeredWindow.
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user32: Refresh the frame when the style bits of a layered window are changed.
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user32/tests: Add some tests for UpdateLayeredWindow.
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mountmgr: Support udisks2 versions that store the uuid as an array.
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ddraw/tests: Allow the clip region to contain multiple rectangles.
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Alistair Leslie-Hughes (1):
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include: Add msdasc.idl.
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Andrew Eikum (2):
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advapi32: Consolidate helper function.
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advapi32: Implement CreateProcessAsUserA.
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Bernhard Übelacker (1):
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mshtml: Check parameter load_group before calling RemoveRequest.
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Chae Jong Bin (2):
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netapi32: Add stub for NetScheduleJobAdd.
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fltlib: Add stub for FilterUnload.
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Charles Davis (4):
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configure: Prefer stabs debug info on Mac OS.
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configure: Fix ipstat tests to work on Mac OS.
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d3dxof: Don't release a garbage object pointer (Clang).
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advapi32: Fix memory leak on Mac OS (Clang).
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Dan Kegel (5):
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msvcr100: Add wmemmove_s and wmemcpy_s.
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vcomp: Implement omp_get_wtime.
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vcomp: Add better stub for omp_get_num_procs.
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msvcp90: Handle npos as length in more places.
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vcomp: Better stub for _vcomp_set_num_threads.
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Daniel Jelinski (2):
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comctl32/listview: Do not draw unnecessary grid lines.
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comctl32: Invalidate correct rectangle for marquee selection.
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Dmitry Timoshkov (23):
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gdiplus: Add support for StringFormatFlagsNoClip.
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gdiplus: Add support for generic typographic string format.
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windowscodecs: Add more tests for PNG metadata.
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windowscodecs: Add a bunch of GIF metadata tests.
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include/wincodecsdk.idl: Fix a typo.
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include/wincodecsdk.idl: Add some missing metadata writer UIDs.
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windowscodecs: Add a bunch of tests for Logical Screen Descriptor metadata reader.
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windowscodecs: Add a bunch of tests for Image Descriptor metadata reader.
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windowscodecs: Add a bunch of tests for Graphic Control Extension metadata reader.
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windowscodecs: Correct name of the PNG text metadata reader.
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windowscodecs: Implement Logical Screen Descriptor metadata reader.
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windowscodecs: Implement Image Descriptor metadata reader.
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windowscodecs: Implement Graphic Control Extension metadata reader.
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windowscodecs: Make sure that all GIF metadata blocks are properly packed.
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windowscodecs: Create Logical Screen Descriptor metadata for the GIF decoder.
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windowscodecs: Implement GetContainerFormat for the TIFF metadata block reader.
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windowscodecs: Check guid pointer for NULL in TiffDecoder_GetContainerFormat.
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windowscodecs: Create Image Descriptor metadata block for a GIF frame.
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windowscodecs: Create Graphic Control Extension metadata block for a GIF frame.
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windowscodecs: Add a bunch of tests for GIF Application Extension metadata reader.
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windowscodecs: Add a bunch of tests for GIF Comment Extenstion metadata reader.
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windowscodecs: Fix calculation of GIF local color table size from decoder data.
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windowscodecs: Test GIF metadata using a specially created GIF image with a bunch of extensions.
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Erich Hoover (4):
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hhctrl.ocx: Implement HH_GET_WIN_TYPE.
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hhctrl.ocx: Properly show HTML Help dialogs without Tri-Pane display.
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hhctrl.ocx: Resize the window when HH_SET_WIN_TYPE is called.
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hhctrl.ocx: Do not permit a NULL caption for HtmlHelp windows.
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Francois Gouget (1):
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Assorted spelling fixes.
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Hans Leidekker (14):
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wbemprox: Get rid of a duplicate string constant.
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wbemprox: Add a function to query the service configuration.
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wbemprox: Add support for boolean values in get_value_bstr.
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wbemprox: Implement IWbemClassObject::GetObjectText.
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wbemprox: Implement Win32_ComputerSystem.DomainRole.
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wbemprox: Correctly report the number of logical processors.
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wbemprox: Add a function to retrieve the maximum processor clock speed.
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wbemprox: Implement IWbemClassObject::SpawnInstance.
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wbemprox: Add support for uncommitted instances in IWbemClassObject::Put.
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wbemprox: Support IClientSecurity on class objects.
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iphlpapi: Implement GetExtendedUdpTable.
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iphlpapi: Add partial support for UDP_TABLE_OWNER_MODULE in GetExtendedUdpTable.
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msi: Only remove a component if the number of clients drops to zero.
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msi: Don't reinstall components shared with other products.
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Henri Verbeet (29):
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wined3d: Get rid of wined3d_device_get_wined3d().
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d3d10: Handle D3D10_SVT_UINT in read_int32_value() and read_int8_value().
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d3d10: Improve a couple of debug messages.
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wined3d: Read complete shader instructions at a time.
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wined3d: Add type information to shader registers.
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wined3d: Just return the swapchain from wined3d_device_get_swapchain().
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d3d10core: Update the MipLevels field after texture creation.
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wined3d: wined3d_device_set_index_buffer() never fails.
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wined3d: Just return the buffer from wined3d_device_get_index_buffer().
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d3d10core: Store the resource in the d3d10core rendertarget view.
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wined3d: wined3d_device_set_viewport() never fails.
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wined3d: wined3d_device_get_viewport() never fails.
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user32: Implement RegisterRawInputDevices().
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d3d10core: Implement d3d10_depthstencil_view_GetResource().
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wined3d: wined3d_device_set_render_state() never fails.
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wined3d: wined3d_device_get_render_state() never fails.
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user32: Add rawinput mouse support.
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d3d10core: Implement d3d10_shader_resource_view_GetResource().
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wined3d: wined3d_device_set_transform() never fails.
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wined3d: wined3d_device_get_transform() never fails.
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user32: Add rawinput keyboard support.
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d3d10core: Implement d3d10_depthstencil_view_GetDesc().
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d3d10core/tests: Add a small test for ID3D10Device_CreateDepthStencilView().
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wined3d: wined3d_device_set_base_vertex_index() never fails.
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server: Only remove WM_INPUT messages from the queue if PM_REMOVE is set.
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d3d10core: Implement d3d10_shader_resource_view_GetDesc().
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d3d10core/tests: Add a small test for ID3D10Device_CreateShaderResourceView().
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wined3d: wined3d_device_multiply_transform() never fails.
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wined3d: Just handle all instructions in the shader backend.
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Huw Davies (1):
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winspool: Skip scanner-only devices.
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Jacek Caban (51):
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urlmon: Added better debug traces for BINDSTATUS values.
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urlmon: Process pending tasks before exiting Start function.
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urlmon: Avoid direct notifications from callbacks from Read call.
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urlmon: Added more tests.
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jscript: Fixed argument conversion in disp_call_value when 'this' is specified.
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mshtml: Moved getting frame by name to separated function.
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mshtml: Open targeted anchors in existing frames if available.
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mshtml: Use nsIDOMWindowCollection::NamedItem in get_window_by_name.
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mshtml.idl: Added IHTMLIFrameElement2 and IHTMLIFrameElement3 declarations.
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mshtml: Added IHTMLIFrameElement2 stub implementation.
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mshtml: Added IHTMLIFrameElement3 stub implementation.
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mshtml: Properly expose frame and iframe element's windows to scripts.
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mshtml: Added IHTMLWindow2::onhelp property implementation.
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mshtml: Added IHTMLStyle::put_pixelWidth implementation.
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mshtml: Added IHTMLElement::contains implementation.
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jscript: Fixed empty cases in the end of switch statement.
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wininet: Set last error for invalid URL argument.
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vbscript: Fixed uninitialized opcode param in forto statement bytecode.
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vbscript: Renamed vbscode_t's variables to not suggest that they are global code-only.
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vbscript: Added IActiveScriptParseProcedure2::ParseProcedureText implementation.
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vbscript: Added IActiveScriptParseProcedure2::ParseProcedureText tests.
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mshtml: Added VBScript as event attribute tests.
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mshtml: Avoid duplicated string release in navigate_anchor.
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vbscript: Fixed class_desc_t leak.
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vbscript: Use separated IDispatchEx implementation for script dispatch.
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vbscript: Added ScriptDisp::GetDispID implementation.
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vbscript: Added ScriptDisp::InvokeEx implementation.
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vbscript: Added ScriptDisp tests.
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jscript: Be more verbose about parser failure.
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vbscript: Added support for DISPATCH_PROPERTYGET in invoke_variant_prop.
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mshtml: Use first script host's GUID as default script guid.
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mshtml: Check if value is function only when it needs to be in invoke_builtin_prop.
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vbscript: Added support for comparing to null.
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vbscript: Added support for VT_NULL in stack_pop_bool.
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mshtml: Added support for DISPATCH_METHOD|DISPATCH_PROPERTYGET flags in HTMLDocumentNode_invoke.
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mshtml: Added IHTMLWindow2::onscroll implementation.
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mshtml: Added support for navigating to anchors with IDs containing '#'.
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jscript: Added support for no new line between break and identifier rule.
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jscript: Added support for no new line between continue and identifier rule.
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jscript: Added support for no new line between return and expression rule.
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vbscript: Skip tests on too old vbscript.
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oaidl.idl: Added REFVARIANT declaration.
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mshtml: Added HTMLElement::ondataavailable implementation.
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mshtml: Added IHTMLDocument4::createEventObject implementation.
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mshtml: Added support for event object in HTMLElement::fireEvent.
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mshtml: Added more events tests.
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mshtml: Added IHTMLDocument4::fireEvent implementation.
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mshtml: Try using IWinInetHttpInfo if OnResponse was not called.
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jscript: Don't leave current scope in return statement before evaluating the expression.
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jscript: Added support for host objects being part of scope chain.
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textstor.idl: Added TS_ST_CORRECTION declaration.
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James Eder (8):
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include/winternl.h: Fix CPU_FEATURE_3DNOW bit mask.
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kernel32: Use PROCESSOR_FEATURE_MAX in IsProcessorFeaturePresent.
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kernel32: Remove outdated comment.
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ntdll: Remove outdated comment.
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ntdll: Return as many PROCESSOR_POWER_INFORMATIONs as there are CPUs.
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wineboot: Expect one PROCESSOR_POWER_INFORMATION structure for each CPU present when calling NtPowerInformation.
|
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ntdll/tests: Add test for ProcessorInformation case of NtPowerInformation.
|
|
ntdll: Add more complete implementation of NtPowerInformation.
|
|
|
|
Jason Edmeades (9):
|
|
cmd: for loops did not respect boundaries.
|
|
cmd: for /l with zero iterations failed to skip its commands.
|
|
cmd: Fix rmdir error during recursive delete.
|
|
cmd: Fix renaming inside directories.
|
|
cmd: Fix "PATH=value" command.
|
|
cmd: More generic zero iteration for loop fix.
|
|
cmd: Fix incorrect pointer comparison.
|
|
cmd: A successful set should reset the errorlevel.
|
|
cmd: Space does not delimit environment variable names.
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|
|
|
Jiang Yike (1):
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|
wined3d: Add AMD Radeon HD 7700 series and HD 7800 series graphics cards.
|
|
|
|
Josh DuBois (1):
|
|
msls31: Add stub dll.
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|
|
|
Jörg Höhle (1):
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mciseq: Remove superfluous NULL pointer check.
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|
|
|
Marcus Meissner (13):
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|
gameux: Move SysFreeString to success branches (Coverity).
|
|
quartz: Handle freeing pins in error case (Coverity).
|
|
dinput: Added some missing free/close in disabled case (Coverity).
|
|
shell32: Use characters not bytes in one place (Coverity).
|
|
gdiplus: Avoid uninitialized usage of bitmap (Coverity).
|
|
dinput: No need for null ptr check of pKeyboard.
|
|
msctf: Also free the sink in the non-source branch (Coverity).
|
|
joy.cpl: Added missing break; (Coverity).
|
|
wbemprox: Break out of loop when out of memory (Coverity).
|
|
msi: Move free after last usage (Coverity).
|
|
gdi32: Fixed passed buffer size.
|
|
winecfg: Remove incorrect HeapFree (Coverity).
|
|
kernel32: Add condition variables prototypes and tests.
|
|
|
|
Michael Geddes (1):
|
|
tapi32: Stub some missing functions.
|
|
|
|
Michael Stefaniuc (17):
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include/windowsx.h: Avoid a TRUE:FALSE conditional expression.
|
|
opengl32: Move the opengl_ext.h include before the other Wine headers.
|
|
opengl32: Avoid conflicting defines for GLAPI / WINGDIAPI.
|
|
dsound: Inline some of the IDirectSound helpers.
|
|
comdlg32: Remove gratuitous "stub" from a TRACE message.
|
|
shlwapi: Remove gratuitous "stub" from TRACE messages.
|
|
ntdll: Always set a valid SUB_Q_HEADER AudioStatus for CD-ROMs.
|
|
msdmo: DMOGetTypes() is implemented and not a stub.
|
|
shell32: Use a helper to trace the type of a STRRET.
|
|
shell32: Fix the messed up indentation level in the STRRET functions.
|
|
ntdll: IOCTL_DISK_GET_MEDIA_TYPES is the same as IOCTL_STORAGE_GET_MEDIA_TYPES.
|
|
comctl32/tests: Remove commented out struct declaration.
|
|
comctl32/tests: Use the proper type for function pointers.
|
|
dsound: Get rid of an unused macro.
|
|
user32: Don't bother using the register storage class specifier.
|
|
gdi.exe16: Don't bother using the register storage class specifier.
|
|
gdi32: Don't bother using the register storage class specifier.
|
|
|
|
Nikolay Sivov (2):
|
|
oleaut32: Added some VT_DECIMAL rounding tests.
|
|
user32: Release uniscribe data on Edit control destruction (valgrind).
|
|
|
|
Philip Pemberton (1):
|
|
kernel32: Scan for SCSI scanners and printers.
|
|
|
|
Piotr Caban (38):
|
|
ntdll: Added partial support for SystemLogicalProcessorInformation information class in NtQuerySystemInformation (linux).
|
|
ntdll: Added processor cache information to SystemLogicalProcessorInformation (linux).
|
|
ntdll: Added numa nodes information to SystemLogicalProcessorInformation (linux).
|
|
ntdll/tests: Added basic NtQuerySystemInformation(SystemLogicalProcessorInformation) tests.
|
|
kernel32: Added GetLogicalProcessorInformation implementation.
|
|
ntdll: Added processor cores information to SystemLogicalProcessorInformation (Mac).
|
|
ntdll: Added numa node information to SystemLogicalProcessorInformation (Mac).
|
|
ntdll: Added processor cache to SystemLogicalProcessorInformation (Mac).
|
|
msvcrt: Moved RTTI and thiscall related macros to separate header.
|
|
msvcrt: Support 64-bit RTTI in __RTtypeid function.
|
|
msvcrt: Support 64-bit RTTI in __RTDynamicCast.
|
|
msvcp90: Fixed RTTI structure on 64-bit systems.
|
|
msvcp90: Fixed basic_stringbuf_wchar_overflow implementation.
|
|
msvcp90: Fixed locale_ctor_cstr implementation.
|
|
msvcp90: Added locale_ctor_locale_locale implementation.
|
|
msvcp60: Fixed RTTI structure on 64-bit systems.
|
|
msvcp100: Fixed RTTI structure on 64-bit systems.
|
|
msvcrt: Fixed RTTI structure on 64-bit systems.
|
|
msvcp90: Pass RTTI base pointer from DllMain.
|
|
msvcp90: Added std::flush(basic_ostream) implementation.
|
|
msvcp: Sync spec files and implementations.
|
|
msvcrt: Fixed strncpy_s behavior when count equals 0.
|
|
msvcrt: Skip RTTI signature==1 tests on platforms that doesn't support it.
|
|
msvcp90: Fixed reading lines containing only delimiter in basic_istream::getline_bstr_delim.
|
|
msvcp90: Fixed copied buffer siezes in functions operating on wchar_t.
|
|
msvcp: Prevent overflows while operating on string sizes.
|
|
msvcp80: Fixed ctype_short__Getcat implementation.
|
|
msvcp90: Added std::ws(basic_istream) implementation.
|
|
msvcp: Sync spec files and implementations.
|
|
msvcp: Fixed displaying of not NULL-terminated strings in debug traces.
|
|
msvcrt: Fixed RTTI base pointer calculation if signature==0.
|
|
msvcrt/tests: Added more RTTI tests.
|
|
msvcp90: Added ios_base flags manipulators implementation.
|
|
msvcp: Sync spec files and implementations.
|
|
msvcp90: Fixed _Getcat return type.
|
|
msvcp80: Added codecvt<wchar>::_Getcat implementation.
|
|
msvcp90: Remove unused thiscall functions.
|
|
msvcp100: Remove unused thiscall functions.
|
|
|
|
Qian Hong (14):
|
|
gdi32/tests: Added font name tests on English locale.
|
|
gdi32: Read otmpFaceName from TT_NAME_ID_FULL_NAME.
|
|
gdi32: Read otmpFullName from TT_NAME_ID_UNIQUE_ID.
|
|
gdi32: Fixed family and face name on non English locale.
|
|
gdi32/tests: Fixed a typo in style name test.
|
|
gdi32/tests: Better trace in test_fullname2_helper.
|
|
gdi32: Fixed localized font style name.
|
|
gdi32/tests: Added tests for symbol fonts.
|
|
gdi32: Fixed get_name_table_entry for symbol fonts.
|
|
gdi32: Fixed localized font full name (UNIQUE ID).
|
|
gdi32/tests: Added tests for vertical fonts.
|
|
gdi32: Prepend at when create vertical font face.
|
|
gdi32/tests: Added more tests for vertical fonts.
|
|
gdi32: Prepend at in get_outline_text_metrics for vertical fonts.
|
|
|
|
Rico Schüller (13):
|
|
d3dx9: Remove PixelFormatDesc typedef.
|
|
d3dx9: Remove FormatType typedef.
|
|
d3dx9: Don't use memcpy in ID3DXConstantTable::GetDesc().
|
|
d3dx9: Fix ID3DXConstantTable::GetConstantElement() for structs.
|
|
d3dx9: Make '\0' the default case in get_constant_by_name().
|
|
d3dx9: Use sizeof variable instead of type.
|
|
d3dx9: Remove ID3DXMatrixStackImpl typedef.
|
|
d3dx9: Move D3DXPARAMETER_TYPE conversion helpers to util.
|
|
d3dx9: Move bool cropping into helper function.
|
|
winex11.drv: Remove unneeded variable definition.
|
|
d3dx9: Use set_number instead of get_bool/int/float.
|
|
d3dx9: Move transpose matrix into set_matrix().
|
|
d3dx9: Move transpose matrix into get_matrix().
|
|
|
|
Thomas Faber (1):
|
|
msxml3: Do not directly write to resource section.
|
|
|
|
Vincent Povirk (9):
|
|
mscoree: Add support for tracing the entry point assembly.
|
|
mscoree: Preserve %ecx when calling ReallyFixupVTable.
|
|
windowscodecs: Only copy the palette to new bitmaps if they might be indexed.
|
|
windowscodecs: Implement PNG tEXt metadata reader.
|
|
propsys: Stub PropVariantCompareEx.
|
|
propsys: Add tests for PropVariantCompareEx.
|
|
propsys: Add basic implementation of PropVariantCompareEx.
|
|
propsys: Implement prop variant integer conversions with tests.
|
|
propsys: Use integer conversion functions in PropVariantCompareEx.
|
|
|
|
--
|
|
Alexandre Julliard
|
|
julliard@winehq.org
|