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119 lines
5.1 KiB
C
119 lines
5.1 KiB
C
/*
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* Copyright 2010 Christian Costa
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "wine/debug.h"
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#include "d3dx9_36_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
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HRESULT WINAPI D3DXCheckTextureRequirements(LPDIRECT3DDEVICE9 device,
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UINT* width,
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UINT* height,
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UINT* miplevels,
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DWORD usage,
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D3DFORMAT* format,
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D3DPOOL pool)
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{
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FIXME("(%p, %p, %p, %p, %u, %p, %u): stub\n", device, width, height, miplevels, usage, format, pool);
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return E_NOTIMPL;
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}
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HRESULT WINAPI D3DXCreateTexture(LPDIRECT3DDEVICE9 pDevice,
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UINT width,
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UINT height,
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UINT miplevels,
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DWORD usage,
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D3DFORMAT format,
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D3DPOOL pool,
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LPDIRECT3DTEXTURE9 *ppTexture)
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{
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FIXME("(%p, %u, %u, %u, %x, %x, %x, %p): semi-stub\n", pDevice, width, height, miplevels, usage, format,
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pool, ppTexture);
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return IDirect3DDevice9_CreateTexture(pDevice, width, height, miplevels, usage, format, pool, ppTexture, NULL);
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}
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HRESULT WINAPI D3DXCreateTextureFromFileInMemoryEx(LPDIRECT3DDEVICE9 device,
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LPCVOID srcdata,
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UINT srcdatasize,
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UINT width,
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UINT height,
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UINT miplevels,
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DWORD usage,
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D3DFORMAT format,
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D3DPOOL pool,
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DWORD filter,
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DWORD mipfilter,
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D3DCOLOR colorkey,
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D3DXIMAGE_INFO* srcinfo,
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PALETTEENTRY* palette,
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LPDIRECT3DTEXTURE9* texture)
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{
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FIXME("(%p, %p, %u, %u, %u, %u, %x, %x, %x, %u, %u, %x, %p, %p, %p): stub\n", device, srcdata, srcdatasize, width,
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height, miplevels, usage, format, pool, filter, mipfilter, colorkey, srcinfo, palette, texture);
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return E_NOTIMPL;
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}
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HRESULT WINAPI D3DXCreateTextureFromFileExW(LPDIRECT3DDEVICE9 device,
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LPCWSTR srcfile,
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UINT width,
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UINT height,
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UINT miplevels,
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DWORD usage,
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D3DFORMAT format,
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D3DPOOL pool,
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DWORD filter,
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DWORD mipfilter,
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D3DCOLOR colorkey,
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D3DXIMAGE_INFO *srcinfo,
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PALETTEENTRY *palette,
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LPDIRECT3DTEXTURE9 *texture)
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{
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HRESULT hr;
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DWORD size;
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LPVOID buffer;
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TRACE("(%p, %p, %u, %u, %u, %x, %x, %x, %u, %u, %x, %p, %p, %p): relay\n", device, debugstr_w(srcfile), width,
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height, miplevels, usage, format, pool, filter, mipfilter, colorkey, srcinfo, palette, texture);
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if (!srcfile)
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return D3DERR_INVALIDCALL;
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hr = map_view_of_file(srcfile, &buffer, &size);
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if (FAILED(hr))
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return D3DXERR_INVALIDDATA;
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hr = D3DXCreateTextureFromFileInMemoryEx(device, buffer, size, width, height, miplevels, usage, format, pool,
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filter, mipfilter, colorkey, srcinfo, palette, texture);
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UnmapViewOfFile(buffer);
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return hr;
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}
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HRESULT WINAPI D3DXCreateTextureFromFileA(LPDIRECT3DDEVICE9 device,
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LPCSTR srcfile,
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LPDIRECT3DTEXTURE9 *texture)
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{
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FIXME("(%p, %s, %p): stub\n", device, debugstr_a(srcfile), texture);
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return E_NOTIMPL;
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}
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