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Player names can be 31 characters long in Windows, so winemine should now be able to read any of the player names in the registry created from the minesweeper in the native Windows. |
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.. | ||
Cs.rc | ||
Da.rc | ||
De.rc | ||
dialog.c | ||
En.rc | ||
Es.rc | ||
faces.bmp | ||
Fi.rc | ||
Fr.rc | ||
It.rc | ||
Ko.rc | ||
leds.bmp | ||
main.c | ||
main.h | ||
Makefile.in | ||
mines.bmp | ||
Nl.rc | ||
No.rc | ||
Pl.rc | ||
Pt.rc | ||
README | ||
resource.h | ||
Ro.rc | ||
rsrc.rc | ||
Ru.rc | ||
Si.rc | ||
Tr.rc | ||
winemine.ico | ||
winemine.svg |
WineMine README WineMine, copyright March 2000, Joshua Thielen WineMine is distributed under the terms of the LGPL. This is minesweeper for wine... Enjoy. I wrote it because it rhymes ;). KNOWN BUGS: No help file. Starting a new game causes the window to drop one pixel (Peter Hunnisett) I don't know if it's a window manager problem (KDE) UNKNOWN BUGS: ???