wine/dlls/user/user_main.c
Eric Pouech 78a4134e51 - implemented correctly the HSZ as local atoms and added the needed
conversions to global atoms
- enhanced internal handle <=> pointer conversions, as well as
  validity of such objects (life time, destruction, mutual access...)
- fixed a few ANSI/Unicode issues, stores most of the data as Unicode
- started having both Ansi/Unicode DDE window procs for message A/W
  transformation
- fixed a few segmented pointer issues (mainly in DdeInitialize &
  DdeGetData)
- added most of the CBF_ flags handling
- implemented the conversation announcement (XTYP_CONNECT_CONFIRM) on
  server side
- enhanced DdeQueryConfig and implemented DdeReconnect
- implemented conversation termination (including XTYP_UNREGISTER)
- several others code clean up
- added transaction support on server side too
2001-08-09 22:07:22 +00:00

312 lines
8.7 KiB
C

/*
* USER initialization code
*/
#include <string.h>
#include "windef.h"
#include "winbase.h"
#include "wingdi.h"
#include "winuser.h"
#include "winreg.h"
#include "wine/winbase16.h"
#include "wine/winuser16.h"
#include "controls.h"
#include "cursoricon.h"
#include "global.h"
#include "input.h"
#include "hook.h"
#include "keyboard.h"
#include "message.h"
#include "queue.h"
#include "spy.h"
#include "sysmetrics.h"
#include "user.h"
#include "win.h"
#include "debugtools.h"
DEFAULT_DEBUG_CHANNEL(graphics);
USER_DRIVER USER_Driver;
WINE_LOOK TWEAK_WineLook = WIN31_LOOK;
WORD USER_HeapSel = 0; /* USER heap selector */
static HMODULE graphics_driver;
extern void COMM_Init(void);
#define GET_USER_FUNC(name) USER_Driver.p##name = (void*)GetProcAddress( graphics_driver, #name )
/* load the graphics driver */
static BOOL load_driver(void)
{
char buffer[MAX_PATH];
HKEY hkey;
DWORD type, count;
strcpy( buffer, "x11drv" ); /* default value */
if (!RegOpenKeyA( HKEY_LOCAL_MACHINE, "Software\\Wine\\Wine\\Config\\Wine", &hkey ))
{
count = sizeof(buffer);
RegQueryValueExA( hkey, "GraphicsDriver", 0, &type, buffer, &count );
RegCloseKey( hkey );
}
if (!(graphics_driver = LoadLibraryA( buffer )))
{
MESSAGE( "Could not load graphics driver '%s'\n", buffer );
return FALSE;
}
GET_USER_FUNC(InitKeyboard);
GET_USER_FUNC(VkKeyScan);
GET_USER_FUNC(MapVirtualKey);
GET_USER_FUNC(GetKeyNameText);
GET_USER_FUNC(ToUnicode);
GET_USER_FUNC(Beep);
GET_USER_FUNC(GetDIState);
GET_USER_FUNC(GetDIData);
GET_USER_FUNC(InitMouse);
GET_USER_FUNC(SetCursor);
GET_USER_FUNC(GetCursorPos);
GET_USER_FUNC(SetCursorPos);
GET_USER_FUNC(GetScreenSaveActive);
GET_USER_FUNC(SetScreenSaveActive);
GET_USER_FUNC(GetScreenSaveTimeout);
GET_USER_FUNC(SetScreenSaveTimeout);
GET_USER_FUNC(LoadOEMResource);
GET_USER_FUNC(AcquireClipboard);
GET_USER_FUNC(ReleaseClipboard);
GET_USER_FUNC(SetClipboardData);
GET_USER_FUNC(GetClipboardData);
GET_USER_FUNC(IsClipboardFormatAvailable);
GET_USER_FUNC(RegisterClipboardFormat);
GET_USER_FUNC(IsSelectionOwner);
GET_USER_FUNC(ResetSelectionOwner);
GET_USER_FUNC(CreateWindow);
GET_USER_FUNC(DestroyWindow);
GET_USER_FUNC(GetDC);
GET_USER_FUNC(EnableWindow);
GET_USER_FUNC(ForceWindowRaise);
GET_USER_FUNC(MsgWaitForMultipleObjectsEx);
GET_USER_FUNC(ScrollDC);
GET_USER_FUNC(ScrollWindowEx);
GET_USER_FUNC(SetFocus);
GET_USER_FUNC(SetParent);
GET_USER_FUNC(SetWindowPos);
GET_USER_FUNC(SetWindowRgn);
GET_USER_FUNC(SetWindowIcon);
GET_USER_FUNC(SetWindowText);
GET_USER_FUNC(ShowWindow);
GET_USER_FUNC(SysCommandSizeMove);
return TRUE;
}
/***********************************************************************
* controls_init
*
* Register the classes for the builtin controls
*/
static void controls_init(void)
{
extern const struct builtin_class_descr BUTTON_builtin_class;
extern const struct builtin_class_descr COMBO_builtin_class;
extern const struct builtin_class_descr COMBOLBOX_builtin_class;
extern const struct builtin_class_descr DIALOG_builtin_class;
extern const struct builtin_class_descr DESKTOP_builtin_class;
extern const struct builtin_class_descr EDIT_builtin_class;
extern const struct builtin_class_descr ICONTITLE_builtin_class;
extern const struct builtin_class_descr LISTBOX_builtin_class;
extern const struct builtin_class_descr MDICLIENT_builtin_class;
extern const struct builtin_class_descr MENU_builtin_class;
extern const struct builtin_class_descr SCROLL_builtin_class;
extern const struct builtin_class_descr STATIC_builtin_class;
CLASS_RegisterBuiltinClass( &BUTTON_builtin_class );
CLASS_RegisterBuiltinClass( &COMBO_builtin_class );
CLASS_RegisterBuiltinClass( &COMBOLBOX_builtin_class );
CLASS_RegisterBuiltinClass( &DIALOG_builtin_class );
CLASS_RegisterBuiltinClass( &DESKTOP_builtin_class );
CLASS_RegisterBuiltinClass( &EDIT_builtin_class );
CLASS_RegisterBuiltinClass( &ICONTITLE_builtin_class );
CLASS_RegisterBuiltinClass( &LISTBOX_builtin_class );
CLASS_RegisterBuiltinClass( &MDICLIENT_builtin_class );
CLASS_RegisterBuiltinClass( &MENU_builtin_class );
CLASS_RegisterBuiltinClass( &SCROLL_builtin_class );
CLASS_RegisterBuiltinClass( &STATIC_builtin_class );
}
/***********************************************************************
* palette_init
*
* Patch the function pointers in GDI for SelectPalette and RealizePalette
*/
static void palette_init(void)
{
void **ptr;
HMODULE module = GetModuleHandleA( "gdi32" );
if (!module)
{
ERR( "cannot get GDI32 handle\n" );
return;
}
if ((ptr = (void**)GetProcAddress( module, "pfnSelectPalette" ))) *ptr = SelectPalette16;
else ERR( "cannot find pfnSelectPalette in GDI32\n" );
if ((ptr = (void**)GetProcAddress( module, "pfnRealizePalette" ))) *ptr = UserRealizePalette;
else ERR( "cannot find pfnRealizePalette in GDI32\n" );
}
/***********************************************************************
* tweak_init
*/
static void tweak_init(void)
{
static const char *OS = "Win3.1";
char buffer[80];
HKEY hkey;
DWORD type, count = sizeof(buffer);
if (RegOpenKeyA( HKEY_LOCAL_MACHINE, "Software\\Wine\\Wine\\Config\\Tweak.Layout", &hkey ))
return;
if (RegQueryValueExA( hkey, "WineLook", 0, &type, buffer, &count ))
strcpy( buffer, "Win31" ); /* default value */
RegCloseKey( hkey );
/* WIN31_LOOK is default */
if (!strncasecmp( buffer, "Win95", 5 ))
{
TWEAK_WineLook = WIN95_LOOK;
OS = "Win95";
}
else if (!strncasecmp( buffer, "Win98", 5 ))
{
TWEAK_WineLook = WIN98_LOOK;
OS = "Win98";
}
TRACE("Using %s look and feel.\n", OS);
}
/***********************************************************************
* USER initialisation routine
*/
static BOOL process_attach(void)
{
HINSTANCE16 instance;
/* Create USER heap */
if ((instance = LoadLibrary16( "USER.EXE" )) < 32) return FALSE;
USER_HeapSel = instance | 7;
/* Global atom table initialisation */
if (!ATOM_Init( USER_HeapSel )) return FALSE;
/* Load the graphics driver */
tweak_init();
if (!load_driver()) return FALSE;
/* Initialize system colors and metrics*/
SYSMETRICS_Init();
SYSCOLOR_Init();
/* Setup palette function pointers */
palette_init();
/* Initialize window procedures */
if (!WINPROC_Init()) return FALSE;
/* Initialize built-in window classes */
controls_init();
/* Initialize dialog manager */
if (!DIALOG_Init()) return FALSE;
/* Initialize menus */
if (!MENU_Init()) return FALSE;
/* Initialize message spying */
if (!SPY_Init()) return FALSE;
/* Set double click time */
SetDoubleClickTime( GetProfileIntA("windows","DoubleClickSpeed",452) );
/* Create message queue of initial thread */
InitThreadInput16( 0, 0 );
/* Create desktop window */
if (!WIN_CreateDesktopWindow()) return FALSE;
/* Initialize keyboard driver */
KEYBOARD_Enable( keybd_event, InputKeyStateTable );
/* Initialize mouse driver */
MOUSE_Enable( mouse_event );
/* Initialize 16-bit serial communications */
COMM_Init();
return TRUE;
}
/**********************************************************************
* thread
*/
static void thread_detach(void)
{
HQUEUE16 hQueue = GetThreadQueue16( 0 );
extern void WDML_NotifyThreadDetach(void);
WDML_NotifyThreadDetach();
if (hQueue)
{
TIMER_RemoveQueueTimers( hQueue );
HOOK_FreeQueueHooks();
QUEUE_SetExitingQueue( hQueue );
WIN_DestroyThreadWindows( GetDesktopWindow() );
QUEUE_DeleteMsgQueue();
}
if (!(NtCurrentTeb()->tibflags & TEBF_WIN32))
{
HMODULE16 hModule = GetExePtr( MapHModuleLS(0) );
/* FIXME: maybe destroy menus (Windows only complains about them
* but does nothing);
*/
if (GetModuleUsage16( hModule ) <= 1)
{
/* ModuleUnload() in "Internals" */
HOOK_FreeModuleHooks( hModule );
CLASS_FreeModuleClasses( hModule );
CURSORICON_FreeModuleIcons( hModule );
}
}
}
/***********************************************************************
* USER initialisation routine
*/
BOOL WINAPI USER_Init( HINSTANCE inst, DWORD reason, LPVOID reserved )
{
BOOL ret = TRUE;
switch(reason)
{
case DLL_PROCESS_ATTACH:
ret = process_attach();
break;
case DLL_THREAD_DETACH:
thread_detach();
break;
}
return ret;
}