wine/server
2002-01-31 23:34:18 +00:00
..
.cvsignore Initial revision 1998-10-04 18:02:24 +00:00
async.c - move async activation into the server 2001-12-20 00:07:05 +00:00
async.h - move async activation into the server 2001-12-20 00:07:05 +00:00
atom.c Allow integer atoms in set_property and remove_property. Needed by 2002-01-31 23:34:18 +00:00
change.c - move async activation into the server 2001-12-20 00:07:05 +00:00
console.c More general approach to file descriptor types and flags. 2002-01-09 20:30:51 +00:00
console.h Let the console renderer be defined as a thread. 2001-12-04 20:17:43 +00:00
context_i386.c Redesign of the server communication protocol to allow arbitrary sized 2001-11-30 18:46:42 +00:00
context_sparc.c Redesign of the server communication protocol to allow arbitrary sized 2001-11-30 18:46:42 +00:00
debugger.c - move async activation into the server 2001-12-20 00:07:05 +00:00
device.c More general approach to file descriptor types and flags. 2002-01-09 20:30:51 +00:00
event.c - move async activation into the server 2001-12-20 00:07:05 +00:00
file.c Work around ftruncate implementations that don't support extending 2002-01-29 02:51:12 +00:00
handle.c - move async activation into the server 2001-12-20 00:07:05 +00:00
handle.h Use the new protocol.def file to build the request structures. 2001-07-19 00:35:37 +00:00
main.c Make sure that GetMessagePos and GetMessageTime return sane values 2001-10-17 17:48:49 +00:00
Makefile.in Added global management of user handles in the server. 2001-08-28 18:44:52 +00:00
mapping.c More general approach to file descriptor types and flags. 2002-01-09 20:30:51 +00:00
mutex.c - move async activation into the server 2001-12-20 00:07:05 +00:00
named_pipe.c Add refcounting to the thread member of the pipe user. 2002-01-12 21:16:13 +00:00
object.c More general approach to file descriptor types and flags. 2002-01-09 20:30:51 +00:00
object.h More general approach to file descriptor types and flags. 2002-01-09 20:30:51 +00:00
pipe.c More general approach to file descriptor types and flags. 2002-01-09 20:30:51 +00:00
process.c - move async activation into the server 2001-12-20 00:07:05 +00:00
process.h Let the console renderer be defined as a thread. 2001-12-04 20:17:43 +00:00
protocol.def Added support for socket flags. 2002-01-09 21:16:24 +00:00
ptrace.c Check unix_pid again after attach. 2002-01-12 21:16:33 +00:00
queue.c Implemented interprocess DDE message posting. 2002-01-18 19:22:55 +00:00
registry.c - move async activation into the server 2001-12-20 00:07:05 +00:00
request.c - move async activation into the server 2001-12-20 00:07:05 +00:00
request.h - move async activation into the server 2001-12-20 00:07:05 +00:00
select.c Save the registry before exiting on a SIGTERM. 2001-12-26 23:11:49 +00:00
semaphore.c - move async activation into the server 2001-12-20 00:07:05 +00:00
serial.c More general approach to file descriptor types and flags. 2002-01-09 20:30:51 +00:00
snapshot.c - move async activation into the server 2001-12-20 00:07:05 +00:00
sock.c Added support for socket flags. 2002-01-09 21:16:24 +00:00
thread.c Fixed a bug that caused APCs to be "forgotten". 2002-01-09 19:09:57 +00:00
thread.h Redesign of the server communication protocol to allow arbitrary sized 2001-11-30 18:46:42 +00:00
timer.c - move async activation into the server 2001-12-20 00:07:05 +00:00
trace.c Added support for socket flags. 2002-01-09 21:16:24 +00:00
unicode.c Make unicode.o into a separate ELF library so that we can use it from 2000-07-25 21:01:59 +00:00
unicode.h Store the window caption text in the server. 2001-11-13 22:23:48 +00:00
user.c A couple of optimizations to avoid some server calls in WIN_FindWndPtr 2001-09-24 01:19:59 +00:00
user.h Moved WIN_FindWinToRepaint functionality to the server. 2001-11-14 21:28:36 +00:00
window.c Redesign of the server communication protocol to allow arbitrary sized 2001-11-30 18:46:42 +00:00