mirror of
https://github.com/reactos/wine.git
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589 lines
31 KiB
C
589 lines
31 KiB
C
#ifndef __WINE_DPLAY_H
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#define __WINE_DPLAY_H
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#include "wine/obj_base.h"
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#include "pshpack1.h"
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/*****************************************************************************
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* Predeclare the interfaces
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*/
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DEFINE_GUID(CLSID_DirectPlay,0xd1eb6d20, 0x8923, 0x11d0, 0x9d, 0x97, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb);
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DEFINE_GUID(IID_IDirectPlay, 0x5454e9a0, 0xdb65, 0x11ce, 0x92, 0x1c, 0x00, 0xaa, 0x00, 0x6c, 0x49, 0x72);
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typedef struct IDirectPlay IDirectPlay,*LPDIRECTPLAY;
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DEFINE_GUID(IID_IDirectPlay2, 0x2b74f7c0, 0x9154, 0x11cf, 0xa9, 0xcd, 0x0, 0xaa, 0x0, 0x68, 0x86, 0xe3);
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typedef struct IDirectPlay2 IDirectPlay2,*LPDIRECTPLAY2;
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DEFINE_GUID(IID_IDirectPlay2A,0x9d460580, 0xa822, 0x11cf, 0x96, 0xc, 0x0, 0x80, 0xc7, 0x53, 0x4e, 0x82);
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typedef struct IDirectPlay2 IDirectPlay2A,*LPDIRECTPLAY2A;
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DEFINE_GUID(IID_IDirectPlay3, 0x133efe40, 0x32dc, 0x11d0, 0x9c, 0xfb, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb);
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typedef struct IDirectPlay3 IDirectPlay3,*LPDIRECTPLAY3;
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DEFINE_GUID(IID_IDirectPlay3A,0x133efe41, 0x32dc, 0x11d0, 0x9c, 0xfb, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb);
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typedef struct IDirectPlay3 IDirectPlay3A,*LPDIRECTPLAY3A;
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/*
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* GUIDS used by Service Providers shipped with DirectPlay
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* Use these to identify Service Provider returned by EnumConnections
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*/
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/* GUID for IPX service provider {685BC400-9D2C-11cf-A9CD-00AA006886E3} */
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DEFINE_GUID(DPSPGUID_IPX, 0x685bc400, 0x9d2c, 0x11cf, 0xa9, 0xcd, 0x0, 0xaa, 0x0, 0x68, 0x86, 0xe3);
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/* GUID for TCP/IP service provider 36E95EE0-8577-11cf-960C-0080C7534E82 */
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DEFINE_GUID(DPSPGUID_TCPIP, 0x36E95EE0, 0x8577, 0x11cf, 0x96, 0xc, 0x0, 0x80, 0xc7, 0x53, 0x4e, 0x82);
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/* GUID for Serial service provider {0F1D6860-88D9-11cf-9C4E-00A0C905425E} */
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DEFINE_GUID(DPSPGUID_SERIAL, 0xf1d6860, 0x88d9, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
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/* GUID for Modem service provider {44EAA760-CB68-11cf-9C4E-00A0C905425E} */
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DEFINE_GUID(DPSPGUID_MODEM, 0x44eaa760, 0xcb68, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
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/*****************************************************************************
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* Miscellaneous
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*/
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/* Return Values for Direct Play */
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#define _FACDP 0x877
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#define MAKE_DPHRESULT( code ) MAKE_HRESULT( 1, _FACDP, code )
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#define DP_OK S_OK
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#define DPERR_ALREADYINITIALIZED MAKE_DPHRESULT( 5 )
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#define DPERR_ACCESSDENIED MAKE_DPHRESULT( 10 )
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#define DPERR_ACTIVEPLAYERS MAKE_DPHRESULT( 20 )
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#define DPERR_BUFFERTOOSMALL MAKE_DPHRESULT( 30 )
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#define DPERR_CANTADDPLAYER MAKE_DPHRESULT( 40 )
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#define DPERR_CANTCREATEGROUP MAKE_DPHRESULT( 50 )
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#define DPERR_CANTCREATEPLAYER MAKE_DPHRESULT( 60 )
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#define DPERR_CANTCREATESESSION MAKE_DPHRESULT( 70 )
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#define DPERR_CAPSNOTAVAILABLEYET MAKE_DPHRESULT( 80 )
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#define DPERR_EXCEPTION MAKE_DPHRESULT( 90 )
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#define DPERR_GENERIC E_FAIL
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#define DPERR_INVALIDFLAGS MAKE_DPHRESULT( 120 )
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#define DPERR_INVALIDOBJECT MAKE_DPHRESULT( 130 )
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#define DPERR_INVALIDPARAM E_INVALIDARG
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#define DPERR_INVALIDPARAMS DPERR_INVALIDPARAM
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#define DPERR_INVALIDPLAYER MAKE_DPHRESULT( 150 )
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#define DPERR_INVALIDGROUP MAKE_DPHRESULT( 155 )
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#define DPERR_NOCAPS MAKE_DPHRESULT( 160 )
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#define DPERR_NOCONNECTION MAKE_DPHRESULT( 170 )
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#define DPERR_NOMEMORY E_OUTOFMEMORY
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#define DPERR_OUTOFMEMORY DPERR_NOMEMORY
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#define DPERR_NOMESSAGES MAKE_DPHRESULT( 190 )
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#define DPERR_NONAMESERVERFOUND MAKE_DPHRESULT( 200 )
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#define DPERR_NOPLAYERS MAKE_DPHRESULT( 210 )
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#define DPERR_NOSESSIONS MAKE_DPHRESULT( 220 )
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#define DPERR_PENDING E_PENDING
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#define DPERR_SENDTOOBIG MAKE_DPHRESULT( 230 )
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#define DPERR_TIMEOUT MAKE_DPHRESULT( 240 )
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#define DPERR_UNAVAILABLE MAKE_DPHRESULT( 250 )
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#define DPERR_UNSUPPORTED E_NOTIMPL
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#define DPERR_BUSY MAKE_DPHRESULT( 270 )
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#define DPERR_USERCANCEL MAKE_DPHRESULT( 280 )
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#define DPERR_NOINTERFACE E_NOINTERFACE
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#define DPERR_CANNOTCREATESERVER MAKE_DPHRESULT( 290 )
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#define DPERR_PLAYERLOST MAKE_DPHRESULT( 300 )
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#define DPERR_SESSIONLOST MAKE_DPHRESULT( 310 )
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#define DPERR_UNINITIALIZED MAKE_DPHRESULT( 320 )
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#define DPERR_NONEWPLAYERS MAKE_DPHRESULT( 330 )
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#define DPERR_INVALIDPASSWORD MAKE_DPHRESULT( 340 )
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#define DPERR_CONNECTING MAKE_DPHRESULT( 350 )
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#define DPERR_BUFFERTOOLARGE MAKE_DPHRESULT( 1000 )
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#define DPERR_CANTCREATEPROCESS MAKE_DPHRESULT( 1010 )
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#define DPERR_APPNOTSTARTED MAKE_DPHRESULT( 1020 )
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#define DPERR_INVALIDINTERFACE MAKE_DPHRESULT( 1030 )
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#define DPERR_NOSERVICEPROVIDER MAKE_DPHRESULT( 1040 )
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#define DPERR_UNKNOWNAPPLICATION MAKE_DPHRESULT( 1050 )
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#define DPERR_NOTLOBBIED MAKE_DPHRESULT( 1070 )
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#define DPERR_SERVICEPROVIDERLOADED MAKE_DPHRESULT( 1080 )
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#define DPERR_ALREADYREGISTERED MAKE_DPHRESULT( 1090 )
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#define DPERR_NOTREGISTERED MAKE_DPHRESULT( 1100 )
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#define DPERR_AUTHENTICATIONFAILED MAKE_DPHRESULT( 2000 )
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#define DPERR_CANTLOADSSPI MAKE_DPHRESULT( 2010 )
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#define DPERR_ENCRYPTIONFAILED MAKE_DPHRESULT( 2020 )
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#define DPERR_SIGNFAILED MAKE_DPHRESULT( 2030 )
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#define DPERR_CANTLOADSECURITYPACKAGE MAKE_DPHRESULT( 2040 )
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#define DPERR_ENCRYPTIONNOTSUPPORTED MAKE_DPHRESULT( 2050 )
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#define DPERR_CANTLOADCAPI MAKE_DPHRESULT( 2060 )
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#define DPERR_NOTLOGGEDIN MAKE_DPHRESULT( 2070 )
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#define DPERR_LOGONDENIED MAKE_DPHRESULT( 2080 )
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/* DPID - DirectPlay player and group ID */
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typedef DWORD DPID, *LPDPID;
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/* DPID from whence originate messages - just an ID */
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#define DPID_SYSMSG 0 /* DPID of system */
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#define DPID_ALLPLAYERS 0 /* DPID of all players */
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#define DPID_SERVERPLAYER 1 /* DPID of the server player */
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#define DPID_UNKNOWN 0xFFFFFFFF /* Player ID is unknown */
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/* DPCAPS - Used to obtain the capabilities of a DirectPlay object */
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typedef struct tagDPCAPS
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{
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DWORD dwSize; /* Size of structure in bytes */
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DWORD dwFlags;
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DWORD dwMaxBufferSize;
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DWORD dwMaxQueueSize; /* Obsolete. */
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DWORD dwMaxPlayers; /* Maximum players/groups (local + remote) */
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DWORD dwHundredBaud; /* Bandwidth in 100 bits per second units;
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* i.e. 24 is 2400, 96 is 9600, etc.
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*/
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DWORD dwLatency; /* Estimated latency; 0 = unknown */
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DWORD dwMaxLocalPlayers; /* Maximum # of locally created players */
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DWORD dwHeaderLength; /* Maximum header length in bytes */
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DWORD dwTimeout; /* Service provider's suggested timeout value
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* This is how long DirectPlay will wait for
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* responses to system messages
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*/
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} DPCAPS, *LPDPCAPS;
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typedef struct tagDPNAME
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{
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DWORD dwSize;
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DWORD dwFlags; /* Not used must be 0 */
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union /*playerShortName */ /* Player's Handle? */
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{
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LPWSTR lpszShortName;
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LPSTR lpszShortNameA;
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}psn;
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union /*playerLongName */ /* Player's formal/real name */
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{
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LPWSTR lpszLongName;
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LPSTR lpszLongNameA;
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}pln;
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} DPNAME, *LPDPNAME;
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#define DPLONGNAMELEN 52
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#define DPSHORTNAMELEN 20
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#define DPSESSIONNAMELEN 32
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#define DPPASSWORDLEN 16
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#define DPUSERRESERVED 16
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typedef struct tagDPSESSIONDESC
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{
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DWORD dwSize;
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GUID guidSession;
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DWORD dwSession;
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DWORD dwMaxPlayers;
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DWORD dwCurrentPlayers;
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DWORD dwFlags;
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char szSessionName[ DPSESSIONNAMELEN ];
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char szUserField[ DPUSERRESERVED ];
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DWORD dwReserved1;
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char szPassword[ DPPASSWORDLEN ];
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DWORD dwReserved2;
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DWORD dwUser1;
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DWORD dwUser2;
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DWORD dwUser3;
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DWORD dwUser4;
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} DPSESSIONDESC, *LPDPSESSIONDESC;
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typedef struct tagDPSESSIONDESC2
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{
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DWORD dwSize;
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DWORD dwFlags;
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GUID guidInstance;
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GUID guidApplication; /* GUID of the DP application, GUID_NULL if
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* all applications! */
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DWORD dwMaxPlayers;
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DWORD dwCurrentPlayers; /* (read only value) */
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union /* Session name */
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{
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LPWSTR lpszSessionName;
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LPSTR lpszSessionNameA;
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}sess;
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union /* Optional password */
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{
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LPWSTR lpszPassword;
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LPSTR lpszPasswordA;
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}pass;
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DWORD dwReserved1;
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DWORD dwReserved2;
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DWORD dwUser1; /* For use by the application */
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DWORD dwUser2;
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DWORD dwUser3;
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DWORD dwUser4;
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} DPSESSIONDESC2, *LPDPSESSIONDESC2;
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typedef const DPSESSIONDESC2* LPCDPSESSIONDESC2;
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#define DPOPEN_JOIN 0x00000001
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#define DPOPEN_CREATE 0x00000002
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#define DPOPEN_RETURNSTATUS DPENUMSESSIONS_RETURNSTATUS
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#define DPSESSION_NEWPLAYERSDISABLED 0x00000001
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#define DPSESSION_MIGRATEHOST 0x00000004
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#define DPSESSION_NOMESSAGEID 0x00000008
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#define DPSESSION_JOINDISABLED 0x00000020
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#define DPSESSION_KEEPALIVE 0x00000040
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#define DPSESSION_NODATAMESSAGES 0x00000080
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#define DPSESSION_SECURESERVER 0x00000100
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#define DPSESSION_PRIVATE 0x00000200
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#define DPSESSION_PASSWORDREQUIRED 0x00000400
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#define DPSESSION_MULTICASTSERVER 0x00000800
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#define DPSESSION_CLIENTSERVER 0x00001000
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typedef struct tagDPLCONNECTION
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{
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DWORD dwSize;
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DWORD dwFlags;
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LPDPSESSIONDESC2 lpSessionDesc; /* Ptr to session desc to use for connect */
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LPDPNAME lpPlayerName; /* Ptr to player name structure */
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GUID guidSP; /* GUID of Service Provider to use */
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LPVOID lpAddress; /* Ptr to Address of Service Provider to use */
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DWORD dwAddressSize; /* Size of address data */
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} DPLCONNECTION, *LPDPLCONNECTION;
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/* DPLCONNECTION flags (for dwFlags) */
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#define DPLCONNECTION_CREATESESSION DPOPEN_CREATE
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#define DPLCONNECTION_JOINSESSION DPOPEN_JOIN
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typedef struct tagDPCHAT
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{
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DWORD dwSize;
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DWORD dwFlags;
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union
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{ /* Message string */
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LPWSTR lpszMessage; /* Unicode */
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LPSTR lpszMessageA; /* ANSI */
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}msgstr;
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} DPCHAT, *LPDPCHAT;
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typedef struct tagDPSECURITYDESC
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{
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DWORD dwSize; /* Size of structure */
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DWORD dwFlags; /* Not used. Must be zero. */
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union
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{ /* SSPI provider name */
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LPWSTR lpszSSPIProvider; /* Unicode */
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LPSTR lpszSSPIProviderA; /* ANSI */
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}sspi;
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union
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{ /* CAPI provider name */
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LPWSTR lpszCAPIProvider; /* Unicode */
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LPSTR lpszCAPIProviderA; /* ANSI */
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}capi;
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DWORD dwCAPIProviderType; /* Crypto Service Provider type */
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DWORD dwEncryptionAlgorithm; /* Encryption Algorithm type */
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} DPSECURITYDESC, *LPDPSECURITYDESC;
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typedef const DPSECURITYDESC *LPCDPSECURITYDESC;
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typedef struct tagDPCREDENTIALS
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{
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DWORD dwSize; /* Size of structure */
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DWORD dwFlags; /* Not used. Must be zero. */
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union
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{ /* User name of the account */
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LPWSTR lpszUsername; /* Unicode */
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LPSTR lpszUsernameA; /* ANSI */
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}name;
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union
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{ /* Password of the account */
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LPWSTR lpszPassword; /* Unicode */
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LPSTR lpszPasswordA; /* ANSI */
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}pass;
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union
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{ /* Domain name of the account */
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LPWSTR lpszDomain; /* Unicode */
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LPSTR lpszDomainA; /* ANSI */
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}domain;
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} DPCREDENTIALS, *LPDPCREDENTIALS;
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typedef const DPCREDENTIALS *LPCDPCREDENTIALS;
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typedef BOOL (CALLBACK* LPDPENUMDPCALLBACKW)(
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LPGUID lpguidSP,
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LPWSTR lpSPName,
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DWORD dwMajorVersion,
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DWORD dwMinorVersion,
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LPVOID lpContext);
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typedef BOOL (CALLBACK* LPDPENUMDPCALLBACKA)(
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LPGUID lpguidSP,
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LPSTR lpSPName, /* ptr to str w/ driver description */
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DWORD dwMajorVersion, /* Major # of driver spec in lpguidSP */
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DWORD dwMinorVersion, /* Minor # of driver spec in lpguidSP */
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LPVOID lpContext); /* User given */
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typedef const GUID *LPCGUID;
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typedef const DPNAME *LPCDPNAME;
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typedef BOOL (CALLBACK* LPDPENUMCONNECTIONSCALLBACK)(
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LPCGUID lpguidSP,
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LPVOID lpConnection,
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DWORD dwConnectionSize,
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LPCDPNAME lpName,
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DWORD dwFlags,
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LPVOID lpContext);
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typedef BOOL (CALLBACK* LPDPENUMSESSIONSCALLBACK)(
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LPDPSESSIONDESC lpDPSessionDesc,
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LPVOID lpContext,
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LPDWORD lpdwTimeOut,
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DWORD dwFlags);
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extern HRESULT WINAPI DirectPlayEnumerateA( LPDPENUMDPCALLBACKA, LPVOID );
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extern HRESULT WINAPI DirectPlayEnumerateW( LPDPENUMDPCALLBACKW, LPVOID );
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extern HRESULT WINAPI DirectPlayCreate( LPGUID lpGUID, LPDIRECTPLAY2 *lplpDP, IUnknown *pUnk);
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typedef BOOL (CALLBACK* LPDPENUMPLAYERSCALLBACK)(
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DPID dpId,
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LPSTR lpFriendlyName,
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LPSTR lpFormalName,
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DWORD dwFlags,
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LPVOID lpContext );
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typedef BOOL (CALLBACK* LPDPENUMPLAYERSCALLBACK2)(
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DPID dpId,
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DWORD dwPlayerType,
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LPCDPNAME lpName,
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DWORD dwFlags,
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LPVOID lpContext );
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typedef BOOL (CALLBACK* LPDPENUMSESSIONSCALLBACK2)(
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LPCDPSESSIONDESC2 lpThisSD,
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LPDWORD lpdwTimeOut,
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DWORD dwFlags,
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LPVOID lpContext );
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#include "poppack.h"
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/*****************************************************************************
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* IDirectPlay interface
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*/
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#define ICOM_INTERFACE IDirectPlay
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#define IDirectPlay_METHODS \
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ICOM_METHOD2(HRESULT,AddPlayerToGroup, DPID,idGroup, DPID,idPlayer) \
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ICOM_METHOD (HRESULT,Close) \
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ICOM_METHOD4(HRESULT,CreatePlayer, LPDPID,lpidPlayer, LPSTR,lpPlayerName, LPSTR,, LPHANDLE,) \
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ICOM_METHOD3(HRESULT,CreateGroup, LPDPID,lpidGroup, LPSTR,lpGroupName, LPSTR,) \
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ICOM_METHOD2(HRESULT,DeletePlayerFromGroup, DPID,idGroup, DPID,idPlayer) \
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ICOM_METHOD1(HRESULT,DestroyPlayer, DPID,idPlayer) \
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ICOM_METHOD1(HRESULT,DestroyGroup, DPID,idGroup) \
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ICOM_METHOD1(HRESULT,EnableNewPlayers, BOOL,) \
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ICOM_METHOD4(HRESULT,EnumGroupPlayers, DPID,idGroup, LPDPENUMPLAYERSCALLBACK,lpEnumPlayersCallback, LPVOID,lpContext, DWORD,dwFlags) \
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ICOM_METHOD4(HRESULT,EnumGroups, DWORD,, LPDPENUMPLAYERSCALLBACK,lpEnumPlayersCallback, LPVOID,lpContext, DWORD,dwFlags) \
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ICOM_METHOD4(HRESULT,EnumPlayers, DWORD,, LPDPENUMPLAYERSCALLBACK,lpEnumPlayersCallback, LPVOID,lpContext, DWORD,dwFlags) \
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ICOM_METHOD5(HRESULT,EnumSessions, LPDPSESSIONDESC,lpsd, DWORD,dwTimeout, LPDPENUMSESSIONSCALLBACK,lpEnumSessionsCallback, LPVOID,lpContext, DWORD,dwFlags) \
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ICOM_METHOD1(HRESULT,GetCaps, LPDPCAPS,lpDPCaps) \
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ICOM_METHOD2(HRESULT,GetMessageCount, DPID,idPlayer, LPDWORD,lpdwCount) \
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ICOM_METHOD2(HRESULT,GetPlayerCaps, DPID,idPlayer, LPDPCAPS,lpPlayerCaps) \
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ICOM_METHOD5(HRESULT,GetPlayerName, DPID,idPlayer, LPSTR,, LPDWORD,, LPSTR,, LPDWORD,) \
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ICOM_METHOD1(HRESULT,Initialize, LPGUID,lpGUID) \
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ICOM_METHOD1(HRESULT,Open, LPDPSESSIONDESC,lpsd) \
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ICOM_METHOD5(HRESULT,Receive, LPDPID,lpidFrom, LPDPID,lpidTo, DWORD,dwFlags, LPVOID,lpData, LPDWORD,lpdwDataSize) \
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ICOM_METHOD1(HRESULT,SaveSession, LPSTR,) \
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ICOM_METHOD5(HRESULT,Send, DPID,idFrom, DPID,idTo, DWORD,dwFlags, LPVOID,lpData, DWORD,dwDataSize) \
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ICOM_METHOD3(HRESULT,SetPlayerName, DPID,idPlayer, LPSTR,lpPlayerName, LPSTR,)
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#define IDirectPlay_IMETHODS \
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IUnknown_IMETHODS \
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IDirectPlay_METHODS
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ICOM_DEFINE(IDirectPlay,IUnknown)
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#undef ICOM_INTERFACE
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#ifdef ICOM_CINTERFACE
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/*** IUnknown methods ***/
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#define IDirectPlay_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
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#define IDirectPlay_AddRef(p) ICOM_CALL (AddRef,p)
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#define IDirectPlay_Release(p) ICOM_CALL (Release,p)
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/*** IDirectPlay methods ***/
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#define IDirectPlay_AddPlayerToGroup(p,a,b) ICOM_CALL2(AddPlayerToGroup,p,a,b)
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#define IDirectPlay_Close(p) ICOM_CALL (Close,p)
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#define IDirectPlay_CreatePlayer(p,a,b,c,d) ICOM_CALL4(CreatePlayer,p,a,b,c,d)
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#define IDirectPlay_CreateGroup(p,a,b,c) ICOM_CALL3(CreateGroup,p,a,b,c)
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#define IDirectPlay_DeletePlayerFromGroup(p,a,b) ICOM_CALL2(DeletePlayerFromGroup,p,a,b)
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#define IDirectPlay_DestroyPlayer(p,a) ICOM_CALL1(DestroyPlayer,p,a)
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#define IDirectPlay_DestroyGroup(p,a) ICOM_CALL1(DestroyGroup,p,a)
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#define IDirectPlay_EnableNewPlayers(p,a) ICOM_CALL1(EnableNewPlayers,p,a)
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#define IDirectPlay_EnumGroupPlayers(p,a,b,c,d) ICOM_CALL4(EnumGroupPlayers,p,a,b,c,d)
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#define IDirectPlay_EnumGroups(p,a,b,c,d) ICOM_CALL4(EnumGroups,p,a,b,c,d)
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#define IDirectPlay_EnumPlayers(p,a,b,c,d) ICOM_CALL4(EnumPlayers,p,a,b,c,d)
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#define IDirectPlay_EnumSessions(p,a,b,c,d,e) ICOM_CALL5(EnumSessions,p,a,b,c,d,e)
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#define IDirectPlay_GetCaps(p,a) ICOM_CALL1(GetCaps,p,a)
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#define IDirectPlay_GetMessageCount(p,a,b) ICOM_CALL2(GetMessageCount,p,a,b)
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#define IDirectPlay_GetPlayerCaps(p,a,b) ICOM_CALL2(GetPlayerCaps,p,a,b)
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#define IDirectPlay_GetPlayerName(p,a,b,c,d,e) ICOM_CALL5(GetPlayerName,p,a,b,c,d,e)
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#define IDirectPlay_Initialize(p,a) ICOM_CALL1(Initialize,p,a)
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#define IDirectPlay_Open(p,a) ICOM_CALL1(Open,p,a)
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#define IDirectPlay_Receive(p,a,b,c,d,e) ICOM_CALL5(Receive,p,a,b,c,d,e)
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#define IDirectPlay_SaveSession(p,a) ICOM_CALL1(SaveSession,p,a)
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#define IDirectPlay_Send(p,a,b,c,d,e) ICOM_CALL5(Send,p,a,b,c,d,e)
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#define IDirectPlay_SetPlayerName(p,a,b,c) ICOM_CALL3(SetPlayerName,p,a,b,c)
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#endif
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/*****************************************************************************
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* IDirectPlay2 interface
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*/
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#define ICOM_INTERFACE IDirectPlay2
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#define IDirectPlay2_METHODS \
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ICOM_METHOD2(HRESULT,AddPlayerToGroup, DPID,idGroup, DPID,idPlayer) \
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ICOM_METHOD (HRESULT,Close) \
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ICOM_METHOD5(HRESULT,CreateGroup, LPDPID,lpidGroup, LPDPNAME,lpGroupName, LPVOID,lpData, DWORD,dwDataSize, DWORD,dwFlags) \
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ICOM_METHOD6(HRESULT,CreatePlayer, LPDPID,lpidPlayer, LPDPNAME,lpPlayerName, HANDLE,hEvent, LPVOID,lpData, DWORD,dwDataSize, DWORD,dwFlags) \
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ICOM_METHOD2(HRESULT,DeletePlayerFromGroup, DPID,idGroup, DPID,idPlayer) \
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ICOM_METHOD1(HRESULT,DestroyGroup, DPID,idGroup) \
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ICOM_METHOD1(HRESULT,DestroyPlayer, DPID,idPlayer) \
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ICOM_METHOD5(HRESULT,EnumGroupPlayers, DPID,idGroup, LPGUID,lpguidInstance, LPDPENUMPLAYERSCALLBACK2,lpEnumPlayersCallback2, LPVOID,lpContext, DWORD,dwFlags) \
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ICOM_METHOD4(HRESULT,EnumGroups, LPGUID,lpguidInstance, LPDPENUMPLAYERSCALLBACK2,lpEnumPlayersCallback2, LPVOID,lpContext, DWORD,dwFlags) \
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ICOM_METHOD4(HRESULT,EnumPlayers, LPGUID,lpguidInstance, LPDPENUMPLAYERSCALLBACK2,lpEnumPlayersCallback2, LPVOID,lpContext, DWORD,dwFlags) \
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ICOM_METHOD5(HRESULT,EnumSessions, LPDPSESSIONDESC2,lpsd, DWORD,dwTimeout, LPDPENUMSESSIONSCALLBACK2,lpEnumSessionsCallback2, LPVOID,lpContext, DWORD,dwFlags) \
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ICOM_METHOD2(HRESULT,GetCaps, LPDPCAPS,lpDPCaps, DWORD,dwFlags) \
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ICOM_METHOD4(HRESULT,GetGroupData, DPID,idGroup, LPVOID,lpData, LPDWORD,lpdwDataSize, DWORD,dwFlags) \
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ICOM_METHOD3(HRESULT,GetGroupName, DPID,idGroup, LPVOID,lpData, LPDWORD,lpdwDataSize) \
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ICOM_METHOD2(HRESULT,GetMessageCount, DPID,idPlayer, LPDWORD,lpdwCount) \
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ICOM_METHOD3(HRESULT,GetPlayerAddress, DPID,idPlayer, LPVOID,lpData, LPDWORD,lpdwDataSize) \
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ICOM_METHOD3(HRESULT,GetPlayerCaps, DPID,idPlayer, LPDPCAPS,lpPlayerCaps, DWORD,dwFlags) \
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ICOM_METHOD4(HRESULT,GetPlayerData, DPID,idPlayer, LPVOID,lpData, LPDWORD,lpdwDataSize, DWORD,dwFlags) \
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ICOM_METHOD3(HRESULT,GetPlayerName, DPID,idPlayer, LPVOID,lpData, LPDWORD,lpdwDataSize) \
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ICOM_METHOD2(HRESULT,GetSessionDesc, LPVOID,lpData, LPDWORD,lpdwDataSize) \
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ICOM_METHOD1(HRESULT,Initialize, LPGUID,lpGUID) \
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ICOM_METHOD2(HRESULT,Open, LPDPSESSIONDESC2,lpsd, DWORD,dwFlags) \
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ICOM_METHOD5(HRESULT,Receive, LPDPID,lpidFrom, LPDPID,lpidTo, DWORD,dwFlags, LPVOID,lpData, LPDWORD,lpdwDataSize) \
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ICOM_METHOD5(HRESULT,Send, DPID,idFrom, DPID,idTo, DWORD,dwFlags, LPVOID,lpData, DWORD,dwDataSize) \
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ICOM_METHOD4(HRESULT,SetGroupData, DPID,idGroup, LPVOID,lpData, DWORD,dwDataSize, DWORD,dwFlags) \
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ICOM_METHOD3(HRESULT,SetGroupName, DPID,idGroup, LPDPNAME,lpGroupName, DWORD,dwFlags) \
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ICOM_METHOD4(HRESULT,SetPlayerData, DPID,idPlayer, LPVOID,lpData, DWORD,dwDataSize, DWORD,dwFlags) \
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ICOM_METHOD3(HRESULT,SetPlayerName, DPID,idPlayer, LPDPNAME,lpPlayerName, DWORD,dwFlags) \
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ICOM_METHOD2(HRESULT,SetSessionDesc, LPDPSESSIONDESC2,lpSessDesc, DWORD,dwFlags)
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#define IDirectPlay2_IMETHODS \
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IUnknown_IMETHODS \
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IDirectPlay2_METHODS
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ICOM_DEFINE(IDirectPlay2,IUnknown)
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#undef ICOM_INTERFACE
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#ifdef ICOM_CINTERFACE
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/*** IUnknown methods ***/
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#define IDirectPlay2_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
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#define IDirectPlay2_AddRef(p) ICOM_CALL (AddRef,p)
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#define IDirectPlay2_Release(p) ICOM_CALL (Release,p)
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/*** IDirectPlay2 methods ***/
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#define IDirectPlay2_AddPlayerToGroup(p,a,b) ICOM_CALL2(AddPlayerToGroup,p,a,b)
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#define IDirectPlay2_Close(p) ICOM_CALL (Close,p)
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#define IDirectPlay2_CreateGroup(p,a,b,c,d,e) ICOM_CALL5(CreateGroup,p,a,b,c,d,e)
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#define IDirectPlay2_CreatePlayer(p,a,b,c,d,e,f) ICOM_CALL6(CreatePlayer,p,a,b,c,d,e,f)
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#define IDirectPlay2_DeletePlayerFromGroup(p,a,b) ICOM_CALL2(DeletePlayerFromGroup,p,a,b)
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#define IDirectPlay2_DestroyGroup(p,a) ICOM_CALL1(DestroyGroup,p,a)
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#define IDirectPlay2_DestroyPlayer(p,a) ICOM_CALL1(DestroyPlayer,p,a)
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#define IDirectPlay2_EnumGroupPlayers(p,a,b,c,d,e) ICOM_CALL5(EnumGroupPlayers,p,a,b,c,d,e)
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#define IDirectPlay2_EnumGroups(p,a,b,c,d) ICOM_CALL4(EnumGroups,p,a,b,c,d)
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#define IDirectPlay2_EnumPlayers(p,a,b,c,d) ICOM_CALL4(EnumPlayers,p,a,b,c,d)
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#define IDirectPlay2_EnumSessions(p,a,b,c,d,e) ICOM_CALL5(EnumSessions,p,a,b,c,d,e)
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#define IDirectPlay2_GetCaps(p,a,b) ICOM_CALL2(GetCaps,p,a,b)
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#define IDirectPlay2_GetGroupData(p,a,b,c,d) ICOM_CALL4(GetGroupData,p,a,b,c,d)
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#define IDirectPlay2_GetGroupName(p,a,b,c) ICOM_CALL3(GetGroupName,p,a,b,c)
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#define IDirectPlay2_GetMessageCount(p,a,b) ICOM_CALL2(GetMessageCount,p,a,b)
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#define IDirectPlay2_GetPlayerAddress(p,a,b,c) ICOM_CALL3(GetPlayerAddress,p,a,b,c)
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#define IDirectPlay2_GetPlayerCaps(p,a,b,c) ICOM_CALL3(GetPlayerCaps,p,a,b,c)
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#define IDirectPlay2_GetPlayerData(p,a,b,c,d) ICOM_CALL4(GetPlayerData,p,a,b,c,d)
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#define IDirectPlay2_GetPlayerName(p,a,b,c) ICOM_CALL3(GetPlayerName,p,a,b,c)
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#define IDirectPlay2_GetSessionDesc(p,a,b) ICOM_CALL2(GetSessionDesc,p,a,b)
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#define IDirectPlay2_Initialize(p,a) ICOM_CALL1(Initialize,p,a)
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#define IDirectPlay2_Open(p,a,b) ICOM_CALL2(Open,p,a,b)
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#define IDirectPlay2_Receive(p,a,b,c,d,e) ICOM_CALL5(Receive,p,a,b,c,d,e)
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#define IDirectPlay2_Send(p,a,b,c,d,e) ICOM_CALL5(Send,p,a,b,c,d,e)
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#define IDirectPlay2_SetGroupData(p,a,b,c,d) ICOM_CALL4(SetGroupData,p,a,b,c,d)
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#define IDirectPlay2_SetGroupName(p,a,b,c) ICOM_CALL3(SetGroupName,p,a,b,c)
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#define IDirectPlay2_SetPlayerData(p,a,b,c,d) ICOM_CALL4(SetPlayerData,p,a,b,c,d)
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#define IDirectPlay2_SetPlayerName(p,a,b,c) ICOM_CALL3(SetPlayerName,p,a,b,c)
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#define IDirectPlay2_SetSessionDesc(p,a,b) ICOM_CALL2(SetSessionDesc,p,a,b)
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#endif
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/*****************************************************************************
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* IDirectPlay3 interface
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*/
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#define ICOM_INTERFACE IDirectPlay3
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#define IDirectPlay3_METHODS \
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ICOM_METHOD2(HRESULT,AddGroupToGroup, DPID,idParentGroup, DPID,idGroup) \
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ICOM_METHOD6(HRESULT,CreateGroupInGroup, DPID,idParentGroup, LPDPID,lpidGroup, LPDPNAME,lpGroupName, LPVOID,lpData, DWORD,dwDataSize, DWORD,dwFlags) \
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ICOM_METHOD2(HRESULT,DeleteGroupFromGroup, DPID,idParentGroup, DPID,idGroup) \
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ICOM_METHOD4(HRESULT,EnumConnections, LPCGUID,lpguidApplication, LPDPENUMCONNECTIONSCALLBACK,lpEnumCallback, LPVOID,lpContext, DWORD,dwFlags) \
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ICOM_METHOD5(HRESULT,EnumGroupsInGroup, DPID,idGroup, LPGUID,lpguidInstance, LPDPENUMPLAYERSCALLBACK2,lpEnumCallback, LPVOID,lpContext, DWORD,dwFlags) \
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ICOM_METHOD4(HRESULT,GetGroupConnectionSettings, DWORD,dwFlags, DPID,idGroup, LPVOID,lpData, LPDWORD,lpdwDataSize) \
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ICOM_METHOD2(HRESULT,InitializeConnection, LPVOID,lpConnection, DWORD,dwFlags) \
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ICOM_METHOD4(HRESULT,SecureOpen, LPCDPSESSIONDESC2,lpsd, DWORD,dwFlags, LPCDPSECURITYDESC,lpSecurity, LPCDPCREDENTIALS,lpCredentials) \
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ICOM_METHOD4(HRESULT,SendChatMessage, DPID,idFrom, DPID,idTo, DWORD,dwFlags, LPDPCHAT,lpChatMessage) \
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ICOM_METHOD3(HRESULT,SetGroupConnectionSettings, DWORD,dwFlags, DPID,idGroup, LPDPLCONNECTION,lpConnection) \
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ICOM_METHOD2(HRESULT,StartSession, DWORD,dwFlags, DPID,idGroup) \
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ICOM_METHOD2(HRESULT,GetGroupFlags, DPID,idGroup, LPDWORD,lpdwFlags) \
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ICOM_METHOD2(HRESULT,GetGroupParent, DPID,idGroup, LPDPID,lpidParent) \
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ICOM_METHOD4(HRESULT,GetPlayerAccount, DPID,idPlayer, DWORD,dwFlags, LPVOID,lpData, LPDWORD,lpdwDataSize) \
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ICOM_METHOD2(HRESULT,GetPlayerFlags, DPID,idPlayer, LPDWORD,lpdwFlags)
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#define IDirectPlay3_IMETHODS \
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IDirectPlay2_IMETHODS \
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IDirectPlay3_METHODS
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ICOM_DEFINE(IDirectPlay3,IDirectPlay2)
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|
#undef ICOM_INTERFACE
|
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|
|
#ifdef ICOM_CINTERFACE
|
|
/*** IUnknown methods ***/
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|
#define IDirectPlay3_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
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#define IDirectPlay3_AddRef(p) ICOM_CALL (AddRef,p)
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#define IDirectPlay3_Release(p) ICOM_CALL (Release,p)
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/*** IDirectPlay2 methods ***/
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#define IDirectPlay3_AddPlayerToGroup(p,a,b) ICOM_CALL2(AddPlayerToGroup,p,a,b)
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#define IDirectPlay3_Close(p) ICOM_CALL (Close,p)
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#define IDirectPlay3_CreateGroup(p,a,b,c,d,e) ICOM_CALL5(CreateGroup,p,a,b,c,d,e)
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#define IDirectPlay3_CreatePlayer(p,a,b,c,d,e,f) ICOM_CALL6(CreatePlayer,p,a,b,c,d,e,f)
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#define IDirectPlay3_DeletePlayerFromGroup(p,a,b) ICOM_CALL2(DeletePlayerFromGroup,p,a,b)
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#define IDirectPlay3_DestroyGroup(p,a) ICOM_CALL1(DestroyGroup,p,a)
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#define IDirectPlay3_DestroyPlayer(p,a) ICOM_CALL1(DestroyPlayer,p,a)
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#define IDirectPlay3_EnumGroupPlayers(p,a,b,c,d,e) ICOM_CALL5(EnumGroupPlayers,p,a,b,c,d,e)
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#define IDirectPlay3_EnumGroups(p,a,b,c,d) ICOM_CALL4(EnumGroups,p,a,b,c,d)
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#define IDirectPlay3_EnumPlayers(p,a,b,c,d) ICOM_CALL4(EnumPlayers,p,a,b,c,d)
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#define IDirectPlay3_EnumSessions(p,a,b,c,d,e) ICOM_CALL5(EnumSessions,p,a,b,c,d,e)
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#define IDirectPlay3_GetCaps(p,a,b) ICOM_CALL2(GetCaps,p,a,b)
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#define IDirectPlay3_GetGroupData(p,a,b,c,d) ICOM_CALL4(GetGroupData,p,a,b,c,d)
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#define IDirectPlay3_GetGroupName(p,a,b,c) ICOM_CALL3(GetGroupName,p,a,b,c)
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#define IDirectPlay3_GetMessageCount(p,a,b) ICOM_CALL2(GetMessageCount,p,a,b)
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#define IDirectPlay3_GetPlayerAddress(p,a,b,c) ICOM_CALL3(GetPlayerAddress,p,a,b,c)
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#define IDirectPlay3_GetPlayerCaps(p,a,b,c) ICOM_CALL3(GetPlayerCaps,p,a,b,c)
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#define IDirectPlay3_GetPlayerData(p,a,b,c,d) ICOM_CALL4(GetPlayerData,p,a,b,c,d)
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#define IDirectPlay3_GetPlayerName(p,a,b,c) ICOM_CALL3(GetPlayerName,p,a,b,c)
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#define IDirectPlay3_GetSessionDesc(p,a,b) ICOM_CALL2(GetSessionDesc,p,a,b)
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#define IDirectPlay3_Initialize(p,a) ICOM_CALL1(Initialize,p,a)
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#define IDirectPlay3_Open(p,a,b) ICOM_CALL2(Open,p,a,b)
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#define IDirectPlay3_Receive(p,a,b,c,d,e) ICOM_CALL5(Receive,p,a,b,c,d,e)
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#define IDirectPlay3_Send(p,a,b,c,d,e) ICOM_CALL5(Send,p,a,b,c,d,e)
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#define IDirectPlay3_SetGroupData(p,a,b,c,d) ICOM_CALL4(SetGroupData,p,a,b,c,d)
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#define IDirectPlay3_SetGroupName(p,a,b,c) ICOM_CALL3(SetGroupName,p,a,b,c)
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#define IDirectPlay3_SetPlayerData(p,a,b,c,d) ICOM_CALL4(SetPlayerData,p,a,b,c,d)
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#define IDirectPlay3_SetPlayerName(p,a,b,c) ICOM_CALL3(SetPlayerName,p,a,b,c)
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#define IDirectPlay3_SetSessionDesc(p,a,b) ICOM_CALL2(SetSessionDesc,p,a,b)
|
|
/*** IDirectPlay3 methods ***/
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#define IDirectPlay3_AddGroupToGroup(p,a,b) ICOM_CALL2(AddGroupToGroup,p,a,b)
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#define IDirectPlay3_CreateGroupInGroup(p,a,b,c,d,e,f) ICOM_CALL6(CreateGroupInGroup,p,a,b,c,d,e,f)
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#define IDirectPlay3_DeleteGroupFromGroup(p,a,b) ICOM_CALL2(DeleteGroupFromGroup,p,a,b)
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#define IDirectPlay3_EnumConnections(p,a,b,c,d) ICOM_CALL4(EnumConnections,p,a,b,c,d)
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#define IDirectPlay3_EnumGroupsInGroup(p,a,b,c,d,e) ICOM_CALL5(EnumGroupsInGroup,p,a,b,c,d,e)
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#define IDirectPlay3_GetGroupConnectionSettings(p,a,b,c,d) ICOM_CALL4(GetGroupConnectionSettings,p,a,b,c,d)
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#define IDirectPlay3_InitializeConnection(p,a,b) ICOM_CALL2(InitializeConnection,p,a,b)
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#define IDirectPlay3_SecureOpen(p,a,b,c,d) ICOM_CALL4(SecureOpen,p,a,b,c,d)
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#define IDirectPlay3_SendChatMessage(p,a,b,c,d) ICOM_CALL4(SendChatMessage,p,a,b,c,d)
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|
#define IDirectPlay3_SetGroupConnectionSettings(p,a,b,c) ICOM_CALL3(SetGroupConnectionSettings,p,a,b,c)
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#define IDirectPlay3_StartSession(p,a,b) ICOM_CALL2(StartSession,p,a,b)
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#define IDirectPlay3_GetGroupFlags(p,a,b) ICOM_CALL2(GetGroupFlags,p,a,b)
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#define IDirectPlay3_GetGroupParent(p,a,b) ICOM_CALL2(GetGroupParent,p,a,b)
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#define IDirectPlay3_GetPlayerAccount(p,a,b,c,d) ICOM_CALL4(GetPlayerAccount,p,a,b,c,d)
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#define IDirectPlay3_GetPlayerFlags(p,a,b) ICOM_CALL2(GetPlayerFlags,p,a,b)
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|
#endif
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#endif /* __WINE_DPLAY_H */
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