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https://github.com/reactos/wine.git
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492 lines
14 KiB
C
492 lines
14 KiB
C
/* IDirectMusicSynth Implementation
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* IDirectMusicSynth8 Implementation
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* IDirectMusicSynthSink Implementation
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*
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* Copyright (C) 2003 Rok Mandeljc
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Library General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "windef.h"
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#include "winbase.h"
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#include "winuser.h"
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#include "wingdi.h"
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#include "wine/debug.h"
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#include "dmusic_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(dmusic);
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/* IDirectMusicSynth IUnknown parts follow: */
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HRESULT WINAPI IDirectMusicSynthImpl_QueryInterface (LPDIRECTMUSICSYNTH iface, REFIID riid, LPVOID *ppobj)
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{
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ICOM_THIS(IDirectMusicSynthImpl,iface);
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if (IsEqualGUID(riid, &IID_IUnknown) || IsEqualGUID(riid, &IID_IDirectMusicSynth))
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{
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IDirectMusicSynthImpl_AddRef(iface);
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*ppobj = This;
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return DS_OK;
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}
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WARN("(%p)->(%s,%p),not found\n",This,debugstr_guid(riid),ppobj);
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return E_NOINTERFACE;
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}
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ULONG WINAPI IDirectMusicSynthImpl_AddRef (LPDIRECTMUSICSYNTH iface)
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{
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ICOM_THIS(IDirectMusicSynthImpl,iface);
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TRACE("(%p) : AddRef from %ld\n", This, This->ref);
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return ++(This->ref);
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}
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ULONG WINAPI IDirectMusicSynthImpl_Release (LPDIRECTMUSICSYNTH iface)
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{
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ICOM_THIS(IDirectMusicSynthImpl,iface);
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ULONG ref = --This->ref;
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TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
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if (ref == 0)
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{
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HeapFree(GetProcessHeap(), 0, This);
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}
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return ref;
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}
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/* IDirectMusicSynth Interface follow: */
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HRESULT WINAPI IDirectMusicSynthImpl_Open (LPDIRECTMUSICSYNTH iface, LPDMUS_PORTPARAMS pPortParams)
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{
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FIXME("stub\n");
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return DS_OK;
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}
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HRESULT WINAPI IDirectMusicSynthImpl_Close (LPDIRECTMUSICSYNTH iface)
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{
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FIXME("stub\n");
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return DS_OK;
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}
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HRESULT WINAPI IDirectMusicSynthImpl_SetNumChannelGroups (LPDIRECTMUSICSYNTH iface, DWORD dwGroups)
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{
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FIXME("stub\n");
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return DS_OK;
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}
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HRESULT WINAPI IDirectMusicSynthImpl_Download (LPDIRECTMUSICSYNTH iface, LPHANDLE phDownload, LPVOID pvData, LPBOOL pbFree)
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{
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FIXME("stub\n");
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return DS_OK;
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}
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HRESULT WINAPI IDirectMusicSynthImpl_Unload (LPDIRECTMUSICSYNTH iface, HANDLE hDownload, HRESULT (CALLBACK* lpFreeHandle)(HANDLE,HANDLE), HANDLE hUserData)
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{
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FIXME("stub\n");
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return DS_OK;
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}
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HRESULT WINAPI IDirectMusicSynthImpl_PlayBuffer (LPDIRECTMUSICSYNTH iface, REFERENCE_TIME rt, LPBYTE pbBuffer, DWORD cbBuffer)
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{
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FIXME("stub\n");
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return DS_OK;
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}
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HRESULT WINAPI IDirectMusicSynthImpl_GetRunningStats (LPDIRECTMUSICSYNTH iface, LPDMUS_SYNTHSTATS pStats)
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{
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FIXME("stub\n");
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return DS_OK;
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}
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HRESULT WINAPI IDirectMusicSynthImpl_GetPortCaps (LPDIRECTMUSICSYNTH iface, LPDMUS_PORTCAPS pCaps)
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{
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FIXME("stub\n");
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return DS_OK;
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}
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HRESULT WINAPI IDirectMusicSynthImpl_SetMasterClock (LPDIRECTMUSICSYNTH iface, IReferenceClock* pClock)
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{
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FIXME("stub\n");
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return DS_OK;
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}
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HRESULT WINAPI IDirectMusicSynthImpl_GetLatencyClock (LPDIRECTMUSICSYNTH iface, IReferenceClock** ppClock)
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{
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FIXME("stub\n");
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return DS_OK;
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}
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HRESULT WINAPI IDirectMusicSynthImpl_Activate (LPDIRECTMUSICSYNTH iface, BOOL fEnable)
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{
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FIXME("stub\n");
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return DS_OK;
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}
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HRESULT WINAPI IDirectMusicSynthImpl_SetSynthSink (LPDIRECTMUSICSYNTH iface, IDirectMusicSynthSink* pSynthSink)
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{
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FIXME("stub\n");
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return DS_OK;
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}
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HRESULT WINAPI IDirectMusicSynthImpl_Render (LPDIRECTMUSICSYNTH iface, short* pBuffer, DWORD dwLength, LONGLONG llPosition)
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{
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FIXME("stub\n");
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return DS_OK;
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}
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HRESULT WINAPI IDirectMusicSynthImpl_SetChannelPriority (LPDIRECTMUSICSYNTH iface, DWORD dwChannelGroup, DWORD dwChannel, DWORD dwPriority)
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{
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FIXME("stub\n");
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return DS_OK;
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}
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HRESULT WINAPI IDirectMusicSynthImpl_GetChannelPriority (LPDIRECTMUSICSYNTH iface, DWORD dwChannelGroup, DWORD dwChannel, LPDWORD pdwPriority)
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{
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FIXME("stub\n");
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return DS_OK;
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}
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HRESULT WINAPI IDirectMusicSynthImpl_GetFormat (LPDIRECTMUSICSYNTH iface, LPWAVEFORMATEX pWaveFormatEx, LPDWORD pdwWaveFormatExSiz)
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{
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FIXME("stub\n");
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return DS_OK;
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}
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HRESULT WINAPI IDirectMusicSynthImpl_GetAppend (LPDIRECTMUSICSYNTH iface, DWORD* pdwAppend)
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{
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FIXME("stub\n");
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return DS_OK;
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}
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ICOM_VTABLE(IDirectMusicSynth) DirectMusicSynth_Vtbl =
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{
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ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
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IDirectMusicSynthImpl_QueryInterface,
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IDirectMusicSynthImpl_AddRef,
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IDirectMusicSynthImpl_Release,
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IDirectMusicSynthImpl_Open,
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IDirectMusicSynthImpl_Close,
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IDirectMusicSynthImpl_SetNumChannelGroups,
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IDirectMusicSynthImpl_Download,
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IDirectMusicSynthImpl_Unload,
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IDirectMusicSynthImpl_PlayBuffer,
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IDirectMusicSynthImpl_GetRunningStats,
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IDirectMusicSynthImpl_GetPortCaps,
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IDirectMusicSynthImpl_SetMasterClock,
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IDirectMusicSynthImpl_GetLatencyClock,
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IDirectMusicSynthImpl_Activate,
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IDirectMusicSynthImpl_SetSynthSink,
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IDirectMusicSynthImpl_Render,
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IDirectMusicSynthImpl_SetChannelPriority,
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IDirectMusicSynthImpl_GetChannelPriority,
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IDirectMusicSynthImpl_GetFormat,
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IDirectMusicSynthImpl_GetAppend
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};
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/* IDirectMusicSynth8 IUnknown parts follow: */
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HRESULT WINAPI IDirectMusicSynth8Impl_QueryInterface (LPDIRECTMUSICSYNTH8 iface, REFIID riid, LPVOID *ppobj)
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{
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ICOM_THIS(IDirectMusicSynth8Impl,iface);
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if (IsEqualGUID(riid, &IID_IUnknown) || IsEqualGUID(riid, &IID_IDirectMusicSynth8))
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{
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IDirectMusicSynth8Impl_AddRef(iface);
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*ppobj = This;
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return DS_OK;
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}
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WARN("(%p)->(%s,%p),not found\n",This,debugstr_guid(riid),ppobj);
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return E_NOINTERFACE;
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}
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ULONG WINAPI IDirectMusicSynth8Impl_AddRef (LPDIRECTMUSICSYNTH8 iface)
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{
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ICOM_THIS(IDirectMusicSynth8Impl,iface);
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TRACE("(%p) : AddRef from %ld\n", This, This->ref);
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return ++(This->ref);
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}
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ULONG WINAPI IDirectMusicSynth8Impl_Release (LPDIRECTMUSICSYNTH8 iface)
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{
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ICOM_THIS(IDirectMusicSynth8Impl,iface);
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ULONG ref = --This->ref;
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TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
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if (ref == 0)
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{
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HeapFree(GetProcessHeap(), 0, This);
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}
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return ref;
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}
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/* IDirectMusicSynth Interface parts follow: */
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HRESULT WINAPI IDirectMusicSynth8Impl_Open (LPDIRECTMUSICSYNTH8 iface, LPDMUS_PORTPARAMS pPortParams)
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{
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FIXME("stub\n");
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return DS_OK;
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}
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HRESULT WINAPI IDirectMusicSynth8Impl_Close (LPDIRECTMUSICSYNTH8 iface)
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{
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FIXME("stub\n");
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return DS_OK;
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}
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HRESULT WINAPI IDirectMusicSynth8Impl_SetNumChannelGroups (LPDIRECTMUSICSYNTH8 iface, DWORD dwGroups)
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{
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FIXME("stub\n");
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return DS_OK;
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}
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HRESULT WINAPI IDirectMusicSynth8Impl_Download (LPDIRECTMUSICSYNTH8 iface, LPHANDLE phDownload, LPVOID pvData, LPBOOL pbFree)
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{
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FIXME("stub\n");
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return DS_OK;
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}
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HRESULT WINAPI IDirectMusicSynth8Impl_Unload (LPDIRECTMUSICSYNTH8 iface, HANDLE hDownload, HRESULT (CALLBACK* lpFreeHandle)(HANDLE,HANDLE), HANDLE hUserData)
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{
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FIXME("stub\n");
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return DS_OK;
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}
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HRESULT WINAPI IDirectMusicSynth8Impl_PlayBuffer (LPDIRECTMUSICSYNTH8 iface, REFERENCE_TIME rt, LPBYTE pbBuffer, DWORD cbBuffer)
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{
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FIXME("stub\n");
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return DS_OK;
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}
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HRESULT WINAPI IDirectMusicSynth8Impl_GetRunningStats (LPDIRECTMUSICSYNTH8 iface, LPDMUS_SYNTHSTATS pStats)
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{
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FIXME("stub\n");
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return DS_OK;
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}
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HRESULT WINAPI IDirectMusicSynth8Impl_GetPortCaps (LPDIRECTMUSICSYNTH8 iface, LPDMUS_PORTCAPS pCaps)
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{
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FIXME("stub\n");
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return DS_OK;
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}
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HRESULT WINAPI IDirectMusicSynth8Impl_SetMasterClock (LPDIRECTMUSICSYNTH8 iface, IReferenceClock* pClock)
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{
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FIXME("stub\n");
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return DS_OK;
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}
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HRESULT WINAPI IDirectMusicSynth8Impl_GetLatencyClock (LPDIRECTMUSICSYNTH8 iface, IReferenceClock** ppClock)
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{
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FIXME("stub\n");
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return DS_OK;
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}
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HRESULT WINAPI IDirectMusicSynth8Impl_Activate (LPDIRECTMUSICSYNTH8 iface, BOOL fEnable)
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{
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FIXME("stub\n");
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return DS_OK;
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}
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HRESULT WINAPI IDirectMusicSynth8Impl_SetSynthSink (LPDIRECTMUSICSYNTH8 iface, IDirectMusicSynthSink* pSynthSink)
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{
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FIXME("stub\n");
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return DS_OK;
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}
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HRESULT WINAPI IDirectMusicSynth8Impl_Render (LPDIRECTMUSICSYNTH8 iface, short* pBuffer, DWORD dwLength, LONGLONG llPosition)
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{
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FIXME("stub\n");
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return DS_OK;
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}
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HRESULT WINAPI IDirectMusicSynth8Impl_SetChannelPriority (LPDIRECTMUSICSYNTH8 iface, DWORD dwChannelGroup, DWORD dwChannel, DWORD dwPriority)
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{
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FIXME("stub\n");
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return DS_OK;
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}
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HRESULT WINAPI IDirectMusicSynth8Impl_GetChannelPriority (LPDIRECTMUSICSYNTH8 iface, DWORD dwChannelGroup, DWORD dwChannel, LPDWORD pdwPriority)
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{
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FIXME("stub\n");
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return DS_OK;
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}
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HRESULT WINAPI IDirectMusicSynth8Impl_GetFormat (LPDIRECTMUSICSYNTH8 iface, LPWAVEFORMATEX pWaveFormatEx, LPDWORD pdwWaveFormatExSiz)
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{
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FIXME("stub\n");
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return DS_OK;
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}
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HRESULT WINAPI IDirectMusicSynth8Impl_GetAppend (LPDIRECTMUSICSYNTH8 iface, DWORD* pdwAppend)
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{
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FIXME("stub\n");
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return DS_OK;
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}
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/* IDirectMusicSynth8 Interface parts follow: */
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HRESULT WINAPI IDirectMusicSynth8Impl_PlayVoice (LPDIRECTMUSICSYNTH8 iface, REFERENCE_TIME rt, DWORD dwVoiceId, DWORD dwChannelGroup, DWORD dwChannel, DWORD dwDLId, long prPitch, long vrVolume, SAMPLE_TIME stVoiceStart, SAMPLE_TIME stLoopStart, SAMPLE_TIME stLoopEnd)
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{
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FIXME("stub\n");
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return DS_OK;
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}
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HRESULT WINAPI IDirectMusicSynth8Impl_StopVoice (LPDIRECTMUSICSYNTH8 iface, REFERENCE_TIME rt, DWORD dwVoiceId)
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{
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FIXME("stub\n");
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return DS_OK;
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}
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HRESULT WINAPI IDirectMusicSynth8Impl_GetVoiceState (LPDIRECTMUSICSYNTH8 iface, DWORD dwVoice[], DWORD cbVoice, DMUS_VOICE_STATE dwVoiceState[])
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{
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FIXME("stub\n");
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return DS_OK;
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}
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HRESULT WINAPI IDirectMusicSynth8Impl_Refresh (LPDIRECTMUSICSYNTH8 iface, DWORD dwDownloadID, DWORD dwFlags)
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{
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FIXME("stub\n");
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return DS_OK;
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}
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HRESULT WINAPI IDirectMusicSynth8Impl_AssignChannelToBuses (LPDIRECTMUSICSYNTH8 iface, DWORD dwChannelGroup, DWORD dwChannel, LPDWORD pdwBuses, DWORD cBuses)
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{
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FIXME("stub\n");
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return DS_OK;
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}
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ICOM_VTABLE(IDirectMusicSynth8) DirectMusicSynth8_Vtbl =
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{
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ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
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IDirectMusicSynth8Impl_QueryInterface,
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IDirectMusicSynth8Impl_AddRef,
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IDirectMusicSynth8Impl_Release,
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IDirectMusicSynth8Impl_Open,
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IDirectMusicSynth8Impl_Close,
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IDirectMusicSynth8Impl_SetNumChannelGroups,
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IDirectMusicSynth8Impl_Download,
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IDirectMusicSynth8Impl_Unload,
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IDirectMusicSynth8Impl_PlayBuffer,
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IDirectMusicSynth8Impl_GetRunningStats,
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IDirectMusicSynth8Impl_GetPortCaps,
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IDirectMusicSynth8Impl_SetMasterClock,
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IDirectMusicSynth8Impl_GetLatencyClock,
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IDirectMusicSynth8Impl_Activate,
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IDirectMusicSynth8Impl_SetSynthSink,
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IDirectMusicSynth8Impl_Render,
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IDirectMusicSynth8Impl_SetChannelPriority,
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IDirectMusicSynth8Impl_GetChannelPriority,
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IDirectMusicSynth8Impl_GetFormat,
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IDirectMusicSynth8Impl_GetAppend,
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IDirectMusicSynth8Impl_PlayVoice,
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IDirectMusicSynth8Impl_StopVoice,
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IDirectMusicSynth8Impl_GetVoiceState,
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IDirectMusicSynth8Impl_Refresh,
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IDirectMusicSynth8Impl_AssignChannelToBuses
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};
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/* IDirectMusicSynthSink IUnknown parts follow: */
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HRESULT WINAPI IDirectMusicSynthSinkImpl_QueryInterface (LPDIRECTMUSICSYNTHSINK iface, REFIID riid, LPVOID *ppobj)
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{
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ICOM_THIS(IDirectMusicSynthSinkImpl,iface);
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if (IsEqualGUID(riid, &IID_IUnknown) || IsEqualGUID(riid, &IID_IDirectMusicSynthSink))
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{
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IDirectMusicSynthSinkImpl_AddRef(iface);
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*ppobj = This;
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return DS_OK;
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}
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WARN("(%p)->(%s,%p),not found\n",This,debugstr_guid(riid),ppobj);
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return E_NOINTERFACE;
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}
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ULONG WINAPI IDirectMusicSynthSinkImpl_AddRef (LPDIRECTMUSICSYNTHSINK iface)
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{
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ICOM_THIS(IDirectMusicSynthSinkImpl,iface);
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TRACE("(%p) : AddRef from %ld\n", This, This->ref);
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return ++(This->ref);
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}
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ULONG WINAPI IDirectMusicSynthSinkImpl_Release (LPDIRECTMUSICSYNTHSINK iface)
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{
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ICOM_THIS(IDirectMusicSynthSinkImpl,iface);
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ULONG ref = --This->ref;
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TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
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if (ref == 0)
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{
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HeapFree(GetProcessHeap(), 0, This);
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}
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return ref;
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}
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/* IDirectMusicSynth Interface follow: */
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HRESULT WINAPI IDirectMusicSinkSynthImpl_Init (LPDIRECTMUSICSYNTHSINK iface, IDirectMusicSynth* pSynth)
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{
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FIXME("stub\n");
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return DS_OK;
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}
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HRESULT WINAPI IDirectMusicSinkSynthImpl_SetMasterClock (LPDIRECTMUSICSYNTHSINK iface, IReferenceClock* pClock)
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{
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FIXME("stub\n");
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return DS_OK;
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}
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HRESULT WINAPI IDirectMusicSinkSynthImpl_GetLatencyClock (LPDIRECTMUSICSYNTHSINK iface, IReferenceClock** ppClock)
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{
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FIXME("stub\n");
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return DS_OK;
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}
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HRESULT WINAPI IDirectMusicSinkSynthImpl_Activate (LPDIRECTMUSICSYNTHSINK iface, BOOL fEnable)
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{
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FIXME("stub\n");
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return DS_OK;
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}
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HRESULT WINAPI IDirectMusicSinkSynthImpl_SampleToRefTime (LPDIRECTMUSICSYNTHSINK iface, LONGLONG llSampleTime, REFERENCE_TIME* prfTime)
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{
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FIXME("stub\n");
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return DS_OK;
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}
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HRESULT WINAPI IDirectMusicSinkSynthImpl_RefTimeToSample (LPDIRECTMUSICSYNTHSINK iface, REFERENCE_TIME rfTime, LONGLONG* pllSampleTime)
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{
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FIXME("stub\n");
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return DS_OK;
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}
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HRESULT WINAPI IDirectMusicSinkSynthImpl_SetDirectSound (LPDIRECTMUSICSYNTHSINK iface, LPDIRECTSOUND pDirectSound, LPDIRECTSOUNDBUFFER pDirectSoundBuffer)
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{
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FIXME("stub\n");
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return DS_OK;
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}
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HRESULT WINAPI IDirectMusicSinkSynthImpl_GetDesiredBufferSize (LPDIRECTMUSICSYNTHSINK iface, LPDWORD pdwBufferSizeInSamples)
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{
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FIXME("stub\n");
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return DS_OK;
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}
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ICOM_VTABLE(IDirectMusicSynthSink) DirectMusicSynthSink_Vtbl =
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{
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ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
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IDirectMusicSynthSinkImpl_QueryInterface,
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IDirectMusicSynthSinkImpl_AddRef,
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IDirectMusicSynthSinkImpl_Release,
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IDirectMusicSinkSynthImpl_Init,
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IDirectMusicSinkSynthImpl_SetMasterClock,
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IDirectMusicSinkSynthImpl_GetLatencyClock,
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IDirectMusicSinkSynthImpl_Activate,
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IDirectMusicSinkSynthImpl_SampleToRefTime,
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IDirectMusicSinkSynthImpl_RefTimeToSample,
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IDirectMusicSinkSynthImpl_SetDirectSound,
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IDirectMusicSinkSynthImpl_GetDesiredBufferSize
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};
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