mirror of
https://github.com/reactos/wine.git
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8d24ae6d31
Tue Apr 5 14:36:59 1994 Bob Amstadt (bob@pooh) * [include/mdi.h] [windows/mdi.c] Use WM_PARENTNOTIFY messages to activate children. Generate WM_CHILDACTIVATE messages. Beginnings handler for maxmized child window. Clean up when children are destroyed. * [windows/message.c] [windows/nonclient.c] [windows/winpos.c] Removed code add 94/03/26. Apr 4, 94 martin2@trgcorp.solucorp.qc.ca (Martin Ayotte) * [control/menu.c] Make mouse menu navigation working again. :-)) (be carefull, clicking outside menus (ie.: clientrect) not resolved yet) * [windows/nonclient.c] [controls/scroll.c] Bugs fix in NCTrackScrollBars(). * [misc/dos_fs.c] Bug fix in 'ToDos()' in conversion for '/', (example: '/window/' was translated to 'WINDOWs'). * [miscemu/int21.c] Function ChangeDir() extract possible drive before DOS_ChangeDir(). * [loader/library.c] [loader/wine.c] Playing around moving function GetProcAddress() and put some code in. Mon Apr 4 21:39:07 1994 Alexandre Julliard (julliard@lamisun.epfl.ch) * [misc/main.c] Better explanation of command-line options. * [objects/dib.c] Implemented SetDIBitsToDevice(). * [windows/dc.c] Bug fix in SetDCState(). * [windows/event.c] Removed WS_DISABLED handling (now done in message.c). * [windows/message.c] Added sending a WM_PARENTNOTIFY message in MSG_TranslateMouseMsg(). Use WindowFromPoint() to find the window for mouse events, taking into account disabled windows. * [windows/painting.c] Bug fix in BeginPaint() to allow calling it at other times than on WM_PAINT (Solitaire needs it...) * [windows/win.c] Implemented FindWindow(). Rewritten EnableWindow() to behave more like Windows. * [windows/winpos.c] Rewritten WindowFromPoint() to also search child windows. Mon Apr 4 17:36:32 1994 Erik Bos (erik@trashcan.hacktic.nl) * [include/int21.h] -> [msdos.h] renamed. * [miscemu/int10.h] [miscemu/int25.h] [miscemu/int26.h] new, added for int 10, 25 and 26. * [miscemu/ioports.c] new, added to allow win apps to use ioports. * [loader/signal.c] Added support for in, inb, out, outb instructions. Sun Mar 27 13:40:25 1994 Bob Amstadt (bob@pooh) * controls/menu.c (InsertMenu): Changed to use FindMenuItem(). Sat Mar 26 21:23:55 1994 Bob Amstadt (bob@pooh) * [windows/mdi.c] Window list properly updated. * [windows/message.c] Call WINPOS_ChildActivate() when mouse pressed. * [windows/nonclient.c] Use WINPOS_IsAnActiveWindow() instead of GetActiveWindow() in NC_HandleNCPaint(). * [windows/winpos.c] Created functions WINPOS_IsAnActiveWindow() and WINPOS_ActivateChild() Thu Mar 24 14:49:17 1994 Bob Amstadt (bob@pooh) * controls/menu.c (DeleteMenu): Changed to use FindMenuItem (DeleteMenu): Many bug fixes. * [controls/menu.c] Created function FindMenuItem(). Thu Mar 24 14:17:24 1994 Bob Amstadt (bob@pooh) * [windows/win.c] Removed incorrect MDI handling code from CreateWindowEx(). * [controls/menu.c] MF_STRING items needed to allocate a private copy of string. * [controls/menu.c] Fixed buggy calls to GlobalFree(). * [memory/global.c] Eliminated some redundant code with function call. Wed Mar 23 1994 Pentti Moilanen (pentti.moilanen@ntc.nokia.com) * [windows/timer.c] timer list pointers looped in InsertTimer Tue Mar 29 13:32:08 MET DST 1994 julliard@di.epfl.ch (Alexandre Julliard) * [misc/cursor.c] A few changes for desktop window support. * [misc/main.c] Added -depth option. * [misc/rect.c] Yet another bug fix in SubtractRect(). * [objects/bitmap.c] Changes to use only one depth (specified with -depth) for color bitmaps. * [objects/brush.c] Added support for dithered solid brushes. * [objects/color.c] Use the same 20 system colors as in Windows. System palette initialisation now done in COLOR_InitPalette(). Added support for a color mapping table to map logical color indexes to X colormap entries. Implemented GetNearestColor() and RealizeDefaultPalette(). * [objects/dib.c] Added support for color mapping table. * [objects/dither.c] (New file) Implemented solid color dithering. * [objects/palette.c] Implemented GetSystemPaletteEntries() and SelectPalette(). * [windows/class.c] Make a copy of the menu name in RegisterClass(). * [windows/dc.c] Fixed device caps when using a desktop window. Added support for the color mapping table in DCs. * [windows/event.c] Added ConfigureNotify handler on desktop window. * [windows/message.c] Removed call to XTranslateCoordinates() on every mouse motion New function MSG_Synchronize() to synchronize with the X server. * [windows/syscolor.c] Rewritten SYSCOLOR_Init() to read the system colors from WIN.INI. * [windows/winpos.c] Added synchronization on window mapping. Solves the double redraw problem when starting Solitaire. Mar 27, 94 martin2@trgcorp.solucorp.qc.ca (Martin Ayotte) * [control/menu.c] * [windows/defwnd.c] Make keyboard navigation working with menubar, but temporarely inserted a bug in menubar mouse handling ... :-(( (it will be fix next week !) * [windows/defwnd.c] Connect VK_MENU to menubar navigation. * [loader/library.c] GetModuleHandle() return 'fictive 0xF000+ handles' for built-in DLLs. Sun Mar 20 22:32:13 1994 Erik Bos (erik@trashcan.hacktic.nl) * [misc/main.c] Added Copy(). Added a check for `-h' to show usage. * [misc/dos_fs.c] Fixed bug in FindFile(), to load directories as dlls. * [misc/dos_fs.c] Fixed ToUnix() and ToDos() again, as my previous patch didn't make it. * [misc/dos_fs.c] [miscemu/int21.c] Bug fixes, should be able to handle all winfile and progman int21 requests now except for a few small things. Tue Mar 29 06:25:54 1994 crw@harris.mlb.semi.harris.com (Carl Williams) * [memory/heap.c] Implemented GetFreeSystemResources(). Mon Mar 21 17:32:25 1994 Bob Amstadt (bob@pooh) * controls/menu.c (GetSubMenu): Function did not return correct value * [windows/mdi.c] Beginnings of menu handling. Thu Mar 10 11:32:06 1994 Stefan (SAM) Muenzel (muenzel@tat.physik.uni-tuebingen.de) * [objects/font.c] if font.width equals zero use asterix instead. Mon Mar 21 17:23:37 MET 1994 julliard@di.epfl.ch (Alexandre Julliard) * [objects/bitmap.c] Rewritten bitmap code to use exclusively X pixmaps; *much* faster. * [objects/brush.c] Some changes with pattern brushes because of the new bitmap code. * [objects/color.c] Added function COLOR_ToPhysical for better color mapping. * [objects/dib.c] Heavily optimized SetDIBits(). * [windows/dc.c] Opimized SetDCState() and DC_SetupGC*() functions. Added stub for CreateIC(). Mar 20, 94 martin2@trgcorp.solucorp.qc.ca (Martin Ayotte) * [misc/message.c] Call SetFocus() after closing box to give back focus to previous owner. * [misc/files.c] Small bug fix in GetTempFilename() : replace a '\' to '\\'. * [control/scroll.c] Calls to BitBlt() replace by StretchBlt(). * [control/menu.c] Call SetFocus() to previous owner after closing Popups. Fill stub DeleteMenu(). * [control/listbox.c] * [control/combo.c] Use SetFocus() in WM_LBUTTONDOWN. Close ComboBox List upon WM_KILLFOCUS. Early development of WM_MEASUREITEM mecanism. * [windows/defwnd.c] Early development of WM_MEASUREITEM mecanism. Tue Mar 22 10:44:57 1994 Miguel de Icaza (miguel@xochitl) * [misc/atom.c] Fixed sintaxis problem when building the library. Tue Mar 15 13:11:56 1994 Bob Amstadt (bob@pooh) * [include/windows.h] Added message types and structures for MDI * [include/mdi.h] Created internal structures for handling MDI * [windows/mdi.c] Began creating MDI support Thu Mar 10 16:51:46 1994 Bob Amstadt (bob@pooh) * [loader/wine.c] [include/wine.h] Added new field to "struct w_files" to hold the "name table" resource for Windows 3.0 programs * [loader/resource.c] Added code to handle programs with a "name table" resource. LoadResourceByName() modified to check for the existence of this resource. Mon Mar 14 22:31:42 MET 1994 julliard@di.epfl.ch (Alexandre Julliard) * [objects/color.c] Added installing the private colormap on the desktop window. * [windows/event.c] Cleaned up focus event handling (see focus.c). Use GetFocus() to direct key events to the correct window. * [windows/focus.c] Rewritten SetFocus() to: - only set X focus on top-level windows - send WM_SETFOCUS and WM_KILLFOCUS messages (was done in event.c) - prevent setting focus to disabled windows - install private colormap so -privatemap option works again * [windows/message.c] [windows/timer.c] Changed timer management to no longer use PostMessage(), but to generate timer messages on the fly. Also fixed a related bug in GetMessage() which could cause busy-waiting. * [windows/win.c] Only select focus events on top-level windows. * [windows/winpos.c] Added some sanity checks for desktop window. Fri Mar 4 20:42:01 1994 Erik Bos (erik@trashcan.hacktic.nl) * [misc/dos_fs.c] bug fixes in ToUnix(), WinIniFileName(), GetUnixFileName(). Support for tilde symbol added for rootdirectories in [drives] section of wine's configfile. * [misc/file.c] hread(), hwrite() added. * [misc/main.c] hmemcpy() added. * [if1632/stress.spec] [include/stress.h] [misc/stress.c] Added STRESS.DLL, an useless dll used to stress a windows system. * [*/*] Added missing #includes, fixed prototypes for prototype checking. * [include/prototypes.h] Added prototypes for loader/*c, if1632/*c. Tue Mar 8 09:54:34 1994 Bob Amstadt (bob@pooh) * [Configure] Added reminder to set WINEPATH, if it is not set. * [Imakefile] Removed #elif's * [controls/button.c] Added BN_CLICKED notification for owner-draw buttons. * [if1632/kernel.spec] [memory/heap.c] Changed Local* functions to WIN16_Local* to prevent unconcious use of these functions. * [if1632/relay.c] Push old Stack16Frame on stack before setting. * [include/atom.h] [misc/atom.c] [include/heap.h] [memory/local.c] Added multiple local heap handling in Atom* functions. * [include/regfunc.h] [miscemu/int21.c] Rewrote DOS3Call() use context frame that is already on the stack. * [misc/profile.c] Fixed to allow leading ";" to mark comments. * [misc/spy.c] Fixed bugs and added support for "include" and "exclude" filters. * [misc/user.c] Rearranged calls in InitApp(). * [misc/font.c] Fixed font handling to create system fonts, if they are used. * [windows/dc.c] If text drawn on window with no font specified, then default the font to the system font. Mon Mar 7 20:32:09 MET 1994 julliard@di.epfl.ch (Alexandre Julliard) * [controls/desktop.c] Added handling of WM_NCCREATE and WM_ERASEBKGND functions. Implemented SetDeskPattern(). * [misc/main.c] Added -desktop option to get a large desktop window with everything inside it. Added -name option. * [misc/rect.c] Bug fix in SubtractRect(). * [objects/*.c] Replaced the DefaultRootWindow() macro by the rootWindow variable. * [windows/event.c] [windows/message.c] [windows/nonclient.c] [windows/win.c] A few changes to accomodate the new desktop window. Tue Mar 8 11:13:03 1994 Miguel de Icaza (miguel@xochitl.nuclecu.unam.mx) * [toolkit/arch.c] --New file-- Routines for converting little endian data structures to big-endian data structures, currently only BITMAP structures are converted. * [misc/atom.c] When used as part of the WineLib, the code is much simpler. Doesn't depend on alignement. * [loader/wine.c] Ifdefed Emulator dependent code if compiling WineLib. * [loader/resource.c] Moved misc/resource.c to loader/resource.c. * [loader/dump.c,ldt.c,ldtlib.c,library,c,selector.c,signal.c] Ifdefed whole code if compiling WINELIB. * [include/winsock.h] Added compilation define to allow compilation on SunOS. * [include/wine.h] Removed load_typeinfo and load_nameinfo prototypes, they belong to neexe.h * [include/neexe.h] Added load_typeinfo and load_nameinfo prototypes. * [include/arch.h] Fixed some bugs in the conversion routines. Added macros for Bitmap loading. Tue Mar 8 12:52:05 1994 crw@maniac.mlb.semi.harris.com (Carl Williams) * [if1632/kernel.spec] [memory/global.c] Implemented GetFreeSpace() * [if1632/user.spec] [loader/resource.c] Implemented CreateIcon()
790 lines
15 KiB
C
790 lines
15 KiB
C
static char RCSId[] = "$Id: global.c,v 1.2 1993/07/04 04:04:21 root Exp root $";
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static char Copyright[] = "Copyright Robert J. Amstadt, 1993";
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#define GLOBAL_SOURCE
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "prototypes.h"
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#include "heap.h"
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#include "segmem.h"
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GDESC *GlobalList = NULL;
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static unsigned short next_unused_handle = 1;
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/**********************************************************************
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* GlobalGetGDesc
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*/
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GDESC *GlobalGetGDesc(unsigned int block)
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{
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GDESC *g;
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if (block == 0)
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return NULL;
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/*
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* Find GDESC for this block.
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*/
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if (block & 0xffff0000)
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{
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for (g = GlobalList; g != NULL; g = g->next)
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if (g->handle > 0 && (unsigned int) g->addr == block)
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break;
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}
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else
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{
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for (g = GlobalList; g != NULL; g = g->next)
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if (g->handle == block)
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break;
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}
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return g;
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}
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/**********************************************************************
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* GlobalGetFreeSegments
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*/
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GDESC *
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GlobalGetFreeSegments(unsigned int flags, int n_segments)
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{
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struct segment_descriptor_s *s;
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GDESC *g;
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GDESC *g_start;
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GDESC *g_prev;
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int count, i;
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/*
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* Try to find some empty segments in our list.
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*/
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count = 0;
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for (g = GlobalList; g != NULL && count != n_segments; g = g->next)
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{
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if ((int) g->sequence == -1)
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{
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if (count > 0)
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{
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if (g->prev->handle + 8 != g->handle)
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count = 0;
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else
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count++;
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}
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else
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{
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g_start = g;
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count = 1;
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}
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}
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else if (count)
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count = 0;
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}
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/*
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* If we couldn't find enough segments, then we need to create some.
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*/
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if (count != n_segments)
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{
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/*
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* Find list tail.
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*/
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g_prev = NULL;
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for (g = GlobalList; g != NULL; g = g->next)
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g_prev = g;
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/*
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* Allocate segments.
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*/
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s = CreateNewSegments(0, 0, 0x10000, n_segments);
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if (s == NULL)
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{
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printf("GlobalGetFreeSegments // bad CreateNewSegments !\n");
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return NULL;
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}
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for (count = 0; count < n_segments; count++, s++)
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{
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g = (GDESC *) malloc(sizeof(*g));
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if (g == NULL) {
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printf("GlobalGetFreeSegments // bad GDESC malloc !\n");
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return NULL;
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}
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g->prev = g_prev;
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g->next = NULL;
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g->handle = s->selector;
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g->sequence = -1;
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g->addr = s->base_addr;
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g->length = s->length;
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g->linear_addr = NULL;
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g->linear_key = 0;
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g->linear_count = 0;
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if (!(flags & GLOBAL_FLAGS_MOVEABLE))
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g->lock_count = 1;
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else
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g->lock_count = 0;
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if (count == 0) g_start = g;
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if (g_prev != NULL)
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{
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g_prev->next = g;
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}
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else
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GlobalList = g;
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g_prev = g;
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}
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}
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/*
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* We have all of the segments we need. Let's adjust their contents.
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*/
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g = g_start;
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for (i = 0; i < n_segments; i++, g = g->next)
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{
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if (g == NULL) {
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printf("GlobalGetFreeSegments // bad Segments chain !\n");
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return NULL;
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}
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g->sequence = i + 1;
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g->length = n_segments;
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g->linear_addr = NULL;
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g->linear_key = 0;
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g->linear_count = 0;
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}
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return g_start;
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}
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/**********************************************************************
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* GlobalAlloc
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*/
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HANDLE
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GlobalAlloc(unsigned int flags, unsigned long size)
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{
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GDESC *g;
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GDESC *g_prev;
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void *m;
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/*
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* If this block is fixed or very big we need to allocate entire
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* segments.
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*/
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if (size > 0x8000 || !(flags & GLOBAL_FLAGS_MOVEABLE))
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{
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int segments = (size >> 16) + 1;
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g = GlobalGetFreeSegments(flags, segments);
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if (g == NULL)
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return 0;
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else
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return g->handle;
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}
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/*
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* Otherwise we just need a little piece of a segment.
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*/
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else
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{
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/*
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* Try to allocate from active free lists.
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*/
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for (g = GlobalList; g != NULL; g = g->next)
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{
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if (g->handle == 0 && g->sequence == 0)
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{
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m = HEAP_Alloc((MDESC **) g->addr, 0, size);
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if (m != NULL)
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break;
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}
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}
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/*
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* If we couldn't get the memory there, then we need to create
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* a new free list.
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*/
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if (g == NULL)
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{
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g = GlobalGetFreeSegments(0, 1);
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if (g == NULL)
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return 0;
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g->handle = 0;
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g->sequence = 0;
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HEAP_Init((MDESC **) g->addr, (MDESC **) g->addr + 1,
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0x10000 - sizeof(MDESC **));
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m = HEAP_Alloc((MDESC **) g->addr, flags & GLOBAL_FLAGS_ZEROINIT,
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size);
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if (m == NULL)
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return 0;
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}
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/*
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* Save position of heap descriptor.
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*/
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g_prev = g;
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/*
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* We have a new block. Let's create a GDESC entry for it.
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*/
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g = malloc(sizeof(*g));
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#ifdef DEBUG_HEAP
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printf("New GDESC %08x\n", g);
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#endif
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if (g == NULL)
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return 0;
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g->handle = next_unused_handle;
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g->sequence = 0;
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g->addr = m;
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g->linear_addr = NULL;
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g->linear_key = 0;
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g->linear_count = 0;
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g->length = size;
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g->next = g_prev->next;
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if (g->next) g->next->prev = g;
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g->lock_count = 0;
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g_prev->next = g;
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g->prev = g_prev;
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next_unused_handle++;
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if ((next_unused_handle & 7) == 7)
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next_unused_handle++;
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#ifdef DEBUG_HEAP
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printf("GlobalAlloc: returning %04x\n", g->handle);
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#endif
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return g->handle;
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}
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}
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/**********************************************************************
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* GlobalFree
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*
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* Windows programs will pass a handle in the "block" parameter, but
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* this function will also accept a 32-bit address.
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*/
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HANDLE
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GlobalFree(unsigned int block)
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{
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GDESC *g;
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if (block == 0)
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return 0;
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/*
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* Find GDESC for this block.
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*/
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g = GlobalGetGDesc(block);
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if (g == NULL)
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return block;
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/*
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* If the sequence number is zero then use HEAP_Free to deallocate
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* memory, and throw away this descriptor.
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*/
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if (g->sequence == 0)
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{
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HEAP_Free((MDESC **) ((int) g->addr & 0xffff0000), (void *) g->addr);
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g->prev->next = g->next;
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if (g->next != NULL)
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g->next->prev = g->prev;
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free(g);
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}
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/*
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* Otherwise just mark these descriptors as free.
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*/
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else
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{
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int i, limit;
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limit = g->length;
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for (i = g->sequence - 1; i < limit && g != NULL; i++, g = g->next)
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{
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g->sequence = -1;
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g->length = 0x10000;
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}
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}
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return 0;
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}
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/**********************************************************************
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* GlobalLock
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*
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*/
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void *
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GlobalLock(unsigned int block)
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{
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GDESC *g;
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if (block == 0)
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return 0;
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/*
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* Find GDESC for this block.
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*/
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for (g = GlobalList; g != NULL; g = g->next)
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{
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if (g->handle == block)
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{
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g->lock_count++;
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#ifdef DEBUG_HEAP
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printf("GlobalLock: returning %08x\n", g->addr);
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#endif
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return g->addr;
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}
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}
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#ifdef DEBUG_HEAP
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printf("GlobalLock: returning %08x\n", 0);
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#endif
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||
return NULL;
|
||
}
|
||
|
||
/**********************************************************************
|
||
* GlobalUnlock
|
||
*
|
||
*/
|
||
int
|
||
GlobalUnlock(unsigned int block)
|
||
{
|
||
GDESC *g;
|
||
|
||
if (block == 0)
|
||
return 0;
|
||
|
||
/*
|
||
* Find GDESC for this block.
|
||
*/
|
||
for (g = GlobalList; g != NULL; g = g->next)
|
||
{
|
||
if (g->handle == block && g->lock_count > 0)
|
||
{
|
||
g->lock_count--;
|
||
return 0;
|
||
}
|
||
}
|
||
|
||
return 1;
|
||
}
|
||
|
||
/**********************************************************************
|
||
* GlobalFlags
|
||
*
|
||
*/
|
||
unsigned int
|
||
GlobalFlags(unsigned int block)
|
||
{
|
||
GDESC *g;
|
||
|
||
if (block == 0)
|
||
return 0;
|
||
|
||
/*
|
||
* Find GDESC for this block.
|
||
*/
|
||
for (g = GlobalList; g != NULL; g = g->next)
|
||
{
|
||
if (g->handle == block)
|
||
return g->lock_count;
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
/**********************************************************************
|
||
* GlobalSize
|
||
*
|
||
*/
|
||
unsigned int
|
||
GlobalSize(unsigned int block)
|
||
{
|
||
GDESC *g;
|
||
|
||
if (block == 0)
|
||
return 0;
|
||
|
||
/*
|
||
* Find GDESC for this block.
|
||
*/
|
||
for (g = GlobalList; g != NULL; g = g->next)
|
||
{
|
||
if (g->handle == block)
|
||
return g->length;
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
/**********************************************************************
|
||
* GlobalHandle
|
||
*
|
||
* This routine is not strictly correct. MS Windows creates a selector
|
||
* for every locked global block. We do not. If the allocation is small
|
||
* enough, we only give out a little piece of a selector. Thus this
|
||
* function cannot be implemented.
|
||
*/
|
||
unsigned int
|
||
GlobalHandle(unsigned int selector)
|
||
{
|
||
GDESC *g;
|
||
|
||
if (selector == 0)
|
||
return 0;
|
||
|
||
/*
|
||
* Find GDESC for this block.
|
||
*/
|
||
for (g = GlobalList; g != NULL; g = g->next)
|
||
{
|
||
if (g->handle == selector)
|
||
{
|
||
if (g->sequence > 0)
|
||
return g->handle;
|
||
else
|
||
{
|
||
fprintf(stderr, "Attempt to get a handle "
|
||
"from a selector to a far heap.\n");
|
||
return 0;
|
||
}
|
||
}
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
/**********************************************************************
|
||
* GlobalCompact
|
||
*
|
||
*/
|
||
unsigned int
|
||
GlobalCompact(unsigned int desired)
|
||
{
|
||
GDESC *g;
|
||
unsigned char free_map[512];
|
||
unsigned int max_selector_used = 0;
|
||
unsigned int i;
|
||
unsigned int selector;
|
||
int current_free;
|
||
int max_free;
|
||
|
||
/*
|
||
* Initialize free list to all items not controlled by GlobalAlloc()
|
||
*/
|
||
for (i = 0; i < 512; i++)
|
||
free_map[i] = -1;
|
||
|
||
/*
|
||
* Traverse table looking for used and free selectors.
|
||
*/
|
||
for (g = GlobalList; g != NULL; g = g->next)
|
||
{
|
||
/*
|
||
* Check for free segments.
|
||
*/
|
||
if (g->sequence == -1)
|
||
{
|
||
free_map[g->handle >> 3] = 1;
|
||
if (g->handle > max_selector_used)
|
||
max_selector_used = g->handle;
|
||
}
|
||
|
||
/*
|
||
* Check for heap allocated segments.
|
||
*/
|
||
else if (g->handle == 0)
|
||
{
|
||
selector = (unsigned int) g->addr >> 16;
|
||
free_map[selector >> 3] = 0;
|
||
if (selector > max_selector_used)
|
||
max_selector_used = selector;
|
||
}
|
||
}
|
||
|
||
/*
|
||
* All segments past the biggest selector used are free.
|
||
*/
|
||
for (i = (max_selector_used >> 3) + 1; i < 512; i++)
|
||
free_map[i] = 1;
|
||
|
||
/*
|
||
* Find the largest free block of segments
|
||
*/
|
||
current_free = 0;
|
||
max_free = 0;
|
||
for (i = 0; i < 512; i++)
|
||
{
|
||
if (free_map[i] == 1)
|
||
{
|
||
current_free++;
|
||
}
|
||
else
|
||
{
|
||
if (current_free > max_free)
|
||
max_free = current_free;
|
||
current_free = 0;
|
||
}
|
||
}
|
||
|
||
return max_free << 16;
|
||
}
|
||
|
||
/**********************************************************************
|
||
* GlobalReAlloc
|
||
*
|
||
*/
|
||
unsigned int
|
||
GlobalReAlloc(unsigned int block, unsigned int new_size, unsigned int flags)
|
||
{
|
||
GDESC *g;
|
||
unsigned int n_segments;
|
||
int i;
|
||
|
||
if (block == 0)
|
||
return 0;
|
||
|
||
/*
|
||
* Find GDESC for this block.
|
||
*/
|
||
g = GlobalGetGDesc(block);
|
||
if (g == NULL)
|
||
return 0;
|
||
|
||
/*
|
||
* If this is a heap allocated block, then use HEAP_ReAlloc() to
|
||
* reallocate the block. If this fails, call GlobalAlloc() to get
|
||
* a new block.
|
||
*/
|
||
if (g->sequence == 0)
|
||
{
|
||
MDESC **free_list;
|
||
void *p;
|
||
|
||
free_list = (MDESC **) ((unsigned int) g->addr & 0xffff0000);
|
||
p = HEAP_ReAlloc(free_list, g->addr, new_size, flags) ;
|
||
if (p == NULL)
|
||
{
|
||
unsigned int handle = GlobalAlloc(flags, new_size);
|
||
if (handle == 0)
|
||
return 0;
|
||
p = GlobalLock(handle);
|
||
memcpy(p, g->addr, g->length);
|
||
GlobalUnlock(handle);
|
||
GlobalFree(g->handle);
|
||
|
||
return handle;
|
||
}
|
||
else
|
||
{
|
||
g->addr = p;
|
||
g->length = new_size;
|
||
return g->handle;
|
||
}
|
||
}
|
||
|
||
/*
|
||
* Otherwise, we need to do the work ourselves. First verify the
|
||
* handle.
|
||
*/
|
||
else
|
||
{
|
||
if (g->sequence != 1)
|
||
return 0;
|
||
|
||
/*
|
||
* Do we need more memory? Segments are in ascending order in
|
||
* the GDESC list.
|
||
*/
|
||
n_segments = (new_size >> 16) + 1;
|
||
if (n_segments > g->length)
|
||
{
|
||
GDESC *g_new;
|
||
GDESC *g_start = g;
|
||
int old_segments = g_start->length;
|
||
unsigned short next_handle = g_start->handle;
|
||
|
||
for (i = 1; i <= n_segments; i++, g = g->next)
|
||
{
|
||
/*
|
||
* If we run into a block allocated to something else,
|
||
* try GlobalGetFreeSegments() and memcpy(). (Yuk!)
|
||
*/
|
||
if (g->sequence != i || g->handle != next_handle)
|
||
{
|
||
g = GlobalGetFreeSegments(flags, n_segments);
|
||
if (g == NULL)
|
||
return 0;
|
||
|
||
memcpy(g->addr, g_start->addr,
|
||
g_start->length << 16);
|
||
|
||
GlobalFree(block);
|
||
return g->handle;
|
||
}
|
||
|
||
/*
|
||
* Otherwise this block is used by us or free. So,
|
||
* snatch it. If this block is new and we are supposed to
|
||
* zero init, then do some erasing.
|
||
*/
|
||
if (g->sequence == -1 && (flags & GLOBAL_FLAGS_ZEROINIT))
|
||
memset(g->addr, 0, 0x10000);
|
||
|
||
g->sequence = i;
|
||
g->length = n_segments;
|
||
next_handle += 8;
|
||
|
||
/*
|
||
* If the next descriptor is non-existant, then use
|
||
* GlobalGetFreeSegments to create them.
|
||
*/
|
||
if (i != n_segments && g->next == NULL)
|
||
{
|
||
g_new = GlobalGetFreeSegments(flags, n_segments - i);
|
||
if (g_new == NULL)
|
||
return 0;
|
||
GlobalFree(g_new->handle);
|
||
}
|
||
}
|
||
|
||
return g_start->handle;
|
||
}
|
||
|
||
/*
|
||
* Do we need less memory?
|
||
*/
|
||
else if (n_segments < g->length)
|
||
{
|
||
GDESC *g_free;
|
||
|
||
g_free = g;
|
||
for (i = 0; i < n_segments; i++)
|
||
{
|
||
if (g_free->sequence != i + 1)
|
||
return 0;
|
||
g_free = g_free->next;
|
||
}
|
||
}
|
||
|
||
/*
|
||
* We already have exactly the right amount of memory.
|
||
*/
|
||
else
|
||
return block;
|
||
}
|
||
|
||
/*
|
||
* If we fall through it must be an error.
|
||
*/
|
||
return 0;
|
||
}
|
||
|
||
/**********************************************************************
|
||
* GlobalQuickAlloc
|
||
*/
|
||
void *
|
||
GlobalQuickAlloc(int size)
|
||
{
|
||
unsigned int hmem;
|
||
|
||
hmem = GlobalAlloc(GLOBAL_FLAGS_MOVEABLE, size);
|
||
if (hmem == 0)
|
||
return NULL;
|
||
else
|
||
return GlobalLock(hmem);
|
||
}
|
||
|
||
/**********************************************************************
|
||
* GlobalHandleFromPointer
|
||
|
||
*/
|
||
unsigned int
|
||
GlobalHandleFromPointer(void *block)
|
||
{
|
||
GDESC *g;
|
||
|
||
if (block == NULL)
|
||
return 0;
|
||
|
||
/*
|
||
* Find GDESC for this block.
|
||
*/
|
||
for (g = GlobalList; g != NULL; g = g->next)
|
||
if (g->handle > 0 && g->addr == block)
|
||
break;
|
||
|
||
if (g == NULL)
|
||
return 0;
|
||
else
|
||
return g->handle;
|
||
}
|
||
|
||
/**********************************************************************
|
||
* GetFreeSpace (kernel.169)
|
||
|
||
*/
|
||
DWORD GetFreeSpace(UINT wFlags)
|
||
/* windows 3.1 doesn't use the wFlags parameter !!
|
||
(so I won't either) */
|
||
{
|
||
GDESC *g;
|
||
unsigned char free_map[512];
|
||
unsigned int max_selector_used = 0;
|
||
unsigned int i;
|
||
unsigned int selector;
|
||
int total_free;
|
||
|
||
/*
|
||
* Initialize free list to all items not controlled by GlobalAlloc()
|
||
*/
|
||
for (i = 0; i < 512; i++)
|
||
free_map[i] = -1;
|
||
|
||
/*
|
||
* Traverse table looking for used and free selectors.
|
||
*/
|
||
for (g = GlobalList; g != NULL; g = g->next)
|
||
{
|
||
/*
|
||
* Check for free segments.
|
||
*/
|
||
if (g->sequence == -1)
|
||
{
|
||
free_map[g->handle >> 3] = 1;
|
||
if (g->handle > max_selector_used)
|
||
max_selector_used = g->handle;
|
||
}
|
||
|
||
/*
|
||
* Check for heap allocated segments.
|
||
*/
|
||
else if (g->handle == 0)
|
||
{
|
||
selector = (unsigned int) g->addr >> 16;
|
||
free_map[selector >> 3] = 0;
|
||
if (selector > max_selector_used)
|
||
max_selector_used = selector;
|
||
}
|
||
}
|
||
|
||
/*
|
||
* All segments past the biggest selector used are free.
|
||
*/
|
||
for (i = (max_selector_used >> 3) + 1; i < 512; i++)
|
||
free_map[i] = 1;
|
||
|
||
/*
|
||
* Add up the total free segments (obviously this amount of memory
|
||
may not be contiguous, use GlobalCompact to get largest contiguous
|
||
memory available).
|
||
*/
|
||
total_free=0;
|
||
for (i = 0; i < 512; i++)
|
||
if (free_map[i] == 1)
|
||
total_free++;
|
||
|
||
return total_free << 16;
|
||
}
|