mirror of
https://github.com/reactos/wine.git
synced 2024-11-30 07:00:30 +00:00
155 lines
6.0 KiB
Ruby
155 lines
6.0 KiB
Ruby
@ stdcall D3DXVec2Normalize(ptr ptr)
|
|
@ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr long)
|
|
@ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr long)
|
|
@ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr long long)
|
|
@ stdcall D3DXVec2Transform(ptr ptr ptr)
|
|
@ stdcall D3DXVec2TransformCoord(ptr ptr ptr)
|
|
@ stdcall D3DXVec2TransformNormal(ptr ptr ptr)
|
|
@ stdcall D3DXVec3Normalize(ptr ptr)
|
|
@ stdcall D3DXVec3Hermite(ptr ptr ptr ptr ptr long)
|
|
@ stdcall D3DXVec3CatmullRom(ptr ptr ptr ptr ptr long)
|
|
@ stdcall D3DXVec3BaryCentric(ptr ptr ptr ptr long long)
|
|
@ stdcall D3DXVec3Transform(ptr ptr ptr)
|
|
@ stdcall D3DXVec3TransformCoord(ptr ptr ptr)
|
|
@ stdcall D3DXVec3TransformNormal(ptr ptr ptr)
|
|
@ stdcall D3DXVec3Project(ptr ptr ptr ptr ptr ptr)
|
|
@ stdcall D3DXVec3Unproject(ptr ptr ptr ptr ptr ptr)
|
|
@ stdcall D3DXVec4Cross(ptr ptr ptr ptr)
|
|
@ stdcall D3DXVec4Normalize(ptr ptr)
|
|
@ stdcall D3DXVec4Hermite(ptr ptr ptr ptr ptr long)
|
|
@ stdcall D3DXVec4CatmullRom(ptr ptr ptr ptr ptr long)
|
|
@ stdcall D3DXVec4BaryCentric(ptr ptr ptr ptr long long)
|
|
@ stdcall D3DXVec4Transform(ptr ptr ptr)
|
|
@ stdcall D3DXMatrixfDeterminant(ptr)
|
|
@ stdcall D3DXMatrixMultiply(ptr ptr ptr)
|
|
@ stdcall D3DXMatrixMultiplyTranspose(ptr ptr ptr)
|
|
@ stdcall D3DXMatrixTranspose(ptr ptr)
|
|
@ stdcall D3DXMatrixInverse(ptr ptr ptr)
|
|
@ stdcall D3DXMatrixScaling(ptr long long long)
|
|
@ stdcall D3DXMatrixTranslation(ptr long long long)
|
|
@ stdcall D3DXMatrixRotationX(ptr long)
|
|
@ stdcall D3DXMatrixRotationY(ptr long)
|
|
@ stdcall D3DXMatrixRotationZ(ptr long)
|
|
@ stdcall D3DXMatrixRotationAxis(ptr ptr long)
|
|
@ stdcall D3DXMatrixRotationQuaternion(ptr ptr)
|
|
@ stdcall D3DXMatrixRotationYawPitchRoll(ptr long long long)
|
|
@ stdcall D3DXMatrixTransformation(ptr ptr ptr ptr ptr ptr ptr)
|
|
@ stdcall D3DXMatrixAffineTransformation(ptr long ptr ptr ptr)
|
|
@ stdcall D3DXMatrixLookAtRH(ptr ptr ptr ptr)
|
|
@ stdcall D3DXMatrixLookAtLH(ptr ptr ptr ptr)
|
|
@ stdcall D3DXMatrixPerspectiveRH(ptr long long long long)
|
|
@ stdcall D3DXMatrixPerspectiveLH(ptr long long long long)
|
|
@ stdcall D3DXMatrixPerspectiveFovRH(ptr long long long long)
|
|
@ stdcall D3DXMatrixPerspectiveFovLH(ptr long long long long)
|
|
@ stdcall D3DXMatrixPerspectiveOffCenterRH(ptr long long long long long long)
|
|
@ stdcall D3DXMatrixPerspectiveOffCenterLH(ptr long long long long long long)
|
|
@ stdcall D3DXMatrixOrthoRH(ptr long long long long)
|
|
@ stdcall D3DXMatrixOrthoLH(ptr long long long long)
|
|
@ stdcall D3DXMatrixOrthoOffCenterRH(ptr long long long long long long)
|
|
@ stdcall D3DXMatrixOrthoOffCenterLH(ptr long long long long long long)
|
|
@ stdcall D3DXMatrixShadow(ptr ptr ptr)
|
|
@ stdcall D3DXMatrixReflect(ptr ptr)
|
|
@ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr)
|
|
@ stdcall D3DXQuaternionRotationMatrix(ptr ptr)
|
|
@ stdcall D3DXQuaternionRotationAxis(ptr ptr long)
|
|
@ stdcall D3DXQuaternionRotationYawPitchRoll(ptr long long long)
|
|
@ stdcall D3DXQuaternionMultiply(ptr ptr ptr)
|
|
@ stdcall D3DXQuaternionNormalize(ptr ptr)
|
|
@ stdcall D3DXQuaternionInverse(ptr ptr)
|
|
@ stdcall D3DXQuaternionLn(ptr ptr)
|
|
@ stdcall D3DXQuaternionExp(ptr ptr)
|
|
@ stdcall D3DXQuaternionSlerp(ptr ptr ptr long)
|
|
@ stdcall D3DXQuaternionSquad(ptr ptr ptr ptr ptr long)
|
|
@ stdcall D3DXQuaternionBaryCentric(ptr ptr ptr ptr long long)
|
|
@ stdcall D3DXPlaneNormalize(ptr ptr)
|
|
@ stdcall D3DXPlaneIntersectLine(ptr ptr ptr ptr)
|
|
@ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr)
|
|
@ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr)
|
|
@ stdcall D3DXPlaneTransform(ptr ptr ptr)
|
|
@ stdcall D3DXColorAdjustSaturation(ptr ptr long)
|
|
@ stdcall D3DXColorAdjustContrast(ptr ptr long)
|
|
@ stub D3DXCreateMatrixStack
|
|
@ stdcall D3DXCreateFont(ptr ptr ptr)
|
|
@ stub D3DXCreateFontIndirect
|
|
@ stub D3DXCreateSprite
|
|
@ stub D3DXCreateRenderToSurface
|
|
@ stub D3DXCreateRenderToEnvMap
|
|
@ stdcall D3DXAssembleShaderFromFileA(ptr long ptr ptr ptr)
|
|
@ stdcall D3DXAssembleShaderFromFileW(ptr long ptr ptr ptr)
|
|
@ stdcall D3DXGetFVFVertexSize(long)
|
|
@ stub D3DXGetErrorStringA
|
|
@ stub D3DXGetErrorStringW
|
|
@ stdcall D3DXAssembleShader(ptr long long ptr ptr ptr)
|
|
@ stub D3DXCompileEffectFromFileA
|
|
@ stub D3DXCompileEffectFromFileW
|
|
@ stub D3DXCompileEffect
|
|
@ stub D3DXCreateEffect
|
|
@ stub D3DXCreateMesh
|
|
@ stub D3DXCreateMeshFVF
|
|
@ stub D3DXCreateSPMesh
|
|
@ stub D3DXCleanMesh
|
|
@ stub D3DXValidMesh
|
|
@ stub D3DXGeneratePMesh
|
|
@ stub D3DXSimplifyMesh
|
|
@ stub D3DXComputeBoundingSphere
|
|
@ stub D3DXComputeBoundingBox
|
|
@ stub D3DXComputeNormals
|
|
@ stdcall D3DXCreateBuffer(long ptr)
|
|
@ stub D3DXLoadMeshFromX
|
|
@ stub D3DXSaveMeshToX
|
|
@ stub D3DXCreatePMeshFromStream
|
|
@ stub D3DXCreateSkinMesh
|
|
@ stub D3DXCreateSkinMeshFVF
|
|
@ stub D3DXCreateSkinMeshFromMesh
|
|
@ stub D3DXLoadMeshFromXof
|
|
@ stub D3DXLoadSkinMeshFromXof
|
|
@ stub D3DXTesselateMesh
|
|
@ stub D3DXDeclaratorFromFVF
|
|
@ stub D3DXFVFFromDeclarator
|
|
@ stub D3DXWeldVertices
|
|
@ stub D3DXIntersect
|
|
@ stub D3DXSphereBoundProbe
|
|
@ stub D3DXBoxBoundProbe
|
|
@ stub D3DXCreatePolygon
|
|
@ stub D3DXCreateBox
|
|
@ stub D3DXCreateCylinder
|
|
@ stub D3DXCreateSphere
|
|
@ stub D3DXCreateTorus
|
|
@ stub D3DXCreateTeapot
|
|
@ stub D3DXCreateTextA
|
|
@ stub D3DXCreateTextW
|
|
@ stub D3DXLoadSurfaceFromFileA
|
|
@ stub D3DXLoadSurfaceFromFileW
|
|
@ stub D3DXLoadSurfaceFromResourceA
|
|
@ stub D3DXLoadSurfaceFromResourceW
|
|
@ stub D3DXLoadSurfaceFromFileInMemory
|
|
@ stub D3DXLoadSurfaceFromSurface
|
|
@ stub D3DXLoadSurfaceFromMemory
|
|
@ stub D3DXLoadVolumeFromVolume
|
|
@ stub D3DXLoadVolumeFromMemory
|
|
@ stub D3DXCheckTextureRequirements
|
|
@ stub D3DXCreateTexture
|
|
@ stub D3DXCreateTextureFromFileA
|
|
@ stub D3DXCreateTextureFromFileW
|
|
@ stub D3DXCreateTextureFromResourceA
|
|
@ stub D3DXCreateTextureFromResourceW
|
|
@ stub D3DXCreateTextureFromFileExA
|
|
@ stub D3DXCreateTextureFromFileExW
|
|
@ stub D3DXCreateTextureFromResourceExA
|
|
@ stub D3DXCreateTextureFromResourceExW
|
|
@ stub D3DXCreateTextureFromFileInMemory
|
|
@ stub D3DXCreateTextureFromFileInMemoryEx
|
|
@ stub D3DXFilterTexture
|
|
@ stub D3DXCheckCubeTextureRequirements
|
|
@ stub D3DXCreateCubeTexture
|
|
@ stub D3DXCreateCubeTextureFromFileA
|
|
@ stub D3DXCreateCubeTextureFromFileW
|
|
@ stub D3DXCreateCubeTextureFromFileExA
|
|
@ stub D3DXCreateCubeTextureFromFileExW
|
|
@ stub D3DXCreateCubeTextureFromFileInMemory
|
|
@ stub D3DXCreateCubeTextureFromFileInMemoryEx
|
|
@ stub D3DXFilterCubeTexture
|
|
@ stub D3DXCheckVolumeTextureRequirements
|
|
@ stub D3DXCreateVolumeTexture
|
|
@ stub D3DXFilterVolumeTexture
|