wine/dlls/ddraw
Ove Kaaven 71c6984901 Implemented DirectDraw's Hardware Abstraction Layer (HAL) interface.
Disabled DirectDraw's old XVidMode and DGA2 drivers, it now depends on the
display driver (x11drv) HAL implementations of these features.
2001-04-17 17:48:19 +00:00
..
d3ddevice Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com> 2001-01-04 22:44:55 +00:00
dclipper Add <string.h> to files that needed it. 2001-01-26 20:43:40 +00:00
ddraw Implemented DirectDraw's Hardware Abstraction Layer (HAL) interface. 2001-04-17 17:48:19 +00:00
direct3d Removed the 'fn' prefix (i.e. ICOM_FN). 2001-01-04 22:59:48 +00:00
dpalette Implemented DirectDraw's Hardware Abstraction Layer (HAL) interface. 2001-04-17 17:48:19 +00:00
dsurface Implemented DirectDraw's Hardware Abstraction Layer (HAL) interface. 2001-04-17 17:48:19 +00:00
.cvsignore Add version resource to ddraw.dll, versioned to DirectX 7.0. 2001-04-16 19:04:41 +00:00
convert.c Add <string.h> to files that needed it. 2001-01-26 20:43:40 +00:00
d3d_private.h Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com> 2001-01-04 22:44:55 +00:00
d3dcommon.c Require {DECLARE,DEFAULT}_DEBUG_CHANNEL statements to end in a ; 2000-11-27 23:54:25 +00:00
d3dexecutebuffer.c Use the DUMMYUNIONNAME macros so that the headers can be used in 2000-12-03 03:16:05 +00:00
d3dlight.c Require {DECLARE,DEFAULT}_DEBUG_CHANNEL statements to end in a ; 2000-11-27 23:54:25 +00:00
d3dmaterial.c Removed the 'fn' prefix (i.e. ICOM_FN). 2001-01-04 22:59:48 +00:00
d3dtexture.c Warning fixes. 2001-03-21 20:31:26 +00:00
d3dviewport.c Require {DECLARE,DEFAULT}_DEBUG_CHANNEL statements to end in a ; 2000-11-27 23:54:25 +00:00
ddcomimpl.h Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com> 2001-01-04 22:44:55 +00:00
ddraw_private.h Added ddraw HAL and gamma ramp stuff to implementation structures. 2001-04-16 19:06:13 +00:00
ddraw.spec Add version resource to ddraw.dll, versioned to DirectX 7.0. 2001-04-16 19:04:41 +00:00
helper.c Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com> 2001-01-04 22:44:55 +00:00
main.c Implemented DirectDraw's Hardware Abstraction Layer (HAL) interface. 2001-04-17 17:48:19 +00:00
Makefile.in Implemented DirectDraw's Hardware Abstraction Layer (HAL) interface. 2001-04-17 17:48:19 +00:00
mesa_private.h Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com> 2001-01-04 22:44:55 +00:00
mesa.c Require {DECLARE,DEFAULT}_DEBUG_CHANNEL statements to end in a ; 2000-11-27 23:54:25 +00:00
struct_convert.c - correct DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1 confusion 2001-02-14 00:28:02 +00:00
version.rc Add version resource to ddraw.dll, versioned to DirectX 7.0. 2001-04-16 19:04:41 +00:00