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525 lines
23 KiB
C
525 lines
23 KiB
C
/*
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* Copyright (C) 1998-1999 François Gouget
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include <rpc.h>
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#include <rpcndr.h>
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#ifndef _OBJBASE_H_
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#define _OBJBASE_H_
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/*****************************************************************************
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* define ICOM_MSVTABLE_COMPAT
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* to implement the microsoft com vtable compatibility workaround for g++.
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*
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* NOTE: Turning this option on will produce a winelib that is incompatible
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* with the binary emulator.
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*
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* If the compiler supports the com_interface attribute, leave this off, and
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* define the ICOM_USE_COM_INTERFACE_ATTRIBUTE macro below. This may also
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* require the addition of the -vtable-thunks option for g++.
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*
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* If you aren't interested in Winelib C++ compatibility at all, leave both
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* options off.
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*
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* The preferable method for using ICOM_USE_COM_INTERFACE_ATTRIBUTE macro
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* would be to define it only for your Winelib application. This allows you
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* to have both binary and Winelib compatibility for C and C++ at the same
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* time :)
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*/
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/* #define ICOM_MSVTABLE_COMPAT 1 */
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/* #define ICOM_USE_COM_INTERFACE_ATTRIBUTE 1 */
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/*****************************************************************************
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* Macros to define a COM interface
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*/
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/*
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* The goal of the following set of definitions is to provide a way to use the same
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* header file definitions to provide both a C interface and a C++ object oriented
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* interface to COM interfaces. The type of interface is selected automatically
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* depending on the language but it is always possible to get the C interface in C++
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* by defining CINTERFACE.
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*
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* It is based on the following assumptions:
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* - all COM interfaces derive from IUnknown, this should not be a problem.
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* - the header file only defines the interface, the actual fields are defined
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* separately in the C file implementing the interface.
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*
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* The natural approach to this problem would be to make sure we get a C++ class and
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* virtual methods in C++ and a structure with a table of pointer to functions in C.
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* Unfortunately the layout of the virtual table is compiler specific, the layout of
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* g++ virtual tables is not the same as that of an egcs virtual table which is not the
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* same as that generated by Visual C+. There are workarounds to make the virtual tables
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* compatible via padding but unfortunately the one which is imposed to the WINE emulator
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* by the Windows binaries, i.e. the Visual C++ one, is the most compact of all.
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*
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* So the solution I finally adopted does not use virtual tables. Instead I use inline
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* non virtual methods that dereference the method pointer themselves and perform the call.
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*
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* Let's take Direct3D as an example:
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*
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* #define INTERFACE IDirect3D
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* #define IDirect3D_METHODS \
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* IUnknown_METHODS \
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* STDMETHOD(Initialize)(THIS_ REFIID) PURE; \
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* STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK, LPVOID) PURE; \
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* STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT*, IUnknown*) PURE; \
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* STDMETHOD(CreateMaterial)(THIS_ LPDIRECT3DMATERIAL*, IUnknown*) PURE; \
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* STDMETHOD(CreateViewport)(THIS_ LPDIRECT3DVIEWPORT*, IUnknown*) PURE; \
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* STDMETHOD(FindDevice)(THIS_ LPD3DFINDDEVICESEARCH, LPD3DFINDDEVICERESULT) PURE;
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* ICOM_DEFINE(IDirect3D,IUnknown)
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* #undef INTERFACE
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*
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* #ifdef COBJMACROS
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* // *** IUnknown methods *** //
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* #define IDirect3D_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
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* #define IDirect3D_AddRef(p) (p)->lpVtbl->AddRef(p)
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* #define IDirect3D_Release(p) (p)->lpVtbl->Release(p)
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* // *** IDirect3D methods *** //
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* #define IDirect3D_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
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* #define IDirect3D_EnumDevices(p,a,b) (p)->lpVtbl->EnumDevice(p,a,b)
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* #define IDirect3D_CreateLight(p,a,b) (p)->lpVtbl->CreateLight(p,a,b)
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* #define IDirect3D_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b)
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* #define IDirect3D_CreateViewport(p,a,b) (p)->lpVtbl->CreateViewport(p,a,b)
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* #define IDirect3D_FindDevice(p,a,b) (p)->lpVtbl->FindDevice(p,a,b)
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* #endif
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*
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* Comments:
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* - The INTERFACE macro is used in the STDMETHOD macros to define the type of the 'this'
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* pointer. Defining this macro here saves us the trouble of having to repeat the interface
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* name everywhere. Note however that because of the way macros work, a macro like STDMETHOD
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* cannot use 'INTERFACE##_VTABLE' because this would give 'INTERFACE_VTABLE' and not
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* 'IDirect3D_VTABLE'.
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* - ICOM_METHODS defines the list of methods that are inheritable from this interface. It must
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* be written manually (rather than using a macro to generate the equivalent code) to avoid
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* macro recursion (which compilers don't like). It must start with the METHODS definition
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* of the parent interface so that method inheritance works properly.
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* - The ICOM_DEFINE finally declares all the structures necessary for the interface. We have to
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* explicitly use the interface name for macro expansion reasons again.
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* - The 'undef INTERFACE' is here to remind you that using INTERFACE in the following macros
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* will not work.
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* - Finally the set of 'IDirect3D_Xxx' macros is a standard set of macros defined to ease access
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* to the interface methods in C. Unfortunately I don't see any way to avoid having to duplicate
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* the inherited method definitions there. This time I could have used a trick to use only one
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* macro whatever the number of parameters but I prefered to have it work the same way as above.
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* - You probably have noticed that we don't define the fields we need to actually implement this
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* interface: reference count, pointer to other resources and miscellaneous fields. That's
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* because these interfaces are just that: interfaces. They may be implemented more than once, in
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* different contexts and sometimes not even in Wine. Thus it would not make sense to impose
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* that the interface contains some specific fields.
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*
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*
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* In C this gives:
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* typedef struct IDirect3DVtbl IDirect3DVtbl;
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* struct IDirect3D {
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* IDirect3DVtbl* lpVtbl;
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* };
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* struct IDirect3DVtbl {
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* HRESULT (*QueryInterface)(IDirect3D* me, REFIID riid, LPVOID* ppvObj);
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* ULONG (*QueryInterface)(IDirect3D* me);
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* ULONG (*QueryInterface)(IDirect3D* me);
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* HRESULT (*Initialize)(IDirect3D* me, REFIID a);
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* HRESULT (*EnumDevices)(IDirect3D* me, LPD3DENUMDEVICESCALLBACK a, LPVOID b);
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* HRESULT (*CreateLight)(IDirect3D* me, LPDIRECT3DLIGHT* a, IUnknown* b);
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* HRESULT (*CreateMaterial)(IDirect3D* me, LPDIRECT3DMATERIAL* a, IUnknown* b);
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* HRESULT (*CreateViewport)(IDirect3D* me, LPDIRECT3DVIEWPORT* a, IUnknown* b);
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* HRESULT (*FindDevice)(IDirect3D* me, LPD3DFINDDEVICESEARCH a, LPD3DFINDDEVICERESULT b);
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* };
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*
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* #ifdef COBJMACROS
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* // *** IUnknown methods *** //
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* #define IDirect3D_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
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* #define IDirect3D_AddRef(p) (p)->lpVtbl->AddRef(p)
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* #define IDirect3D_Release(p) (p)->lpVtbl->Release(p)
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* // *** IDirect3D methods *** //
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* #define IDirect3D_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
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* #define IDirect3D_EnumDevices(p,a,b) (p)->lpVtbl->EnumDevice(p,a,b)
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* #define IDirect3D_CreateLight(p,a,b) (p)->lpVtbl->CreateLight(p,a,b)
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* #define IDirect3D_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b)
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* #define IDirect3D_CreateViewport(p,a,b) (p)->lpVtbl->CreateViewport(p,a,b)
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* #define IDirect3D_FindDevice(p,a,b) (p)->lpVtbl->FindDevice(p,a,b)
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* #endif
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*
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* Comments:
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* - IDirect3D only contains a pointer to the IDirect3D virtual/jump table. This is the only thing
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* the user needs to know to use the interface. Of course the structure we will define to
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* implement this interface will have more fields but the first one will match this pointer.
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* - The code generated by ICOM_DEFINE defines both the structure representing the interface and
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* the structure for the jump table. ICOM_DEFINE uses the parent's Xxx_METHODS macro to
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* automatically repeat the prototypes of all the inherited methods and then uses IDirect3D_METHODS
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* to define the IDirect3D methods.
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* - Each method is declared as a pointer to function field in the jump table. The implementation
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* will fill this jump table with appropriate values, probably using a static variable, and
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* initialize the lpVtbl field to point to this variable.
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* - The IDirect3D_Xxx macros then just derefence the lpVtbl pointer and use the function pointer
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* corresponding to the macro name. This emulates the behavior of a virtual table and should be
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* just as fast.
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* - This C code should be quite compatible with the Windows headers both for code that uses COM
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* interfaces and for code implementing a COM interface.
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*
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*
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* And in C++ (with gcc's g++):
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*
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* typedef struct IDirect3D: public IUnknown {
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* virtual HRESULT Initialize(REFIID a) = 0;
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* virtual HRESULT EnumDevices(LPD3DENUMDEVICESCALLBACK a, LPVOID b) = 0;
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* virtual HRESULT CreateLight(LPDIRECT3DLIGHT* a, IUnknown* b) = 0;
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* virtual HRESULT CreateMaterial(LPDIRECT3DMATERIAL* a, IUnknown* b) = 0;
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* virtual HRESULT CreateViewport(LPDIRECT3DVIEWPORT* a, IUnknown* b) = 0;
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* virtual HRESULT FindDevice(LPD3DFINDDEVICESEARCH a, LPD3DFINDDEVICERESULT b) = 0;
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* };
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*
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* Comments:
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* - Of course in C++ we use inheritance so that we don't have to duplicate the method definitions.
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* - Finally there is no IDirect3D_Xxx macro. These are not needed in C++ unless the CINTERFACE
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* macro is defined in which case we would not be here.
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*
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*
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* Implementing a COM interface.
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*
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* This continues the above example. This example assumes that the implementation is in C.
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*
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* typedef struct _IDirect3D {
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* void* lpVtbl;
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* // ...
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*
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* } _IDirect3D;
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*
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* static ICOM_VTABLE(IDirect3D) d3dvt;
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*
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* // implement the IDirect3D methods here
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*
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* int IDirect3D_QueryInterface(IDirect3D* me)
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* {
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* ICOM_THIS(IDirect3D,me);
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* // ...
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* }
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*
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* // ...
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*
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* static ICOM_VTABLE(IDirect3D) d3dvt = {
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* ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
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* IDirect3D_QueryInterface,
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* IDirect3D_Add,
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* IDirect3D_Add2,
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* IDirect3D_Initialize,
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* IDirect3D_SetWidth
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* };
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*
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* Comments:
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* - We first define what the interface really contains. This is th e_IDirect3D structure. The
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* first field must of course be the virtual table pointer. Everything else is free.
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* - Then we predeclare our static virtual table variable, we will need its address in some
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* methods to initialize the virtual table pointer of the returned interface objects.
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* - Then we implement the interface methods. To match what has been declared in the header file
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* they must take a pointer to a IDirect3D structure and we must cast it to an _IDirect3D so that
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* we can manipulate the fields. This is performed by the ICOM_THIS macro.
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* - Finally we initialize the virtual table.
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*/
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#if defined(__cplusplus) && !defined(CINTERFACE)
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/* C++ interface */
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#define STDMETHOD(method) virtual HRESULT STDMETHODCALLTYPE method
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#define STDMETHOD_(type,method) virtual type STDMETHODCALLTYPE method
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#define STDMETHODV(method) virtual HRESULT STDMETHODVCALLTYPE method
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#define STDMETHODV_(type,method) virtual type STDMETHODVCALLTYPE method
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#define PURE = 0
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#define THIS_
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#define THIS void
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#define interface struct
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#ifdef ICOM_USE_COM_INTERFACE_ATTRIBUTE
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#define DECLARE_INTERFACE(iface) interface __attribute__((com_interface)) iface
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#else
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#define DECLARE_INTERFACE(iface) interface iface
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#endif
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#define DECLARE_INTERFACE_(iface,ibase) interface iface : public ibase
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#define BEGIN_INTERFACE
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#define END_INTERFACE
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#else /* __cplusplus && !CINTERFACE */
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/* C interface */
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#define COBJMACROS
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#define STDMETHOD(method) HRESULT (STDMETHODCALLTYPE *method)
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#define STDMETHOD_(type,method) type (STDMETHODCALLTYPE *method)
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#define STDMETHODV(method) HRESULT (STDMETHODVCALLTYPE *method)
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#define STDMETHODV_(type,method) type (STDMETHODVCALLTYPE *method)
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#define PURE
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#define THIS_ INTERFACE *This,
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#define THIS INTERFACE *This
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#define interface struct
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#ifdef CONST_VTABLE
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#undef CONST_VTBL
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#define CONST_VTBL const
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#define DECLARE_INTERFACE(iface) \
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/*typedef*/ interface iface { const struct iface##Vtbl *lpVtbl; } /*iface*/; \
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typedef const struct iface##Vtbl iface##Vtbl; \
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const struct iface##Vtbl
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#else
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#undef CONST_VTBL
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#define CONST_VTBL
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#define DECLARE_INTERFACE(iface) \
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/*typedef*/ interface iface { struct iface##Vtbl *lpVtbl; } /*iface*/; \
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typedef struct iface##Vtbl iface##Vtbl; \
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struct iface##Vtbl
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#endif
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#define DECLARE_INTERFACE_(iface,ibase) DECLARE_INTERFACE(iface)
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#define BEGIN_INTERFACE
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#define END_INTERFACE
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#endif /* __cplusplus && !CINTERFACE */
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/* Wine-specific macros */
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#define ICOM_DEFINE(iface,ibase) DECLARE_INTERFACE_(iface,ibase) { iface##_METHODS };
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#define ICOM_VTABLE(iface) iface##Vtbl
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#define ICOM_VFIELD(iface) ICOM_VTABLE(iface)* lpVtbl
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#define ICOM_THIS(impl,iface) impl* const This=(impl*)(iface)
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#define ICOM_THIS_MULTI(impl,field,iface) impl* const This=(impl*)((char*)(iface) - offsetof(impl,field))
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#include <objidl.h>
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#ifndef RC_INVOKED
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/* For compatibility only, at least for now */
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#include <stdlib.h>
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#endif
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#ifndef INITGUID
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#include <cguid.h>
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifndef NONAMELESSSTRUCT
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#define LISet32(li, v) ((li).HighPart = (v) < 0 ? -1 : 0, (li).LowPart = (v))
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#define ULISet32(li, v) ((li).HighPart = 0, (li).LowPart = (v))
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#else
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#define LISet32(li, v) ((li).u.HighPart = (v) < 0 ? -1 : 0, (li).u.LowPart = (v))
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#define ULISet32(li, v) ((li).u.HighPart = 0, (li).u.LowPart = (v))
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#endif
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/*****************************************************************************
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* Standard API
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*/
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DWORD WINAPI CoBuildVersion(void);
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typedef enum tagCOINIT
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{
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COINIT_APARTMENTTHREADED = 0x2, /* Apartment model */
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COINIT_MULTITHREADED = 0x0, /* OLE calls objects on any thread */
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COINIT_DISABLE_OLE1DDE = 0x4, /* Don't use DDE for Ole1 support */
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COINIT_SPEED_OVER_MEMORY = 0x8 /* Trade memory for speed */
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} COINIT;
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HRESULT WINAPI CoInitialize(LPVOID lpReserved);
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HRESULT WINAPI CoInitializeEx(LPVOID lpReserved, DWORD dwCoInit);
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void WINAPI CoUninitialize(void);
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DWORD WINAPI CoGetCurrentProcess(void);
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HINSTANCE WINAPI CoLoadLibrary(LPOLESTR lpszLibName, BOOL bAutoFree);
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void WINAPI CoFreeAllLibraries(void);
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void WINAPI CoFreeLibrary(HINSTANCE hLibrary);
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void WINAPI CoFreeUnusedLibraries(void);
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HRESULT WINAPI CoCreateInstance(REFCLSID rclsid, LPUNKNOWN pUnkOuter, DWORD dwClsContext, REFIID iid, LPVOID *ppv);
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HRESULT WINAPI CoCreateInstanceEx(REFCLSID rclsid,
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LPUNKNOWN pUnkOuter,
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DWORD dwClsContext,
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COSERVERINFO* pServerInfo,
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ULONG cmq,
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MULTI_QI* pResults);
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HRESULT WINAPI CoGetInstanceFromFile(COSERVERINFO* pServerInfo, CLSID* pClsid, IUnknown* punkOuter, DWORD dwClsCtx, DWORD grfMode, OLECHAR* pwszName, DWORD dwCount, MULTI_QI* pResults);
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HRESULT WINAPI CoGetInstanceFromIStorage(COSERVERINFO* pServerInfo, CLSID* pClsid, IUnknown* punkOuter, DWORD dwClsCtx, IStorage* pstg, DWORD dwCount, MULTI_QI* pResults);
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HRESULT WINAPI CoGetMalloc(DWORD dwMemContext, LPMALLOC* lpMalloc);
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LPVOID WINAPI CoTaskMemAlloc(ULONG size);
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void WINAPI CoTaskMemFree(LPVOID ptr);
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LPVOID WINAPI CoTaskMemRealloc(LPVOID ptr, ULONG size);
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HRESULT WINAPI CoRegisterMallocSpy(LPMALLOCSPY pMallocSpy);
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HRESULT WINAPI CoRevokeMallocSpy(void);
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/* class registration flags; passed to CoRegisterClassObject */
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typedef enum tagREGCLS
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{
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REGCLS_SINGLEUSE = 0,
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REGCLS_MULTIPLEUSE = 1,
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REGCLS_MULTI_SEPARATE = 2,
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REGCLS_SUSPENDED = 4
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} REGCLS;
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HRESULT WINAPI CoGetClassObject(REFCLSID rclsid, DWORD dwClsContext, COSERVERINFO *pServerInfo, REFIID iid, LPVOID *ppv);
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HRESULT WINAPI CoRegisterClassObject(REFCLSID rclsid,LPUNKNOWN pUnk,DWORD dwClsContext,DWORD flags,LPDWORD lpdwRegister);
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HRESULT WINAPI CoRevokeClassObject(DWORD dwRegister);
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HRESULT WINAPI CoGetPSClsid(REFIID riid,CLSID *pclsid);
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HRESULT WINAPI CoRegisterPSClsid(REFIID riid, REFCLSID rclsid);
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HRESULT WINAPI CoSuspendClassObjects(void);
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HRESULT WINAPI CoResumeClassObjects(void);
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ULONG WINAPI CoAddRefServerProcess(void);
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HRESULT WINAPI CoReleaseServerProcess(void);
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/* marshalling */
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HRESULT WINAPI CoCreateFreeThreadedMarshaler(LPUNKNOWN punkOuter, LPUNKNOWN* ppunkMarshal);
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HRESULT WINAPI CoGetInterfaceAndReleaseStream(LPSTREAM pStm, REFIID iid, LPVOID* ppv);
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HRESULT WINAPI CoGetMarshalSizeMax(ULONG* pulSize, REFIID riid, LPUNKNOWN pUnk, DWORD dwDestContext, LPVOID pvDestContext, DWORD mshlflags);
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HRESULT WINAPI CoGetStandardMarshal(REFIID riid, LPUNKNOWN pUnk, DWORD dwDestContext, LPVOID pvDestContext, DWORD mshlflags, LPMARSHAL* ppMarshal);
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HRESULT WINAPI CoMarshalHresult(LPSTREAM pstm, HRESULT hresult);
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HRESULT WINAPI CoMarshalInterface(LPSTREAM pStm, REFIID riid, LPUNKNOWN pUnk, DWORD dwDestContext, LPVOID pvDestContext, DWORD mshlflags);
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HRESULT WINAPI CoMarshalInterThreadInterfaceInStream(REFIID riid, LPUNKNOWN pUnk, LPSTREAM* ppStm);
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HRESULT WINAPI CoReleaseMarshalData(LPSTREAM pStm);
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HRESULT WINAPI CoDisconnectObject(LPUNKNOWN lpUnk, DWORD reserved);
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HRESULT WINAPI CoUnmarshalHresult(LPSTREAM pstm, HRESULT* phresult);
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HRESULT WINAPI CoUnmarshalInterface(LPSTREAM pStm, REFIID riid, LPVOID* ppv);
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HRESULT WINAPI CoLockObjectExternal(LPUNKNOWN pUnk, BOOL fLock, BOOL fLastUnlockReleases);
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BOOL WINAPI CoIsHandlerConnected(LPUNKNOWN pUnk);
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/* security */
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HRESULT WINAPI CoInitializeSecurity(PSECURITY_DESCRIPTOR pSecDesc, LONG cAuthSvc, SOLE_AUTHENTICATION_SERVICE* asAuthSvc, void* pReserved1, DWORD dwAuthnLevel, DWORD dwImpLevel, void* pReserved2, DWORD dwCapabilities, void* pReserved3);
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HRESULT WINAPI CoGetCallContext(REFIID riid, void** ppInterface);
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HRESULT WINAPI CoQueryAuthenticationServices(DWORD* pcAuthSvc, SOLE_AUTHENTICATION_SERVICE** asAuthSvc);
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HRESULT WINAPI CoQueryProxyBlanket(IUnknown* pProxy, DWORD* pwAuthnSvc, DWORD* pAuthzSvc, OLECHAR** pServerPrincName, DWORD* pAuthnLevel, DWORD* pImpLevel, RPC_AUTH_IDENTITY_HANDLE* pAuthInfo, DWORD* pCapabilites);
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HRESULT WINAPI CoSetProxyBlanket(IUnknown* pProxy, DWORD dwAuthnSvc, DWORD dwAuthzSvc, OLECHAR* pServerPrincName, DWORD dwAuthnLevel, DWORD dwImpLevel, RPC_AUTH_IDENTITY_HANDLE pAuthInfo, DWORD dwCapabilities);
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HRESULT WINAPI CoCopyProxy(IUnknown* pProxy, IUnknown** ppCopy);
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HRESULT WINAPI CoImpersonateClient(void);
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HRESULT WINAPI CoQueryClientBlanket(DWORD* pAuthnSvc, DWORD* pAuthzSvc, OLECHAR** pServerPrincName, DWORD* pAuthnLevel, DWORD* pImpLevel, RPC_AUTHZ_HANDLE* pPrivs, DWORD* pCapabilities);
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HRESULT WINAPI CoRevertToSelf(void);
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/* misc */
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HRESULT WINAPI CoGetTreatAsClass(REFCLSID clsidOld, LPCLSID pClsidNew);
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HRESULT WINAPI CoTreatAsClass(REFCLSID clsidOld, REFCLSID clsidNew);
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HRESULT WINAPI CoCreateGuid(GUID* pguid);
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BOOL WINAPI CoIsOle1Class(REFCLSID rclsid);
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BOOL WINAPI CoDosDateTimeToFileTime(WORD nDosDate, WORD nDosTime, FILETIME* lpFileTime);
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BOOL WINAPI CoFileTimeToDosDateTime(FILETIME* lpFileTime, WORD* lpDosDate, WORD* lpDosTime);
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HRESULT WINAPI CoFileTimeNow(FILETIME* lpFileTime);
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HRESULT WINAPI CoRegisterMessageFilter(LPMESSAGEFILTER lpMessageFilter,LPMESSAGEFILTER *lplpMessageFilter);
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/*****************************************************************************
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* GUID API
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*/
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HRESULT WINAPI StringFromCLSID(REFCLSID id, LPOLESTR*);
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HRESULT WINAPI CLSIDFromString(LPOLESTR, CLSID *);
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HRESULT WINAPI CLSIDFromProgID(LPCOLESTR progid, LPCLSID riid);
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HRESULT WINAPI ProgIDFromCLSID(REFCLSID clsid, LPOLESTR *lplpszProgID);
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INT WINAPI StringFromGUID2(REFGUID id, LPOLESTR str, INT cmax);
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/*****************************************************************************
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* COM Server dll - exports
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*/
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HRESULT WINAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID * ppv);
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HRESULT WINAPI DllCanUnloadNow(void);
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/*****************************************************************************
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* Data Object
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*/
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HRESULT WINAPI CreateDataAdviseHolder(LPDATAADVISEHOLDER* ppDAHolder);
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HRESULT WINAPI CreateDataCache(LPUNKNOWN pUnkOuter, REFCLSID rclsid, REFIID iid, LPVOID* ppv);
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/*****************************************************************************
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* Moniker API
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*/
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HRESULT WINAPI GetClassFile(LPCOLESTR filePathName,CLSID *pclsid);
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HRESULT WINAPI CreateBindCtx(DWORD reserved, LPBC* ppbc);
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HRESULT WINAPI CreateFileMoniker(LPCOLESTR lpszPathName, LPMONIKER* ppmk);
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HRESULT WINAPI CreateItemMoniker(LPCOLESTR lpszDelim, LPCOLESTR lpszItem, LPMONIKER* ppmk);
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HRESULT WINAPI CreateAntiMoniker(LPMONIKER * ppmk);
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HRESULT WINAPI CreateGenericComposite(LPMONIKER pmkFirst, LPMONIKER pmkRest, LPMONIKER* ppmkComposite);
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HRESULT WINAPI BindMoniker(LPMONIKER pmk, DWORD grfOpt, REFIID iidResult, LPVOID* ppvResult);
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HRESULT WINAPI CreateClassMoniker(REFCLSID rclsid, LPMONIKER* ppmk);
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HRESULT WINAPI CreatePointerMoniker(LPUNKNOWN punk, LPMONIKER* ppmk);
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HRESULT WINAPI MonikerCommonPrefixWith(IMoniker* pmkThis,IMoniker* pmkOther,IMoniker** ppmkCommon);
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HRESULT WINAPI GetRunningObjectTable(DWORD reserved, LPRUNNINGOBJECTTABLE *pprot);
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/*****************************************************************************
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* Storage API
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|
*/
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#define STGM_DIRECT 0x00000000
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#define STGM_TRANSACTED 0x00010000
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#define STGM_SIMPLE 0x08000000
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#define STGM_READ 0x00000000
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#define STGM_WRITE 0x00000001
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#define STGM_READWRITE 0x00000002
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#define STGM_SHARE_DENY_NONE 0x00000040
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|
#define STGM_SHARE_DENY_READ 0x00000030
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|
#define STGM_SHARE_DENY_WRITE 0x00000020
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|
#define STGM_SHARE_EXCLUSIVE 0x00000010
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|
#define STGM_PRIORITY 0x00040000
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|
#define STGM_DELETEONRELEASE 0x04000000
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|
#define STGM_CREATE 0x00001000
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|
#define STGM_CONVERT 0x00020000
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|
#define STGM_FAILIFTHERE 0x00000000
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|
#define STGM_NOSCRATCH 0x00100000
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|
#define STGM_NOSNAPSHOT 0x00200000
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HRESULT WINAPI StgCreateDocfile(LPCOLESTR pwcsName,DWORD grfMode,DWORD reserved,IStorage **ppstgOpen);
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HRESULT WINAPI StgIsStorageFile(LPCOLESTR fn);
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HRESULT WINAPI StgIsStorageILockBytes(ILockBytes *plkbyt);
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HRESULT WINAPI StgOpenStorage(const OLECHAR* pwcsName,IStorage* pstgPriority,DWORD grfMode,SNB snbExclude,DWORD reserved,IStorage**ppstgOpen);
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HRESULT WINAPI WriteClassStg(IStorage* pStg, REFCLSID rclsid);
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HRESULT WINAPI ReadClassStg(IStorage *pstg,CLSID *pclsid);
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HRESULT WINAPI StgCreateDocfileOnILockBytes(ILockBytes *plkbyt,DWORD grfMode, DWORD reserved, IStorage** ppstgOpen);
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|
HRESULT WINAPI StgOpenStorageOnILockBytes(ILockBytes *plkbyt, IStorage *pstgPriority, DWORD grfMode, SNB snbExclude, DWORD reserved, IStorage **ppstgOpen);
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#ifdef __cplusplus
|
|
}
|
|
#endif
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|
|
#ifndef __WINESRC__
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|
|
|
#define FARSTRUCT
|
|
#define HUGEP
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|
|
|
#define WINOLEAPI STDAPI
|
|
#define WINOLEAPI_(type) STDAPI_(type)
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|
|
#endif /* __WINESRC__ */
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|
|
#endif /* _OBJBASE_H_ */
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