Lionel Ulmer 8daf96c203 - fix bug in 'Blt DEPTH_FILL' override
- added a lock around the flushing of a surface to the frame buffer
- optimize texture loading my minimizing the cases where a conversion
  needs to occur and also by reusing the allocated memory
2003-05-20 04:10:22 +00:00
..
2003-05-20 04:10:22 +00:00
2003-04-12 00:06:42 +00:00
2003-05-20 04:10:22 +00:00