mirror of
https://github.com/reactos/wine.git
synced 2024-11-24 20:30:01 +00:00
333 lines
11 KiB
C
333 lines
11 KiB
C
/*
|
|
* Server-side async I/O support
|
|
*
|
|
* Copyright (C) 2007 Alexandre Julliard
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
|
|
#include <assert.h>
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <stdarg.h>
|
|
|
|
#include "ntstatus.h"
|
|
#define WIN32_NO_STATUS
|
|
#include "windef.h"
|
|
#include "winternl.h"
|
|
|
|
#include "object.h"
|
|
#include "file.h"
|
|
#include "request.h"
|
|
|
|
struct async
|
|
{
|
|
struct object obj; /* object header */
|
|
struct thread *thread; /* owning thread */
|
|
struct list queue_entry; /* entry in async queue list */
|
|
struct async_queue *queue; /* queue containing this async */
|
|
unsigned int status; /* current status */
|
|
struct timeout_user *timeout;
|
|
unsigned int timeout_status; /* status to report upon timeout */
|
|
struct event *event;
|
|
struct completion *completion;
|
|
apc_param_t comp_key;
|
|
async_data_t data; /* data for async I/O call */
|
|
};
|
|
|
|
static void async_dump( struct object *obj, int verbose );
|
|
static void async_destroy( struct object *obj );
|
|
|
|
static const struct object_ops async_ops =
|
|
{
|
|
sizeof(struct async), /* size */
|
|
async_dump, /* dump */
|
|
no_get_type, /* get_type */
|
|
no_add_queue, /* add_queue */
|
|
NULL, /* remove_queue */
|
|
NULL, /* signaled */
|
|
NULL, /* satisfied */
|
|
no_signal, /* signal */
|
|
no_get_fd, /* get_fd */
|
|
no_map_access, /* map_access */
|
|
default_get_sd, /* get_sd */
|
|
default_set_sd, /* set_sd */
|
|
no_lookup_name, /* lookup_name */
|
|
no_open_file, /* open_file */
|
|
no_close_handle, /* close_handle */
|
|
async_destroy /* destroy */
|
|
};
|
|
|
|
|
|
struct async_queue
|
|
{
|
|
struct object obj; /* object header */
|
|
struct fd *fd; /* file descriptor owning this queue */
|
|
struct list queue; /* queue of async objects */
|
|
};
|
|
|
|
static void async_queue_dump( struct object *obj, int verbose );
|
|
|
|
static const struct object_ops async_queue_ops =
|
|
{
|
|
sizeof(struct async_queue), /* size */
|
|
async_queue_dump, /* dump */
|
|
no_get_type, /* get_type */
|
|
no_add_queue, /* add_queue */
|
|
NULL, /* remove_queue */
|
|
NULL, /* signaled */
|
|
NULL, /* satisfied */
|
|
no_signal, /* signal */
|
|
no_get_fd, /* get_fd */
|
|
no_map_access, /* map_access */
|
|
default_get_sd, /* get_sd */
|
|
default_set_sd, /* set_sd */
|
|
no_lookup_name, /* lookup_name */
|
|
no_open_file, /* open_file */
|
|
no_close_handle, /* close_handle */
|
|
no_destroy /* destroy */
|
|
};
|
|
|
|
|
|
static inline void async_reselect( struct async *async )
|
|
{
|
|
if (async->queue->fd) fd_reselect_async( async->queue->fd, async->queue );
|
|
}
|
|
|
|
static void async_dump( struct object *obj, int verbose )
|
|
{
|
|
struct async *async = (struct async *)obj;
|
|
assert( obj->ops == &async_ops );
|
|
fprintf( stderr, "Async thread=%p\n", async->thread );
|
|
}
|
|
|
|
static void async_destroy( struct object *obj )
|
|
{
|
|
struct async *async = (struct async *)obj;
|
|
assert( obj->ops == &async_ops );
|
|
|
|
list_remove( &async->queue_entry );
|
|
async_reselect( async );
|
|
|
|
if (async->timeout) remove_timeout_user( async->timeout );
|
|
if (async->event) release_object( async->event );
|
|
if (async->completion) release_object( async->completion );
|
|
release_object( async->queue );
|
|
release_object( async->thread );
|
|
}
|
|
|
|
static void async_queue_dump( struct object *obj, int verbose )
|
|
{
|
|
struct async_queue *async_queue = (struct async_queue *)obj;
|
|
assert( obj->ops == &async_queue_ops );
|
|
fprintf( stderr, "Async queue fd=%p\n", async_queue->fd );
|
|
}
|
|
|
|
/* notifies client thread of new status of its async request */
|
|
void async_terminate( struct async *async, unsigned int status )
|
|
{
|
|
apc_call_t data;
|
|
|
|
assert( status != STATUS_PENDING );
|
|
|
|
if (async->status != STATUS_PENDING)
|
|
{
|
|
/* already terminated, just update status */
|
|
async->status = status;
|
|
return;
|
|
}
|
|
|
|
memset( &data, 0, sizeof(data) );
|
|
data.type = APC_ASYNC_IO;
|
|
data.async_io.func = async->data.callback;
|
|
data.async_io.user = async->data.arg;
|
|
data.async_io.sb = async->data.iosb;
|
|
data.async_io.status = status;
|
|
thread_queue_apc( async->thread, &async->obj, &data );
|
|
async->status = status;
|
|
async_reselect( async );
|
|
release_object( async ); /* so that it gets destroyed when the async is done */
|
|
}
|
|
|
|
/* callback for timeout on an async request */
|
|
static void async_timeout( void *private )
|
|
{
|
|
struct async *async = private;
|
|
|
|
async->timeout = NULL;
|
|
async_terminate( async, async->timeout_status );
|
|
}
|
|
|
|
/* create a new async queue for a given fd */
|
|
struct async_queue *create_async_queue( struct fd *fd )
|
|
{
|
|
struct async_queue *queue = alloc_object( &async_queue_ops );
|
|
|
|
if (queue)
|
|
{
|
|
queue->fd = fd;
|
|
list_init( &queue->queue );
|
|
}
|
|
return queue;
|
|
}
|
|
|
|
/* free an async queue, cancelling all async operations */
|
|
void free_async_queue( struct async_queue *queue )
|
|
{
|
|
if (!queue) return;
|
|
queue->fd = NULL;
|
|
async_wake_up( queue, STATUS_HANDLES_CLOSED );
|
|
release_object( queue );
|
|
}
|
|
|
|
/* create an async on a given queue of a fd */
|
|
struct async *create_async( struct thread *thread, struct async_queue *queue, const async_data_t *data )
|
|
{
|
|
struct event *event = NULL;
|
|
struct async *async;
|
|
|
|
if (data->event && !(event = get_event_obj( thread->process, data->event, EVENT_MODIFY_STATE )))
|
|
return NULL;
|
|
|
|
if (!(async = alloc_object( &async_ops )))
|
|
{
|
|
if (event) release_object( event );
|
|
return NULL;
|
|
}
|
|
|
|
async->thread = (struct thread *)grab_object( thread );
|
|
async->event = event;
|
|
async->status = STATUS_PENDING;
|
|
async->data = *data;
|
|
async->timeout = NULL;
|
|
async->queue = (struct async_queue *)grab_object( queue );
|
|
async->completion = NULL;
|
|
if (queue->fd) async->completion = fd_get_completion( queue->fd, &async->comp_key );
|
|
|
|
list_add_tail( &queue->queue, &async->queue_entry );
|
|
grab_object( async );
|
|
|
|
if (queue->fd) set_fd_signaled( queue->fd, 0 );
|
|
if (event) reset_event( event );
|
|
return async;
|
|
}
|
|
|
|
/* set the timeout of an async operation */
|
|
void async_set_timeout( struct async *async, timeout_t timeout, unsigned int status )
|
|
{
|
|
if (async->timeout) remove_timeout_user( async->timeout );
|
|
if (timeout != TIMEOUT_INFINITE) async->timeout = add_timeout_user( timeout, async_timeout, async );
|
|
else async->timeout = NULL;
|
|
async->timeout_status = status;
|
|
}
|
|
|
|
/* store the result of the client-side async callback */
|
|
void async_set_result( struct object *obj, unsigned int status, unsigned int total, client_ptr_t apc )
|
|
{
|
|
struct async *async = (struct async *)obj;
|
|
|
|
if (obj->ops != &async_ops) return; /* in case the client messed up the APC results */
|
|
|
|
assert( async->status != STATUS_PENDING ); /* it must have been woken up if we get a result */
|
|
|
|
if (status == STATUS_PENDING) /* restart it */
|
|
{
|
|
status = async->status;
|
|
async->status = STATUS_PENDING;
|
|
grab_object( async );
|
|
|
|
if (status != STATUS_ALERTED) /* it was terminated in the meantime */
|
|
async_terminate( async, status );
|
|
else
|
|
async_reselect( async );
|
|
}
|
|
else
|
|
{
|
|
if (async->timeout) remove_timeout_user( async->timeout );
|
|
async->timeout = NULL;
|
|
async->status = status;
|
|
if (async->completion && async->data.cvalue)
|
|
add_completion( async->completion, async->comp_key, async->data.cvalue, status, total );
|
|
if (apc)
|
|
{
|
|
apc_call_t data;
|
|
memset( &data, 0, sizeof(data) );
|
|
data.type = APC_USER;
|
|
data.user.func = apc;
|
|
data.user.args[0] = async->data.arg;
|
|
data.user.args[1] = async->data.iosb;
|
|
data.user.args[2] = 0;
|
|
thread_queue_apc( async->thread, NULL, &data );
|
|
}
|
|
if (async->event) set_event( async->event );
|
|
else if (async->queue->fd) set_fd_signaled( async->queue->fd, 1 );
|
|
}
|
|
}
|
|
|
|
/* check if there are any queued async operations */
|
|
int async_queued( struct async_queue *queue )
|
|
{
|
|
return queue && list_head( &queue->queue );
|
|
}
|
|
|
|
/* check if an async operation is waiting to be alerted */
|
|
int async_waiting( struct async_queue *queue )
|
|
{
|
|
struct list *ptr;
|
|
struct async *async;
|
|
|
|
if (!queue) return 0;
|
|
if (!(ptr = list_head( &queue->queue ))) return 0;
|
|
async = LIST_ENTRY( ptr, struct async, queue_entry );
|
|
return async->status == STATUS_PENDING;
|
|
}
|
|
|
|
int async_wake_up_by( struct async_queue *queue, struct process *process,
|
|
struct thread *thread, client_ptr_t iosb, unsigned int status )
|
|
{
|
|
struct list *ptr, *next;
|
|
int woken = 0;
|
|
|
|
if (!queue || (!process && !thread && !iosb)) return 0;
|
|
|
|
LIST_FOR_EACH_SAFE( ptr, next, &queue->queue )
|
|
{
|
|
struct async *async = LIST_ENTRY( ptr, struct async, queue_entry );
|
|
if ( (!process || async->thread->process == process) &&
|
|
(!thread || async->thread == thread) &&
|
|
(!iosb || async->data.iosb == iosb) )
|
|
{
|
|
async_terminate( async, status );
|
|
woken++;
|
|
}
|
|
}
|
|
return woken;
|
|
}
|
|
|
|
/* wake up async operations on the queue */
|
|
void async_wake_up( struct async_queue *queue, unsigned int status )
|
|
{
|
|
struct list *ptr, *next;
|
|
|
|
if (!queue) return;
|
|
|
|
LIST_FOR_EACH_SAFE( ptr, next, &queue->queue )
|
|
{
|
|
struct async *async = LIST_ENTRY( ptr, struct async, queue_entry );
|
|
async_terminate( async, status );
|
|
if (status == STATUS_ALERTED) break; /* only wake up the first one */
|
|
}
|
|
}
|