wine/dlls/d3drm/face.c
2013-08-20 11:50:41 +02:00

756 lines
24 KiB
C

/*
* Implementation of IDirect3DRMFace Interface
*
* Copyright 2013 André Hentschel
*
* This file contains the (internal) driver registration functions,
* driver enumeration APIs and DirectDraw creation functions.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "wine/debug.h"
#define COBJMACROS
#include "winbase.h"
#include "wingdi.h"
#include "d3drm_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
typedef struct {
IDirect3DRMFace IDirect3DRMFace_iface;
IDirect3DRMFace2 IDirect3DRMFace2_iface;
LONG ref;
} IDirect3DRMFaceImpl;
static inline IDirect3DRMFaceImpl *impl_from_IDirect3DRMFace(IDirect3DRMFace *iface)
{
return CONTAINING_RECORD(iface, IDirect3DRMFaceImpl, IDirect3DRMFace_iface);
}
static inline IDirect3DRMFaceImpl *impl_from_IDirect3DRMFace2(IDirect3DRMFace2 *iface)
{
return CONTAINING_RECORD(iface, IDirect3DRMFaceImpl, IDirect3DRMFace2_iface);
}
/*** IUnknown methods ***/
static HRESULT WINAPI IDirect3DRMFaceImpl_QueryInterface(IDirect3DRMFace* iface,
REFIID riid, void** object)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
TRACE("(%p/%p)->(%s, %p)\n", iface, This, debugstr_guid(riid), object);
*object = NULL;
if (IsEqualGUID(riid, &IID_IUnknown) ||
IsEqualGUID(riid, &IID_IDirect3DRMFace))
{
*object = &This->IDirect3DRMFace_iface;
}
else if(IsEqualGUID(riid, &IID_IDirect3DRMFace2))
{
*object = &This->IDirect3DRMFace2_iface;
}
else
{
FIXME("interface %s not implemented\n", debugstr_guid(riid));
return E_NOINTERFACE;
}
IDirect3DRMFace_AddRef(iface);
return S_OK;
}
static ULONG WINAPI IDirect3DRMFaceImpl_AddRef(IDirect3DRMFace* iface)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
ULONG ref = InterlockedIncrement(&This->ref);
TRACE("(%p)->(): new ref = %d\n", This, ref);
return ref;
}
static ULONG WINAPI IDirect3DRMFaceImpl_Release(IDirect3DRMFace* iface)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
ULONG ref = InterlockedDecrement(&This->ref);
TRACE("(%p)->(): new ref = %d\n", This, ref);
if (!ref)
HeapFree(GetProcessHeap(), 0, This);
return ref;
}
/*** IDirect3DRMObject methods ***/
static HRESULT WINAPI IDirect3DRMFaceImpl_Clone(IDirect3DRMFace *iface,
IUnknown *outer, REFIID iid, void **out)
{
FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface, outer, debugstr_guid(iid), out);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFaceImpl_AddDestroyCallback(IDirect3DRMFace* iface,
D3DRMOBJECTCALLBACK cb,
LPVOID argument)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
FIXME("(%p/%p)->(%p, %p): stub\n", iface, This, cb, argument);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFaceImpl_DeleteDestroyCallback(IDirect3DRMFace* iface,
D3DRMOBJECTCALLBACK cb,
LPVOID argument)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
FIXME("(%p/%p)->(%p, %p): stub\n", iface, This, cb, argument);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFaceImpl_SetAppData(IDirect3DRMFace* iface, DWORD data)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
FIXME("(%p/%p)->(%u): stub\n", iface, This, data);
return E_NOTIMPL;
}
static DWORD WINAPI IDirect3DRMFaceImpl_GetAppData(IDirect3DRMFace* iface)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
FIXME("(%p/%p)->(): stub\n", iface, This);
return 0;
}
static HRESULT WINAPI IDirect3DRMFaceImpl_SetName(IDirect3DRMFace* iface, LPCSTR name)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
FIXME("(%p/%p)->(%s): stub\n", iface, This, name);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFaceImpl_GetName(IDirect3DRMFace* iface, LPDWORD size, LPSTR name)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
FIXME("(%p/%p)->(%p, %p): stub\n", iface, This, size, name);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFaceImpl_GetClassName(IDirect3DRMFace* iface,
LPDWORD size, LPSTR name)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
TRACE("(%p/%p)->(%p, %p)\n", iface, This, size, name);
return IDirect3DRMFace2_GetClassName(&This->IDirect3DRMFace2_iface, size, name);
}
/*** IDirect3DRMFace methods ***/
static HRESULT WINAPI IDirect3DRMFaceImpl_AddVertex(IDirect3DRMFace* iface,
D3DVALUE x, D3DVALUE y, D3DVALUE z)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
FIXME("(%p/%p)->(%f, %f, %f): stub\n", iface, This, x, y, z);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFaceImpl_AddVertexAndNormalIndexed(IDirect3DRMFace* iface,
DWORD vertex, DWORD normal)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
TRACE("(%p/%p)->(%u, %u): stub\n", iface, This, vertex, normal);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFaceImpl_SetColorRGB(IDirect3DRMFace* iface,
D3DVALUE r, D3DVALUE g, D3DVALUE b)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
FIXME("(%p/%p)->(%f, %f, %f): stub\n", iface, This, r, g, b);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFaceImpl_SetColor(IDirect3DRMFace* iface, D3DCOLOR color)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
FIXME("(%p/%p)->(%u): stub\n", iface, This, color);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFaceImpl_SetTexture(IDirect3DRMFace* iface,
IDirect3DRMTexture *texture)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
TRACE("(%p/%p)->(%p): stub\n", iface, This, texture);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFaceImpl_SetTextureCoordinates(IDirect3DRMFace* iface,
DWORD vertex,
D3DVALUE u, D3DVALUE v)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
TRACE("(%p/%p)->(%u, %f, %f): stub\n", iface, This, vertex, u, v);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFaceImpl_SetMaterial(IDirect3DRMFace* iface,
IDirect3DRMMaterial *material)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
TRACE("(%p/%p)->(%p): stub\n", iface, This, material);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFaceImpl_SetTextureTopology(IDirect3DRMFace* iface,
BOOL wrap_u, BOOL wrap_v)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
TRACE("(%p/%p)->(%d, %d): stub\n", iface, This, wrap_u, wrap_v);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFaceImpl_GetVertex(IDirect3DRMFace* iface, DWORD index,
D3DVECTOR *vertex, D3DVECTOR *normal)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
TRACE("(%p/%p)->(%u, %p, %p): stub\n", iface, This, index, vertex, normal);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFaceImpl_GetVertices(IDirect3DRMFace* iface, DWORD *vertex_count,
D3DVECTOR *coords, D3DVECTOR *normals)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
TRACE("(%p/%p)->(%p, %p, %p): stub\n", iface, This, vertex_count, coords, normals);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFaceImpl_GetTextureCoordinates(IDirect3DRMFace* iface,
DWORD vertex,
D3DVALUE *u, D3DVALUE *v)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
TRACE("(%p/%p)->(%u, %p, %p): stub\n", iface, This, vertex, u, v);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFaceImpl_GetTextureTopology(IDirect3DRMFace* iface,
BOOL *wrap_u, BOOL *wrap_v)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
TRACE("(%p/%p)->(%p, %p): stub\n", iface, This, wrap_u, wrap_v);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFaceImpl_GetNormal(IDirect3DRMFace* iface, D3DVECTOR *normal)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
TRACE("(%p/%p)->(%p): stub\n", iface, This, normal);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFaceImpl_GetTexture(IDirect3DRMFace* iface,
IDirect3DRMTexture **texture)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
TRACE("(%p/%p)->(%p): stub\n", iface, This, texture);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFaceImpl_GetMaterial(IDirect3DRMFace* iface,
IDirect3DRMMaterial **material)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
TRACE("(%p/%p)->(%p): stub\n", iface, This, material);
return E_NOTIMPL;
}
static int WINAPI IDirect3DRMFaceImpl_GetVertexCount(IDirect3DRMFace* iface)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
TRACE("(%p/%p)->(): stub\n", iface, This);
return 0;
}
static int WINAPI IDirect3DRMFaceImpl_GetVertexIndex(IDirect3DRMFace* iface, DWORD which)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
TRACE("(%p/%p)->(%u): stub\n", iface, This, which);
return 0;
}
static int WINAPI IDirect3DRMFaceImpl_GetTextureCoordinateIndex(IDirect3DRMFace* iface, DWORD which)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
TRACE("(%p/%p)->(%u): stub\n", iface, This, which);
return 0;
}
static D3DCOLOR WINAPI IDirect3DRMFaceImpl_GetColor(IDirect3DRMFace* iface)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
TRACE("(%p/%p)->(): stub\n", iface, This);
return 0;
}
static const struct IDirect3DRMFaceVtbl Direct3DRMFace_Vtbl =
{
/*** IUnknown methods ***/
IDirect3DRMFaceImpl_QueryInterface,
IDirect3DRMFaceImpl_AddRef,
IDirect3DRMFaceImpl_Release,
/*** IDirect3DRMObject methods ***/
IDirect3DRMFaceImpl_Clone,
IDirect3DRMFaceImpl_AddDestroyCallback,
IDirect3DRMFaceImpl_DeleteDestroyCallback,
IDirect3DRMFaceImpl_SetAppData,
IDirect3DRMFaceImpl_GetAppData,
IDirect3DRMFaceImpl_SetName,
IDirect3DRMFaceImpl_GetName,
IDirect3DRMFaceImpl_GetClassName,
/*** IDirect3DRMFace methods ***/
IDirect3DRMFaceImpl_AddVertex,
IDirect3DRMFaceImpl_AddVertexAndNormalIndexed,
IDirect3DRMFaceImpl_SetColorRGB,
IDirect3DRMFaceImpl_SetColor,
IDirect3DRMFaceImpl_SetTexture,
IDirect3DRMFaceImpl_SetTextureCoordinates,
IDirect3DRMFaceImpl_SetMaterial,
IDirect3DRMFaceImpl_SetTextureTopology,
IDirect3DRMFaceImpl_GetVertex,
IDirect3DRMFaceImpl_GetVertices,
IDirect3DRMFaceImpl_GetTextureCoordinates,
IDirect3DRMFaceImpl_GetTextureTopology,
IDirect3DRMFaceImpl_GetNormal,
IDirect3DRMFaceImpl_GetTexture,
IDirect3DRMFaceImpl_GetMaterial,
IDirect3DRMFaceImpl_GetVertexCount,
IDirect3DRMFaceImpl_GetVertexIndex,
IDirect3DRMFaceImpl_GetTextureCoordinateIndex,
IDirect3DRMFaceImpl_GetColor
};
/*** IUnknown methods ***/
static HRESULT WINAPI IDirect3DRMFace2Impl_QueryInterface(IDirect3DRMFace2* iface,
REFIID riid, void** object)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
return IDirect3DRMFace_QueryInterface(&This->IDirect3DRMFace_iface, riid, object);
}
static ULONG WINAPI IDirect3DRMFace2Impl_AddRef(IDirect3DRMFace2* iface)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
return IDirect3DRMFace_AddRef(&This->IDirect3DRMFace_iface);
}
static ULONG WINAPI IDirect3DRMFace2Impl_Release(IDirect3DRMFace2* iface)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
return IDirect3DRMFace_Release(&This->IDirect3DRMFace_iface);
}
/*** IDirect3DRMObject methods ***/
static HRESULT WINAPI IDirect3DRMFace2Impl_Clone(IDirect3DRMFace2 *iface,
IUnknown *outer, REFIID iid, void **out)
{
FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface, outer, debugstr_guid(iid), out);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFace2Impl_AddDestroyCallback(IDirect3DRMFace2* iface,
D3DRMOBJECTCALLBACK cb,
LPVOID argument)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
FIXME("(%p/%p)->(%p, %p): stub\n", iface, This, cb, argument);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFace2Impl_DeleteDestroyCallback(IDirect3DRMFace2* iface,
D3DRMOBJECTCALLBACK cb,
LPVOID argument)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
FIXME("(%p/%p)->(%p, %p): stub\n", iface, This, cb, argument);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFace2Impl_SetAppData(IDirect3DRMFace2* iface, DWORD data)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
FIXME("(%p/%p)->(%u): stub\n", iface, This, data);
return E_NOTIMPL;
}
static DWORD WINAPI IDirect3DRMFace2Impl_GetAppData(IDirect3DRMFace2* iface)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
FIXME("(%p/%p)->(): stub\n", iface, This);
return 0;
}
static HRESULT WINAPI IDirect3DRMFace2Impl_SetName(IDirect3DRMFace2* iface, LPCSTR name)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
FIXME("(%p/%p)->(%s): stub\n", iface, This, name);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFace2Impl_GetName(IDirect3DRMFace2* iface,
LPDWORD size, LPSTR name)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
FIXME("(%p/%p)->(%p, %p): stub\n", iface, This, size, name);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFace2Impl_GetClassName(IDirect3DRMFace2* iface,
LPDWORD size, LPSTR name)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
TRACE("(%p/%p)->(%p, %p)\n", iface, This, size, name);
if (!size || *size < strlen("Face") || !name)
return E_INVALIDARG;
strcpy(name, "Face");
*size = sizeof("Face");
return D3DRM_OK;
}
/*** IDirect3DRMFace2 methods ***/
static HRESULT WINAPI IDirect3DRMFace2Impl_AddVertex(IDirect3DRMFace2* iface,
D3DVALUE x, D3DVALUE y, D3DVALUE z)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
FIXME("(%p/%p)->(%f, %f, %f): stub\n", iface, This, x, y, z);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFace2Impl_AddVertexAndNormalIndexed(IDirect3DRMFace2* iface,
DWORD vertex, DWORD normal)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
TRACE("(%p/%p)->(%u, %u): stub\n", iface, This, vertex, normal);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFace2Impl_SetColorRGB(IDirect3DRMFace2* iface,
D3DVALUE r, D3DVALUE g, D3DVALUE b)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
FIXME("(%p/%p)->(%f, %f, %f): stub\n", iface, This, r, g, b);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFace2Impl_SetColor(IDirect3DRMFace2* iface, D3DCOLOR color)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
FIXME("(%p/%p)->(%u): stub\n", iface, This, color);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFace2Impl_SetTexture(IDirect3DRMFace2* iface,
IDirect3DRMTexture3 *texture)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
TRACE("(%p/%p)->(%p): stub\n", iface, This, texture);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFace2Impl_SetTextureCoordinates(IDirect3DRMFace2* iface,
DWORD vertex,
D3DVALUE u, D3DVALUE v)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
TRACE("(%p/%p)->(%u, %f, %f): stub\n", iface, This, vertex, u, v);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFace2Impl_SetMaterial(IDirect3DRMFace2* iface,
IDirect3DRMMaterial2 *material)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
TRACE("(%p/%p)->(%p): stub\n", iface, This, material);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFace2Impl_SetTextureTopology(IDirect3DRMFace2* iface,
BOOL wrap_u, BOOL wrap_v)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
TRACE("(%p/%p)->(%d, %d): stub\n", iface, This, wrap_u, wrap_v);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFace2Impl_GetVertex(IDirect3DRMFace2* iface, DWORD index,
D3DVECTOR *vertex, D3DVECTOR *normal)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
TRACE("(%p/%p)->(%u, %p, %p): stub\n", iface, This, index, vertex, normal);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFace2Impl_GetVertices(IDirect3DRMFace2* iface, DWORD *vertex_count,
D3DVECTOR *coords, D3DVECTOR *normals)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
TRACE("(%p/%p)->(%p, %p, %p): stub\n", iface, This, vertex_count, coords, normals);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFace2Impl_GetTextureCoordinates(IDirect3DRMFace2* iface,
DWORD vertex,
D3DVALUE *u, D3DVALUE *v)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
TRACE("(%p/%p)->(%u, %p, %p): stub\n", iface, This, vertex, u, v);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFace2Impl_GetTextureTopology(IDirect3DRMFace2* iface,
BOOL *wrap_u, BOOL *wrap_v)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
TRACE("(%p/%p)->(%p, %p): stub\n", iface, This, wrap_u, wrap_v);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFace2Impl_GetNormal(IDirect3DRMFace2* iface, D3DVECTOR *normal)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
TRACE("(%p/%p)->(%p): stub\n", iface, This, normal);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFace2Impl_GetTexture(IDirect3DRMFace2* iface,
IDirect3DRMTexture3 **texture)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
TRACE("(%p/%p)->(%p): stub\n", iface, This, texture);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFace2Impl_GetMaterial(IDirect3DRMFace2* iface,
IDirect3DRMMaterial2 **material)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
TRACE("(%p/%p)->(%p): stub\n", iface, This, material);
return E_NOTIMPL;
}
static int WINAPI IDirect3DRMFace2Impl_GetVertexCount(IDirect3DRMFace2* iface)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
TRACE("(%p/%p)->(): stub\n", iface, This);
return 0;
}
static int WINAPI IDirect3DRMFace2Impl_GetVertexIndex(IDirect3DRMFace2* iface, DWORD which)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
TRACE("(%p/%p)->(%u): stub\n", iface, This, which);
return 0;
}
static int WINAPI IDirect3DRMFace2Impl_GetTextureCoordinateIndex(IDirect3DRMFace2* iface,
DWORD which)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
TRACE("(%p/%p)->(%u): stub\n", iface, This, which);
return 0;
}
static D3DCOLOR WINAPI IDirect3DRMFace2Impl_GetColor(IDirect3DRMFace2* iface)
{
IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
TRACE("(%p/%p)->(): stub\n", iface, This);
return 0;
}
static const struct IDirect3DRMFace2Vtbl Direct3DRMFace2_Vtbl =
{
/*** IUnknown methods ***/
IDirect3DRMFace2Impl_QueryInterface,
IDirect3DRMFace2Impl_AddRef,
IDirect3DRMFace2Impl_Release,
/*** IDirect3DRMObject methods ***/
IDirect3DRMFace2Impl_Clone,
IDirect3DRMFace2Impl_AddDestroyCallback,
IDirect3DRMFace2Impl_DeleteDestroyCallback,
IDirect3DRMFace2Impl_SetAppData,
IDirect3DRMFace2Impl_GetAppData,
IDirect3DRMFace2Impl_SetName,
IDirect3DRMFace2Impl_GetName,
IDirect3DRMFace2Impl_GetClassName,
/*** IDirect3DRMFace2 methods ***/
IDirect3DRMFace2Impl_AddVertex,
IDirect3DRMFace2Impl_AddVertexAndNormalIndexed,
IDirect3DRMFace2Impl_SetColorRGB,
IDirect3DRMFace2Impl_SetColor,
IDirect3DRMFace2Impl_SetTexture,
IDirect3DRMFace2Impl_SetTextureCoordinates,
IDirect3DRMFace2Impl_SetMaterial,
IDirect3DRMFace2Impl_SetTextureTopology,
IDirect3DRMFace2Impl_GetVertex,
IDirect3DRMFace2Impl_GetVertices,
IDirect3DRMFace2Impl_GetTextureCoordinates,
IDirect3DRMFace2Impl_GetTextureTopology,
IDirect3DRMFace2Impl_GetNormal,
IDirect3DRMFace2Impl_GetTexture,
IDirect3DRMFace2Impl_GetMaterial,
IDirect3DRMFace2Impl_GetVertexCount,
IDirect3DRMFace2Impl_GetVertexIndex,
IDirect3DRMFace2Impl_GetTextureCoordinateIndex,
IDirect3DRMFace2Impl_GetColor
};
HRESULT Direct3DRMFace_create(REFIID riid, IUnknown** ret_iface)
{
IDirect3DRMFaceImpl* object;
TRACE("(%p)\n", ret_iface);
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMFaceImpl));
if (!object)
return E_OUTOFMEMORY;
object->IDirect3DRMFace_iface.lpVtbl = &Direct3DRMFace_Vtbl;
object->IDirect3DRMFace2_iface.lpVtbl = &Direct3DRMFace2_Vtbl;
object->ref = 1;
if (IsEqualGUID(riid, &IID_IDirect3DRMFace2))
*ret_iface = (IUnknown*)&object->IDirect3DRMFace2_iface;
else
*ret_iface = (IUnknown*)&object->IDirect3DRMFace_iface;
return S_OK;
}