wine/dlls/d3d8
2011-03-28 17:08:52 +02:00
..
tests d3d8: Test depth stencil size mismatches. 2011-03-14 13:10:32 +01:00
buffer.c wined3d: Get rid of wined3d_buffer_get_desc(). 2011-03-11 11:40:47 +01:00
cubetexture.c wined3d: Remove COM from the texture implementation. 2011-03-28 17:08:52 +02:00
d3d8_main.c wined3d: Remove COM from IWineD3D. 2011-02-02 12:22:42 +01:00
d3d8_private.h wined3d: Remove COM from the texture implementation. 2011-03-28 17:08:52 +02:00
d3d8.spec d3d8: Better stub for ValidateVertexShader + tests. 2006-09-11 11:29:56 +02:00
device.c wined3d: Remove COM from the texture implementation. 2011-03-28 17:08:52 +02:00
directx.c wined3d: Remove COM from IWineD3D. 2011-02-02 12:22:42 +01:00
Makefile.in makefiles: Add a standard header for all makefiles to replace the common variable initializations. 2010-09-19 12:36:48 +02:00
shader.c d3d8: COM cleanup in shader.c. 2011-03-15 17:14:07 +01:00
surface.c wined3d: Get rid of IWineD3DSurface::GetDesc(). 2011-03-11 11:40:31 +01:00
swapchain.c d3d8: COM cleanup for the IDirect3DSwapChain8 iface. 2011-01-31 13:01:08 +01:00
texture.c wined3d: Remove COM from the texture implementation. 2011-03-28 17:08:52 +02:00
version.rc Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
vertexdeclaration.c wined3d: Remove COM from the vertex declaration. 2011-02-03 13:15:17 +01:00
volume.c wined3d: Get rid of IWineD3DVolume::GetDesc(). 2011-03-11 11:40:37 +01:00
volumetexture.c wined3d: Remove COM from the texture implementation. 2011-03-28 17:08:52 +02:00