..
tests
d3d8/tests: Add a test for partial depth buffer copies.
2011-04-05 11:13:51 +02:00
buffer.c
wined3d: Get rid of wined3d_buffer_get_desc().
2011-03-11 11:40:47 +01:00
cubetexture.c
wined3d: Remove COM from the texture implementation.
2011-03-28 17:08:52 +02:00
d3d8_main.c
wined3d: Remove COM from IWineD3D.
2011-02-02 12:22:42 +01:00
d3d8_private.h
wined3d: Remove COM from the volume implementation.
2011-04-15 10:07:57 +02:00
d3d8.spec
d3d8: Better stub for ValidateVertexShader + tests.
2006-09-11 11:29:56 +02:00
device.c
d3d: Map D3DRS_ZBIAS to WINED3DRS_DEPTHBIAS.
2011-04-22 17:51:29 +02:00
directx.c
wined3d: Remove COM from IWineD3D.
2011-02-02 12:22:42 +01:00
Makefile.in
makefiles: Add a standard header for all makefiles to replace the common variable initializations.
2010-09-19 12:36:48 +02:00
shader.c
wined3d: Remove COM from the shader implementation.
2011-03-31 12:37:46 +02:00
surface.c
wined3d: Get rid of IWineD3DSurface::GetDesc().
2011-03-11 11:40:31 +01:00
swapchain.c
wined3d: Remove COM from the swapchain implementation.
2011-04-14 17:13:57 +02:00
texture.c
wined3d: Remove COM from the texture implementation.
2011-03-28 17:08:52 +02:00
version.rc
Update the address of the Free Software Foundation.
2006-05-23 14:11:13 +02:00
vertexdeclaration.c
wined3d: Remove COM from the shader implementation.
2011-03-31 12:37:46 +02:00
volume.c
wined3d: Remove COM from the volume implementation.
2011-04-15 10:07:57 +02:00
volumetexture.c
wined3d: Remove COM from the texture implementation.
2011-03-28 17:08:52 +02:00