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arb_program_shader.c
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wined3d: Fix some flag checks.
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2011-12-13 14:00:24 +01:00 |
ati_fragment_shader.c
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buffer.c
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context.c
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wined3d: Get rid of the WINED3DPRESENT_PARAMETERS typedef.
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2011-12-02 11:51:29 +01:00 |
device.c
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wined3d: Get rid of the WINED3DDEVTYPE typedef.
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2011-12-13 18:58:58 +01:00 |
directx.c
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wined3d: Get rid of the WINED3DDEVTYPE typedef.
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2011-12-13 18:58:58 +01:00 |
drawprim.c
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wined3d: The VertexAttrib*h[v] calls in NV_half_float depend on NV_vertex_program.
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2011-12-09 21:15:23 +01:00 |
gl_compat.c
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glsl_shader.c
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wined3d: Don't declare more varyings than required by the shader model.
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2011-12-06 15:50:58 +01:00 |
Makefile.in
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ddraw: Move clipper handling to ddraw.
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2011-12-13 18:58:37 +01:00 |
nvidia_texture_shader.c
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palette.c
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query.c
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resource.c
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shader_sm1.c
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shader_sm4.c
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shader.c
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wined3d: Ignore invalid texture transform flags.
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2011-12-13 14:00:24 +01:00 |
state.c
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wined3d: Get rid of the WINED3DBLENDOP typedef.
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2011-12-19 20:15:49 +01:00 |
stateblock.c
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wined3d: Get rid of the WINED3DBLENDOP typedef.
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2011-12-19 20:15:49 +01:00 |
surface.c
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wined3d: Use the correct source pitch and byte_count for uploading converted surfaces.
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2011-12-13 18:58:57 +01:00 |
swapchain.c
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wined3d: Get rid of the WINED3DRASTER_STATUS typedef.
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2011-12-02 11:51:33 +01:00 |
texture.c
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wined3d: Get rid of the WINED3DBOX typedef.
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2011-12-07 17:49:56 +01:00 |
utils.c
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wined3d: Get rid of the WINED3DDEVTYPE typedef.
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2011-12-13 18:58:58 +01:00 |
version.rc
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vertexdeclaration.c
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view.c
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volume.c
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wined3d: Get rid of the WINED3DBOX typedef.
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2011-12-07 17:49:56 +01:00 |
wined3d_gl.h
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wined3d_main.c
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wined3d_private.h
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wined3d: Get rid of the WINED3DDEVTYPE typedef.
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2011-12-13 18:58:58 +01:00 |
wined3d.spec
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ddraw: Move clipper handling to ddraw.
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2011-12-13 18:58:37 +01:00 |