wine/dlls/dsound/dsound.spec
Ove Kaaven 353c776a66 Restructure DirectSound. Remove dsound thread, use MM timers
instead. Implemented the DirectSound HEL, with the ability to
prebuffer 300ms of sound, while maintaining play latency of 40ms, and
the exact playposition (Starcraft cinematics are lip-synched).  Some
initial HAL support.
2000-06-23 15:45:05 +00:00

14 lines
592 B
Python

name dsound
type win32
import winmm
0 stub DirectSoundUnknown
1 stdcall DirectSoundCreate(ptr ptr ptr) DirectSoundCreate
2 stdcall DirectSoundEnumerateA(ptr ptr) DirectSoundEnumerateA
3 stdcall DirectSoundEnumerateW(ptr ptr) DirectSoundEnumerateW
4 stdcall DllCanUnloadNow() DSOUND_DllCanUnloadNow
5 stdcall DllGetClassObject(ptr ptr ptr) DSOUND_DllGetClassObject
6 stdcall DirectSoundCaptureCreate(ptr ptr ptr) DirectSoundCaptureCreate
7 stdcall DirectSoundCaptureEnumerateA(ptr ptr) DirectSoundCaptureEnumerateA
8 stdcall DirectSoundCaptureEnumerateW(ptr ptr) DirectSoundCaptureEnumerateW