wine/dlls/d3drm
2013-09-10 11:10:17 +02:00
..
tests d3drm: Avoid LPVOID. 2013-09-09 22:09:58 +02:00
d3drm_main.c d3drm: Avoid LPVOID. 2013-09-09 22:09:58 +02:00
d3drm_private.h d3drm: Add IDirect3DRMFace2 interface. 2013-05-09 20:37:39 +02:00
d3drm.c d3drm: Avoid LPDWORD. 2013-09-10 11:10:14 +02:00
d3drm.spec d3drm: Use float instead of long in the spec file for 32-bit floating point values. 2010-08-31 14:23:48 +02:00
device.c d3drm: Avoid LPDWORD. 2013-09-10 11:10:14 +02:00
face.c d3drm: Avoid LPVOID. 2013-09-09 22:09:58 +02:00
frame.c d3drm: Avoid LPDWORD. 2013-09-10 11:10:14 +02:00
light.c d3drm: Avoid LPVOID. 2013-09-09 22:09:58 +02:00
Makefile.in d3drm: Add IDirect3DRMFace interface. 2013-05-09 20:37:21 +02:00
material.c d3drm: Avoid LPVOID. 2013-09-09 22:09:58 +02:00
math.c d3drm: Avoid LPD3DRMQUATERNION. 2013-01-24 14:32:51 +01:00
meshbuilder.c d3drm: Avoid LPVOID. 2013-09-09 22:09:58 +02:00
texture.c d3drm: Avoid LPRECT. 2013-09-10 11:10:17 +02:00
version.rc
viewport.c d3drm: Avoid LPVOID. 2013-09-09 22:09:58 +02:00