wine/dlls/d3d8/tests/surface.c
2008-03-27 11:10:07 +01:00

303 lines
13 KiB
C

/*
* Copyright 2006-2007 Henri Verbeet
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#define COBJMACROS
#include <d3d8.h>
#include "wine/test.h"
static HWND create_window(void)
{
WNDCLASS wc = {0};
wc.lpfnWndProc = &DefWindowProc;
wc.lpszClassName = "d3d8_test_wc";
RegisterClass(&wc);
return CreateWindow("d3d8_test_wc", "d3d8_test",
0, 0, 0, 0, 0, 0, 0, 0, 0);
}
static IDirect3DDevice8 *init_d3d8(HMODULE d3d8_handle)
{
IDirect3D8 * (__stdcall * d3d8_create)(UINT SDKVersion) = 0;
IDirect3D8 *d3d8_ptr = 0;
IDirect3DDevice8 *device_ptr = 0;
D3DPRESENT_PARAMETERS present_parameters;
D3DDISPLAYMODE d3ddm;
HRESULT hr;
d3d8_create = (void *)GetProcAddress(d3d8_handle, "Direct3DCreate8");
ok(d3d8_create != NULL, "Failed to get address of Direct3DCreate8\n");
if (!d3d8_create) return NULL;
d3d8_ptr = d3d8_create(D3D_SDK_VERSION);
ok(d3d8_ptr != NULL, "Failed to create IDirect3D8 object\n");
if (!d3d8_ptr) return NULL;
IDirect3D8_GetAdapterDisplayMode(d3d8_ptr, D3DADAPTER_DEFAULT, &d3ddm );
ZeroMemory(&present_parameters, sizeof(present_parameters));
present_parameters.Windowed = TRUE;
present_parameters.hDeviceWindow = create_window();
present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD;
present_parameters.BackBufferFormat = d3ddm.Format;
hr = IDirect3D8_CreateDevice(d3d8_ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL,
NULL, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device_ptr);
if(FAILED(hr))
{
skip("could not create device, IDirect3D8_CreateDevice returned %#x\n", hr);
return NULL;
}
return device_ptr;
}
static void test_surface_get_container(IDirect3DDevice8 *device_ptr)
{
IDirect3DTexture8 *texture_ptr = 0;
IDirect3DSurface8 *surface_ptr = 0;
void *container_ptr;
HRESULT hr;
hr = IDirect3DDevice8_CreateTexture(device_ptr, 128, 128, 1, 0,
D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &texture_ptr);
ok(SUCCEEDED(hr) && texture_ptr != NULL, "CreateTexture returned: hr %#x, texture_ptr %p. "
"Expected hr %#x, texture_ptr != %p\n", hr, texture_ptr, D3D_OK, NULL);
if (!texture_ptr || FAILED(hr)) goto cleanup;
hr = IDirect3DTexture8_GetSurfaceLevel(texture_ptr, 0, &surface_ptr);
ok(SUCCEEDED(hr) && surface_ptr != NULL, "GetSurfaceLevel returned: hr %#x, surface_ptr %p. "
"Expected hr %#x, surface_ptr != %p\n", hr, surface_ptr, D3D_OK, NULL);
if (!surface_ptr || FAILED(hr)) goto cleanup;
/* These should work... */
container_ptr = (void *)0x1337c0d3;
hr = IDirect3DSurface8_GetContainer(surface_ptr, &IID_IUnknown, &container_ptr);
ok(SUCCEEDED(hr) && container_ptr == texture_ptr, "GetContainer returned: hr %#x, container_ptr %p. "
"Expected hr %#x, container_ptr %p\n", hr, container_ptr, S_OK, texture_ptr);
if (container_ptr && container_ptr != (void *)0x1337c0d3) IUnknown_Release((IUnknown *)container_ptr);
container_ptr = (void *)0x1337c0d3;
hr = IDirect3DSurface8_GetContainer(surface_ptr, &IID_IDirect3DResource8, &container_ptr);
ok(SUCCEEDED(hr) && container_ptr == texture_ptr, "GetContainer returned: hr %#x, container_ptr %p. "
"Expected hr %#x, container_ptr %p\n", hr, container_ptr, S_OK, texture_ptr);
if (container_ptr && container_ptr != (void *)0x1337c0d3) IUnknown_Release((IUnknown *)container_ptr);
container_ptr = (void *)0x1337c0d3;
hr = IDirect3DSurface8_GetContainer(surface_ptr, &IID_IDirect3DBaseTexture8, &container_ptr);
ok(SUCCEEDED(hr) && container_ptr == texture_ptr, "GetContainer returned: hr %#x, container_ptr %p. "
"Expected hr %#x, container_ptr %p\n", hr, container_ptr, S_OK, texture_ptr);
if (container_ptr && container_ptr != (void *)0x1337c0d3) IUnknown_Release((IUnknown *)container_ptr);
container_ptr = (void *)0x1337c0d3;
hr = IDirect3DSurface8_GetContainer(surface_ptr, &IID_IDirect3DTexture8, &container_ptr);
ok(SUCCEEDED(hr) && container_ptr == texture_ptr, "GetContainer returned: hr %#x, container_ptr %p. "
"Expected hr %#x, container_ptr %p\n", hr, container_ptr, S_OK, texture_ptr);
if (container_ptr && container_ptr != (void *)0x1337c0d3) IUnknown_Release((IUnknown *)container_ptr);
/* ...and this one shouldn't. This should return E_NOINTERFACE and set container_ptr to NULL */
container_ptr = (void *)0x1337c0d3;
hr = IDirect3DSurface8_GetContainer(surface_ptr, &IID_IDirect3DSurface8, &container_ptr);
ok(hr == E_NOINTERFACE && container_ptr == NULL, "GetContainer returned: hr %#x, container_ptr %p. "
"Expected hr %#x, container_ptr %p\n", hr, container_ptr, E_NOINTERFACE, NULL);
if (container_ptr && container_ptr != (void *)0x1337c0d3) IUnknown_Release((IUnknown *)container_ptr);
cleanup:
if (texture_ptr) IDirect3DTexture8_Release(texture_ptr);
if (surface_ptr) IDirect3DSurface8_Release(surface_ptr);
}
static void test_lockrect_invalid(IDirect3DDevice8 *device)
{
IDirect3DSurface8 *surface = 0;
D3DLOCKED_RECT locked_rect;
unsigned int i;
BYTE *base;
HRESULT hr;
const RECT valid[] = {
{60, 60, 68, 68},
{120, 60, 128, 68},
{60, 120, 68, 128},
};
const RECT invalid[] = {
{60, 60, 60, 68}, /* 0 height */
{60, 60, 68, 60}, /* 0 width */
{68, 60, 60, 68}, /* left > right */
{60, 68, 68, 60}, /* top > bottom */
{-8, 60, 0, 68}, /* left < surface */
{60, -8, 68, 0}, /* top < surface */
{-16, 60, -8, 68}, /* right < surface */
{60, -16, 68, -8}, /* bottom < surface */
{60, 60, 136, 68}, /* right > surface */
{60, 60, 68, 136}, /* bottom > surface */
{136, 60, 144, 68}, /* left > surface */
{60, 136, 68, 144}, /* top > surface */
};
hr = IDirect3DDevice8_CreateImageSurface(device, 128, 128, D3DFMT_A8R8G8B8, &surface);
ok(SUCCEEDED(hr), "CreateImageSurface failed (0x%08x)\n", hr);
hr = IDirect3DSurface8_LockRect(surface, &locked_rect, NULL, 0);
ok(SUCCEEDED(hr), "LockRect failed (0x%08x)\n", hr);
base = locked_rect.pBits;
hr = IDirect3DSurface8_UnlockRect(surface);
ok(SUCCEEDED(hr), "UnlockRect failed (0x%08x)\n", hr);
for (i = 0; i < (sizeof(valid) / sizeof(*valid)); ++i)
{
unsigned int offset, expected_offset;
const RECT *rect = &valid[i];
locked_rect.pBits = (BYTE *)0xdeadbeef;
locked_rect.Pitch = 0xdeadbeef;
hr = IDirect3DSurface8_LockRect(surface, &locked_rect, rect, 0);
ok(SUCCEEDED(hr), "LockRect failed (0x%08x) for rect [%d, %d]->[%d, %d]\n",
hr, rect->left, rect->top, rect->right, rect->bottom);
offset = (BYTE *)locked_rect.pBits - base;
expected_offset = rect->top * locked_rect.Pitch + rect->left * 4;
ok(offset == expected_offset, "Got offset %u, expected offset %u for rect [%d, %d]->[%d, %d]\n",
offset, expected_offset, rect->left, rect->top, rect->right, rect->bottom);
hr = IDirect3DSurface8_UnlockRect(surface);
ok(SUCCEEDED(hr), "UnlockRect failed (0x%08x)\n", hr);
}
for (i = 0; i < (sizeof(invalid) / sizeof(*invalid)); ++i)
{
const RECT *rect = &invalid[i];
hr = IDirect3DSurface8_LockRect(surface, &locked_rect, rect, 0);
ok(hr == D3DERR_INVALIDCALL, "LockRect returned 0x%08x for rect [%d, %d]->[%d, %d]"
", expected D3DERR_INVALIDCALL (0x%08x)\n", hr, rect->left, rect->top,
rect->right, rect->bottom, D3DERR_INVALIDCALL);
}
hr = IDirect3DSurface8_LockRect(surface, &locked_rect, NULL, 0);
ok(SUCCEEDED(hr), "LockRect failed (0x%08x) for rect NULL\n", hr);
hr = IDirect3DSurface8_LockRect(surface, &locked_rect, NULL, 0);
ok(hr == D3DERR_INVALIDCALL, "Double LockRect returned 0x%08x for rect NULL\n", hr);
hr = IDirect3DSurface8_UnlockRect(surface);
ok(SUCCEEDED(hr), "UnlockRect failed (0x%08x)\n", hr);
hr = IDirect3DSurface8_LockRect(surface, &locked_rect, &valid[0], 0);
ok(hr == D3D_OK, "LockRect failed (0x%08x) for rect [%d, %d]->[%d, %d]"
", expected D3D_OK (0x%08x)\n", hr, valid[0].left, valid[0].top,
valid[0].right, valid[0].bottom, D3D_OK);
hr = IDirect3DSurface8_LockRect(surface, &locked_rect, &valid[0], 0);
ok(hr == D3DERR_INVALIDCALL, "Double LockRect failed (0x%08x) for rect [%d, %d]->[%d, %d]"
", expected D3DERR_INVALIDCALL (0x%08x)\n", hr, valid[0].left, valid[0].top,
valid[0].right, valid[0].bottom,D3DERR_INVALIDCALL);
hr = IDirect3DSurface8_LockRect(surface, &locked_rect, &valid[1], 0);
ok(hr == D3DERR_INVALIDCALL, "Double LockRect failed (0x%08x) for rect [%d, %d]->[%d, %d]"
", expected D3DERR_INVALIDCALL (0x%08x)\n", hr, valid[1].left, valid[1].top,
valid[1].right, valid[1].bottom, D3DERR_INVALIDCALL);
hr = IDirect3DSurface8_UnlockRect(surface);
ok(SUCCEEDED(hr), "UnlockRect failed (0x%08x)\n", hr);
IDirect3DSurface8_Release(surface);
}
static unsigned long getref(IUnknown *iface)
{
IUnknown_AddRef(iface);
return IUnknown_Release(iface);
}
static void test_private_data(IDirect3DDevice8 *device)
{
HRESULT hr;
IDirect3DSurface8 *surface;
ULONG ref, ref2;
IUnknown *ptr;
DWORD size = sizeof(IUnknown *);
hr = IDirect3DDevice8_CreateImageSurface(device, 4, 4, D3DFMT_A8R8G8B8, &surface);
ok(SUCCEEDED(hr), "CreateImageSurface failed (0x%08x)\n", hr);
if(!surface)
{
return;
}
/* This fails */
hr = IDirect3DSurface8_SetPrivateData(surface, &IID_IDirect3DSurface8 /* Abuse this tag */, device, 0, D3DSPD_IUNKNOWN);
ok(hr == D3DERR_INVALIDCALL, "IDirect3DSurface8_SetPrivateData failed with %08x\n", hr);
hr = IDirect3DSurface8_SetPrivateData(surface, &IID_IDirect3DSurface8 /* Abuse this tag */, device, 5, D3DSPD_IUNKNOWN);
ok(hr == D3DERR_INVALIDCALL, "IDirect3DSurface8_SetPrivateData failed with %08x\n", hr);
hr = IDirect3DSurface8_SetPrivateData(surface, &IID_IDirect3DSurface8 /* Abuse this tag */, device, sizeof(IUnknown *) * 2, D3DSPD_IUNKNOWN);
ok(hr == D3DERR_INVALIDCALL, "IDirect3DSurface8_SetPrivateData failed with %08x\n", hr);
ref = getref((IUnknown *) device);
hr = IDirect3DSurface8_SetPrivateData(surface, &IID_IDirect3DSurface8 /* Abuse this tag */, device, sizeof(IUnknown *), D3DSPD_IUNKNOWN);
ok(hr == D3D_OK, "IDirect3DSurface8_SetPrivateData failed with %08x\n", hr);
ref2 = getref((IUnknown *) device);
ok(ref2 == ref + 1, "Object reference is %d, expected %d\n", ref2, ref + 1);
hr = IDirect3DSurface8_FreePrivateData(surface, &IID_IDirect3DSurface8);
ok(hr == D3D_OK, "IDirect3DSurface8_FreePrivateData returned %08x\n", hr);
ref2 = getref((IUnknown *) device);
ok(ref2 == ref, "Object reference is %d, expected %d\n", ref2, ref);
hr = IDirect3DSurface8_SetPrivateData(surface, &IID_IDirect3DSurface8, device, sizeof(IUnknown *), D3DSPD_IUNKNOWN);
ok(hr == D3D_OK, "IDirect3DSurface8_SetPrivateData failed with %08x\n", hr);
hr = IDirect3DSurface8_SetPrivateData(surface, &IID_IDirect3DSurface8, surface, sizeof(IUnknown *), D3DSPD_IUNKNOWN);
ok(hr == D3D_OK, "IDirect3DSurface8_SetPrivateData failed with %08x\n", hr);
ref2 = getref((IUnknown *) device);
ok(ref2 == ref, "Object reference is %d, expected %d\n", ref2, ref);
hr = IDirect3DSurface8_SetPrivateData(surface, &IID_IDirect3DSurface8, device, sizeof(IUnknown *), D3DSPD_IUNKNOWN);
ok(hr == D3D_OK, "IDirect3DSurface8_SetPrivateData failed with %08x\n", hr);
hr = IDirect3DSurface8_GetPrivateData(surface, &IID_IDirect3DSurface8, &ptr, &size);
ok(hr == D3D_OK, "IDirect3DSurface8_GetPrivateData failed with %08x\n", hr);
ref2 = getref((IUnknown *) device);
/* Object is NOT being addrefed */
ok(ptr == (IUnknown *) device, "Returned interface pointer is %p, expected %p\n", ptr, device);
ok(ref2 == ref + 2, "Object reference is %d, expected %d. ptr at %p, orig at %p\n", ref2, ref + 2, ptr, device);
IUnknown_Release(ptr);
IDirect3DSurface8_Release(surface);
/* Destroying the surface frees the held reference */
ref2 = getref((IUnknown *) device);
/* -1 because the surface was released and held a reference before */
ok(ref2 == (ref - 1), "Object reference is %d, expected %d\n", ref2, ref - 1);
}
START_TEST(surface)
{
HMODULE d3d8_handle;
IDirect3DDevice8 *device_ptr;
d3d8_handle = LoadLibraryA("d3d8.dll");
if (!d3d8_handle)
{
skip("Could not load d3d8.dll\n");
return;
}
device_ptr = init_d3d8(d3d8_handle);
if (!device_ptr) return;
test_surface_get_container(device_ptr);
test_lockrect_invalid(device_ptr);
test_private_data(device_ptr);
}