wine/dlls/dpnet/client.c
Alistair Leslie-Hughes 5cd33bf892 dpnet: Header files cleanup.
Stops error of SOCKADDR being redefined on older compilers.

Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-17 14:07:48 -06:00

555 lines
18 KiB
C

/*
* DirectPlay8 Client
*
* Copyright 2004 Raphael Junqueira
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*
*/
#include "config.h"
#include <stdarg.h>
#define COBJMACROS
#include "windef.h"
#include "winbase.h"
#include "wingdi.h"
#include "winuser.h"
#include "objbase.h"
#include "wine/debug.h"
#include "dpnet_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(dpnet);
typedef struct IDirectPlay8LobbyClientImpl
{
IDirectPlay8LobbyClient IDirectPlay8LobbyClient_iface;
LONG ref;
PFNDPNMESSAGEHANDLER msghandler;
DWORD flags;
void *usercontext;
} IDirectPlay8LobbyClientImpl;
static inline IDirectPlay8LobbyClientImpl *impl_from_IDirectPlay8LobbyClient(IDirectPlay8LobbyClient *iface)
{
return CONTAINING_RECORD(iface, IDirectPlay8LobbyClientImpl, IDirectPlay8LobbyClient_iface);
}
static inline IDirectPlay8ClientImpl *impl_from_IDirectPlay8Client(IDirectPlay8Client *iface)
{
return CONTAINING_RECORD(iface, IDirectPlay8ClientImpl, IDirectPlay8Client_iface);
}
/* IDirectPlay8Client IUnknown parts follow: */
static HRESULT WINAPI IDirectPlay8ClientImpl_QueryInterface(IDirectPlay8Client *iface, REFIID riid,
void **ppobj)
{
IDirectPlay8ClientImpl *This = impl_from_IDirectPlay8Client(iface);
if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirectPlay8Client)) {
IUnknown_AddRef(iface);
*ppobj = This;
return DPN_OK;
}
WARN("(%p)->(%s,%p),not found\n",This,debugstr_guid(riid),ppobj);
return E_NOINTERFACE;
}
static ULONG WINAPI IDirectPlay8ClientImpl_AddRef(IDirectPlay8Client *iface)
{
IDirectPlay8ClientImpl *This = impl_from_IDirectPlay8Client(iface);
ULONG ref = InterlockedIncrement(&This->ref);
TRACE("(%p) ref=%u\n", This, ref);
return ref;
}
static ULONG WINAPI IDirectPlay8ClientImpl_Release(IDirectPlay8Client *iface)
{
IDirectPlay8ClientImpl *This = impl_from_IDirectPlay8Client(iface);
ULONG ref = InterlockedDecrement(&This->ref);
TRACE("(%p) ref=%u\n", This, ref);
if (!ref)
{
heap_free(This->username);
heap_free(This->data);
heap_free(This);
}
return ref;
}
/* IDirectPlay8Client Interface follow: */
static HRESULT WINAPI IDirectPlay8ClientImpl_Initialize(IDirectPlay8Client *iface,
void * const pvUserContext, const PFNDPNMESSAGEHANDLER pfn, const DWORD dwFlags)
{
IDirectPlay8ClientImpl *This = impl_from_IDirectPlay8Client(iface);
TRACE("(%p):(%p,%p,%x)\n", This, pvUserContext, pfn, dwFlags);
if(!pfn)
return DPNERR_INVALIDPARAM;
This->usercontext = pvUserContext;
This->msghandler = pfn;
This->flags = dwFlags;
init_winsock();
return DPN_OK;
}
static HRESULT WINAPI IDirectPlay8ClientImpl_EnumServiceProviders(IDirectPlay8Client *iface,
const GUID * const pguidServiceProvider, const GUID * const pguidApplication,
DPN_SERVICE_PROVIDER_INFO * const pSPInfoBuffer, PDWORD const pcbEnumData,
PDWORD const pcReturned, const DWORD dwFlags)
{
IDirectPlay8ClientImpl *This = impl_from_IDirectPlay8Client(iface);
FIXME("(%p):(%x): Stub\n", This, dwFlags);
return DPN_OK;
}
static HRESULT WINAPI IDirectPlay8ClientImpl_EnumHosts(IDirectPlay8Client *iface,
PDPN_APPLICATION_DESC const pApplicationDesc, IDirectPlay8Address * const pAddrHost,
IDirectPlay8Address * const pDeviceInfo, void * const pUserEnumData,
const DWORD dwUserEnumDataSize, const DWORD dwEnumCount, const DWORD dwRetryInterval,
const DWORD dwTimeOut, void * const pvUserContext, DPNHANDLE * const pAsyncHandle,
const DWORD dwFlags)
{
IDirectPlay8ClientImpl *This = impl_from_IDirectPlay8Client(iface);
FIXME("(%p):(%p,%p,%x): Stub\n", This, pvUserContext, pAsyncHandle, dwFlags);
return DPN_OK;
}
static HRESULT WINAPI IDirectPlay8ClientImpl_CancelAsyncOperation(IDirectPlay8Client *iface,
const DPNHANDLE hAsyncHandle, const DWORD dwFlags)
{
IDirectPlay8ClientImpl *This = impl_from_IDirectPlay8Client(iface);
FIXME("(%p):(%u,%x): Stub\n", This, hAsyncHandle, dwFlags);
return DPN_OK;
}
static HRESULT WINAPI IDirectPlay8ClientImpl_Connect(IDirectPlay8Client *iface,
const DPN_APPLICATION_DESC * const pdnAppDesc, IDirectPlay8Address * const pHostAddr,
IDirectPlay8Address * const pDeviceInfo, const DPN_SECURITY_DESC * const pdnSecurity,
const DPN_SECURITY_CREDENTIALS * const pdnCredentials, const void * const pvUserConnectData,
const DWORD dwUserConnectDataSize, void * const pvAsyncContext,
DPNHANDLE * const phAsyncHandle, const DWORD dwFlags)
{
IDirectPlay8ClientImpl *This = impl_from_IDirectPlay8Client(iface);
FIXME("(%p):(%p,%p,%x): Stub\n", This, pvAsyncContext, phAsyncHandle, dwFlags);
return DPN_OK;
}
static HRESULT WINAPI IDirectPlay8ClientImpl_Send(IDirectPlay8Client *iface,
const DPN_BUFFER_DESC * const prgBufferDesc, const DWORD cBufferDesc, const DWORD dwTimeOut,
void * const pvAsyncContext, DPNHANDLE * const phAsyncHandle, const DWORD dwFlags)
{
IDirectPlay8ClientImpl *This = impl_from_IDirectPlay8Client(iface);
FIXME("(%p):(%p,%p,%x): Stub\n", This, pvAsyncContext, phAsyncHandle, dwFlags);
return DPN_OK;
}
static HRESULT WINAPI IDirectPlay8ClientImpl_GetSendQueueInfo(IDirectPlay8Client *iface,
DWORD * const pdwNumMsgs, DWORD * const pdwNumBytes, const DWORD dwFlags)
{
IDirectPlay8ClientImpl *This = impl_from_IDirectPlay8Client(iface);
FIXME("(%p):(%x): Stub\n", This, dwFlags);
return DPN_OK;
}
static HRESULT WINAPI IDirectPlay8ClientImpl_GetApplicationDesc(IDirectPlay8Client *iface,
DPN_APPLICATION_DESC * const pAppDescBuffer, DWORD * const pcbDataSize, const DWORD dwFlags)
{
IDirectPlay8ClientImpl *This = impl_from_IDirectPlay8Client(iface);
FIXME("(%p):(%x): Stub\n", This, dwFlags);
return DPN_OK;
}
static HRESULT WINAPI IDirectPlay8ClientImpl_SetClientInfo(IDirectPlay8Client *iface,
const DPN_PLAYER_INFO * const pdpnPlayerInfo, void * const pvAsyncContext,
DPNHANDLE * const phAsyncHandle, const DWORD dwFlags)
{
IDirectPlay8ClientImpl *This = impl_from_IDirectPlay8Client(iface);
FIXME("(%p):(%p,%p,%x): Semi-stub.\n", This, pvAsyncContext, phAsyncHandle, dwFlags);
if(!pdpnPlayerInfo)
return E_POINTER;
if(phAsyncHandle)
FIXME("Async handle currently not supported.\n");
if (pdpnPlayerInfo->dwInfoFlags & DPNINFO_NAME)
{
heap_free(This->username);
This->username = NULL;
if(pdpnPlayerInfo->pwszName)
{
This->username = heap_strdupW(pdpnPlayerInfo->pwszName);
if (!This->username)
return E_OUTOFMEMORY;
}
}
if (pdpnPlayerInfo->dwInfoFlags & DPNINFO_DATA)
{
heap_free(This->data);
This->data = NULL;
This->datasize = 0;
if(!pdpnPlayerInfo->pvData && pdpnPlayerInfo->dwDataSize)
return E_POINTER;
if(pdpnPlayerInfo->dwDataSize && pdpnPlayerInfo->pvData)
{
This->data = heap_alloc(pdpnPlayerInfo->dwDataSize);
if (!This->data)
return E_OUTOFMEMORY;
This->datasize = pdpnPlayerInfo->dwDataSize;
memcpy(This->data, pdpnPlayerInfo->pvData, pdpnPlayerInfo->dwDataSize);
}
}
return DPN_OK;
}
static HRESULT WINAPI IDirectPlay8ClientImpl_GetServerInfo(IDirectPlay8Client *iface,
DPN_PLAYER_INFO * const pdpnPlayerInfo, DWORD * const pdwSize, const DWORD dwFlags)
{
IDirectPlay8ClientImpl *This = impl_from_IDirectPlay8Client(iface);
FIXME("(%p):(%x): Stub\n", This, dwFlags);
return DPN_OK;
}
static HRESULT WINAPI IDirectPlay8ClientImpl_GetServerAddress(IDirectPlay8Client *iface,
IDirectPlay8Address ** const pAddress, const DWORD dwFlags)
{
IDirectPlay8ClientImpl *This = impl_from_IDirectPlay8Client(iface);
FIXME("(%p):(%x): Stub\n", This, dwFlags);
return DPN_OK;
}
static HRESULT WINAPI IDirectPlay8ClientImpl_Close(IDirectPlay8Client *iface, const DWORD dwFlags)
{
IDirectPlay8ClientImpl *This = impl_from_IDirectPlay8Client(iface);
FIXME("(%p):(%x): Stub\n", This, dwFlags);
This->msghandler = NULL;
return DPN_OK;
}
static HRESULT WINAPI IDirectPlay8ClientImpl_ReturnBuffer(IDirectPlay8Client *iface,
const DPNHANDLE hBufferHandle, const DWORD dwFlags)
{
IDirectPlay8ClientImpl *This = impl_from_IDirectPlay8Client(iface);
FIXME("(%p):(%x): Stub\n", This, dwFlags);
return DPN_OK;
}
static HRESULT WINAPI IDirectPlay8ClientImpl_GetCaps(IDirectPlay8Client *iface,
DPN_CAPS * const pdpCaps, const DWORD dwFlags)
{
IDirectPlay8ClientImpl *This = impl_from_IDirectPlay8Client(iface);
FIXME("(%p):(%x): Stub\n", This, dwFlags);
return DPN_OK;
}
static HRESULT WINAPI IDirectPlay8ClientImpl_SetCaps(IDirectPlay8Client *iface,
const DPN_CAPS * const pdpCaps, const DWORD dwFlags)
{
IDirectPlay8ClientImpl *This = impl_from_IDirectPlay8Client(iface);
FIXME("(%p):(%x): Stub\n", This, dwFlags);
return DPN_OK;
}
static HRESULT WINAPI IDirectPlay8ClientImpl_SetSPCaps(IDirectPlay8Client *iface,
const GUID * const pguidSP, const DPN_SP_CAPS * const pdpspCaps, const DWORD dwFlags)
{
IDirectPlay8ClientImpl *This = impl_from_IDirectPlay8Client(iface);
FIXME("(%p):(%x): Stub\n", This, dwFlags);
return DPN_OK;
}
static HRESULT WINAPI IDirectPlay8ClientImpl_GetSPCaps(IDirectPlay8Client *iface,
const GUID * const pguidSP, DPN_SP_CAPS * const pdpspCaps, const DWORD dwFlags)
{
IDirectPlay8ClientImpl *This = impl_from_IDirectPlay8Client(iface);
TRACE("(%p)->(%p,%p,%x)\n", This, pguidSP, pdpspCaps, dwFlags);
if(!This->msghandler)
return DPNERR_UNINITIALIZED;
if(pdpspCaps->dwSize != sizeof(DPN_SP_CAPS))
{
return DPNERR_INVALIDPARAM;
}
*pdpspCaps = This->spcaps;
return DPN_OK;
}
static HRESULT WINAPI IDirectPlay8ClientImpl_GetConnectionInfo(IDirectPlay8Client *iface,
DPN_CONNECTION_INFO * const pdpConnectionInfo, const DWORD dwFlags)
{
IDirectPlay8ClientImpl *This = impl_from_IDirectPlay8Client(iface);
FIXME("(%p):(%x): Stub\n", This, dwFlags);
return DPN_OK;
}
static HRESULT WINAPI IDirectPlay8ClientImpl_RegisterLobby(IDirectPlay8Client *iface,
const DPNHANDLE dpnHandle,
struct IDirectPlay8LobbiedApplication * const pIDP8LobbiedApplication, const DWORD dwFlags)
{
IDirectPlay8ClientImpl *This = impl_from_IDirectPlay8Client(iface);
FIXME("(%p):(%x): Stub\n", This, dwFlags);
return DPN_OK;
}
static const IDirectPlay8ClientVtbl DirectPlay8Client_Vtbl =
{
IDirectPlay8ClientImpl_QueryInterface,
IDirectPlay8ClientImpl_AddRef,
IDirectPlay8ClientImpl_Release,
IDirectPlay8ClientImpl_Initialize,
IDirectPlay8ClientImpl_EnumServiceProviders,
IDirectPlay8ClientImpl_EnumHosts,
IDirectPlay8ClientImpl_CancelAsyncOperation,
IDirectPlay8ClientImpl_Connect,
IDirectPlay8ClientImpl_Send,
IDirectPlay8ClientImpl_GetSendQueueInfo,
IDirectPlay8ClientImpl_GetApplicationDesc,
IDirectPlay8ClientImpl_SetClientInfo,
IDirectPlay8ClientImpl_GetServerInfo,
IDirectPlay8ClientImpl_GetServerAddress,
IDirectPlay8ClientImpl_Close,
IDirectPlay8ClientImpl_ReturnBuffer,
IDirectPlay8ClientImpl_GetCaps,
IDirectPlay8ClientImpl_SetCaps,
IDirectPlay8ClientImpl_SetSPCaps,
IDirectPlay8ClientImpl_GetSPCaps,
IDirectPlay8ClientImpl_GetConnectionInfo,
IDirectPlay8ClientImpl_RegisterLobby
};
HRESULT DPNET_CreateDirectPlay8Client(IClassFactory *iface, IUnknown *pUnkOuter, REFIID riid, void **ppv)
{
IDirectPlay8ClientImpl* client;
HRESULT hr;
TRACE("(%p, %s, %p)\n", pUnkOuter, debugstr_guid(riid), ppv);
*ppv = NULL;
if(pUnkOuter)
return CLASS_E_NOAGGREGATION;
client = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirectPlay8ClientImpl));
if (!client)
return E_OUTOFMEMORY;
client->IDirectPlay8Client_iface.lpVtbl = &DirectPlay8Client_Vtbl;
client->ref = 1;
init_dpn_sp_caps(&client->spcaps);
hr = IDirectPlay8ClientImpl_QueryInterface(&client->IDirectPlay8Client_iface, riid, ppv);
IDirectPlay8ClientImpl_Release(&client->IDirectPlay8Client_iface);
return hr;
}
static HRESULT WINAPI lobbyclient_QueryInterface(IDirectPlay8LobbyClient *iface, REFIID riid, void **obj)
{
IDirectPlay8LobbyClientImpl *This = impl_from_IDirectPlay8LobbyClient(iface);
TRACE("(%p)->(%s %p)\n", This, debugstr_guid(riid), obj);
*obj = NULL;
if (IsEqualGUID(riid, &IID_IUnknown) ||
IsEqualGUID(riid, &IID_IDirectPlay8LobbyClient))
{
*obj = &This->IDirectPlay8LobbyClient_iface;
IUnknown_AddRef( (IUnknown*)*obj);
return DPN_OK;
}
WARN("(%p)->(%s,%p),not found\n",This,debugstr_guid(riid),obj);
return E_NOINTERFACE;
}
static ULONG WINAPI lobbyclient_AddRef(IDirectPlay8LobbyClient *iface)
{
IDirectPlay8LobbyClientImpl *This = impl_from_IDirectPlay8LobbyClient(iface);
ULONG ref = InterlockedIncrement(&This->ref);
TRACE("(%p) ref=%u\n", This, ref);
return ref;
}
static ULONG WINAPI lobbyclient_Release(IDirectPlay8LobbyClient *iface)
{
IDirectPlay8LobbyClientImpl *This = impl_from_IDirectPlay8LobbyClient(iface);
ULONG ref = InterlockedDecrement(&This->ref);
TRACE("(%p) ref=%u\n", This, ref);
if (!ref)
{
HeapFree(GetProcessHeap(), 0, This);
}
return ref;
}
static HRESULT WINAPI lobbyclient_Initialize(IDirectPlay8LobbyClient *iface, void *context,
PFNDPNMESSAGEHANDLER msghandler, DWORD flags)
{
IDirectPlay8LobbyClientImpl *This = impl_from_IDirectPlay8LobbyClient(iface);
TRACE("(%p):(%p,%p,%x)\n", This, context, msghandler, flags);
if(!msghandler)
return E_POINTER;
This->usercontext = context;
This->msghandler = msghandler;
This->flags = flags;
init_winsock();
return DPN_OK;
}
static HRESULT WINAPI lobbyclient_EnumLocalPrograms(IDirectPlay8LobbyClient *iface, GUID* guidapplication,
BYTE *enumdata, DWORD *enumDataSize, DWORD *items, DWORD flags)
{
IDirectPlay8LobbyClientImpl *This = impl_from_IDirectPlay8LobbyClient(iface);
FIXME("(%p)->(%p %p %p %p 0x%08x)\n", This, guidapplication, enumdata, enumDataSize, items, flags);
return E_NOTIMPL;
}
static HRESULT WINAPI lobbyclient_ConnectApplication(IDirectPlay8LobbyClient *iface, DPL_CONNECT_INFO *connectioninfo,
void *connectioncontext, DPNHANDLE *application, DWORD timeout,
DWORD flags)
{
IDirectPlay8LobbyClientImpl *This = impl_from_IDirectPlay8LobbyClient(iface);
FIXME("(%p)->(%p %p %p %u 0x%08x)\n", This, connectioninfo, connectioncontext, application, timeout, flags);
return E_NOTIMPL;
}
static HRESULT WINAPI lobbyclient_Send(IDirectPlay8LobbyClient *iface, DPNHANDLE connection, BYTE *buffer, DWORD buffersize, DWORD flags)
{
IDirectPlay8LobbyClientImpl *This = impl_from_IDirectPlay8LobbyClient(iface);
FIXME("(%p)->(%u %p %u 0x%08x)\n", This, connection, buffer, buffersize, flags);
return E_NOTIMPL;
}
static HRESULT WINAPI lobbyclient_ReleaseApplication(IDirectPlay8LobbyClient *iface, DPNHANDLE connection, DWORD flags)
{
IDirectPlay8LobbyClientImpl *This = impl_from_IDirectPlay8LobbyClient(iface);
FIXME("(%p)->(%u 0x%08x)\n", This, connection, flags);
return E_NOTIMPL;
}
static HRESULT WINAPI lobbyclient_Close(IDirectPlay8LobbyClient *iface, DWORD flags)
{
IDirectPlay8LobbyClientImpl *This = impl_from_IDirectPlay8LobbyClient(iface);
FIXME("(%p)->(0x%08x)\n", This, flags);
return E_NOTIMPL;
}
static HRESULT WINAPI lobbyclient_GetConnectionSettings(IDirectPlay8LobbyClient *iface, DPNHANDLE connection, DPL_CONNECTION_SETTINGS *sessioninfo, DWORD *infosize, DWORD flags)
{
IDirectPlay8LobbyClientImpl *This = impl_from_IDirectPlay8LobbyClient(iface);
FIXME("(%p)->(%u %p %p 0x%08x)\n", This, connection, sessioninfo, infosize, flags);
return E_NOTIMPL;
}
static HRESULT WINAPI lobbyclient_SetConnectionSettings(IDirectPlay8LobbyClient *iface, DPNHANDLE connection, const DPL_CONNECTION_SETTINGS *sessioninfo, DWORD flags)
{
IDirectPlay8LobbyClientImpl *This = impl_from_IDirectPlay8LobbyClient(iface);
FIXME("(%p)->(%u %p 0x%08x)\n", This, connection, sessioninfo, flags);
return E_NOTIMPL;
}
static const IDirectPlay8LobbyClientVtbl DirectPlay8LobbiedClient_Vtbl =
{
lobbyclient_QueryInterface,
lobbyclient_AddRef,
lobbyclient_Release,
lobbyclient_Initialize,
lobbyclient_EnumLocalPrograms,
lobbyclient_ConnectApplication,
lobbyclient_Send,
lobbyclient_ReleaseApplication,
lobbyclient_Close,
lobbyclient_GetConnectionSettings,
lobbyclient_SetConnectionSettings
};
HRESULT DPNET_CreateDirectPlay8LobbyClient(IClassFactory *iface, IUnknown *outer, REFIID riid, void **obj)
{
IDirectPlay8LobbyClientImpl *client;
HRESULT ret;
TRACE("%p (%p, %s, %p)\n", iface, outer, debugstr_guid(riid), obj);
client = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*client));
if (!client)
{
*obj = NULL;
return E_OUTOFMEMORY;
}
client->IDirectPlay8LobbyClient_iface.lpVtbl = &DirectPlay8LobbiedClient_Vtbl;
client->ref = 1;
ret = lobbyclient_QueryInterface(&client->IDirectPlay8LobbyClient_iface, riid, obj);
lobbyclient_Release(&client->IDirectPlay8LobbyClient_iface);
return ret;
}