wine/dlls/ddraw
2011-12-19 20:15:48 +01:00
..
tests ddraw/tests: Introduce proper vector types. 2011-12-19 20:15:48 +01:00
clipper.c ddraw: Move clipper handling to ddraw. 2011-12-13 18:58:37 +01:00
ddraw_classes.idl
ddraw_private.h wined3d: Get rid of the WINED3DDEVTYPE typedef. 2011-12-13 18:58:58 +01:00
ddraw.c wined3d: Get rid of the WINED3DDEVTYPE typedef. 2011-12-13 18:58:58 +01:00
ddraw.spec
device.c wined3d: Get rid of the WINED3DDEVTYPE typedef. 2011-12-13 18:58:58 +01:00
executebuffer.c wined3d: Get rid of the WINED3DMATRIX typedef. 2011-11-18 14:26:16 +01:00
light.c ddraw: Use wined3d_mutex_lock() / wined3d_mutex_unlock() for locking. 2011-11-14 15:25:21 +01:00
main.c wined3d: Get rid of the WINED3DDEVTYPE typedef. 2011-12-13 18:58:58 +01:00
Makefile.in
material.c ddraw: Use wined3d_mutex_lock() / wined3d_mutex_unlock() for locking. 2011-11-14 15:25:21 +01:00
palette.c ddraw: Use wined3d_mutex_lock() / wined3d_mutex_unlock() for locking. 2011-11-14 15:25:21 +01:00
surface.c ddraw: Add support for clipped blits. 2011-12-13 18:58:56 +01:00
utils.c ddraw: Get rid of some ERRs in PixelFormat_DD2WineD3D(). 2011-09-13 09:19:40 +02:00
version.rc
vertexbuffer.c ddraw: Use wined3d_mutex_lock() / wined3d_mutex_unlock() for locking. 2011-11-14 15:25:21 +01:00
viewport.c wined3d: Get rid of the WINED3DMATRIX typedef. 2011-11-18 14:26:16 +01:00