wine/dlls/d3d8
Henri Verbeet f9c791f9ca d3d8: Use a wined3d cs for wined3d locking.
We will need this for d3d10, where both dxgi and d3d10core are making wined3d
calls. Right now d3d8/d3d9 also use this to protect their own data, but
eventually we should push this down into wined3d itself and use something a
bit more fine-grained. There's no good reason that doing e.g. a vertex buffer
upload in some thread should block all of wined3d.
2009-08-25 11:12:17 +02:00
..
tests d3d8: Remove stray tabs. 2009-08-25 11:09:52 +02:00
cubetexture.c d3d8: Use a wined3d cs for wined3d locking. 2009-08-25 11:12:17 +02:00
d3d8_main.c d3d8: Use a wined3d cs for wined3d locking. 2009-08-25 11:12:17 +02:00
d3d8_private.h d3d8: Use a wined3d cs for wined3d locking. 2009-08-25 11:12:17 +02:00
d3d8.spec d3d8: Better stub for ValidateVertexShader + tests. 2006-09-11 11:29:56 +02:00
device.c d3d8: Use a wined3d cs for wined3d locking. 2009-08-25 11:12:17 +02:00
directx.c d3d8: Use a wined3d cs for wined3d locking. 2009-08-25 11:12:17 +02:00
indexbuffer.c d3d8: Use a wined3d cs for wined3d locking. 2009-08-25 11:12:17 +02:00
Makefile.in d3d8: Get rid of resource.c. 2009-03-23 14:08:03 +01:00
pixelshader.c d3d8: Use a wined3d cs for wined3d locking. 2009-08-25 11:12:17 +02:00
stateblock.c d3d8: Use a wined3d cs for wined3d locking. 2009-08-25 11:12:17 +02:00
surface.c d3d8: Use a wined3d cs for wined3d locking. 2009-08-25 11:12:17 +02:00
swapchain.c d3d8: Use a wined3d cs for wined3d locking. 2009-08-25 11:12:17 +02:00
texture.c d3d8: Use a wined3d cs for wined3d locking. 2009-08-25 11:12:17 +02:00
version.rc Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
vertexbuffer.c d3d8: Use a wined3d cs for wined3d locking. 2009-08-25 11:12:17 +02:00
vertexdeclaration.c d3d8: Use a wined3d cs for wined3d locking. 2009-08-25 11:12:17 +02:00
vertexshader.c d3d8: Use a wined3d cs for wined3d locking. 2009-08-25 11:12:17 +02:00
volume.c d3d8: Use a wined3d cs for wined3d locking. 2009-08-25 11:12:17 +02:00
volumetexture.c d3d8: Use a wined3d cs for wined3d locking. 2009-08-25 11:12:17 +02:00