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3031 lines
98 KiB
C
3031 lines
98 KiB
C
/*
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* Implementation of IDirect3DRMMeshBuilderX and IDirect3DRMMesh interfaces
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*
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* Copyright 2010, 2012 Christian Costa
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* Copyright 2011 André Hentschel
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#define NONAMELESSUNION
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#define COBJMACROS
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#include "wine/debug.h"
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#include "winbase.h"
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#include "wingdi.h"
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#include "dxfile.h"
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#include "rmxfguid.h"
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#include "d3drm_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
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typedef struct {
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unsigned nb_vertices;
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D3DRMVERTEX* vertices;
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unsigned nb_faces;
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unsigned vertex_per_face;
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DWORD face_data_size;
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unsigned* face_data;
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D3DCOLOR color;
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IDirect3DRMMaterial2* material;
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IDirect3DRMTexture3* texture;
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} mesh_group;
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typedef struct {
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IDirect3DRMMesh IDirect3DRMMesh_iface;
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LONG ref;
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DWORD groups_capacity;
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DWORD nb_groups;
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mesh_group* groups;
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} IDirect3DRMMeshImpl;
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typedef struct {
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D3DVALUE u;
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D3DVALUE v;
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} Coords2d;
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typedef struct {
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D3DCOLOR color;
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IDirect3DRMMaterial2 *material;
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IDirect3DRMTexture3 *texture;
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} mesh_material;
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typedef struct {
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IDirect3DRMMeshBuilder2 IDirect3DRMMeshBuilder2_iface;
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IDirect3DRMMeshBuilder3 IDirect3DRMMeshBuilder3_iface;
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LONG ref;
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char* name;
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DWORD nb_vertices;
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D3DVECTOR* pVertices;
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DWORD nb_normals;
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D3DVECTOR* pNormals;
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DWORD nb_faces;
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DWORD face_data_size;
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LPVOID pFaceData;
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DWORD nb_coords2d;
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Coords2d *pCoords2d;
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D3DCOLOR color;
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IDirect3DRMMaterial2 *material;
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IDirect3DRMTexture3 *texture;
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DWORD nb_materials;
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mesh_material *materials;
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DWORD *material_indices;
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} IDirect3DRMMeshBuilderImpl;
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char templates[] = {
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"xof 0302txt 0064"
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"template Header"
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"{"
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"<3D82AB43-62DA-11CF-AB39-0020AF71E433>"
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"WORD major;"
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"WORD minor;"
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"DWORD flags;"
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"}"
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"template Vector"
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"{"
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"<3D82AB5E-62DA-11CF-AB39-0020AF71E433>"
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"FLOAT x;"
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"FLOAT y;"
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"FLOAT z;"
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"}"
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"template Coords2d"
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"{"
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"<F6F23F44-7686-11CF-8F52-0040333594A3>"
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"FLOAT u;"
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"FLOAT v;"
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"}"
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"template Matrix4x4"
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"{"
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"<F6F23F45-7686-11CF-8F52-0040333594A3>"
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"array FLOAT matrix[16];"
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"}"
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"template ColorRGBA"
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"{"
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"<35FF44E0-6C7C-11CF-8F52-0040333594A3>"
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"FLOAT red;"
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"FLOAT green;"
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"FLOAT blue;"
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"FLOAT alpha;"
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"}"
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"template ColorRGB"
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"{"
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"<D3E16E81-7835-11CF-8F52-0040333594A3>"
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"FLOAT red;"
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"FLOAT green;"
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"FLOAT blue;"
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"}"
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"template IndexedColor"
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"{"
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"<1630B820-7842-11CF-8F52-0040333594A3>"
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"DWORD index;"
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"ColorRGBA indexColor;"
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"}"
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"template Boolean"
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"{"
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"<537DA6A0-CA37-11D0-941C-0080C80CFA7B>"
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"DWORD truefalse;"
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"}"
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"template Boolean2d"
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"{"
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"<4885AE63-78E8-11CF-8F52-0040333594A3>"
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"Boolean u;"
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"Boolean v;"
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"}"
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"template MaterialWrap"
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"{"
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"<4885AE60-78E8-11CF-8F52-0040333594A3>"
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"Boolean u;"
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"Boolean v;"
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"}"
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"template TextureFilename"
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"{"
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"<A42790E1-7810-11CF-8F52-0040333594A3>"
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"STRING filename;"
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"}"
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"template Material"
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"{"
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"<3D82AB4D-62DA-11CF-AB39-0020AF71E433>"
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"ColorRGBA faceColor;"
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"FLOAT power;"
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"ColorRGB specularColor;"
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"ColorRGB emissiveColor;"
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"[...]"
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"}"
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"template MeshFace"
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"{"
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"<3D82AB5F-62DA-11CF-AB39-0020AF71E433>"
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"DWORD nFaceVertexIndices;"
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"array DWORD faceVertexIndices[nFaceVertexIndices];"
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"}"
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"template MeshFaceWraps"
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"{"
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"<ED1EC5C0-C0A8-11D0-941C-0080C80CFA7B>"
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"DWORD nFaceWrapValues;"
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"array Boolean2d faceWrapValues[nFaceWrapValues];"
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"}"
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"template MeshTextureCoords"
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"{"
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"<F6F23F40-7686-11CF-8F52-0040333594A3>"
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"DWORD nTextureCoords;"
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"array Coords2d textureCoords[nTextureCoords];"
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"}"
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"template MeshMaterialList"
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"{"
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"<F6F23F42-7686-11CF-8F52-0040333594A3>"
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"DWORD nMaterials;"
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"DWORD nFaceIndexes;"
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"array DWORD faceIndexes[nFaceIndexes];"
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"[Material]"
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"}"
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"template MeshNormals"
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"{"
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"<F6F23F43-7686-11CF-8F52-0040333594A3>"
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"DWORD nNormals;"
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"array Vector normals[nNormals];"
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"DWORD nFaceNormals;"
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"array MeshFace faceNormals[nFaceNormals];"
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"}"
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"template MeshVertexColors"
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"{"
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"<1630B821-7842-11CF-8F52-0040333594A3>"
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"DWORD nVertexColors;"
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"array IndexedColor vertexColors[nVertexColors];"
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"}"
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"template Mesh"
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"{"
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"<3D82AB44-62DA-11CF-AB39-0020AF71E433>"
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"DWORD nVertices;"
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"array Vector vertices[nVertices];"
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"DWORD nFaces;"
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"array MeshFace faces[nFaces];"
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"[...]"
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"}"
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"template FrameTransformMatrix"
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"{"
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"<F6F23F41-7686-11CF-8F52-0040333594A3>"
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"Matrix4x4 frameMatrix;"
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"}"
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"template Frame"
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"{"
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"<3D82AB46-62DA-11CF-AB39-0020AF71E433>"
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"[...]"
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"}"
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"template FloatKeys"
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"{"
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"<10DD46A9-775B-11CF-8F52-0040333594A3>"
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"DWORD nValues;"
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"array FLOAT values[nValues];"
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"}"
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"template TimedFloatKeys"
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"{"
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"<F406B180-7B3B-11CF-8F52-0040333594A3>"
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"DWORD time;"
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"FloatKeys tfkeys;"
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"}"
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"template AnimationKey"
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"{"
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"<10DD46A8-775B-11CF-8F52-0040333594A3>"
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"DWORD keyType;"
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"DWORD nKeys;"
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"array TimedFloatKeys keys[nKeys];"
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"}"
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"template AnimationOptions"
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"{"
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"<E2BF56C0-840F-11CF-8F52-0040333594A3>"
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"DWORD openclosed;"
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"DWORD positionquality;"
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"}"
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"template Animation"
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"{"
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"<3D82AB4F-62DA-11CF-AB39-0020AF71E433>"
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"[...]"
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"}"
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"template AnimationSet"
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"{"
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"<3D82AB50-62DA-11CF-AB39-0020AF71E433>"
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"[Animation]"
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"}"
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"template InlineData"
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"{"
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"<3A23EEA0-94B1-11D0-AB39-0020AF71E433>"
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"[BINARY]"
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"}"
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"template Url"
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"{"
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"<3A23EEA1-94B1-11D0-AB39-0020AF71E433>"
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"DWORD nUrls;"
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"array STRING urls[nUrls];"
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"}"
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"template ProgressiveMesh"
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"{"
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"<8A63C360-997D-11D0-941C-0080C80CFA7B>"
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"[Url,InlineData]"
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"}"
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"template Guid"
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"{"
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"<A42790E0-7810-11CF-8F52-0040333594A3>"
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"DWORD data1;"
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"WORD data2;"
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"WORD data3;"
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"array UCHAR data4[8];"
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"}"
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"template StringProperty"
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"{"
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"<7F0F21E0-BFE1-11D1-82C0-00A0C9697271>"
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"STRING key;"
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"STRING value;"
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"}"
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"template PropertyBag"
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"{"
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"<7F0F21E1-BFE1-11D1-82C0-00A0C9697271>"
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"[StringProperty]"
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"}"
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"template ExternalVisual"
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"{"
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"<98116AA0-BDBA-11D1-82C0-00A0C9697271>"
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"Guid guidExternalVisual;"
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"[...]"
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"}"
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"template RightHanded"
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"{"
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"<7F5D5EA0-D53A-11D1-82C0-00A0C9697271>"
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"DWORD bRightHanded;"
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"}"
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};
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static inline IDirect3DRMMeshImpl *impl_from_IDirect3DRMMesh(IDirect3DRMMesh *iface)
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{
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return CONTAINING_RECORD(iface, IDirect3DRMMeshImpl, IDirect3DRMMesh_iface);
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}
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static inline IDirect3DRMMeshBuilderImpl *impl_from_IDirect3DRMMeshBuilder2(IDirect3DRMMeshBuilder2 *iface)
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{
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return CONTAINING_RECORD(iface, IDirect3DRMMeshBuilderImpl, IDirect3DRMMeshBuilder2_iface);
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}
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static inline IDirect3DRMMeshBuilderImpl *impl_from_IDirect3DRMMeshBuilder3(IDirect3DRMMeshBuilder3 *iface)
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{
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return CONTAINING_RECORD(iface, IDirect3DRMMeshBuilderImpl, IDirect3DRMMeshBuilder3_iface);
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}
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static void clean_mesh_builder_data(IDirect3DRMMeshBuilderImpl *mesh_builder)
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{
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DWORD i;
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HeapFree(GetProcessHeap(), 0, mesh_builder->name);
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mesh_builder->name = NULL;
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HeapFree(GetProcessHeap(), 0, mesh_builder->pVertices);
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mesh_builder->pVertices = NULL;
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mesh_builder->nb_vertices = 0;
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HeapFree(GetProcessHeap(), 0, mesh_builder->pNormals);
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mesh_builder->pNormals = NULL;
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mesh_builder->nb_normals = 0;
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HeapFree(GetProcessHeap(), 0, mesh_builder->pFaceData);
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mesh_builder->pFaceData = NULL;
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mesh_builder->face_data_size = 0;
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mesh_builder->nb_faces = 0;
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HeapFree(GetProcessHeap(), 0, mesh_builder->pCoords2d);
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mesh_builder->pCoords2d = NULL;
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mesh_builder->nb_coords2d = 0;
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for (i = 0; i < mesh_builder->nb_materials; i++)
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{
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if (mesh_builder->materials[i].material)
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IDirect3DRMMaterial2_Release(mesh_builder->materials[i].material);
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if (mesh_builder->materials[i].texture)
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IDirect3DRMTexture3_Release(mesh_builder->materials[i].texture);
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}
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mesh_builder->nb_materials = 0;
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HeapFree(GetProcessHeap(), 0, mesh_builder->materials);
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HeapFree(GetProcessHeap(), 0, mesh_builder->material_indices);
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}
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/*** IUnknown methods ***/
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static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_QueryInterface(IDirect3DRMMeshBuilder2* iface,
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REFIID riid, void** ppvObject)
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{
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IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
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TRACE("(%p)->(%s,%p)\n", This, debugstr_guid(riid), ppvObject);
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*ppvObject = NULL;
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if(IsEqualGUID(riid, &IID_IUnknown) ||
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IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder) ||
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IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder2))
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{
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*ppvObject = &This->IDirect3DRMMeshBuilder2_iface;
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}
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else if(IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder3))
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{
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*ppvObject = &This->IDirect3DRMMeshBuilder3_iface;
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}
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else
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{
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FIXME("interface %s not implemented\n", debugstr_guid(riid));
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return E_NOINTERFACE;
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}
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IDirect3DRMMeshBuilder_AddRef(iface);
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return S_OK;
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}
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static ULONG WINAPI IDirect3DRMMeshBuilder2Impl_AddRef(IDirect3DRMMeshBuilder2* iface)
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{
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IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
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ULONG ref = InterlockedIncrement(&This->ref);
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TRACE("(%p)->(): new ref = %d\n", This, ref);
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return ref;
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}
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static ULONG WINAPI IDirect3DRMMeshBuilder2Impl_Release(IDirect3DRMMeshBuilder2* iface)
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{
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IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
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ULONG ref = InterlockedDecrement(&This->ref);
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TRACE("(%p)->(): new ref = %d\n", This, ref);
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if (!ref)
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{
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clean_mesh_builder_data(This);
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if (This->material)
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IDirect3DRMMaterial2_Release(This->material);
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if (This->texture)
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IDirect3DRMTexture3_Release(This->texture);
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HeapFree(GetProcessHeap(), 0, This);
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}
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return ref;
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}
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/*** IDirect3DRMObject methods ***/
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static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Clone(IDirect3DRMMeshBuilder2 *iface,
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IUnknown *outer, REFIID iid, void **out)
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{
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FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface, outer, debugstr_guid(iid), out);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddDestroyCallback(IDirect3DRMMeshBuilder2* iface,
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D3DRMOBJECTCALLBACK cb,
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LPVOID argument)
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{
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IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
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FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_DeleteDestroyCallback(IDirect3DRMMeshBuilder2* iface,
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D3DRMOBJECTCALLBACK cb,
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LPVOID argument)
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{
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IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
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FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetAppData(IDirect3DRMMeshBuilder2* iface,
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DWORD data)
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{
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IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
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FIXME("(%p)->(%u): stub\n", This, data);
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return E_NOTIMPL;
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}
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static DWORD WINAPI IDirect3DRMMeshBuilder2Impl_GetAppData(IDirect3DRMMeshBuilder2* iface)
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{
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IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
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FIXME("(%p)->(): stub\n", This);
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return 0;
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}
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static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetName(IDirect3DRMMeshBuilder2* iface,
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LPCSTR name)
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{
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IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
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TRACE("(%p)->(%s)\n", This, debugstr_a(name));
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return IDirect3DRMMeshBuilder3_SetName(&This->IDirect3DRMMeshBuilder3_iface, name);
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}
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static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetName(IDirect3DRMMeshBuilder2* iface,
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LPDWORD size, LPSTR name)
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{
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IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
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TRACE("(%p)->(%p,%p)\n", This, size, name);
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return IDirect3DRMMeshBuilder3_GetName(&This->IDirect3DRMMeshBuilder3_iface, size, name);
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}
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static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetClassName(IDirect3DRMMeshBuilder2* iface,
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LPDWORD size, LPSTR name)
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{
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IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
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TRACE("(%p)->(%p, %p)\n", This, size, name);
|
|
|
|
return IDirect3DRMMeshBuilder3_GetClassName(&This->IDirect3DRMMeshBuilder3_iface, size, name);
|
|
}
|
|
|
|
/*** IDirect3DRMMeshBuilder2 methods ***/
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Load(IDirect3DRMMeshBuilder2* iface,
|
|
LPVOID filename, LPVOID name,
|
|
D3DRMLOADOPTIONS loadflags,
|
|
D3DRMLOADTEXTURECALLBACK cb, LPVOID arg)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
|
|
|
|
TRACE("(%p)->(%p,%p,%x,%p,%p)\n", This, filename, name, loadflags, cb, arg);
|
|
|
|
if (cb)
|
|
FIXME("Texture callback is not yet supported\n");
|
|
|
|
return IDirect3DRMMeshBuilder3_Load(&This->IDirect3DRMMeshBuilder3_iface, filename, name,
|
|
loadflags, NULL, arg);
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Save(IDirect3DRMMeshBuilder2* iface,
|
|
const char *filename, D3DRMXOFFORMAT format,
|
|
D3DRMSAVEOPTIONS save)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
|
|
|
|
FIXME("(%p)->(%s,%d,%d): stub\n", This, filename, format, save);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Scale(IDirect3DRMMeshBuilder2* iface,
|
|
D3DVALUE sx, D3DVALUE sy, D3DVALUE sz)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
|
|
|
|
TRACE("(%p)->(%f,%f,%f)\n", This, sx, sy, sz);
|
|
|
|
return IDirect3DRMMeshBuilder3_Scale(&This->IDirect3DRMMeshBuilder3_iface, sx, sy, sz);
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Translate(IDirect3DRMMeshBuilder2* iface,
|
|
D3DVALUE tx, D3DVALUE ty, D3DVALUE tz)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
|
|
|
|
FIXME("(%p)->(%f,%f,%f): stub\n", This, tx, ty, tz);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetColorSource(IDirect3DRMMeshBuilder2* iface,
|
|
D3DRMCOLORSOURCE color)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
|
|
|
|
FIXME("(%p)->(%x): stub\n", This, color);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetBox(IDirect3DRMMeshBuilder2* iface,
|
|
D3DRMBOX *pBox)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
|
|
|
|
FIXME("(%p)->(%p): stub\n", This, pBox);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GenerateNormals(IDirect3DRMMeshBuilder2* iface)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
|
|
|
|
FIXME("(%p)->(): stub\n", This);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static D3DRMCOLORSOURCE WINAPI IDirect3DRMMeshBuilder2Impl_GetColorSource(IDirect3DRMMeshBuilder2* iface)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
|
|
|
|
FIXME("(%p)->(): stub\n", This);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddMesh(IDirect3DRMMeshBuilder2 *iface, IDirect3DRMMesh *mesh)
|
|
{
|
|
FIXME("iface %p, mesh %p stub!\n", iface, mesh);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddMeshBuilder(IDirect3DRMMeshBuilder2 *iface,
|
|
IDirect3DRMMeshBuilder *mesh_builder)
|
|
{
|
|
FIXME("iface %p, mesh_builder %p stub!\n", iface, mesh_builder);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddFrame(IDirect3DRMMeshBuilder2 *iface, IDirect3DRMFrame *frame)
|
|
{
|
|
FIXME("iface %p, frame %p stub!\n", iface, frame);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddFace(IDirect3DRMMeshBuilder2 *iface, IDirect3DRMFace *face)
|
|
{
|
|
FIXME("iface %p, face %p stub!\n", iface, face);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddFaces(IDirect3DRMMeshBuilder2 *iface,
|
|
DWORD vertex_count, D3DVECTOR *vertices, DWORD normal_count, D3DVECTOR *normals,
|
|
DWORD *face_data, IDirect3DRMFaceArray **array)
|
|
{
|
|
FIXME("iface %p, vertex_count %u, vertices %p, normal_count %u, normals %p, face_data %p, array %p stub!\n",
|
|
iface, vertex_count, vertices, normal_count, normals, face_data, array);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_ReserveSpace(IDirect3DRMMeshBuilder2* iface,
|
|
DWORD vertex_Count,
|
|
DWORD normal_count,
|
|
DWORD face_count)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
|
|
|
|
FIXME("(%p)->(%d,%d,%d): stub\n", This, vertex_Count, normal_count, face_count);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetColorRGB(IDirect3DRMMeshBuilder2* iface,
|
|
D3DVALUE red, D3DVALUE green,
|
|
D3DVALUE blue)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
|
|
|
|
TRACE("(%p)->(%f,%f,%f)\n", This, red, green, blue);
|
|
|
|
return IDirect3DRMMeshBuilder3_SetColorRGB(&This->IDirect3DRMMeshBuilder3_iface, red, green, blue);
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetColor(IDirect3DRMMeshBuilder2* iface,
|
|
D3DCOLOR color)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
|
|
|
|
TRACE("(%p)->(%x)\n", This, color);
|
|
|
|
return IDirect3DRMMeshBuilder3_SetColor(&This->IDirect3DRMMeshBuilder3_iface, color);
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetTexture(IDirect3DRMMeshBuilder2 *iface,
|
|
IDirect3DRMTexture *texture)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
|
|
IDirect3DRMTexture3 *texture3 = NULL;
|
|
HRESULT hr = D3DRM_OK;
|
|
|
|
if (texture)
|
|
hr = IDirect3DRMTexture_QueryInterface(texture, &IID_IDirect3DRMTexture3, (LPVOID*)&texture3);
|
|
if (SUCCEEDED(hr))
|
|
hr = IDirect3DRMMeshBuilder3_SetTexture(&This->IDirect3DRMMeshBuilder3_iface, texture3);
|
|
if (texture3)
|
|
IDirect3DRMTexture3_Release(texture3);
|
|
|
|
return hr;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetMaterial(IDirect3DRMMeshBuilder2 *iface,
|
|
IDirect3DRMMaterial *material)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *d3drm = impl_from_IDirect3DRMMeshBuilder2(iface);
|
|
|
|
TRACE("iface %p, material %p.\n", iface, material);
|
|
|
|
return IDirect3DRMMeshBuilder3_SetMaterial(&d3drm->IDirect3DRMMeshBuilder3_iface,
|
|
(IDirect3DRMMaterial2 *)material);
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetTextureTopology(IDirect3DRMMeshBuilder2* iface,
|
|
BOOL wrap_u, BOOL wrap_v)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
|
|
|
|
FIXME("(%p)->(%d,%d): stub\n", This, wrap_u, wrap_v);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetQuality(IDirect3DRMMeshBuilder2* iface,
|
|
D3DRMRENDERQUALITY quality)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
|
|
|
|
FIXME("(%p)->(%d): stub\n", This, quality);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetPerspective(IDirect3DRMMeshBuilder2* iface,
|
|
BOOL enable)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
|
|
|
|
FIXME("(%p)->(%d): stub\n", This, enable);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetVertex(IDirect3DRMMeshBuilder2* iface,
|
|
DWORD index,
|
|
D3DVALUE x, D3DVALUE y, D3DVALUE z)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
|
|
|
|
FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetNormal(IDirect3DRMMeshBuilder2* iface,
|
|
DWORD index,
|
|
D3DVALUE x, D3DVALUE y, D3DVALUE z)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
|
|
|
|
FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetTextureCoordinates(IDirect3DRMMeshBuilder2* iface,
|
|
DWORD index,
|
|
D3DVALUE u, D3DVALUE v)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
|
|
|
|
TRACE("(%p)->(%u,%f,%f)\n", This, index, u, v);
|
|
|
|
return IDirect3DRMMeshBuilder3_SetTextureCoordinates(&This->IDirect3DRMMeshBuilder3_iface,
|
|
index, u, v);
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetVertexColor(IDirect3DRMMeshBuilder2* iface,
|
|
DWORD index, D3DCOLOR color)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
|
|
|
|
FIXME("(%p)->(%d,%x): stub\n", This, index, color);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetVertexColorRGB(IDirect3DRMMeshBuilder2* iface,
|
|
DWORD index, D3DVALUE red,
|
|
D3DVALUE green, D3DVALUE blue)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
|
|
|
|
FIXME("(%p)->(%d,%f,%f,%f): stub\n", This, index, red, green, blue);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetFaces(IDirect3DRMMeshBuilder2 *iface,
|
|
IDirect3DRMFaceArray **array)
|
|
{
|
|
FIXME("iface %p, array %p stub!\n", iface, array);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetVertices(IDirect3DRMMeshBuilder2* iface,
|
|
DWORD *vcount, D3DVECTOR *vertices,
|
|
DWORD *ncount, D3DVECTOR *normals,
|
|
DWORD *face_data_size,
|
|
DWORD *face_data)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
|
|
|
|
TRACE("(%p)->(%p,%p,%p,%p,%p,%p)\n", This, vcount, vertices, ncount, normals, face_data_size, face_data);
|
|
|
|
if (vertices && (!vcount || (*vcount < This->nb_vertices)))
|
|
return D3DRMERR_BADVALUE;
|
|
if (vcount)
|
|
*vcount = This->nb_vertices;
|
|
if (vertices && This->nb_vertices)
|
|
memcpy(vertices, This->pVertices, This->nb_vertices * sizeof(D3DVECTOR));
|
|
|
|
if (normals && (!ncount || (*ncount < This->nb_normals)))
|
|
return D3DRMERR_BADVALUE;
|
|
if (ncount)
|
|
*ncount = This->nb_normals;
|
|
if (normals && This->nb_normals)
|
|
memcpy(normals, This->pNormals, This->nb_normals * sizeof(D3DVECTOR));
|
|
|
|
if (face_data && (!face_data_size || (*face_data_size < This->face_data_size)))
|
|
return D3DRMERR_BADVALUE;
|
|
if (face_data_size)
|
|
*face_data_size = This->face_data_size;
|
|
if (face_data && This->face_data_size)
|
|
memcpy(face_data, This->pFaceData, This->face_data_size * sizeof(DWORD));
|
|
|
|
return D3DRM_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetTextureCoordinates(IDirect3DRMMeshBuilder2* iface,
|
|
DWORD index,
|
|
D3DVALUE *u, D3DVALUE *v)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
|
|
|
|
TRACE("(%p)->(%u,%p,%p)\n", This, index, u, v);
|
|
|
|
return IDirect3DRMMeshBuilder3_GetTextureCoordinates(&This->IDirect3DRMMeshBuilder3_iface,
|
|
index, u, v);
|
|
}
|
|
|
|
static int WINAPI IDirect3DRMMeshBuilder2Impl_AddVertex(IDirect3DRMMeshBuilder2* iface,
|
|
D3DVALUE x, D3DVALUE y, D3DVALUE z)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
|
|
|
|
FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int WINAPI IDirect3DRMMeshBuilder2Impl_AddNormal(IDirect3DRMMeshBuilder2* iface,
|
|
D3DVALUE x, D3DVALUE y, D3DVALUE z)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
|
|
|
|
FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_CreateFace(IDirect3DRMMeshBuilder2 *iface, IDirect3DRMFace **face)
|
|
{
|
|
TRACE("iface %p, face %p.\n", iface, face);
|
|
|
|
return Direct3DRMFace_create(&IID_IDirect3DRMFace, (IUnknown **)face);
|
|
}
|
|
|
|
static D3DRMRENDERQUALITY WINAPI IDirect3DRMMeshBuilder2Impl_GetQuality(IDirect3DRMMeshBuilder2* iface)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
|
|
|
|
FIXME("(%p)->(): stub\n", This);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static BOOL WINAPI IDirect3DRMMeshBuilder2Impl_GetPerspective(IDirect3DRMMeshBuilder2* iface)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
|
|
|
|
FIXME("(%p)->(): stub\n", This);
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static int WINAPI IDirect3DRMMeshBuilder2Impl_GetFaceCount(IDirect3DRMMeshBuilder2* iface)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
|
|
|
|
TRACE("(%p)->()\n", This);
|
|
|
|
return This->nb_faces;
|
|
}
|
|
|
|
static int WINAPI IDirect3DRMMeshBuilder2Impl_GetVertexCount(IDirect3DRMMeshBuilder2* iface)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
|
|
|
|
TRACE("(%p)->()\n", This);
|
|
|
|
return This->nb_vertices;
|
|
}
|
|
|
|
static D3DCOLOR WINAPI IDirect3DRMMeshBuilder2Impl_GetVertexColor(IDirect3DRMMeshBuilder2* iface,
|
|
DWORD index)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
|
|
|
|
FIXME("(%p)->(%d): stub\n", This, index);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_CreateMesh(IDirect3DRMMeshBuilder2 *iface, IDirect3DRMMesh **mesh)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *mesh_builder = impl_from_IDirect3DRMMeshBuilder2(iface);
|
|
|
|
TRACE("iface %p, mesh %p.\n", iface, mesh);
|
|
|
|
return IDirect3DRMMeshBuilder3_CreateMesh(&mesh_builder->IDirect3DRMMeshBuilder3_iface, mesh);
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GenerateNormals2(IDirect3DRMMeshBuilder2* iface,
|
|
D3DVALUE crease, DWORD dwFlags)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
|
|
|
|
FIXME("(%p)->(%f,%u): stub\n", This, crease, dwFlags);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetFace(IDirect3DRMMeshBuilder2 *iface,
|
|
DWORD index, IDirect3DRMFace **face)
|
|
{
|
|
FIXME("iface %p, index %u, face %p stub!\n", iface, index, face);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static const struct IDirect3DRMMeshBuilder2Vtbl Direct3DRMMeshBuilder2_Vtbl =
|
|
{
|
|
/*** IUnknown methods ***/
|
|
IDirect3DRMMeshBuilder2Impl_QueryInterface,
|
|
IDirect3DRMMeshBuilder2Impl_AddRef,
|
|
IDirect3DRMMeshBuilder2Impl_Release,
|
|
/*** IDirect3DRMObject methods ***/
|
|
IDirect3DRMMeshBuilder2Impl_Clone,
|
|
IDirect3DRMMeshBuilder2Impl_AddDestroyCallback,
|
|
IDirect3DRMMeshBuilder2Impl_DeleteDestroyCallback,
|
|
IDirect3DRMMeshBuilder2Impl_SetAppData,
|
|
IDirect3DRMMeshBuilder2Impl_GetAppData,
|
|
IDirect3DRMMeshBuilder2Impl_SetName,
|
|
IDirect3DRMMeshBuilder2Impl_GetName,
|
|
IDirect3DRMMeshBuilder2Impl_GetClassName,
|
|
/*** IDirect3DRMMeshBuilder methods ***/
|
|
IDirect3DRMMeshBuilder2Impl_Load,
|
|
IDirect3DRMMeshBuilder2Impl_Save,
|
|
IDirect3DRMMeshBuilder2Impl_Scale,
|
|
IDirect3DRMMeshBuilder2Impl_Translate,
|
|
IDirect3DRMMeshBuilder2Impl_SetColorSource,
|
|
IDirect3DRMMeshBuilder2Impl_GetBox,
|
|
IDirect3DRMMeshBuilder2Impl_GenerateNormals,
|
|
IDirect3DRMMeshBuilder2Impl_GetColorSource,
|
|
IDirect3DRMMeshBuilder2Impl_AddMesh,
|
|
IDirect3DRMMeshBuilder2Impl_AddMeshBuilder,
|
|
IDirect3DRMMeshBuilder2Impl_AddFrame,
|
|
IDirect3DRMMeshBuilder2Impl_AddFace,
|
|
IDirect3DRMMeshBuilder2Impl_AddFaces,
|
|
IDirect3DRMMeshBuilder2Impl_ReserveSpace,
|
|
IDirect3DRMMeshBuilder2Impl_SetColorRGB,
|
|
IDirect3DRMMeshBuilder2Impl_SetColor,
|
|
IDirect3DRMMeshBuilder2Impl_SetTexture,
|
|
IDirect3DRMMeshBuilder2Impl_SetMaterial,
|
|
IDirect3DRMMeshBuilder2Impl_SetTextureTopology,
|
|
IDirect3DRMMeshBuilder2Impl_SetQuality,
|
|
IDirect3DRMMeshBuilder2Impl_SetPerspective,
|
|
IDirect3DRMMeshBuilder2Impl_SetVertex,
|
|
IDirect3DRMMeshBuilder2Impl_SetNormal,
|
|
IDirect3DRMMeshBuilder2Impl_SetTextureCoordinates,
|
|
IDirect3DRMMeshBuilder2Impl_SetVertexColor,
|
|
IDirect3DRMMeshBuilder2Impl_SetVertexColorRGB,
|
|
IDirect3DRMMeshBuilder2Impl_GetFaces,
|
|
IDirect3DRMMeshBuilder2Impl_GetVertices,
|
|
IDirect3DRMMeshBuilder2Impl_GetTextureCoordinates,
|
|
IDirect3DRMMeshBuilder2Impl_AddVertex,
|
|
IDirect3DRMMeshBuilder2Impl_AddNormal,
|
|
IDirect3DRMMeshBuilder2Impl_CreateFace,
|
|
IDirect3DRMMeshBuilder2Impl_GetQuality,
|
|
IDirect3DRMMeshBuilder2Impl_GetPerspective,
|
|
IDirect3DRMMeshBuilder2Impl_GetFaceCount,
|
|
IDirect3DRMMeshBuilder2Impl_GetVertexCount,
|
|
IDirect3DRMMeshBuilder2Impl_GetVertexColor,
|
|
IDirect3DRMMeshBuilder2Impl_CreateMesh,
|
|
/*** IDirect3DRMMeshBuilder2 methods ***/
|
|
IDirect3DRMMeshBuilder2Impl_GenerateNormals2,
|
|
IDirect3DRMMeshBuilder2Impl_GetFace
|
|
};
|
|
|
|
|
|
/*** IUnknown methods ***/
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_QueryInterface(IDirect3DRMMeshBuilder3* iface,
|
|
REFIID riid, void** ppvObject)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
return IDirect3DRMMeshBuilder2_QueryInterface(&This->IDirect3DRMMeshBuilder2_iface, riid, ppvObject);
|
|
}
|
|
|
|
static ULONG WINAPI IDirect3DRMMeshBuilder3Impl_AddRef(IDirect3DRMMeshBuilder3* iface)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
return IDirect3DRMMeshBuilder2_AddRef(&This->IDirect3DRMMeshBuilder2_iface);
|
|
}
|
|
|
|
static ULONG WINAPI IDirect3DRMMeshBuilder3Impl_Release(IDirect3DRMMeshBuilder3* iface)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
return IDirect3DRMMeshBuilder2_Release(&This->IDirect3DRMMeshBuilder2_iface);
|
|
}
|
|
|
|
/*** IDirect3DRMObject methods ***/
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Clone(IDirect3DRMMeshBuilder3 *iface,
|
|
IUnknown *outer, REFIID iid, void **out)
|
|
{
|
|
FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface, outer, debugstr_guid(iid), out);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddDestroyCallback(IDirect3DRMMeshBuilder3* iface,
|
|
D3DRMOBJECTCALLBACK cb,
|
|
LPVOID argument)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteDestroyCallback(IDirect3DRMMeshBuilder3* iface,
|
|
D3DRMOBJECTCALLBACK cb,
|
|
LPVOID argument)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetAppData(IDirect3DRMMeshBuilder3* iface,
|
|
DWORD data)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
FIXME("(%p)->(%u): stub\n", This, data);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static DWORD WINAPI IDirect3DRMMeshBuilder3Impl_GetAppData(IDirect3DRMMeshBuilder3* iface)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
FIXME("(%p)->(): stub\n", This);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetName(IDirect3DRMMeshBuilder3* iface,
|
|
LPCSTR name)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
char *string = NULL;
|
|
|
|
TRACE("(%p)->(%s)\n", This, debugstr_a(name));
|
|
|
|
if (name)
|
|
{
|
|
string = HeapAlloc(GetProcessHeap(), 0, strlen(name) + 1);
|
|
if (!string) return E_OUTOFMEMORY;
|
|
strcpy(string, name);
|
|
}
|
|
HeapFree(GetProcessHeap(), 0, This->name);
|
|
This->name = string;
|
|
|
|
return D3DRM_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetName(IDirect3DRMMeshBuilder3* iface,
|
|
LPDWORD size, LPSTR name)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
TRACE("(%p)->(%p,%p)\n", This, size, name);
|
|
|
|
if (!size)
|
|
return E_POINTER;
|
|
|
|
if (!This->name)
|
|
{
|
|
*size = 0;
|
|
return D3DRM_OK;
|
|
}
|
|
|
|
if (*size < (strlen(This->name) + 1))
|
|
return E_INVALIDARG;
|
|
|
|
strcpy(name, This->name);
|
|
*size = strlen(This->name) + 1;
|
|
|
|
return D3DRM_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetClassName(IDirect3DRMMeshBuilder3* iface,
|
|
LPDWORD size, LPSTR name)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
TRACE("(%p)->(%p, %p)\n", This, size, name);
|
|
|
|
if (!size || *size < strlen("Builder") || !name)
|
|
return E_INVALIDARG;
|
|
|
|
strcpy(name, "Builder");
|
|
*size = sizeof("Builder");
|
|
|
|
return D3DRM_OK;
|
|
}
|
|
|
|
HRESULT load_mesh_data(IDirect3DRMMeshBuilder3 *iface, IDirectXFileData *pData, D3DRMLOADTEXTURECALLBACK load_texture_proc, void *arg)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
IDirectXFileData *pData2 = NULL;
|
|
const GUID* guid;
|
|
DWORD size;
|
|
BYTE *ptr;
|
|
HRESULT hr;
|
|
HRESULT ret = D3DRMERR_BADOBJECT;
|
|
DWORD* faces_vertex_idx_data = NULL;
|
|
DWORD* faces_vertex_idx_ptr;
|
|
DWORD faces_vertex_idx_size;
|
|
DWORD* faces_normal_idx_data = NULL;
|
|
DWORD* faces_normal_idx_ptr = NULL;
|
|
DWORD* faces_data_ptr;
|
|
DWORD faces_data_size = 0;
|
|
DWORD i;
|
|
|
|
TRACE("(%p)->(%p)\n", This, pData);
|
|
|
|
hr = IDirectXFileData_GetName(pData, NULL, &size);
|
|
if (hr != DXFILE_OK)
|
|
return hr;
|
|
if (size)
|
|
{
|
|
This->name = HeapAlloc(GetProcessHeap(), 0, size);
|
|
if (!This->name)
|
|
return E_OUTOFMEMORY;
|
|
|
|
hr = IDirectXFileData_GetName(pData, This->name, &size);
|
|
if (hr != DXFILE_OK)
|
|
return hr;
|
|
}
|
|
|
|
TRACE("Mesh name is '%s'\n", This->name ? This->name : "");
|
|
|
|
This->nb_normals = 0;
|
|
|
|
hr = IDirectXFileData_GetData(pData, NULL, &size, (void**)&ptr);
|
|
if (hr != DXFILE_OK)
|
|
goto end;
|
|
|
|
This->nb_vertices = *(DWORD*)ptr;
|
|
This->nb_faces = *(DWORD*)(ptr + sizeof(DWORD) + This->nb_vertices * sizeof(D3DVECTOR));
|
|
faces_vertex_idx_size = size - sizeof(DWORD) - This->nb_vertices * sizeof(D3DVECTOR) - sizeof(DWORD);
|
|
faces_vertex_idx_ptr = (DWORD*)(ptr + sizeof(DWORD) + This->nb_vertices * sizeof(D3DVECTOR) + sizeof(DWORD));
|
|
|
|
TRACE("Mesh: nb_vertices = %d, nb_faces = %d, faces_vertex_idx_size = %d\n", This->nb_vertices, This->nb_faces, faces_vertex_idx_size);
|
|
|
|
This->pVertices = HeapAlloc(GetProcessHeap(), 0, This->nb_vertices * sizeof(D3DVECTOR));
|
|
memcpy(This->pVertices, ptr + sizeof(DWORD), This->nb_vertices * sizeof(D3DVECTOR));
|
|
|
|
faces_vertex_idx_ptr = faces_vertex_idx_data = HeapAlloc(GetProcessHeap(), 0, faces_vertex_idx_size);
|
|
memcpy(faces_vertex_idx_data, ptr + sizeof(DWORD) + This->nb_vertices * sizeof(D3DVECTOR) + sizeof(DWORD), faces_vertex_idx_size);
|
|
|
|
/* Each vertex index will have its normal index counterpart so just allocate twice the size */
|
|
This->pFaceData = HeapAlloc(GetProcessHeap(), 0, faces_vertex_idx_size * 2);
|
|
faces_data_ptr = (DWORD*)This->pFaceData;
|
|
|
|
while (1)
|
|
{
|
|
IDirectXFileObject *object;
|
|
|
|
hr = IDirectXFileData_GetNextObject(pData, &object);
|
|
if (hr == DXFILEERR_NOMOREOBJECTS)
|
|
{
|
|
TRACE("No more object\n");
|
|
break;
|
|
}
|
|
if (hr != DXFILE_OK)
|
|
goto end;
|
|
|
|
hr = IDirectXFileObject_QueryInterface(object, &IID_IDirectXFileData, (void**)&pData2);
|
|
IDirectXFileObject_Release(object);
|
|
if (hr != DXFILE_OK)
|
|
goto end;
|
|
|
|
hr = IDirectXFileData_GetType(pData2, &guid);
|
|
if (hr != DXFILE_OK)
|
|
goto end;
|
|
|
|
TRACE("Found object type whose GUID = %s\n", debugstr_guid(guid));
|
|
|
|
if (IsEqualGUID(guid, &TID_D3DRMMeshNormals))
|
|
{
|
|
DWORD nb_faces_normals;
|
|
DWORD faces_normal_idx_size;
|
|
|
|
hr = IDirectXFileData_GetData(pData2, NULL, &size, (void**)&ptr);
|
|
if (hr != DXFILE_OK)
|
|
goto end;
|
|
|
|
This->nb_normals = *(DWORD*)ptr;
|
|
nb_faces_normals = *(DWORD*)(ptr + sizeof(DWORD) + This->nb_normals * sizeof(D3DVECTOR));
|
|
|
|
TRACE("MeshNormals: nb_normals = %d, nb_faces_normals = %d\n", This->nb_normals, nb_faces_normals);
|
|
if (nb_faces_normals != This->nb_faces)
|
|
WARN("nb_face_normals (%d) != nb_faces (%d)\n", nb_faces_normals, This->nb_normals);
|
|
|
|
This->pNormals = HeapAlloc(GetProcessHeap(), 0, This->nb_normals * sizeof(D3DVECTOR));
|
|
memcpy(This->pNormals, ptr + sizeof(DWORD), This->nb_normals * sizeof(D3DVECTOR));
|
|
|
|
faces_normal_idx_size = size - (2 * sizeof(DWORD) + This->nb_normals * sizeof(D3DVECTOR));
|
|
faces_normal_idx_ptr = faces_normal_idx_data = HeapAlloc(GetProcessHeap(), 0, faces_normal_idx_size);
|
|
memcpy(faces_normal_idx_data, ptr + sizeof(DWORD) + This->nb_normals * sizeof(D3DVECTOR) + sizeof(DWORD), faces_normal_idx_size);
|
|
}
|
|
else if (IsEqualGUID(guid, &TID_D3DRMMeshTextureCoords))
|
|
{
|
|
hr = IDirectXFileData_GetData(pData2, NULL, &size, (void**)&ptr);
|
|
if (hr != DXFILE_OK)
|
|
goto end;
|
|
|
|
This->nb_coords2d = *(DWORD*)ptr;
|
|
|
|
TRACE("MeshTextureCoords: nb_coords2d = %d\n", This->nb_coords2d);
|
|
|
|
This->pCoords2d = HeapAlloc(GetProcessHeap(), 0, This->nb_coords2d * sizeof(Coords2d));
|
|
memcpy(This->pCoords2d, ptr + sizeof(DWORD), This->nb_coords2d * sizeof(Coords2d));
|
|
|
|
}
|
|
else if (IsEqualGUID(guid, &TID_D3DRMMeshMaterialList))
|
|
{
|
|
DWORD nb_materials;
|
|
DWORD nb_face_indices;
|
|
DWORD data_size;
|
|
IDirectXFileObject *child;
|
|
DWORD i = 0;
|
|
float* values;
|
|
|
|
TRACE("Process MeshMaterialList\n");
|
|
|
|
hr = IDirectXFileData_GetData(pData2, NULL, &size, (void**)&ptr);
|
|
if (hr != DXFILE_OK)
|
|
goto end;
|
|
|
|
nb_materials = *(DWORD*)ptr;
|
|
nb_face_indices = *(DWORD*)(ptr + sizeof(DWORD));
|
|
data_size = 2 * sizeof(DWORD) + nb_face_indices * sizeof(DWORD);
|
|
|
|
TRACE("nMaterials = %u, nFaceIndexes = %u\n", nb_materials, nb_face_indices);
|
|
|
|
if (size != data_size)
|
|
WARN("Returned size %u does not match expected one %u\n", size, data_size);
|
|
|
|
This->material_indices = HeapAlloc(GetProcessHeap(), 0, sizeof(*This->material_indices) * nb_face_indices);
|
|
if (!This->material_indices)
|
|
goto end;
|
|
memcpy(This->material_indices, ptr + 2 * sizeof(DWORD), sizeof(*This->material_indices) * nb_face_indices),
|
|
|
|
This->materials = HeapAlloc(GetProcessHeap(), 0, sizeof(*This->materials) * nb_materials);
|
|
if (!This->materials)
|
|
{
|
|
HeapFree(GetProcessHeap(), 0, This->material_indices);
|
|
goto end;
|
|
}
|
|
This->nb_materials = nb_materials;
|
|
|
|
while (SUCCEEDED(hr = IDirectXFileData_GetNextObject(pData2, &child)) && (i < nb_materials))
|
|
{
|
|
IDirectXFileData *data;
|
|
IDirectXFileDataReference *reference;
|
|
IDirectXFileObject *material_child;
|
|
|
|
hr = IDirectXFileObject_QueryInterface(child, &IID_IDirectXFileData, (void **)&data);
|
|
if (FAILED(hr))
|
|
{
|
|
hr = IDirectXFileObject_QueryInterface(child, &IID_IDirectXFileDataReference, (void **)&reference);
|
|
IDirectXFileObject_Release(child);
|
|
if (FAILED(hr))
|
|
goto end;
|
|
|
|
hr = IDirectXFileDataReference_Resolve(reference, &data);
|
|
IDirectXFileDataReference_Release(reference);
|
|
if (FAILED(hr))
|
|
goto end;
|
|
}
|
|
else
|
|
{
|
|
IDirectXFileObject_Release(child);
|
|
}
|
|
|
|
hr = Direct3DRMMaterial_create(&This->materials[i].material);
|
|
if (FAILED(hr))
|
|
{
|
|
IDirectXFileData_Release(data);
|
|
goto end;
|
|
}
|
|
|
|
hr = IDirectXFileData_GetData(data, NULL, &size, (void**)&ptr);
|
|
if (hr != DXFILE_OK)
|
|
{
|
|
IDirectXFileData_Release(data);
|
|
goto end;
|
|
}
|
|
|
|
if (size != 44)
|
|
WARN("Material size %u does not match expected one %u\n", size, 44);
|
|
|
|
values = (float*)ptr;
|
|
|
|
This->materials[i].color = RGBA_MAKE((BYTE)(values[0] * 255.0f), (BYTE)(values[1] * 255.0f),
|
|
(BYTE)(values[2] * 255.0f), (BYTE)(values[3] * 255.0f));
|
|
|
|
IDirect3DRMMaterial2_SetAmbient(This->materials[i].material, values[0], values [1], values[2]); /* Alpha ignored */
|
|
IDirect3DRMMaterial2_SetPower(This->materials[i].material, values[4]);
|
|
IDirect3DRMMaterial2_SetSpecular(This->materials[i].material, values[5], values[6], values[7]);
|
|
IDirect3DRMMaterial2_SetEmissive(This->materials[i].material, values[8], values[9], values[10]);
|
|
|
|
This->materials[i].texture = NULL;
|
|
|
|
hr = IDirectXFileData_GetNextObject(data, &material_child);
|
|
if (hr == S_OK)
|
|
{
|
|
IDirectXFileData *data;
|
|
char **filename;
|
|
|
|
hr = IDirectXFileObject_QueryInterface(material_child, &IID_IDirectXFileData, (void **)&data);
|
|
if (FAILED(hr))
|
|
{
|
|
IDirectXFileDataReference *reference;
|
|
|
|
hr = IDirectXFileObject_QueryInterface(material_child, &IID_IDirectXFileDataReference, (void **)&reference);
|
|
if (FAILED(hr))
|
|
goto end;
|
|
|
|
hr = IDirectXFileDataReference_Resolve(reference, &data);
|
|
IDirectXFileDataReference_Release(reference);
|
|
if (FAILED(hr))
|
|
goto end;
|
|
}
|
|
|
|
hr = IDirectXFileData_GetType(data, &guid);
|
|
if (hr != DXFILE_OK)
|
|
goto end;
|
|
if (!IsEqualGUID(guid, &TID_D3DRMTextureFilename))
|
|
{
|
|
WARN("Not a texture filename\n");
|
|
goto end;
|
|
}
|
|
|
|
size = 4;
|
|
hr = IDirectXFileData_GetData(data, NULL, &size, (void**)&filename);
|
|
if (SUCCEEDED(hr))
|
|
{
|
|
if (load_texture_proc)
|
|
{
|
|
IDirect3DRMTexture *texture;
|
|
|
|
hr = load_texture_proc(*filename, arg, &texture);
|
|
if (SUCCEEDED(hr))
|
|
{
|
|
hr = IDirect3DTexture_QueryInterface(texture, &IID_IDirect3DRMTexture3, (void**)&This->materials[i].texture);
|
|
IDirect3DTexture_Release(texture);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
HANDLE file;
|
|
|
|
/* If the texture file is not found, no texture is associated with the material */
|
|
file = CreateFileA(*filename, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL);
|
|
if (file != INVALID_HANDLE_VALUE)
|
|
{
|
|
CloseHandle(file);
|
|
|
|
hr = Direct3DRMTexture_create(&IID_IDirect3DRMTexture3, (IUnknown**)&This->materials[i].texture);
|
|
if (FAILED(hr))
|
|
{
|
|
IDirectXFileData_Release(data);
|
|
goto end;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (hr != DXFILEERR_NOMOREOBJECTS)
|
|
{
|
|
goto end;
|
|
}
|
|
hr = S_OK;
|
|
|
|
IDirectXFileData_Release(data);
|
|
i++;
|
|
}
|
|
if (hr == S_OK)
|
|
{
|
|
IDirectXFileObject_Release(child);
|
|
WARN("Found more sub-objects than expected\n");
|
|
}
|
|
else if (hr != DXFILEERR_NOMOREOBJECTS)
|
|
{
|
|
goto end;
|
|
}
|
|
hr = S_OK;
|
|
}
|
|
else
|
|
{
|
|
FIXME("Unknown GUID %s, ignoring...\n", debugstr_guid(guid));
|
|
}
|
|
|
|
IDirectXFileData_Release(pData2);
|
|
pData2 = NULL;
|
|
}
|
|
|
|
if (!This->nb_normals)
|
|
{
|
|
/* Allocate normals, one per vertex */
|
|
This->pNormals = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, This->nb_vertices * sizeof(D3DVECTOR));
|
|
if (!This->pNormals)
|
|
goto end;
|
|
}
|
|
|
|
for (i = 0; i < This->nb_faces; i++)
|
|
{
|
|
DWORD j;
|
|
DWORD nb_face_indexes;
|
|
D3DVECTOR face_normal;
|
|
|
|
if (faces_vertex_idx_size < sizeof(DWORD))
|
|
WARN("Not enough data to read number of indices of face %d\n", i);
|
|
|
|
nb_face_indexes = *(faces_data_ptr + faces_data_size++) = *(faces_vertex_idx_ptr++);
|
|
faces_vertex_idx_size--;
|
|
if (faces_normal_idx_data && (*(faces_normal_idx_ptr++) != nb_face_indexes))
|
|
WARN("Faces indices number mismatch\n");
|
|
|
|
if (faces_vertex_idx_size < (nb_face_indexes * sizeof(DWORD)))
|
|
WARN("Not enough data to read all indices of face %d\n", i);
|
|
|
|
if (!This->nb_normals)
|
|
{
|
|
/* Compute face normal */
|
|
if (nb_face_indexes > 2)
|
|
{
|
|
D3DVECTOR a, b;
|
|
|
|
D3DRMVectorSubtract(&a, &This->pVertices[faces_vertex_idx_ptr[2]], &This->pVertices[faces_vertex_idx_ptr[1]]);
|
|
D3DRMVectorSubtract(&b, &This->pVertices[faces_vertex_idx_ptr[0]], &This->pVertices[faces_vertex_idx_ptr[1]]);
|
|
D3DRMVectorCrossProduct(&face_normal, &a, &b);
|
|
D3DRMVectorNormalize(&face_normal);
|
|
}
|
|
else
|
|
{
|
|
face_normal.u1.x = 0.0f;
|
|
face_normal.u2.y = 0.0f;
|
|
face_normal.u3.z = 0.0f;
|
|
}
|
|
}
|
|
|
|
for (j = 0; j < nb_face_indexes; j++)
|
|
{
|
|
/* Copy vertex index */
|
|
*(faces_data_ptr + faces_data_size++) = *faces_vertex_idx_ptr;
|
|
/* Copy normal index */
|
|
if (This->nb_normals)
|
|
{
|
|
/* Read from x file */
|
|
*(faces_data_ptr + faces_data_size++) = *(faces_normal_idx_ptr++);
|
|
}
|
|
else
|
|
{
|
|
DWORD vertex_idx = *faces_vertex_idx_ptr;
|
|
if (vertex_idx >= This->nb_vertices)
|
|
{
|
|
WARN("Found vertex index %u but only %u vertices available => use index 0\n", vertex_idx, This->nb_vertices);
|
|
vertex_idx = 0;
|
|
}
|
|
*(faces_data_ptr + faces_data_size++) = vertex_idx;
|
|
/* Add face normal to vertex normal */
|
|
D3DRMVectorAdd(&This->pNormals[vertex_idx], &This->pNormals[vertex_idx], &face_normal);
|
|
}
|
|
faces_vertex_idx_ptr++;
|
|
}
|
|
faces_vertex_idx_size -= nb_face_indexes;
|
|
}
|
|
|
|
/* Last DWORD must be 0 */
|
|
*(faces_data_ptr + faces_data_size++) = 0;
|
|
|
|
/* Set size (in number of DWORD) of all faces data */
|
|
This->face_data_size = faces_data_size;
|
|
|
|
if (!This->nb_normals)
|
|
{
|
|
/* Normalize all normals */
|
|
for (i = 0; i < This->nb_vertices; i++)
|
|
{
|
|
D3DRMVectorNormalize(&This->pNormals[i]);
|
|
}
|
|
This->nb_normals = This->nb_vertices;
|
|
}
|
|
|
|
/* If there is no texture coordinates, generate default texture coordinates (0.0f, 0.0f) for each vertex */
|
|
if (!This->pCoords2d)
|
|
{
|
|
This->nb_coords2d = This->nb_vertices;
|
|
This->pCoords2d = HeapAlloc(GetProcessHeap(), 0, This->nb_coords2d * sizeof(Coords2d));
|
|
for (i = 0; i < This->nb_coords2d; i++)
|
|
{
|
|
This->pCoords2d[i].u = 0.0f;
|
|
This->pCoords2d[i].v = 0.0f;
|
|
}
|
|
}
|
|
|
|
TRACE("Mesh data loaded successfully\n");
|
|
|
|
ret = D3DRM_OK;
|
|
|
|
end:
|
|
|
|
HeapFree(GetProcessHeap(), 0, faces_normal_idx_data);
|
|
HeapFree(GetProcessHeap(), 0, faces_vertex_idx_data);
|
|
|
|
return ret;
|
|
}
|
|
|
|
/*** IDirect3DRMMeshBuilder3 methods ***/
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Load(IDirect3DRMMeshBuilder3* iface,
|
|
void *filename, void *name,
|
|
D3DRMLOADOPTIONS loadflags,
|
|
D3DRMLOADTEXTURE3CALLBACK cb, void *arg)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
DXFILELOADOPTIONS load_options;
|
|
IDirectXFile *dxfile = NULL;
|
|
IDirectXFileEnumObject *enum_object = NULL;
|
|
IDirectXFileData *data = NULL;
|
|
const GUID* guid;
|
|
DWORD size;
|
|
Header* header;
|
|
HRESULT hr;
|
|
HRESULT ret = D3DRMERR_BADOBJECT;
|
|
|
|
TRACE("(%p)->(%p,%p,%x,%p,%p)\n", This, filename, name, loadflags, cb, arg);
|
|
|
|
clean_mesh_builder_data(This);
|
|
|
|
if (loadflags == D3DRMLOAD_FROMMEMORY)
|
|
{
|
|
load_options = DXFILELOAD_FROMMEMORY;
|
|
}
|
|
else if (loadflags == D3DRMLOAD_FROMFILE)
|
|
{
|
|
load_options = DXFILELOAD_FROMFILE;
|
|
TRACE("Loading from file %s\n", debugstr_a(filename));
|
|
}
|
|
else
|
|
{
|
|
FIXME("Load options %d not supported yet\n", loadflags);
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
hr = DirectXFileCreate(&dxfile);
|
|
if (hr != DXFILE_OK)
|
|
goto end;
|
|
|
|
hr = IDirectXFile_RegisterTemplates(dxfile, templates, strlen(templates));
|
|
if (hr != DXFILE_OK)
|
|
goto end;
|
|
|
|
hr = IDirectXFile_CreateEnumObject(dxfile, filename, load_options, &enum_object);
|
|
if (hr != DXFILE_OK)
|
|
goto end;
|
|
|
|
hr = IDirectXFileEnumObject_GetNextDataObject(enum_object, &data);
|
|
if (hr != DXFILE_OK)
|
|
goto end;
|
|
|
|
hr = IDirectXFileData_GetType(data, &guid);
|
|
if (hr != DXFILE_OK)
|
|
goto end;
|
|
|
|
TRACE("Found object type whose GUID = %s\n", debugstr_guid(guid));
|
|
|
|
if (!IsEqualGUID(guid, &TID_DXFILEHeader))
|
|
{
|
|
ret = D3DRMERR_BADFILE;
|
|
goto end;
|
|
}
|
|
|
|
hr = IDirectXFileData_GetData(data, NULL, &size, (void**)&header);
|
|
if ((hr != DXFILE_OK) || (size != sizeof(Header)))
|
|
goto end;
|
|
|
|
TRACE("Version is %d %d %d\n", header->major, header->minor, header->flags);
|
|
|
|
/* Version must be 1.0.x */
|
|
if ((header->major != 1) || (header->minor != 0))
|
|
{
|
|
ret = D3DRMERR_BADFILE;
|
|
goto end;
|
|
}
|
|
|
|
IDirectXFileData_Release(data);
|
|
data = NULL;
|
|
|
|
hr = IDirectXFileEnumObject_GetNextDataObject(enum_object, &data);
|
|
if (hr != DXFILE_OK)
|
|
{
|
|
ret = D3DRMERR_NOTFOUND;
|
|
goto end;
|
|
}
|
|
|
|
hr = IDirectXFileData_GetType(data, &guid);
|
|
if (hr != DXFILE_OK)
|
|
goto end;
|
|
|
|
TRACE("Found object type whose GUID = %s\n", debugstr_guid(guid));
|
|
|
|
if (!IsEqualGUID(guid, &TID_D3DRMMesh))
|
|
{
|
|
ret = D3DRMERR_NOTFOUND;
|
|
goto end;
|
|
}
|
|
|
|
/* We don't care about the texture interface version since we rely on QueryInterface */
|
|
hr = load_mesh_data(iface, data, (D3DRMLOADTEXTURECALLBACK)cb, arg);
|
|
if (hr == S_OK)
|
|
ret = D3DRM_OK;
|
|
|
|
end:
|
|
|
|
if (data)
|
|
IDirectXFileData_Release(data);
|
|
if (enum_object)
|
|
IDirectXFileEnumObject_Release(enum_object);
|
|
if (dxfile)
|
|
IDirectXFile_Release(dxfile);
|
|
|
|
if (ret != D3DRM_OK)
|
|
clean_mesh_builder_data(This);
|
|
|
|
return ret;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Save(IDirect3DRMMeshBuilder3* iface,
|
|
const char* filename, D3DRMXOFFORMAT format,
|
|
D3DRMSAVEOPTIONS save)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
FIXME("(%p)->(%s,%d,%d): stub\n", This, filename, format, save);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Scale(IDirect3DRMMeshBuilder3* iface,
|
|
D3DVALUE sx, D3DVALUE sy, D3DVALUE sz)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
DWORD i;
|
|
|
|
TRACE("(%p)->(%f,%f,%f)\n", This, sx, sy, sz);
|
|
|
|
for (i = 0; i < This->nb_vertices; i++)
|
|
{
|
|
This->pVertices[i].u1.x *= sx;
|
|
This->pVertices[i].u2.y *= sy;
|
|
This->pVertices[i].u3.z *= sz;
|
|
}
|
|
|
|
/* Normals are not affected by Scale */
|
|
|
|
return D3DRM_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Translate(IDirect3DRMMeshBuilder3* iface,
|
|
D3DVALUE tx, D3DVALUE ty, D3DVALUE tz)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
FIXME("(%p)->(%f,%f,%f): stub\n", This, tx, ty, tz);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetColorSource(IDirect3DRMMeshBuilder3* iface,
|
|
D3DRMCOLORSOURCE color)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
FIXME("(%p)->(%x): stub\n", This, color);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetBox(IDirect3DRMMeshBuilder3* iface,
|
|
D3DRMBOX* box)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
FIXME("(%p)->(%p): stub\n", This, box);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GenerateNormals(IDirect3DRMMeshBuilder3* iface,
|
|
D3DVALUE crease, DWORD flags)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
FIXME("(%p)->(%f,%u): stub\n", This, crease, flags);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static D3DRMCOLORSOURCE WINAPI IDirect3DRMMeshBuilder3Impl_GetColorSource(IDirect3DRMMeshBuilder3* iface)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
FIXME("(%p)->(): stub\n", This);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddMesh(IDirect3DRMMeshBuilder3 *iface, IDirect3DRMMesh *mesh)
|
|
{
|
|
FIXME("iface %p, mesh %p stub!\n", iface, mesh);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddMeshBuilder(IDirect3DRMMeshBuilder3 *iface,
|
|
IDirect3DRMMeshBuilder3 *mesh_builder, DWORD flags)
|
|
{
|
|
FIXME("iface %p, mesh_builder %p, flags %#x stub!\n", iface, mesh_builder, flags);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFrame(IDirect3DRMMeshBuilder3 *iface, IDirect3DRMFrame3 *frame)
|
|
{
|
|
FIXME("iface %p, frame %p stub!\n", iface, frame);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFace(IDirect3DRMMeshBuilder3 *iface, IDirect3DRMFace2 *face)
|
|
{
|
|
FIXME("iface %p, face %p stub!\n", iface, face);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFaces(IDirect3DRMMeshBuilder3 *iface,
|
|
DWORD vertex_count, D3DVECTOR *vertices, DWORD normal_count, D3DVECTOR *normals,
|
|
DWORD *face_data, IDirect3DRMFaceArray **array)
|
|
{
|
|
FIXME("iface %p, vertex_count %u, vertices %p, normal_count %u, normals %p, face_data %p array %p stub!\n",
|
|
iface, vertex_count, vertices, normal_count, normals, face_data, array);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_ReserveSpace(IDirect3DRMMeshBuilder3* iface,
|
|
DWORD vertex_Count,
|
|
DWORD normal_count,
|
|
DWORD face_count)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
FIXME("(%p)->(%d,%d,%d): stub\n", This, vertex_Count, normal_count, face_count);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetColorRGB(IDirect3DRMMeshBuilder3* iface,
|
|
D3DVALUE red, D3DVALUE green,
|
|
D3DVALUE blue)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
TRACE("(%p)->(%f,%f,%f)\n", This, red, green, blue);
|
|
|
|
This->color = RGBA_MAKE((BYTE)(red * 255.0f), (BYTE)(green * 255.0f), (BYTE)(blue * 255.0f), 0xff);
|
|
|
|
return D3DRM_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetColor(IDirect3DRMMeshBuilder3* iface,
|
|
D3DCOLOR color)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
TRACE("(%p)->(%x)\n", This, color);
|
|
|
|
This->color = color;
|
|
|
|
return D3DRM_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetTexture(IDirect3DRMMeshBuilder3 *iface,
|
|
IDirect3DRMTexture3 *texture)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
TRACE("(%p)->(%p)\n", This, texture);
|
|
|
|
if (texture)
|
|
IDirect3DRMTexture3_AddRef(texture);
|
|
if (This->texture)
|
|
IDirect3DRMTexture3_Release(This->texture);
|
|
This->texture = texture;
|
|
|
|
return D3DRM_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetMaterial(IDirect3DRMMeshBuilder3 *iface,
|
|
IDirect3DRMMaterial2 *material)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *mesh_builder = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
TRACE("iface %p, material %p.\n", iface, material);
|
|
|
|
if (material)
|
|
IDirect3DRMTexture2_AddRef(material);
|
|
if (mesh_builder->material)
|
|
IDirect3DRMTexture2_Release(mesh_builder->material);
|
|
mesh_builder->material = material;
|
|
|
|
return D3DRM_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetTextureTopology(IDirect3DRMMeshBuilder3* iface,
|
|
BOOL wrap_u, BOOL wrap_v)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
FIXME("(%p)->(%d,%d): stub\n", This, wrap_u, wrap_v);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetQuality(IDirect3DRMMeshBuilder3* iface,
|
|
D3DRMRENDERQUALITY quality)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
FIXME("(%p)->(%d): stub\n", This, quality);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetPerspective(IDirect3DRMMeshBuilder3* iface,
|
|
BOOL enable)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
FIXME("(%p)->(%d): stub\n", This, enable);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetVertex(IDirect3DRMMeshBuilder3* iface,
|
|
DWORD index,
|
|
D3DVALUE x, D3DVALUE y, D3DVALUE z)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetNormal(IDirect3DRMMeshBuilder3* iface,
|
|
DWORD index,
|
|
D3DVALUE x, D3DVALUE y, D3DVALUE z)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetTextureCoordinates(IDirect3DRMMeshBuilder3* iface,
|
|
DWORD index, D3DVALUE u,
|
|
D3DVALUE v)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
TRACE("(%p)->(%u,%f,%f)\n", This, index, u, v);
|
|
|
|
if (index >= This->nb_coords2d)
|
|
return D3DRMERR_BADVALUE;
|
|
|
|
This->pCoords2d[index].u = u;
|
|
This->pCoords2d[index].v = v;
|
|
|
|
return D3DRM_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetVertexColor(IDirect3DRMMeshBuilder3* iface,
|
|
DWORD index, D3DCOLOR color)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
FIXME("(%p)->(%d,%x): stub\n", This, index, color);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetVertexColorRGB(IDirect3DRMMeshBuilder3* iface,
|
|
DWORD index,
|
|
D3DVALUE red, D3DVALUE green,
|
|
D3DVALUE blue)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
FIXME("(%p)->(%d,%f,%f,%f): stub\n", This, index, red, green, blue);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetFaces(IDirect3DRMMeshBuilder3 *iface,
|
|
IDirect3DRMFaceArray **array)
|
|
{
|
|
FIXME("iface %p, array %p stub!\n", iface, array);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetGeometry(IDirect3DRMMeshBuilder3* iface,
|
|
DWORD* vcount, D3DVECTOR* vertices,
|
|
DWORD* ncount, D3DVECTOR* normals,
|
|
DWORD* face_data_size,
|
|
DWORD* face_data)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
FIXME("(%p)->(%p,%p,%p,%p,%p,%p): stub\n", This, vcount, vertices, ncount, normals,
|
|
face_data_size, face_data);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetTextureCoordinates(IDirect3DRMMeshBuilder3* iface,
|
|
DWORD index, D3DVALUE* u,
|
|
D3DVALUE* v)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
TRACE("(%p)->(%d,%p,%p)\n", This, index, u, v);
|
|
|
|
if (index >= This->nb_coords2d)
|
|
return D3DRMERR_BADVALUE;
|
|
|
|
*u = This->pCoords2d[index].u;
|
|
*v = This->pCoords2d[index].v;
|
|
|
|
return D3DRM_OK;
|
|
}
|
|
|
|
|
|
static int WINAPI IDirect3DRMMeshBuilder3Impl_AddVertex(IDirect3DRMMeshBuilder3* iface,
|
|
D3DVALUE x, D3DVALUE y, D3DVALUE z)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int WINAPI IDirect3DRMMeshBuilder3Impl_AddNormal(IDirect3DRMMeshBuilder3* iface,
|
|
D3DVALUE x, D3DVALUE y, D3DVALUE z)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_CreateFace(IDirect3DRMMeshBuilder3 *iface, IDirect3DRMFace2 **face)
|
|
{
|
|
TRACE("iface %p, face %p.\n", iface, face);
|
|
|
|
return Direct3DRMFace_create(&IID_IDirect3DRMFace2, (IUnknown **)face);
|
|
}
|
|
|
|
static D3DRMRENDERQUALITY WINAPI IDirect3DRMMeshBuilder3Impl_GetQuality(IDirect3DRMMeshBuilder3* iface)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
FIXME("(%p)->(): stub\n", This);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static BOOL WINAPI IDirect3DRMMeshBuilder3Impl_GetPerspective(IDirect3DRMMeshBuilder3* iface)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
FIXME("(%p)->(): stub\n", This);
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static int WINAPI IDirect3DRMMeshBuilder3Impl_GetFaceCount(IDirect3DRMMeshBuilder3* iface)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
TRACE("(%p)->()\n", This);
|
|
|
|
return This->nb_faces;
|
|
}
|
|
|
|
static int WINAPI IDirect3DRMMeshBuilder3Impl_GetVertexCount(IDirect3DRMMeshBuilder3* iface)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
TRACE("(%p)->()\n", This);
|
|
|
|
return This->nb_vertices;
|
|
}
|
|
|
|
static D3DCOLOR WINAPI IDirect3DRMMeshBuilder3Impl_GetVertexColor(IDirect3DRMMeshBuilder3* iface,
|
|
DWORD index)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
FIXME("(%p)->(%d): stub\n", This, index);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_CreateMesh(IDirect3DRMMeshBuilder3 *iface, IDirect3DRMMesh **mesh)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
HRESULT hr;
|
|
D3DRMGROUPINDEX group;
|
|
|
|
TRACE("(%p)->(%p)\n", This, mesh);
|
|
|
|
if (!mesh)
|
|
return E_POINTER;
|
|
|
|
hr = Direct3DRMMesh_create(mesh);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
/* If there is mesh data, create a group and put data inside */
|
|
if (This->nb_vertices)
|
|
{
|
|
DWORD i, j;
|
|
int k;
|
|
D3DRMVERTEX* vertices;
|
|
|
|
vertices = HeapAlloc(GetProcessHeap(), 0, This->nb_vertices * sizeof(D3DRMVERTEX));
|
|
if (!vertices)
|
|
{
|
|
IDirect3DRMMesh_Release(*mesh);
|
|
return E_OUTOFMEMORY;
|
|
}
|
|
for (i = 0; i < This->nb_vertices; i++)
|
|
vertices[i].position = This->pVertices[i];
|
|
hr = IDirect3DRMMesh_SetVertices(*mesh, 0, 0, This->nb_vertices, vertices);
|
|
HeapFree(GetProcessHeap(), 0, vertices);
|
|
|
|
/* Groups are in reverse order compared to materials list in X file */
|
|
for (k = This->nb_materials - 1; k >= 0; k--)
|
|
{
|
|
unsigned* face_data;
|
|
unsigned* out_ptr;
|
|
DWORD* in_ptr = This->pFaceData;
|
|
ULONG vertex_per_face = 0;
|
|
BOOL* used_vertices;
|
|
unsigned nb_vertices = 0;
|
|
unsigned nb_faces = 0;
|
|
|
|
used_vertices = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, This->face_data_size * sizeof(*used_vertices));
|
|
if (!used_vertices)
|
|
{
|
|
IDirect3DRMMesh_Release(*mesh);
|
|
return E_OUTOFMEMORY;
|
|
}
|
|
|
|
face_data = HeapAlloc(GetProcessHeap(), 0, This->face_data_size * sizeof(*face_data));
|
|
if (!face_data)
|
|
{
|
|
HeapFree(GetProcessHeap(), 0, used_vertices);
|
|
IDirect3DRMMesh_Release(*mesh);
|
|
return E_OUTOFMEMORY;
|
|
}
|
|
out_ptr = face_data;
|
|
|
|
/* If all faces have the same number of vertex, set vertex_per_face */
|
|
for (i = 0; i < This->nb_faces; i++)
|
|
{
|
|
/* Process only faces belonging to the group */
|
|
if (This->material_indices[i] == k)
|
|
{
|
|
if (vertex_per_face && (vertex_per_face != *in_ptr))
|
|
break;
|
|
vertex_per_face = *in_ptr;
|
|
}
|
|
in_ptr += 1 + *in_ptr * 2;
|
|
}
|
|
if (i != This->nb_faces)
|
|
vertex_per_face = 0;
|
|
|
|
/* Put only vertex indices */
|
|
in_ptr = This->pFaceData;
|
|
for (i = 0; i < This->nb_faces; i++)
|
|
{
|
|
DWORD nb_indices = *in_ptr++;
|
|
|
|
/* Skip faces not belonging to the group */
|
|
if (This->material_indices[i] != k)
|
|
{
|
|
in_ptr += 2 * nb_indices;
|
|
continue;
|
|
}
|
|
|
|
/* Don't put nb indices when vertex_per_face is set */
|
|
if (vertex_per_face)
|
|
*out_ptr++ = nb_indices;
|
|
|
|
for (j = 0; j < nb_indices; j++)
|
|
{
|
|
*out_ptr = *in_ptr++;
|
|
used_vertices[*out_ptr++] = TRUE;
|
|
/* Skip normal index */
|
|
in_ptr++;
|
|
}
|
|
|
|
nb_faces++;
|
|
}
|
|
|
|
for (i = 0; i < This->nb_vertices; i++)
|
|
if (used_vertices[i])
|
|
nb_vertices++;
|
|
|
|
hr = IDirect3DRMMesh_AddGroup(*mesh, nb_vertices, nb_faces, vertex_per_face, face_data, &group);
|
|
HeapFree(GetProcessHeap(), 0, used_vertices);
|
|
HeapFree(GetProcessHeap(), 0, face_data);
|
|
if (SUCCEEDED(hr))
|
|
hr = IDirect3DRMMesh_SetGroupColor(*mesh, group, This->materials[k].color);
|
|
if (SUCCEEDED(hr))
|
|
hr = IDirect3DRMMesh_SetGroupMaterial(*mesh, group,
|
|
(IDirect3DRMMaterial *)This->materials[k].material);
|
|
if (SUCCEEDED(hr) && This->materials[k].texture)
|
|
{
|
|
IDirect3DRMTexture *texture;
|
|
|
|
IDirect3DRMTexture3_QueryInterface(This->materials[k].texture, &IID_IDirect3DRMTexture, (LPVOID*)&texture);
|
|
hr = IDirect3DRMMesh_SetGroupTexture(*mesh, group, texture);
|
|
IDirect3DRMTexture_Release(texture);
|
|
}
|
|
if (FAILED(hr))
|
|
{
|
|
IDirect3DRMMesh_Release(*mesh);
|
|
return hr;
|
|
}
|
|
}
|
|
}
|
|
|
|
return D3DRM_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetFace(IDirect3DRMMeshBuilder3 *iface,
|
|
DWORD index, IDirect3DRMFace2 **face)
|
|
{
|
|
FIXME("iface %p, index %u, face %p stub!\n", iface, index, face);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetVertex(IDirect3DRMMeshBuilder3 *iface,
|
|
DWORD index, D3DVECTOR *vector)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
FIXME("(%p)->(%u,%p): stub\n", This, index, vector);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetNormal(IDirect3DRMMeshBuilder3 *iface,
|
|
DWORD index, D3DVECTOR *vector)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
FIXME("(%p)->(%u,%p): stub\n", This, index, vector);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteVertices(IDirect3DRMMeshBuilder3* iface,
|
|
DWORD IndexFirst, DWORD count)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
FIXME("(%p)->(%u,%u): stub\n", This, IndexFirst, count);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteNormals(IDirect3DRMMeshBuilder3* iface,
|
|
DWORD IndexFirst, DWORD count)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
FIXME("(%p)->(%u,%u): stub\n", This, IndexFirst, count);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteFace(IDirect3DRMMeshBuilder3 *iface, IDirect3DRMFace2 *face)
|
|
{
|
|
FIXME("iface %p, face %p stub!\n", iface, face);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Empty(IDirect3DRMMeshBuilder3* iface, DWORD flags)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
FIXME("(%p)->(%u): stub\n", This, flags);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Optimize(IDirect3DRMMeshBuilder3* iface,
|
|
DWORD flags)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
FIXME("(%p)->(%u): stub\n", This, flags);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFacesIndexed(IDirect3DRMMeshBuilder3* iface,
|
|
DWORD flags, DWORD* indices,
|
|
DWORD* IndexFirst, DWORD* count)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
FIXME("(%p)->(%u,%p,%p,%p): stub\n", This, flags, indices, IndexFirst, count);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_CreateSubMesh(IDirect3DRMMeshBuilder3 *iface, IUnknown **mesh)
|
|
{
|
|
FIXME("iface %p, mesh %p stub!\n", iface, mesh);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetParentMesh(IDirect3DRMMeshBuilder3 *iface,
|
|
DWORD flags, IUnknown **parent)
|
|
{
|
|
FIXME("iface %p, flags %#x, parent %p stub!\n", iface, flags, parent);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetSubMeshes(IDirect3DRMMeshBuilder3 *iface,
|
|
DWORD *count, IUnknown **meshes)
|
|
{
|
|
FIXME("iface %p, count %p, meshes %p stub!\n", iface, count, meshes);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteSubMesh(IDirect3DRMMeshBuilder3 *iface, IUnknown *mesh)
|
|
{
|
|
FIXME("iface %p, mesh %p stub!\n", iface, mesh);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Enable(IDirect3DRMMeshBuilder3* iface,
|
|
DWORD index)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
FIXME("(%p)->(%u): stub\n", This, index);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetEnable(IDirect3DRMMeshBuilder3* iface,
|
|
DWORD* indices)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
FIXME("(%p)->(%p): stub\n", This, indices);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddTriangles(IDirect3DRMMeshBuilder3* iface,
|
|
DWORD flags, DWORD format,
|
|
DWORD VertexCount, LPVOID data)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
FIXME("(%p)->(%u,%u,%u,%p): stub\n", This, flags, format, VertexCount, data);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetVertices(IDirect3DRMMeshBuilder3 *iface,
|
|
DWORD IndexFirst, DWORD count, D3DVECTOR *vector)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
FIXME("(%p)->(%u,%u,%p): stub\n", This, IndexFirst, count, vector);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetVertices(IDirect3DRMMeshBuilder3 *iface,
|
|
DWORD IndexFirst, DWORD *vcount, D3DVECTOR *vertices)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
DWORD count = This->nb_vertices - IndexFirst;
|
|
|
|
TRACE("(%p)->(%u,%p,%p)\n", This, IndexFirst, vcount, vertices);
|
|
|
|
if (vcount)
|
|
*vcount = count;
|
|
if (vertices && This->nb_vertices)
|
|
memcpy(vertices, This->pVertices + IndexFirst, count * sizeof(D3DVECTOR));
|
|
|
|
return D3DRM_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetNormals(IDirect3DRMMeshBuilder3 *iface,
|
|
DWORD IndexFirst, DWORD count, D3DVECTOR *vector)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
FIXME("(%p)->(%u,%u,%p): stub\n", This, IndexFirst, count, vector);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetNormals(IDirect3DRMMeshBuilder3 *iface,
|
|
DWORD IndexFirst, DWORD *ncount, D3DVECTOR *normals)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
DWORD count = This->nb_normals - IndexFirst;
|
|
|
|
TRACE("(%p)->(%u,%p,%p)\n", This, IndexFirst, ncount, normals);
|
|
|
|
if (ncount)
|
|
*ncount = count;
|
|
if (normals && This->nb_normals)
|
|
memcpy(normals, This->pNormals + IndexFirst, count * sizeof(D3DVECTOR));
|
|
|
|
return D3DRM_OK;
|
|
}
|
|
|
|
static int WINAPI IDirect3DRMMeshBuilder3Impl_GetNormalCount(IDirect3DRMMeshBuilder3* iface)
|
|
{
|
|
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
|
|
|
|
TRACE("(%p)->()\n", This);
|
|
|
|
return This->nb_normals;
|
|
}
|
|
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static const struct IDirect3DRMMeshBuilder3Vtbl Direct3DRMMeshBuilder3_Vtbl =
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|
{
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/*** IUnknown methods ***/
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IDirect3DRMMeshBuilder3Impl_QueryInterface,
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IDirect3DRMMeshBuilder3Impl_AddRef,
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IDirect3DRMMeshBuilder3Impl_Release,
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/*** IDirect3DRMObject methods ***/
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IDirect3DRMMeshBuilder3Impl_Clone,
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IDirect3DRMMeshBuilder3Impl_AddDestroyCallback,
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IDirect3DRMMeshBuilder3Impl_DeleteDestroyCallback,
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IDirect3DRMMeshBuilder3Impl_SetAppData,
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IDirect3DRMMeshBuilder3Impl_GetAppData,
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IDirect3DRMMeshBuilder3Impl_SetName,
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IDirect3DRMMeshBuilder3Impl_GetName,
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IDirect3DRMMeshBuilder3Impl_GetClassName,
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/*** IDirect3DRMMeshBuilder3 methods ***/
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IDirect3DRMMeshBuilder3Impl_Load,
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IDirect3DRMMeshBuilder3Impl_Save,
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IDirect3DRMMeshBuilder3Impl_Scale,
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IDirect3DRMMeshBuilder3Impl_Translate,
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IDirect3DRMMeshBuilder3Impl_SetColorSource,
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IDirect3DRMMeshBuilder3Impl_GetBox,
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IDirect3DRMMeshBuilder3Impl_GenerateNormals,
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IDirect3DRMMeshBuilder3Impl_GetColorSource,
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IDirect3DRMMeshBuilder3Impl_AddMesh,
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IDirect3DRMMeshBuilder3Impl_AddMeshBuilder,
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IDirect3DRMMeshBuilder3Impl_AddFrame,
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IDirect3DRMMeshBuilder3Impl_AddFace,
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IDirect3DRMMeshBuilder3Impl_AddFaces,
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IDirect3DRMMeshBuilder3Impl_ReserveSpace,
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IDirect3DRMMeshBuilder3Impl_SetColorRGB,
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IDirect3DRMMeshBuilder3Impl_SetColor,
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IDirect3DRMMeshBuilder3Impl_SetTexture,
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IDirect3DRMMeshBuilder3Impl_SetMaterial,
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IDirect3DRMMeshBuilder3Impl_SetTextureTopology,
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IDirect3DRMMeshBuilder3Impl_SetQuality,
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IDirect3DRMMeshBuilder3Impl_SetPerspective,
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IDirect3DRMMeshBuilder3Impl_SetVertex,
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IDirect3DRMMeshBuilder3Impl_SetNormal,
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IDirect3DRMMeshBuilder3Impl_SetTextureCoordinates,
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IDirect3DRMMeshBuilder3Impl_SetVertexColor,
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IDirect3DRMMeshBuilder3Impl_SetVertexColorRGB,
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IDirect3DRMMeshBuilder3Impl_GetFaces,
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IDirect3DRMMeshBuilder3Impl_GetGeometry,
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IDirect3DRMMeshBuilder3Impl_GetTextureCoordinates,
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IDirect3DRMMeshBuilder3Impl_AddVertex,
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IDirect3DRMMeshBuilder3Impl_AddNormal,
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IDirect3DRMMeshBuilder3Impl_CreateFace,
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IDirect3DRMMeshBuilder3Impl_GetQuality,
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IDirect3DRMMeshBuilder3Impl_GetPerspective,
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IDirect3DRMMeshBuilder3Impl_GetFaceCount,
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IDirect3DRMMeshBuilder3Impl_GetVertexCount,
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IDirect3DRMMeshBuilder3Impl_GetVertexColor,
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IDirect3DRMMeshBuilder3Impl_CreateMesh,
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IDirect3DRMMeshBuilder3Impl_GetFace,
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IDirect3DRMMeshBuilder3Impl_GetVertex,
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IDirect3DRMMeshBuilder3Impl_GetNormal,
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IDirect3DRMMeshBuilder3Impl_DeleteVertices,
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IDirect3DRMMeshBuilder3Impl_DeleteNormals,
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IDirect3DRMMeshBuilder3Impl_DeleteFace,
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IDirect3DRMMeshBuilder3Impl_Empty,
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IDirect3DRMMeshBuilder3Impl_Optimize,
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IDirect3DRMMeshBuilder3Impl_AddFacesIndexed,
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IDirect3DRMMeshBuilder3Impl_CreateSubMesh,
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IDirect3DRMMeshBuilder3Impl_GetParentMesh,
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IDirect3DRMMeshBuilder3Impl_GetSubMeshes,
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IDirect3DRMMeshBuilder3Impl_DeleteSubMesh,
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IDirect3DRMMeshBuilder3Impl_Enable,
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IDirect3DRMMeshBuilder3Impl_GetEnable,
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IDirect3DRMMeshBuilder3Impl_AddTriangles,
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IDirect3DRMMeshBuilder3Impl_SetVertices,
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IDirect3DRMMeshBuilder3Impl_GetVertices,
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IDirect3DRMMeshBuilder3Impl_SetNormals,
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IDirect3DRMMeshBuilder3Impl_GetNormals,
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IDirect3DRMMeshBuilder3Impl_GetNormalCount
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};
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HRESULT Direct3DRMMeshBuilder_create(REFIID riid, IUnknown** ppObj)
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{
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IDirect3DRMMeshBuilderImpl* object;
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TRACE("(%p)\n", ppObj);
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object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMMeshBuilderImpl));
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if (!object)
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return E_OUTOFMEMORY;
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object->IDirect3DRMMeshBuilder2_iface.lpVtbl = &Direct3DRMMeshBuilder2_Vtbl;
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object->IDirect3DRMMeshBuilder3_iface.lpVtbl = &Direct3DRMMeshBuilder3_Vtbl;
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object->ref = 1;
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if (IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder3))
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*ppObj = (IUnknown*)&object->IDirect3DRMMeshBuilder3_iface;
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else
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*ppObj = (IUnknown*)&object->IDirect3DRMMeshBuilder2_iface;
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return S_OK;
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}
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/*** IUnknown methods ***/
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static HRESULT WINAPI IDirect3DRMMeshImpl_QueryInterface(IDirect3DRMMesh* iface,
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REFIID riid, void** ppvObject)
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{
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IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
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TRACE("(%p)->(%s,%p)\n", This, debugstr_guid(riid), ppvObject);
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*ppvObject = NULL;
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if (IsEqualGUID(riid, &IID_IUnknown) ||
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IsEqualGUID(riid, &IID_IDirect3DRMMesh))
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{
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*ppvObject = &This->IDirect3DRMMesh_iface;
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}
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else
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|
{
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FIXME("interface %s not implemented\n", debugstr_guid(riid));
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return E_NOINTERFACE;
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}
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|
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IDirect3DRMMesh_AddRef(iface);
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return S_OK;
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}
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static ULONG WINAPI IDirect3DRMMeshImpl_AddRef(IDirect3DRMMesh* iface)
|
|
{
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IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
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ULONG ref = InterlockedIncrement(&This->ref);
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TRACE("(%p)->(): new ref = %d\n", This, ref);
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return ref;
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}
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static ULONG WINAPI IDirect3DRMMeshImpl_Release(IDirect3DRMMesh* iface)
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{
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IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
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ULONG ref = InterlockedDecrement(&This->ref);
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TRACE("(%p)->(): new ref = %d\n", This, ref);
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if (!ref)
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|
{
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|
DWORD i;
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for (i = 0; i < This->nb_groups; i++)
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{
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HeapFree(GetProcessHeap(), 0, This->groups[i].vertices);
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HeapFree(GetProcessHeap(), 0, This->groups[i].face_data);
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if (This->groups[i].material)
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IDirect3DRMMaterial2_Release(This->groups[i].material);
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if (This->groups[i].texture)
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IDirect3DRMTexture3_Release(This->groups[i].texture);
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|
}
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HeapFree(GetProcessHeap(), 0, This->groups);
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|
HeapFree(GetProcessHeap(), 0, This);
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|
}
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return ref;
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|
}
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/*** IDirect3DRMObject methods ***/
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static HRESULT WINAPI IDirect3DRMMeshImpl_Clone(IDirect3DRMMesh *iface,
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IUnknown *outer, REFIID iid, void **out)
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|
{
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|
FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface, outer, debugstr_guid(iid), out);
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|
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|
return E_NOTIMPL;
|
|
}
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|
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static HRESULT WINAPI IDirect3DRMMeshImpl_AddDestroyCallback(IDirect3DRMMesh* iface,
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|
D3DRMOBJECTCALLBACK cb,
|
|
LPVOID argument)
|
|
{
|
|
IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
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FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
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|
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|
return E_NOTIMPL;
|
|
}
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|
static HRESULT WINAPI IDirect3DRMMeshImpl_DeleteDestroyCallback(IDirect3DRMMesh* iface,
|
|
D3DRMOBJECTCALLBACK cb,
|
|
LPVOID argument)
|
|
{
|
|
IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
|
|
|
|
FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
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|
return E_NOTIMPL;
|
|
}
|
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|
|
static HRESULT WINAPI IDirect3DRMMeshImpl_SetAppData(IDirect3DRMMesh* iface,
|
|
DWORD data)
|
|
{
|
|
IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
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FIXME("(%p)->(%u): stub\n", This, data);
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|
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|
return E_NOTIMPL;
|
|
}
|
|
|
|
static DWORD WINAPI IDirect3DRMMeshImpl_GetAppData(IDirect3DRMMesh* iface)
|
|
{
|
|
IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
|
|
|
|
FIXME("(%p)->(): stub\n", This);
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|
|
|
return 0;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshImpl_SetName(IDirect3DRMMesh* iface,
|
|
LPCSTR pName)
|
|
{
|
|
IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
|
|
|
|
FIXME("(%p)->(%s): stub\n", This, pName);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
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|
|
static HRESULT WINAPI IDirect3DRMMeshImpl_GetName(IDirect3DRMMesh* iface,
|
|
LPDWORD lpdwSize, LPSTR lpName)
|
|
{
|
|
IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
|
|
|
|
FIXME("(%p)->(%p,%p): stub\n", This, lpdwSize, lpName);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshImpl_GetClassName(IDirect3DRMMesh* iface,
|
|
LPDWORD size, LPSTR name)
|
|
{
|
|
IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
|
|
|
|
TRACE("(%p)->(%p, %p)\n", This, size, name);
|
|
|
|
if (!size || *size < strlen("Mesh") || !name)
|
|
return E_INVALIDARG;
|
|
|
|
strcpy(name, "Mesh");
|
|
*size = sizeof("Mesh");
|
|
|
|
return D3DRM_OK;
|
|
}
|
|
|
|
/*** IDirect3DRMMesh methods ***/
|
|
static HRESULT WINAPI IDirect3DRMMeshImpl_Scale(IDirect3DRMMesh* iface,
|
|
D3DVALUE sx, D3DVALUE sy, D3DVALUE sz)
|
|
{
|
|
IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
|
|
|
|
FIXME("(%p)->(%f,%f,%f): stub\n", This, sx, sy,sz);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshImpl_Translate(IDirect3DRMMesh* iface,
|
|
D3DVALUE tx, D3DVALUE ty, D3DVALUE tz)
|
|
{
|
|
IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
|
|
|
|
FIXME("(%p)->(%f,%f,%f): stub\n", This, tx, ty,tz);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshImpl_GetBox(IDirect3DRMMesh* iface,
|
|
D3DRMBOX * box)
|
|
{
|
|
IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
|
|
|
|
FIXME("(%p)->(%p): stub\n", This, box);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshImpl_AddGroup(IDirect3DRMMesh* iface,
|
|
unsigned vertex_count, unsigned face_count, unsigned vertex_per_face,
|
|
unsigned *face_data, D3DRMGROUPINDEX *return_id)
|
|
{
|
|
IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
|
|
mesh_group* group;
|
|
|
|
TRACE("(%p)->(%u,%u,%u,%p,%p)\n", This, vertex_count, face_count, vertex_per_face, face_data, return_id);
|
|
|
|
if (!face_data || !return_id)
|
|
return E_POINTER;
|
|
|
|
if ((This->nb_groups + 1) > This->groups_capacity)
|
|
{
|
|
ULONG new_capacity;
|
|
mesh_group* groups;
|
|
|
|
if (!This->groups_capacity)
|
|
{
|
|
new_capacity = 16;
|
|
groups = HeapAlloc(GetProcessHeap(), 0, new_capacity * sizeof(mesh_group));
|
|
}
|
|
else
|
|
{
|
|
new_capacity = This->groups_capacity * 2;
|
|
groups = HeapReAlloc(GetProcessHeap(), 0, This->groups, new_capacity * sizeof(mesh_group));
|
|
}
|
|
|
|
if (!groups)
|
|
return E_OUTOFMEMORY;
|
|
|
|
This->groups_capacity = new_capacity;
|
|
This->groups = groups;
|
|
}
|
|
|
|
group = This->groups + This->nb_groups;
|
|
|
|
group->vertices = HeapAlloc(GetProcessHeap(), 0, vertex_count * sizeof(D3DRMVERTEX));
|
|
if (!group->vertices)
|
|
return E_OUTOFMEMORY;
|
|
group->nb_vertices = vertex_count;
|
|
group->nb_faces = face_count;
|
|
group->vertex_per_face = vertex_per_face;
|
|
|
|
if (vertex_per_face)
|
|
{
|
|
group->face_data_size = face_count * vertex_per_face;
|
|
}
|
|
else
|
|
{
|
|
unsigned i;
|
|
unsigned nb_indices;
|
|
unsigned* face_data_ptr = face_data;
|
|
group->face_data_size = 0;
|
|
|
|
for (i = 0; i < face_count; i++)
|
|
{
|
|
nb_indices = *face_data_ptr;
|
|
group->face_data_size += nb_indices + 1;
|
|
face_data_ptr += nb_indices;
|
|
}
|
|
}
|
|
|
|
group->face_data = HeapAlloc(GetProcessHeap(), 0, group->face_data_size * sizeof(unsigned));
|
|
if (!group->face_data)
|
|
{
|
|
HeapFree(GetProcessHeap(), 0 , group->vertices);
|
|
return E_OUTOFMEMORY;
|
|
}
|
|
|
|
memcpy(group->face_data, face_data, group->face_data_size * sizeof(unsigned));
|
|
|
|
group->material = NULL;
|
|
group->texture = NULL;
|
|
|
|
*return_id = This->nb_groups++;
|
|
|
|
return D3DRM_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshImpl_SetVertices(IDirect3DRMMesh* iface,
|
|
D3DRMGROUPINDEX id, unsigned index, unsigned count,
|
|
D3DRMVERTEX *values)
|
|
{
|
|
IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
|
|
|
|
TRACE("(%p)->(%u,%u,%u,%p)\n", This, id, index, count, values);
|
|
|
|
if (id >= This->nb_groups)
|
|
return D3DRMERR_BADVALUE;
|
|
|
|
if ((index + count - 1) >= This->groups[id].nb_vertices)
|
|
return D3DRMERR_BADVALUE;
|
|
|
|
if (!values)
|
|
return E_POINTER;
|
|
|
|
memcpy(This->groups[id].vertices + index, values, count * sizeof(D3DRMVERTEX));
|
|
|
|
return D3DRM_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupColor(IDirect3DRMMesh* iface,
|
|
D3DRMGROUPINDEX id, D3DCOLOR color)
|
|
{
|
|
IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
|
|
|
|
TRACE("(%p)->(%u,%x)\n", This, id, color);
|
|
|
|
if (id >= This->nb_groups)
|
|
return D3DRMERR_BADVALUE;
|
|
|
|
This->groups[id].color = color;
|
|
|
|
return D3DRM_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupColorRGB(IDirect3DRMMesh* iface,
|
|
D3DRMGROUPINDEX id, D3DVALUE red, D3DVALUE green, D3DVALUE blue)
|
|
{
|
|
IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
|
|
|
|
TRACE("(%p)->(%u,%f,%f,%f)\n", This, id, red, green, blue);
|
|
|
|
if (id >= This->nb_groups)
|
|
return D3DRMERR_BADVALUE;
|
|
|
|
This->groups[id].color = RGBA_MAKE((BYTE)(red * 255.0f), (BYTE)(green * 255.0f), (BYTE)(blue * 255.0f), 0xff);
|
|
|
|
return D3DRM_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupMapping(IDirect3DRMMesh* iface,
|
|
D3DRMGROUPINDEX id, D3DRMMAPPING value)
|
|
{
|
|
IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
|
|
|
|
FIXME("(%p)->(%u,%u): stub\n", This, id, value);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupQuality(IDirect3DRMMesh* iface,
|
|
D3DRMGROUPINDEX id, D3DRMRENDERQUALITY value)
|
|
{
|
|
IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
|
|
|
|
FIXME("(%p)->(%u,%u): stub\n", This, id, value);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupMaterial(IDirect3DRMMesh *iface,
|
|
D3DRMGROUPINDEX id, IDirect3DRMMaterial *material)
|
|
{
|
|
IDirect3DRMMeshImpl *mesh = impl_from_IDirect3DRMMesh(iface);
|
|
|
|
TRACE("iface %p, id %#x, material %p.\n", iface, id, material);
|
|
|
|
if (id >= mesh->nb_groups)
|
|
return D3DRMERR_BADVALUE;
|
|
|
|
if (mesh->groups[id].material)
|
|
IDirect3DRMMaterial2_Release(mesh->groups[id].material);
|
|
|
|
mesh->groups[id].material = (IDirect3DRMMaterial2 *)material;
|
|
|
|
if (material)
|
|
IDirect3DRMMaterial2_AddRef(mesh->groups[id].material);
|
|
|
|
return D3DRM_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupTexture(IDirect3DRMMesh *iface,
|
|
D3DRMGROUPINDEX id, IDirect3DRMTexture *texture)
|
|
{
|
|
IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
|
|
|
|
TRACE("(%p)->(%u,%p)\n", This, id, texture);
|
|
|
|
if (id >= This->nb_groups)
|
|
return D3DRMERR_BADVALUE;
|
|
|
|
if (This->groups[id].texture)
|
|
IDirect3DRMTexture3_Release(This->groups[id].texture);
|
|
|
|
if (!texture)
|
|
{
|
|
This->groups[id].texture = NULL;
|
|
return D3DRM_OK;
|
|
}
|
|
|
|
return IDirect3DRMTexture3_QueryInterface(texture, &IID_IDirect3DRMTexture, (LPVOID*)&This->groups[id].texture);
|
|
}
|
|
|
|
static DWORD WINAPI IDirect3DRMMeshImpl_GetGroupCount(IDirect3DRMMesh* iface)
|
|
{
|
|
IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
|
|
|
|
TRACE("(%p)->()\n", This);
|
|
|
|
return This->nb_groups;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshImpl_GetGroup(IDirect3DRMMesh* iface,
|
|
D3DRMGROUPINDEX id, unsigned *vertex_count, unsigned *face_count, unsigned *vertex_per_face,
|
|
DWORD *face_data_size, unsigned *face_data)
|
|
{
|
|
IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
|
|
|
|
TRACE("(%p)->(%u,%p,%p,%p,%p,%p)\n", This, id, vertex_count, face_count, vertex_per_face, face_data_size, face_data);
|
|
|
|
if (id >= This->nb_groups)
|
|
return D3DRMERR_BADVALUE;
|
|
|
|
if (vertex_count)
|
|
*vertex_count = This->groups[id].nb_vertices;
|
|
if (face_count)
|
|
*face_count = This->groups[id].nb_faces;
|
|
if (vertex_per_face)
|
|
*vertex_per_face = This->groups[id].vertex_per_face;
|
|
if (face_data_size)
|
|
*face_data_size = This->groups[id].face_data_size;
|
|
if (face_data)
|
|
memcpy(face_data, This->groups[id].face_data, This->groups[id].face_data_size * sizeof(DWORD));
|
|
|
|
return D3DRM_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshImpl_GetVertices(IDirect3DRMMesh* iface,
|
|
D3DRMGROUPINDEX id, DWORD index, DWORD count, D3DRMVERTEX *return_ptr)
|
|
{
|
|
IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
|
|
|
|
TRACE("(%p)->(%u,%u,%u,%p)\n", This, id, index, count, return_ptr);
|
|
|
|
if (id >= This->nb_groups)
|
|
return D3DRMERR_BADVALUE;
|
|
|
|
if ((index + count - 1) >= This->groups[id].nb_vertices)
|
|
return D3DRMERR_BADVALUE;
|
|
|
|
if (!return_ptr)
|
|
return E_POINTER;
|
|
|
|
memcpy(return_ptr, This->groups[id].vertices + index, count * sizeof(D3DRMVERTEX));
|
|
|
|
return D3DRM_OK;
|
|
}
|
|
|
|
static D3DCOLOR WINAPI IDirect3DRMMeshImpl_GetGroupColor(IDirect3DRMMesh* iface, D3DRMGROUPINDEX id)
|
|
{
|
|
IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
|
|
|
|
TRACE("(%p)->(%u)\n", This, id);
|
|
|
|
return This->groups[id].color;
|
|
}
|
|
|
|
static D3DRMMAPPING WINAPI IDirect3DRMMeshImpl_GetGroupMapping(IDirect3DRMMesh* iface, D3DRMGROUPINDEX id)
|
|
{
|
|
IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
|
|
|
|
FIXME("(%p)->(%u): stub\n", This, id);
|
|
|
|
return 0;
|
|
}
|
|
static D3DRMRENDERQUALITY WINAPI IDirect3DRMMeshImpl_GetGroupQuality(IDirect3DRMMesh* iface, D3DRMGROUPINDEX id)
|
|
{
|
|
IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
|
|
|
|
FIXME("(%p)->(%u): stub\n", This, id);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshImpl_GetGroupMaterial(IDirect3DRMMesh *iface,
|
|
D3DRMGROUPINDEX id, IDirect3DRMMaterial **material)
|
|
{
|
|
IDirect3DRMMeshImpl *mesh = impl_from_IDirect3DRMMesh(iface);
|
|
|
|
TRACE("iface %p, id %#x, material %p.\n", iface, id, material);
|
|
|
|
if (id >= mesh->nb_groups)
|
|
return D3DRMERR_BADVALUE;
|
|
|
|
if (!material)
|
|
return E_POINTER;
|
|
|
|
if (mesh->groups[id].material)
|
|
IDirect3DRMTexture_QueryInterface(mesh->groups[id].material, &IID_IDirect3DRMMaterial, (void **)material);
|
|
else
|
|
*material = NULL;
|
|
|
|
return D3DRM_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMMeshImpl_GetGroupTexture(IDirect3DRMMesh *iface,
|
|
D3DRMGROUPINDEX id, IDirect3DRMTexture **texture)
|
|
{
|
|
IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
|
|
|
|
TRACE("(%p)->(%u,%p)\n", This, id, texture);
|
|
|
|
if (id >= This->nb_groups)
|
|
return D3DRMERR_BADVALUE;
|
|
|
|
if (!texture)
|
|
return E_POINTER;
|
|
|
|
if (This->groups[id].texture)
|
|
IDirect3DRMTexture_QueryInterface(This->groups[id].texture, &IID_IDirect3DRMTexture, (void**)texture);
|
|
else
|
|
*texture = NULL;
|
|
|
|
return D3DRM_OK;
|
|
}
|
|
|
|
static const struct IDirect3DRMMeshVtbl Direct3DRMMesh_Vtbl =
|
|
{
|
|
/*** IUnknown methods ***/
|
|
IDirect3DRMMeshImpl_QueryInterface,
|
|
IDirect3DRMMeshImpl_AddRef,
|
|
IDirect3DRMMeshImpl_Release,
|
|
/*** IDirect3DRMObject methods ***/
|
|
IDirect3DRMMeshImpl_Clone,
|
|
IDirect3DRMMeshImpl_AddDestroyCallback,
|
|
IDirect3DRMMeshImpl_DeleteDestroyCallback,
|
|
IDirect3DRMMeshImpl_SetAppData,
|
|
IDirect3DRMMeshImpl_GetAppData,
|
|
IDirect3DRMMeshImpl_SetName,
|
|
IDirect3DRMMeshImpl_GetName,
|
|
IDirect3DRMMeshImpl_GetClassName,
|
|
/*** IDirect3DRMMesh methods ***/
|
|
IDirect3DRMMeshImpl_Scale,
|
|
IDirect3DRMMeshImpl_Translate,
|
|
IDirect3DRMMeshImpl_GetBox,
|
|
IDirect3DRMMeshImpl_AddGroup,
|
|
IDirect3DRMMeshImpl_SetVertices,
|
|
IDirect3DRMMeshImpl_SetGroupColor,
|
|
IDirect3DRMMeshImpl_SetGroupColorRGB,
|
|
IDirect3DRMMeshImpl_SetGroupMapping,
|
|
IDirect3DRMMeshImpl_SetGroupQuality,
|
|
IDirect3DRMMeshImpl_SetGroupMaterial,
|
|
IDirect3DRMMeshImpl_SetGroupTexture,
|
|
IDirect3DRMMeshImpl_GetGroupCount,
|
|
IDirect3DRMMeshImpl_GetGroup,
|
|
IDirect3DRMMeshImpl_GetVertices,
|
|
IDirect3DRMMeshImpl_GetGroupColor,
|
|
IDirect3DRMMeshImpl_GetGroupMapping,
|
|
IDirect3DRMMeshImpl_GetGroupQuality,
|
|
IDirect3DRMMeshImpl_GetGroupMaterial,
|
|
IDirect3DRMMeshImpl_GetGroupTexture
|
|
};
|
|
|
|
HRESULT Direct3DRMMesh_create(IDirect3DRMMesh** obj)
|
|
{
|
|
IDirect3DRMMeshImpl* object;
|
|
|
|
TRACE("(%p)\n", obj);
|
|
|
|
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMMeshImpl));
|
|
if (!object)
|
|
return E_OUTOFMEMORY;
|
|
|
|
object->IDirect3DRMMesh_iface.lpVtbl = &Direct3DRMMesh_Vtbl;
|
|
object->ref = 1;
|
|
|
|
*obj = &object->IDirect3DRMMesh_iface;
|
|
|
|
return S_OK;
|
|
}
|