mirror of
https://github.com/reactos/wine.git
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53f9c21fb7
directives in our .h files. This should avoid some potentially nasty surprises for Winelib apps.
526 lines
16 KiB
C
526 lines
16 KiB
C
/*
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* Direct3D driver interface
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* (DirectX 7 version)
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*
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* Copyright (C) 2001 Ove Kaaven
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef __WINE_D3DHAL_H
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#define __WINE_D3DHAL_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <d3d.h>
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/*****************************************************************************
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* device info structures
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*/
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typedef struct _D3DDeviceDesc_V1 {
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DWORD dwSize;
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DWORD dwFlags;
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D3DCOLORMODEL dcmColorModel;
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DWORD dwDevCaps;
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D3DTRANSFORMCAPS dtcTransformCaps;
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BOOL bClipping;
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D3DLIGHTINGCAPS dlcLightingCaps;
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D3DPRIMCAPS dpcLineCaps;
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D3DPRIMCAPS dpcTriCaps;
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DWORD dwDeviceRenderBitDepth;
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DWORD dwDeviceZBufferBitDepth;
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DWORD dwMaxBufferSize;
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DWORD dwMaxVertexCount;
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} D3DDEVICEDESC_V1,*LPD3DDEVICEDESC_V1;
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/* this is to allow keeping the bulk of our OpenGL code out of x11drv */
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#define D3DDD_WINE_OPENGL_DEVICE 0x00008000
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typedef struct _D3DHAL_GLOBALDRIVERDATA {
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DWORD dwSize;
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D3DDEVICEDESC_V1 hwCaps;
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DWORD dwNumVertices;
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DWORD dwNumClipVertices;
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DWORD dwNumTextureFormats;
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LPDDSURFACEDESC lpTextureFormats;
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} D3DHAL_GLOBALDRIVERDATA,*LPD3DHAL_GLOBALDRIVERDATA;
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typedef struct _D3DHAL_D3DEXTENDEDCAPS {
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DWORD dwSize;
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/* DirectX 5 */
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DWORD dwMinTextureWidth, dwMaxTextureWidth;
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DWORD dwMinTextureHeight, dwMaxTextureHeight;
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DWORD dwMinStippleWidth, dwMaxStippleWidth;
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DWORD dwMinStippleHeight, dwMaxStippleHeight;
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/* DirectX 6 */
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DWORD dwMaxTextureRepeat;
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DWORD dwMaxTextureAspectRatio;
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DWORD dwMaxAnisotropy;
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D3DVALUE dvGuardBandLeft;
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D3DVALUE dvGuardBandTop;
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D3DVALUE dvGuardBandRight;
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D3DVALUE dvGuardBandBottom;
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D3DVALUE dvExtentsAdjust;
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DWORD dwStencilCaps;
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DWORD dwFVFCaps;
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DWORD dwTextureOpCaps;
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WORD wMaxTextureBlendStages;
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WORD wMaxSimultaneousTextures;
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/* DirectX 7 */
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DWORD dwMaxActiveLights;
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D3DVALUE dvMaxVertexW;
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WORD wMaxUserClipPlanes;
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WORD wMaxVertexBlendMatrices;
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DWORD dwVertexProcessingCaps;
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DWORD dwReserved1;
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DWORD dwReserved2;
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DWORD dwReserved3;
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DWORD dwReserved4;
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} D3DHAL_D3DEXTENDEDCAPS,*LPD3DHAL_D3DEXTENDEDCAPS;
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/*****************************************************************************
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* d3d->driver callbacks
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*/
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typedef struct _D3DHAL_CONTEXTCREATEDATA *LPD3DHAL_CONTEXTCREATEDATA;
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typedef struct _D3DHAL_CONTEXTDESTROYDATA *LPD3DHAL_CONTEXTDESTROYDATA;
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typedef struct _D3DHAL_CONTEXTDESTROYALLDATA *LPD3DHAL_CONTEXTDESTROYALLDATA;
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typedef struct _D3DHAL_SCENECAPTUREDATA *LPD3DHAL_SCENECAPTUREDATA;
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typedef struct _D3DHAL_RENDERSTATEDATA *LPD3DHAL_RENDERSTATEDATA;
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typedef struct _D3DHAL_RENDERPRIMITIVEDATA *LPD3DHAL_RENDERPRIMITIVEDATA;
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typedef struct _D3DHAL_TEXTURECREATEDATA *LPD3DHAL_TEXTURECREATEDATA;
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typedef struct _D3DHAL_TEXTUREDESTROYDATA *LPD3DHAL_TEXTUREDESTROYDATA;
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typedef struct _D3DHAL_TEXTURESWAPDATA *LPD3DHAL_TEXTURESWAPDATA;
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typedef struct _D3DHAL_TEXTUREGETSURFDATA *LPD3DHAL_TEXTUREGETSURFDATA;
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typedef struct _D3DHAL_GETSTATEDATA *LPD3DHAL_GETSTATEDATA;
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typedef DWORD (PASCAL *LPD3DHAL_CONTEXTCREATECB) (LPD3DHAL_CONTEXTCREATEDATA);
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typedef DWORD (PASCAL *LPD3DHAL_CONTEXTDESTROYCB) (LPD3DHAL_CONTEXTDESTROYDATA);
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typedef DWORD (PASCAL *LPD3DHAL_CONTEXTDESTROYALLCB)(LPD3DHAL_CONTEXTDESTROYALLDATA);
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typedef DWORD (PASCAL *LPD3DHAL_SCENECAPTURECB) (LPD3DHAL_SCENECAPTUREDATA);
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typedef DWORD (PASCAL *LPD3DHAL_RENDERSTATECB) (LPD3DHAL_RENDERSTATEDATA);
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typedef DWORD (PASCAL *LPD3DHAL_RENDERPRIMITIVECB) (LPD3DHAL_RENDERPRIMITIVEDATA);
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typedef DWORD (PASCAL *LPD3DHAL_TEXTURECREATECB) (LPD3DHAL_TEXTURECREATEDATA);
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typedef DWORD (PASCAL *LPD3DHAL_TEXTUREDESTROYCB) (LPD3DHAL_TEXTUREDESTROYDATA);
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typedef DWORD (PASCAL *LPD3DHAL_TEXTURESWAPCB) (LPD3DHAL_TEXTURESWAPDATA);
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typedef DWORD (PASCAL *LPD3DHAL_TEXTUREGETSURFCB) (LPD3DHAL_TEXTUREGETSURFDATA);
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typedef DWORD (PASCAL *LPD3DHAL_GETSTATECB) (LPD3DHAL_GETSTATEDATA);
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typedef struct _D3DHAL_CALLBACKS {
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DWORD dwSize;
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LPD3DHAL_CONTEXTCREATECB ContextCreate;
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LPD3DHAL_CONTEXTDESTROYCB ContextDestroy;
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LPD3DHAL_CONTEXTDESTROYALLCB ContextDestroyAll;
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LPD3DHAL_SCENECAPTURECB SceneCapture;
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LPVOID lpReserved10;
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LPVOID lpReserved11;
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LPD3DHAL_RENDERSTATECB RenderState;
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LPD3DHAL_RENDERPRIMITIVECB RenderPrimitive;
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DWORD dwReserved;
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LPD3DHAL_TEXTURECREATECB TextureCreate;
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LPD3DHAL_TEXTUREDESTROYCB TextureDestroy;
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LPD3DHAL_TEXTURESWAPCB TextureSwap;
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LPD3DHAL_TEXTUREGETSURFCB TextureGetSurf;
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/* now why did MS create CALLBACKS2 and CALLBACKS3 structures if
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* all these reserved fields were available? we may never know */
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LPVOID lpReserved12;
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LPVOID lpReserved13;
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LPVOID lpReserved14;
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LPVOID lpReserved15;
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LPVOID lpReserved16;
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LPVOID lpReserved17;
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LPVOID lpReserved18;
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LPVOID lpReserved19;
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LPVOID lpReserved20;
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LPVOID lpReserved21;
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LPD3DHAL_GETSTATECB GetState;
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DWORD dwReserved0;
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DWORD dwReserved1;
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DWORD dwReserved2;
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DWORD dwReserved3;
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DWORD dwReserved4;
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DWORD dwReserved5;
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DWORD dwReserved6;
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DWORD dwReserved7;
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DWORD dwReserved8;
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DWORD dwReserved9;
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} D3DHAL_CALLBACKS,*LPD3DHAL_CALLBACKS;
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typedef struct _D3DHAL_SETRENDERTARGETDATA *LPD3DHAL_SETRENDERTARGETDATA;
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typedef struct _D3DHAL_CLEARDATA *LPD3DHAL_CLEARDATA;
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typedef struct _D3DHAL_DRAWONEPRIMITIVEDATA *LPD3DHAL_DRAWONEPRIMITIVEDATA;
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typedef struct _D3DHAL_DRAWONEINDEXEDPRIMITIVEDATA *LPD3DHAL_DRAWONEINDEXEDPRIMITIVEDATA;
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typedef struct _D3DHAL_DRAWPRIMITIVESDATA *LPD3DHAL_DRAWPRIMITIVESDATA;
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typedef DWORD (PASCAL *LPD3DHAL_SETRENDERTARGETCB) (LPD3DHAL_SETRENDERTARGETDATA);
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typedef DWORD (PASCAL *LPD3DHAL_CLEARCB) (LPD3DHAL_CLEARDATA);
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typedef DWORD (PASCAL *LPD3DHAL_DRAWONEPRIMITIVECB) (LPD3DHAL_DRAWONEPRIMITIVEDATA);
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typedef DWORD (PASCAL *LPD3DHAL_DRAWONEINDEXEDPRIMITIVECB)(LPD3DHAL_DRAWONEINDEXEDPRIMITIVEDATA);
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typedef DWORD (PASCAL *LPD3DHAL_DRAWPRIMITIVESCB) (LPD3DHAL_DRAWPRIMITIVESDATA);
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typedef struct _D3DHAL_CALLBACKS2 {
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DWORD dwSize;
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DWORD dwFlags;
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LPD3DHAL_SETRENDERTARGETCB SetRenderTarget;
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LPD3DHAL_CLEARCB Clear;
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LPD3DHAL_DRAWONEPRIMITIVECB DrawOnePrimitive;
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LPD3DHAL_DRAWONEINDEXEDPRIMITIVECB DrawOneIndexedPrimitive;
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LPD3DHAL_DRAWPRIMITIVESCB DrawPrimitives;
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} D3DHAL_CALLBACKS2,*LPD3DHAL_CALLBACKS2;
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typedef struct _D3DHAL_CLEAR2DATA *LPD3DHAL_CLEAR2DATA;
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typedef struct _D3DHAL_VALIDATETEXTURESTAGESTATEDATA *LPD3DHAL_VALIDATETEXTURESTAGESTATEDATA;
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typedef struct _D3DHAL_DRAWPRIMITIVES2DATA *LPD3DHAL_DRAWPRIMITIVES2DATA;
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typedef DWORD (PASCAL *LPD3DHAL_CLEAR2CB) (LPD3DHAL_CLEAR2DATA);
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typedef DWORD (PASCAL *LPD3DHAL_VALIDATETEXTURESTAGESTATECB)(LPD3DHAL_VALIDATETEXTURESTAGESTATEDATA);
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typedef DWORD (PASCAL *LPD3DHAL_DRAWPRIMITIVES2CB) (LPD3DHAL_DRAWPRIMITIVES2DATA);
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typedef struct _D3DHAL_CALLBACKS3 {
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DWORD dwSize;
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DWORD dwFlags;
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LPD3DHAL_CLEAR2CB Clear2;
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LPVOID lpvReserved;
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LPD3DHAL_VALIDATETEXTURESTAGESTATECB ValidateTextureStageState;
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LPD3DHAL_DRAWPRIMITIVES2CB DrawPrimitives2;
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} D3DHAL_CALLBACKS3,*LPD3DHAL_CALLBACKS3;
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/*****************************************************************************
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* parameter structures
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*/
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typedef struct _D3DHAL_CONTEXTCREATEDATA {
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union {
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LPDDRAWI_DIRECTDRAW_GBL lpDDGbl; /* pre-DirectX 7 */
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LPDDRAWI_DIRECTDRAW_LCL lpDDLcl; /* DirectX 7 */
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} DUMMYUNIONNAME1;
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union {
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LPDIRECTDRAWSURFACE lpDDS;
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LPDDRAWI_DDRAWSURFACE_LCL lpDDSLcl; /* DirectX 7 */
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} DUMMYUNIONNAME2;
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union {
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LPDIRECTDRAWSURFACE lpDDSZ;
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LPDDRAWI_DDRAWSURFACE_LCL lpDDSZLcl; /* DirectX 7 */
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} DUMMYUNIONNAME3;
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union {
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DWORD dwPID;
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ULONG_PTR dwrstates;
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} DUMMYUNIONNAME4;
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ULONG_PTR dwhContext;
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HRESULT ddrval;
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} D3DHAL_CONTEXTCREATEDATA;
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typedef struct _D3DHAL_CONTEXTDESTROYDATA {
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ULONG_PTR dwhContext;
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HRESULT ddrval;
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} D3DHAL_CONTEXTDESTROYDATA;
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typedef struct _D3DHAL_CONTEXTDESTROYALLDATA {
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DWORD dwPID;
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HRESULT ddrval;
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} D3DHAL_CONTEXTDESTROYALLDATA;
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typedef struct _D3DHAL_SCENECAPTUREDATA {
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ULONG_PTR dwhContext;
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DWORD dwFlag;
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HRESULT ddrval;
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} D3DHAL_SCENECAPTUREDATA;
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#define D3DHAL_SCENE_CAPTURE_START 0x00000000
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#define D3DHAL_SCENE_CAPTURE_END 0x00000001
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typedef struct _D3DHAL_SETRENDERTARGETDATA {
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ULONG_PTR dwhContext;
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union {
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LPDIRECTDRAWSURFACE lpDDS;
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LPDDRAWI_DDRAWSURFACE_LCL lpDDSLcl;
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} DUMMYUNIONNAME1;
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union {
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LPDIRECTDRAWSURFACE lpDDSZ;
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LPDDRAWI_DDRAWSURFACE_LCL lpDDSZLcl;
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} DUMMYUNIONNAME2;
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HRESULT ddrval;
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} D3DHAL_SETRENDERTARGETDATA;
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typedef struct _D3DHAL_DRAWPRIMITIVES2DATA {
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ULONG_PTR dwhContext;
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DWORD dwFlags;
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DWORD dwVertexType;
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LPDDRAWI_DDRAWSURFACE_LCL lpDDCommands;
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DWORD dwCommandOffset;
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DWORD dwCommandLength;
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union {
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LPDDRAWI_DDRAWSURFACE_LCL lpDDVertex;
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LPVOID lpVertices;
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} DUMMYUNIONNAME1;
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DWORD dwVertexOffset;
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DWORD dwVertexLength;
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DWORD dwReqVertexBufSize;
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DWORD dwReqCommandBufSize;
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LPDWORD lpdwRStates;
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union {
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DWORD dwVertexSize;
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HRESULT ddrval;
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} DUMMYUNIONNAME2;
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DWORD dwErrorOffset;
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} D3DHAL_DRAWPRIMITIVES2DATA;
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#define D3DHALDP2_USERMEMVERTICES 0x00000001
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#define D3DHALDP2_EXECUTEBUFFER 0x00000002
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#define D3DHALDP2_SWAPVERTEXBUFFER 0x00000004
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#define D3DHALDP2_SWAPCOMMANDBUFFER 0x00000008
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#define D3DHALDP2_REQVERTEXBUFSIZE 0x00000010
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#define D3DHALDP2_REQCOMMANDBUFSIZE 0x00000020
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#define D3DHALDP2_VIDMEMVERTEXBUF 0x00000040
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#define D3DHALDP2_VIDMEMCOMMANDBUF 0x00000080
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/*****************************************************************************
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* DrawPrimitives2 command structures
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*/
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typedef struct _D3DHAL_DP2COMMAND {
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BYTE bCommand;
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BYTE bReserved;
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union {
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WORD wPrimitiveCount;
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WORD wStateCount;
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} DUMMYUNIONNAME;
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} D3DHAL_DP2COMMAND,*LPD3DHAL_DP2COMMAND;
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typedef enum _D3DHAL_DP2OPERATION {
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D3DDP2OP_POINTS = 1,
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D3DDP2OP_INDEXEDLINELIST = 2,
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D3DDP2OP_INDEXEDTRIANGLELIST = 3,
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D3DDP2OP_RESERVED0 = 4,
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D3DDP2OP_RENDERSTATE = 8,
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D3DDP2OP_LINELIST = 15,
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D3DDP2OP_LINESTRIP = 16,
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D3DDP2OP_INDEXEDLINESTRIP = 17,
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D3DDP2OP_TRIANGLELIST = 18,
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D3DDP2OP_TRIANGLESTRIP = 19,
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D3DDP2OP_INDEXEDTRIANGLESTRIP = 20,
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D3DDP2OP_TRIANGLEFAN = 21,
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D3DDP2OP_INDEXEDTRIANGLEFAN = 22,
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D3DDP2OP_TRIANGLEFAN_IMM = 23,
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D3DDP2OP_LINELIST_IMM = 24,
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D3DDP2OP_TEXTURESTAGESTATE = 25,
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D3DDP2OP_INDEXEDTRIANGLELIST2 = 26,
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D3DDP2OP_INDEXEDLINELIST2 = 27,
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D3DDP2OP_VIEWPORTINFO = 28,
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D3DDP2OP_WINFO = 29,
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/* pre-DirectX 7 interfaces */
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D3DDP2OP_SETPALETTE = 30,
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D3DDP2OP_UPDATEPALETTE = 31,
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/* DirectX 7 interfaces */
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D3DDP2OP_ZRANGE = 32,
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D3DDP2OP_SETMATERIAL = 33,
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D3DDP2OP_SETLIGHT = 34,
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D3DDP2OP_CREATELIGHT = 35,
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D3DDP2OP_SETTRANSFORM = 36,
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D3DDP2OP_EXT = 37,
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D3DDP2OP_TEXBLT = 38,
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D3DDP2OP_STATESET = 39,
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D3DDP2OP_SETPRIORITY = 40,
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/* all interfaces */
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D3DDP2OP_SETRENDERTARGET = 41,
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D3DDP2OP_CLEAR = 42,
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/* DirectX 7 interfaces */
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D3DDP2OP_SETTEXLOD = 43,
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D3DPP2OP_SETCLIPPLANE = 44
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} D3DHAL_DP2OPERATION;
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/* point primitives */
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typedef struct _D3DHAL_POINTS {
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WORD wCount;
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WORD wVStart;
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} D3DHAL_DP2POINTS,*LPD3DHAL_DP2POINTS;
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/* line primitives */
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typedef struct _D3DHAL_DP2STARTVERTEX {
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WORD wVStart;
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} D3DHAL_DP2STARTVERTEX,*LPD3DHAL_DP2STARTVERTEX;
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typedef struct _D3DHAL_DP2LINELIST {
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WORD wVStart;
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} D3DHAL_DP2LINELIST,*LPD3DHAL_DP2LINELIST;
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typedef struct _D3DHAL_DP2INDEXEDLINELIST {
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WORD wV1;
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WORD wV2;
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} D3DHAL_DP2INDEXEDLINELIST,*LPD3DHAL_DP2INDEXEDLINELIST;
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typedef struct _D3DHAL_DP2LINESTRIP {
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WORD wVStart;
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} D3DHAL_DP2LINESTRIP,*LPD3DHAL_DP2LINESTRIP;
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typedef struct _D3DHAL_DP2INDEXEDLINESTRIP {
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WORD wV[2];
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} D3DHAL_DP2INDEXEDLINESTRIP,*LPD3DHAL_DP2INDEXEDLINESTRIP;
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/* triangle primitives */
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typedef struct _D3DHAL_DP2TRIANGLELIST {
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WORD wVStart;
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} D3DHAL_DP2TRIANGLELIST,*LPD3DHAL_DP2TRIANGLELIST;
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typedef struct _D3DHAL_DP2INDEXEDTRIANGLELIST {
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WORD wV1;
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WORD wV2;
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WORD wV3;
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WORD wFlags;
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} D3DHAL_DP2INDEXEDTRIANGLELIST,*LPD3DHAL_DP2INDEXEDTRIANGLELIST;
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typedef struct _D3DHAL_DP2INDEXEDTRIANGLELIST2 {
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WORD wV1;
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WORD wV2;
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WORD wV3;
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} D3DHAL_DP2INDEXEDTRIANGLELIST2,*LPD3DHAL_DP2INDEXEDTRIANGLELIST2;
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typedef struct _D3DHAL_DP2TRIANGLESTRIP {
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WORD wVStart;
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} D3DHAL_DP2TRIANGLESTRIP,*LPD3DHAL_DP2TRIANGLESTRIP;
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typedef struct _D3DHAL_DP2INDEXEDTRIANGLESTRIP {
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WORD wV[3];
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} D3DHAL_DP2INDEXEDTRIANGLESTRIP,*LPD3DHAL_DP2INDEXEDTRIANGLESTRIP;
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typedef struct _D3DHAL_DP2TRIANGLEFAN {
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WORD wVStart;
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} D3DHAL_DP2TRIANGLEFAN,*LPD3DHAL_DP2TRIANGLEFAN;
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typedef struct _D3DHAL_DP2INDEXEDTRIANGLEFAN {
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WORD wV[3];
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} D3DHAL_DP2INDEXEDTRIANGLEFAN,*LPD3DHAL_DP2INDEXEDTRIANGLEFAN;
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typedef struct _D3DHAL_DP2TRIANGLEFAN_IMM {
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DWORD dwEdgeFlags;
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} D3DHAL_DP2TRIANGLEFAN_IMM,*LPD3DHAL_DP2TRIANGLEFAN_IMM;
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/* render states */
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typedef struct _D3DHAL_DP2RENDERSTATE {
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D3DRENDERSTATETYPE RenderState;
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union {
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D3DVALUE dvState;
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DWORD dwState;
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} DUMMYUNIONNAME;
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} D3DHAL_DP2RENDERSTATE,*LPD3DHAL_DP2RENDERSTATE;
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typedef struct _D3DHAL_DP2TEXTURESTAGESTATE {
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WORD wStage;
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WORD TSState;
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DWORD dwValue;
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} D3DHAL_DP2TEXTURESTAGESTATE,*LPD3DHAL_DP2TEXTURESTAGESTATE;
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#define D3DTSS_TEXTUREMAP 0
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typedef struct _D3DHAL_DP2VIEWPORTINFO {
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DWORD dwX;
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DWORD dwY;
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DWORD dwWidth;
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DWORD dwHeight;
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} D3DHAL_DP2VIEWPORTINFO,*LPD3DHAL_DP2VIEWPORTINFO;
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typedef struct _D3DHAL_DP2WINFO {
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D3DVALUE dwWNear;
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D3DVALUE dwWFar;
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} D3DHAL_DP2WINFO,*LPD3DHAL_DP2WINFO;
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typedef struct _D3DHAL_DP2SETPALETTE {
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DWORD dwPaletteHandle;
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DWORD dwPaletteFlags;
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DWORD dwSurfaceHandle;
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} D3DHAL_DP2SETPALETTE,*LPD3DHAL_DP2SETPALETTE;
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typedef struct _D3DHAL_DP2UPDATEPALETTE {
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DWORD dwPaletteHandle;
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WORD wStartIndex;
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WORD wNumEntries;
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} D3DHAL_DP2UPDATEPALETTE,*LPD3DHAL_DP2UPDATEPALETTE;
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typedef struct _D3DHAL_DP2ZRANGE {
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D3DVALUE dvMinZ;
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D3DVALUE dvMaxZ;
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} D3DHAL_DP2ZRANGE,*LPD3DHAL_DP2ZRANGE;
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typedef D3DMATERIAL7 D3DHAL_DP2SETMATERIAL,*LPD3DHAL_DP2SETMATERIAL;
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typedef struct _D3DHAL_DP2SETLIGHT {
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DWORD dwIndex;
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DWORD dwDataType;
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} D3DHAL_DP2SETLIGHT,*LPD3DHAL_DP2SETLIGHT;
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#define D3DHAL_SETLIGHT_ENABLE 0
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#define D3DHAL_SETLIGHT_DISABLE 1
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#define D3DHAL_SETLIGHT_DATA 2
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typedef struct _D3DHAL_DP2CREATELIGHT {
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DWORD dwIndex;
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} D3DHAL_DP2CREATELIGHT,*LPD3DHAL_DP2CREATELIGHT;
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typedef struct _D3DHAL_DP2SETTRANSFORM {
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D3DTRANSFORMSTATETYPE xfrmType;
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D3DMATRIX matrix;
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} D3DHAL_DP2SETTRANSFORM,*LPD3DHAL_DP2SETTRANSFORM;
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typedef struct _D3DHAL_DP2TEXBLT {
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DWORD dwDDDestSurface;
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DWORD dwDDSrcSurface;
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POINT pDest;
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RECTL rSrc;
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DWORD dwFlags;
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} D3DHAL_DP2TEXBLT,*LPD3DHAL_DP2TEXBLT;
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typedef struct _D3DHAL_DP2STATESET {
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DWORD dwOperation;
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DWORD dwParam;
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D3DSTATEBLOCKTYPE sbType;
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} D3DHAL_DP2STATESET,*LPD3DHAL_DP2STATESET;
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#define D3DHAL_STATESETBEGIN 0
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#define D3DHAL_STATESETEND 1
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#define D3DHAL_STATESETDELETE 2
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#define D3DHAL_STATESETEXECUTE 3
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#define D3DHAL_STATESETCAPTURE 4
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|
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typedef struct _D3DHAL_DP2SETPRIORITY {
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DWORD dwDDSurface;
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DWORD dwPriority;
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|
} D3DHAL_DP2SETPRIORITY,*LPD3DHAL_DP2SETPRIORITY;
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|
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typedef struct _D3DHAL_DP2SETRENDERTARGET {
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|
DWORD hRenderTarget;
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|
DWORD hZBuffer;
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} D3DHAL_DP2SETRENDERTARGET,*LPD3DHAL_DP2SETRENDERTARGET;
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|
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typedef struct _D3DHAL_DP2CLEAR {
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|
DWORD dwFlags;
|
|
DWORD dwFillColor;
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|
D3DVALUE dvFillDepth;
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|
DWORD dwFillStencil;
|
|
RECT Rects[1];
|
|
} D3DHAL_DP2CLEAR,*LPD3DHAL_DP2CLEAR;
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|
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typedef struct _D3DHAL_DP2SETTEXLOD {
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|
DWORD dwDDSurface;
|
|
DWORD dwLOD;
|
|
} D3DHAL_DP2SETTEXLOD,*LPD3DHAL_DP2SETTEXLOD;
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|
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#ifdef __cplusplus
|
|
} /* extern "C" */
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|
#endif
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|
|
|
#endif /* __WINE_DDRAWI_H */
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