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126 lines
3.9 KiB
C
126 lines
3.9 KiB
C
/* GL API list
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* Copyright (c) 2003 Lionel Ulmer / Mike McCormack
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*
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* This file contains all structures that are not exported
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* through d3d.h and all common macros.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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/* Note : this file is NOT protected against double-inclusion for pretty good
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reasons :-) */
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#ifndef GL_API_FUNCTION
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#error "This file should be included with GL_API_FUNCTION defined !"
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#endif
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GL_API_FUNCTION(glAlphaFunc)
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GL_API_FUNCTION(glBegin)
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GL_API_FUNCTION(glBindTexture)
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GL_API_FUNCTION(glBlendFunc)
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GL_API_FUNCTION(glClear)
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GL_API_FUNCTION(glClearColor)
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GL_API_FUNCTION(glClearDepth)
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GL_API_FUNCTION(glClearStencil)
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GL_API_FUNCTION(glClipPlane)
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GL_API_FUNCTION(glColor3f)
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GL_API_FUNCTION(glColor3ub)
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GL_API_FUNCTION(glColor4ub)
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GL_API_FUNCTION(glColorMask)
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GL_API_FUNCTION(glColorMaterial)
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GL_API_FUNCTION(glColorPointer)
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GL_API_FUNCTION(glCopyPixels)
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GL_API_FUNCTION(glCopyTexSubImage2D)
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GL_API_FUNCTION(glCullFace)
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GL_API_FUNCTION(glDeleteTextures)
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GL_API_FUNCTION(glDepthFunc)
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GL_API_FUNCTION(glDepthMask)
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GL_API_FUNCTION(glDepthRange)
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GL_API_FUNCTION(glDisable)
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GL_API_FUNCTION(glDisableClientState)
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GL_API_FUNCTION(glDrawArrays)
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GL_API_FUNCTION(glDrawBuffer)
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GL_API_FUNCTION(glDrawElements)
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GL_API_FUNCTION(glDrawPixels)
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GL_API_FUNCTION(glEnable)
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GL_API_FUNCTION(glEnableClientState)
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GL_API_FUNCTION(glEnd)
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GL_API_FUNCTION(glFlush)
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GL_API_FUNCTION(glFogf)
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GL_API_FUNCTION(glFogfv)
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GL_API_FUNCTION(glFogi)
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GL_API_FUNCTION(glFrontFace)
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GL_API_FUNCTION(glGenTextures)
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GL_API_FUNCTION(glGetBooleanv)
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GL_API_FUNCTION(glGetError)
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GL_API_FUNCTION(glGetFloatv)
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GL_API_FUNCTION(glGetIntegerv)
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GL_API_FUNCTION(glGetString)
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GL_API_FUNCTION(glGetTexEnviv)
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GL_API_FUNCTION(glGetTexParameteriv)
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GL_API_FUNCTION(glHint)
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GL_API_FUNCTION(glLightModelfv)
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GL_API_FUNCTION(glLightModeli)
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GL_API_FUNCTION(glLightfv)
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GL_API_FUNCTION(glLoadIdentity)
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GL_API_FUNCTION(glLoadMatrixf)
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GL_API_FUNCTION(glMaterialf)
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GL_API_FUNCTION(glMaterialfv)
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GL_API_FUNCTION(glMatrixMode)
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GL_API_FUNCTION(glMultMatrixf)
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GL_API_FUNCTION(glNormal3f)
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GL_API_FUNCTION(glNormal3fv)
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GL_API_FUNCTION(glNormalPointer)
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GL_API_FUNCTION(glOrtho)
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GL_API_FUNCTION(glPixelStorei)
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GL_API_FUNCTION(glPolygonMode)
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GL_API_FUNCTION(glPolygonOffset)
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GL_API_FUNCTION(glPopMatrix)
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GL_API_FUNCTION(glPushMatrix)
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GL_API_FUNCTION(glRasterPos2i)
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GL_API_FUNCTION(glRasterPos3d)
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GL_API_FUNCTION(glReadBuffer)
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GL_API_FUNCTION(glReadPixels)
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GL_API_FUNCTION(glScissor)
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GL_API_FUNCTION(glShadeModel)
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GL_API_FUNCTION(glStencilFunc)
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GL_API_FUNCTION(glStencilMask)
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GL_API_FUNCTION(glStencilOp)
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GL_API_FUNCTION(glTexCoord1fv)
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GL_API_FUNCTION(glTexCoord2f)
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GL_API_FUNCTION(glTexCoord2fv)
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GL_API_FUNCTION(glTexCoord3fv)
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GL_API_FUNCTION(glTexCoord4fv)
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GL_API_FUNCTION(glTexCoordPointer)
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GL_API_FUNCTION(glTexEnvf)
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GL_API_FUNCTION(glTexEnvfv)
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GL_API_FUNCTION(glTexEnvi)
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GL_API_FUNCTION(glTexImage2D)
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GL_API_FUNCTION(glTexParameteri)
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GL_API_FUNCTION(glTexParameterfv)
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GL_API_FUNCTION(glTexSubImage2D)
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GL_API_FUNCTION(glTranslatef)
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GL_API_FUNCTION(glVertex3d)
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GL_API_FUNCTION(glVertex3f)
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GL_API_FUNCTION(glVertex3fv)
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GL_API_FUNCTION(glVertex4f)
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GL_API_FUNCTION(glVertexPointer)
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GL_API_FUNCTION(glViewport)
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GL_API_FUNCTION(glXCreateContext)
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GL_API_FUNCTION(glXDestroyContext)
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GL_API_FUNCTION(glXMakeCurrent)
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GL_API_FUNCTION(glXQueryExtensionsString)
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GL_API_FUNCTION(glXSwapBuffers)
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