wine/server/event.c
2005-12-05 12:52:05 +01:00

213 lines
6.1 KiB
C

/*
* Server-side event management
*
* Copyright (C) 1998 Alexandre Julliard
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "config.h"
#include "wine/port.h"
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <stdarg.h>
#include "ntstatus.h"
#define WIN32_NO_STATUS
#include "windef.h"
#include "winternl.h"
#include "handle.h"
#include "thread.h"
#include "request.h"
struct event
{
struct object obj; /* object header */
int manual_reset; /* is it a manual reset event? */
int signaled; /* event has been signaled */
};
static void event_dump( struct object *obj, int verbose );
static int event_signaled( struct object *obj, struct thread *thread );
static int event_satisfied( struct object *obj, struct thread *thread );
static int event_signal( struct object *obj, unsigned int access);
static const struct object_ops event_ops =
{
sizeof(struct event), /* size */
event_dump, /* dump */
add_queue, /* add_queue */
remove_queue, /* remove_queue */
event_signaled, /* signaled */
event_satisfied, /* satisfied */
event_signal, /* signal */
no_get_fd, /* get_fd */
no_lookup_name, /* lookup_name */
no_close_handle, /* close_handle */
no_destroy /* destroy */
};
struct event *create_event( struct directory *root, const struct unicode_str *name,
unsigned int attr, int manual_reset, int initial_state )
{
struct event *event;
if ((event = create_named_object_dir( root, name, attr, &event_ops )))
{
if (get_error() != STATUS_OBJECT_NAME_EXISTS)
{
/* initialize it if it didn't already exist */
event->manual_reset = manual_reset;
event->signaled = initial_state;
}
}
return event;
}
struct event *get_event_obj( struct process *process, obj_handle_t handle, unsigned int access )
{
return (struct event *)get_handle_obj( process, handle, access, &event_ops );
}
void pulse_event( struct event *event )
{
event->signaled = 1;
/* wake up all waiters if manual reset, a single one otherwise */
wake_up( &event->obj, !event->manual_reset );
event->signaled = 0;
}
void set_event( struct event *event )
{
event->signaled = 1;
/* wake up all waiters if manual reset, a single one otherwise */
wake_up( &event->obj, !event->manual_reset );
}
void reset_event( struct event *event )
{
event->signaled = 0;
}
static void event_dump( struct object *obj, int verbose )
{
struct event *event = (struct event *)obj;
assert( obj->ops == &event_ops );
fprintf( stderr, "Event manual=%d signaled=%d ",
event->manual_reset, event->signaled );
dump_object_name( &event->obj );
fputc( '\n', stderr );
}
static int event_signaled( struct object *obj, struct thread *thread )
{
struct event *event = (struct event *)obj;
assert( obj->ops == &event_ops );
return event->signaled;
}
static int event_satisfied( struct object *obj, struct thread *thread )
{
struct event *event = (struct event *)obj;
assert( obj->ops == &event_ops );
/* Reset if it's an auto-reset event */
if (!event->manual_reset) event->signaled = 0;
return 0; /* Not abandoned */
}
static int event_signal( struct object *obj, unsigned int access )
{
struct event *event = (struct event *)obj;
assert( obj->ops == &event_ops );
if (!(access & EVENT_MODIFY_STATE))
{
set_error( STATUS_ACCESS_DENIED );
return 0;
}
set_event( event );
return 1;
}
/* create an event */
DECL_HANDLER(create_event)
{
struct event *event;
struct unicode_str name;
struct directory *root = NULL;
reply->handle = 0;
get_req_unicode_str( &name );
if (req->rootdir && !(root = get_directory_obj( current->process, req->rootdir, 0 )))
return;
if ((event = create_event( root, &name, req->attributes, req->manual_reset, req->initial_state )))
{
reply->handle = alloc_handle( current->process, event, req->access,
req->attributes & OBJ_INHERIT );
release_object( event );
}
if (root) release_object( root );
}
/* open a handle to an event */
DECL_HANDLER(open_event)
{
struct unicode_str name;
struct directory *root = NULL;
struct event *event;
get_req_unicode_str( &name );
if (req->rootdir && !(root = get_directory_obj( current->process, req->rootdir, 0 )))
return;
if ((event = open_object_dir( root, &name, req->attributes, &event_ops )))
{
reply->handle = alloc_handle( current->process, &event->obj, req->access,
req->attributes & OBJ_INHERIT );
release_object( event );
}
if (root) release_object( root );
}
/* do an event operation */
DECL_HANDLER(event_op)
{
struct event *event;
if (!(event = get_event_obj( current->process, req->handle, EVENT_MODIFY_STATE ))) return;
switch(req->op)
{
case PULSE_EVENT:
pulse_event( event );
break;
case SET_EVENT:
set_event( event );
break;
case RESET_EVENT:
reset_event( event );
break;
default:
fatal_protocol_error( current, "event_op: invalid operation %d\n", req->op );
}
release_object( event );
}