mirror of
https://github.com/reactos/wine.git
synced 2024-11-26 13:10:28 +00:00
48f97983d7
- move all standard (old MESG channel) output to stdout - move all other outputs (TRACE, WARN...) to a new wine debugging channel (winedbg) - replaced quite a few #ifdef:ed out output to new channels (mainly in symbol management area...) - added a new maintenance commands to ease up debugging - updated documentation accordingly
477 lines
13 KiB
C
477 lines
13 KiB
C
/*
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* Debugger stack handling
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*
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* Copyright 1995 Alexandre Julliard
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* Copyright 1996 Eric Youngdale
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* Copyright 1999 Ove Kåven
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "config.h"
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#include <stdlib.h>
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#include "debugger.h"
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#include "stackframe.h"
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#include "winbase.h"
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#ifdef __i386__
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/*
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* We keep this info for each frame, so that we can
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* find local variable information correctly.
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*/
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struct bt_info
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{
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unsigned int cs;
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unsigned int eip;
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unsigned int ss;
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unsigned int ebp;
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struct symbol_info frame;
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};
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static int nframe;
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static struct bt_info * frames = NULL;
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typedef struct
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{
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WORD bp;
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WORD ip;
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WORD cs;
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} FRAME16;
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typedef struct
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{
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DWORD bp;
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DWORD ip;
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WORD cs;
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} FRAME32;
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#endif
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/***********************************************************************
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* DEBUG_InfoStack
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*
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* Dump the top of the stack
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*/
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void DEBUG_InfoStack(void)
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{
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#ifdef __i386__
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DBG_VALUE value;
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value.type = NULL;
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value.cookie = DV_TARGET;
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value.addr.seg = DEBUG_context.SegSs;
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value.addr.off = DEBUG_context.Esp;
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DEBUG_Printf("Stack dump:\n");
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switch (DEBUG_GetSelectorType(value.addr.seg))
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{
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case MODE_32: /* 32-bit mode */
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DEBUG_ExamineMemory( &value, 24, 'x' );
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break;
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case MODE_16: /* 16-bit mode */
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case MODE_VM86:
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value.addr.off &= 0xffff;
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DEBUG_ExamineMemory( &value, 24, 'w' );
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break;
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default:
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DEBUG_Printf("Bad segment (%ld)\n", value.addr.seg);
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}
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DEBUG_Printf("\n");
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#endif
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}
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#ifdef __i386__
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static void DEBUG_ForceFrame(DBG_ADDR *stack, DBG_ADDR *code, int frameno, enum dbg_mode mode,
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int noisy, const char *caveat)
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{
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int theframe = nframe++;
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frames = (struct bt_info *)DBG_realloc(frames,
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nframe*sizeof(struct bt_info));
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if (noisy)
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DEBUG_Printf("%s%d ", (theframe == curr_frame ? "=>" : " "),
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frameno);
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frames[theframe].cs = code->seg;
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frames[theframe].eip = code->off;
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if (noisy)
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frames[theframe].frame = DEBUG_PrintAddressAndArgs( code, mode, stack->off, TRUE );
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else
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DEBUG_FindNearestSymbol( code, TRUE,
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&frames[theframe].frame.sym, stack->off,
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&frames[theframe].frame.list);
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frames[theframe].ss = stack->seg;
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frames[theframe].ebp = stack->off;
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if (noisy) {
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DEBUG_Printf((mode != MODE_32) ? " (bp=%04lx%s)\n" : " (ebp=%08lx%s)\n",
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stack->off, caveat ? caveat : "");
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}
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}
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static BOOL DEBUG_Frame16(DBG_THREAD* thread, DBG_ADDR *addr, unsigned int *cs, int frameno, int noisy)
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{
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unsigned int possible_cs = 0;
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FRAME16 frame;
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void* p = (void*)DEBUG_ToLinear(addr);
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DBG_ADDR code;
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if (!p) return FALSE;
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if (!DEBUG_READ_MEM(p, &frame, sizeof(frame))) {
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if (noisy) DEBUG_InvalAddr(addr);
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return FALSE;
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}
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if (!frame.bp) return FALSE;
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if (frame.bp & 1) *cs = frame.cs;
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else {
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/* not explicitly marked as far call,
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* but check whether it could be anyway */
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if (((frame.cs&7)==7) && (frame.cs != *cs)) {
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LDT_ENTRY le;
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if (GetThreadSelectorEntry( thread->handle, frame.cs, &le) &&
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(le.HighWord.Bits.Type & 0x08)) { /* code segment */
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/* it is very uncommon to push a code segment cs as
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* a parameter, so this should work in most cases */
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*cs = possible_cs = frame.cs;
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}
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}
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}
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code.seg = *cs;
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code.off = frame.ip;
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addr->off = frame.bp & ~1;
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DEBUG_ForceFrame(addr, &code, frameno, MODE_16, noisy,
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possible_cs ? ", far call assumed" : NULL );
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return TRUE;
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}
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static BOOL DEBUG_Frame32(DBG_ADDR *addr, unsigned int *cs, int frameno, int noisy)
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{
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FRAME32 frame;
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void* p = (void*)DEBUG_ToLinear(addr);
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DBG_ADDR code;
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DWORD old_bp = addr->off;
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if (!p) return FALSE;
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if (!DEBUG_READ_MEM(p, &frame, sizeof(frame))) {
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if (noisy) DEBUG_InvalAddr(addr);
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return FALSE;
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}
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if (!frame.ip) return FALSE;
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code.seg = *cs;
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code.off = frame.ip;
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addr->off = frame.bp;
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DEBUG_ForceFrame(addr, &code, frameno, MODE_32, noisy, NULL);
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if (addr->off == old_bp) return FALSE;
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return TRUE;
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}
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#endif
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/***********************************************************************
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* DEBUG_BackTrace
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*
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* Display a stack back-trace.
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*/
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void DEBUG_BackTrace(DWORD tid, BOOL noisy)
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{
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#ifdef __i386
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DBG_ADDR addr, sw_addr, code, tmp;
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unsigned int ss, cs;
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int frameno = 0, is16, ok;
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DWORD next_switch, cur_switch, p;
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STACK16FRAME frame16;
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STACK32FRAME frame32;
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char ch;
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CONTEXT ctx;
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DBG_THREAD* thread;
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int copy_nframe = 0;
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int copy_curr_frame = 0;
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struct bt_info* copy_frames = NULL;
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if (noisy) DEBUG_Printf("Backtrace:\n");
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if (tid == DEBUG_CurrTid)
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{
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ctx = DEBUG_context;
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thread = DEBUG_CurrThread;
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if (frames) DBG_free( frames );
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/* frames = (struct bt_info *) DBG_alloc( sizeof(struct bt_info) ); */
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}
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else
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{
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thread = DEBUG_GetThread(DEBUG_CurrProcess, tid);
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if (!thread)
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{
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DEBUG_Printf("Unknown thread id (0x%08lx) in current process\n", tid);
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return;
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}
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memset(&ctx, 0, sizeof(ctx));
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ctx.ContextFlags = CONTEXT_CONTROL | CONTEXT_SEGMENTS;
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if ( SuspendThread( thread->handle ) == -1 ||
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!GetThreadContext( thread->handle, &ctx ))
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{
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DEBUG_Printf("Can't get context for thread id (0x%08lx) in current process\n", tid);
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return;
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}
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/* need to avoid trashing stack frame for current thread */
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copy_nframe = nframe;
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copy_frames = frames;
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copy_curr_frame = curr_frame;
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curr_frame = 0;
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}
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nframe = 0;
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frames = NULL;
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cs = ctx.SegCs;
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ss = ctx.SegSs;
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if (DEBUG_IsSelectorSystem(ss)) ss = 0;
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if (DEBUG_IsSelectorSystem(cs)) cs = 0;
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/* first stack frame from registers */
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switch (DEBUG_GetSelectorType(ss))
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{
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case MODE_32:
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code.seg = cs;
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code.off = ctx.Eip;
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addr.seg = ss;
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addr.off = ctx.Ebp;
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DEBUG_ForceFrame( &addr, &code, frameno, MODE_32, noisy, NULL );
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if (!(code.seg || code.off)) {
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/* trying to execute a null pointer... yuck...
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* if it was a call to null, the return EIP should be
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* available at SS:ESP, so let's try to retrieve it */
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tmp.seg = ss;
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tmp.off = ctx.Esp;
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if (DEBUG_READ_MEM((void *)DEBUG_ToLinear(&tmp), &code.off, sizeof(code.off))) {
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DEBUG_ForceFrame( &addr, &code, ++frameno, MODE_32, noisy, ", null call assumed" );
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}
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}
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is16 = FALSE;
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break;
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case MODE_16:
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case MODE_VM86:
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code.seg = cs;
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code.off = LOWORD(ctx.Eip);
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addr.seg = ss;
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addr.off = LOWORD(ctx.Ebp);
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DEBUG_ForceFrame( &addr, &code, frameno, MODE_16, noisy, NULL );
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is16 = TRUE;
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break;
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default:
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if (noisy) DEBUG_Printf("Bad segment '%x'\n", ss);
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return;
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}
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/* cur_switch holds address of curr_stack's field in TEB in debuggee
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* address space
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*/
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cur_switch = (DWORD)thread->teb + OFFSET_OF(TEB, cur_stack);
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if (!DEBUG_READ_MEM((void*)cur_switch, &next_switch, sizeof(next_switch))) {
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if (noisy) DEBUG_Printf("Can't read TEB:cur_stack\n");
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return;
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}
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if (is16) {
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if (!DEBUG_READ_MEM((void*)next_switch, &frame32, sizeof(STACK32FRAME))) {
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if (noisy) DEBUG_Printf("Bad stack frame 0x%08lx\n",
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(unsigned long)(STACK32FRAME*)next_switch );
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return;
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}
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cur_switch = (DWORD)frame32.frame16;
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sw_addr.seg = SELECTOROF(cur_switch);
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sw_addr.off = OFFSETOF(cur_switch);
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} else {
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tmp.seg = SELECTOROF(next_switch);
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tmp.off = OFFSETOF(next_switch);
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p = DEBUG_ToLinear(&tmp);
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if (!DEBUG_READ_MEM((void*)p, &frame16, sizeof(STACK16FRAME))) {
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if (noisy) DEBUG_Printf("Bad stack frame 0x%08lx\n",
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(unsigned long)(STACK16FRAME*)p );
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return;
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}
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cur_switch = (DWORD)frame16.frame32;
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sw_addr.seg = ss;
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sw_addr.off = cur_switch;
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}
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if (!DEBUG_READ_MEM((void*)DEBUG_ToLinear(&sw_addr), &ch, sizeof(ch))) {
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sw_addr.seg = (DWORD)-1;
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sw_addr.off = (DWORD)-1;
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}
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for (ok = TRUE; ok;) {
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if ((frames[frameno].ss == sw_addr.seg) &&
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sw_addr.off && (frames[frameno].ebp >= sw_addr.off))
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{
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/* 16<->32 switch...
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* yes, I know this is confusing, it gave me a headache too */
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if (is16) {
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if (!DEBUG_READ_MEM((void*)next_switch, &frame32, sizeof(STACK32FRAME))) {
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if (noisy) DEBUG_Printf("Bad stack frame 0x%08lx\n",
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(unsigned long)(STACK32FRAME*)next_switch );
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return;
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}
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code.seg = 0;
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code.off = frame32.retaddr;
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cs = 0;
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addr.seg = 0;
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addr.off = frame32.ebp;
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DEBUG_ForceFrame( &addr, &code, ++frameno, MODE_32, noisy, NULL );
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next_switch = cur_switch;
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tmp.seg = SELECTOROF(next_switch);
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tmp.off = OFFSETOF(next_switch);
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p = DEBUG_ToLinear(&tmp);
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if (!DEBUG_READ_MEM((void*)p, &frame16, sizeof(STACK16FRAME))) {
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if (noisy) DEBUG_Printf("Bad stack frame 0x%08lx\n",
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(unsigned long)(STACK16FRAME*)p );
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return;
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}
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cur_switch = (DWORD)frame16.frame32;
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sw_addr.seg = 0;
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sw_addr.off = cur_switch;
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is16 = FALSE;
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} else {
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tmp.seg = SELECTOROF(next_switch);
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tmp.off = OFFSETOF(next_switch);
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p = DEBUG_ToLinear(&tmp);
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if (!DEBUG_READ_MEM((void*)p, &frame16, sizeof(STACK16FRAME))) {
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if (noisy) DEBUG_Printf("Bad stack frame 0x%08lx\n",
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(unsigned long)(STACK16FRAME*)p );
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return;
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}
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code.seg = frame16.cs;
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code.off = frame16.ip;
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cs = frame16.cs;
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addr.seg = SELECTOROF(next_switch);
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addr.off = frame16.bp;
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DEBUG_ForceFrame( &addr, &code, ++frameno, MODE_16, noisy, NULL );
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next_switch = cur_switch;
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if (!DEBUG_READ_MEM((void*)next_switch, &frame32, sizeof(STACK32FRAME))) {
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if (noisy) DEBUG_Printf("Bad stack frame 0x%08lx\n",
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(unsigned long)(STACK32FRAME*)next_switch );
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return;
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}
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cur_switch = (DWORD)frame32.frame16;
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sw_addr.seg = SELECTOROF(cur_switch);
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sw_addr.off = OFFSETOF(cur_switch);
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is16 = TRUE;
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}
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if (!DEBUG_READ_MEM((void*)DEBUG_ToLinear(&sw_addr), &ch, sizeof(ch))) {
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sw_addr.seg = (DWORD)-1;
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sw_addr.off = (DWORD)-1;
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}
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} else {
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/* ordinary stack frame */
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ok = is16 ? DEBUG_Frame16( thread, &addr, &cs, ++frameno, noisy)
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: DEBUG_Frame32( &addr, &cs, ++frameno, noisy);
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}
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}
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if (noisy) DEBUG_Printf("\n");
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if (tid != DEBUG_CurrTid)
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{
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ResumeThread( thread->handle );
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/* restore stack frame for current thread */
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if (frames) DBG_free( frames );
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frames = copy_frames;
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nframe = copy_nframe;
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curr_frame = copy_curr_frame;
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}
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#endif
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}
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int
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DEBUG_SetFrame(int newframe)
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{
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#ifdef __i386__
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int rtn = FALSE;
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curr_frame = newframe;
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if( curr_frame >= nframe )
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{
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curr_frame = nframe - 1;
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}
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if( curr_frame < 0 )
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{
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curr_frame = 0;
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}
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if( frames && frames[curr_frame].frame.list.sourcefile != NULL )
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{
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DEBUG_List(&frames[curr_frame].frame.list, NULL, 0);
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}
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rtn = TRUE;
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return (rtn);
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#else /* __i386__ */
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return FALSE;
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#endif /* __i386__ */
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}
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int
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DEBUG_GetCurrentFrame(struct name_hash ** name, unsigned int * eip,
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unsigned int * ebp)
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{
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#ifdef __i386__
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/*
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* If we don't have a valid backtrace, then just return.
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*/
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if( frames == NULL )
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{
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return FALSE;
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}
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/*
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* If we don't know what the current function is, then we also have
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* nothing to report here.
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*/
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if( frames[curr_frame].frame.sym == NULL )
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{
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return FALSE;
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}
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*name = frames[curr_frame].frame.sym;
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*eip = frames[curr_frame].eip;
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*ebp = frames[curr_frame].ebp;
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return TRUE;
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#else /* __i386__ */
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return FALSE;
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#endif /* __i386__ */
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}
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