wine/dlls/d3d8
Raphael Junqueira 1df8f18e46 - some fixes in CreateDevice init
- vertex shader declaration parser (with output dump) and
   interpretation (generate the FVF descriptor for program input)
 - vertex shader program parser (with output dump)
 - software vertex shader program emulation
2002-12-18 05:05:41 +00:00
..
.cvsignore Added .spec.def files. 2002-12-12 22:04:04 +00:00
basetexture.c - some D3D8 fixes 2002-12-17 01:15:15 +00:00
cubetexture.c - some D3D8 fixes 2002-12-17 01:15:15 +00:00
d3d8_main.c - some D3D8 fixes 2002-12-17 01:15:15 +00:00
d3d8_private.h - some fixes in CreateDevice init 2002-12-18 05:05:41 +00:00
d3d8.spec Made the dll entry point default to DllMain and removed most of the 2002-11-04 23:53:41 +00:00
device.c - some fixes in CreateDevice init 2002-12-18 05:05:41 +00:00
directx.c - some fixes in CreateDevice init 2002-12-18 05:05:41 +00:00
indexbuffer.c - some D3D8 fixes 2002-12-17 01:15:15 +00:00
Makefile.in - some D3D8 fixes 2002-12-17 01:15:15 +00:00
resource.c Initial D3D8 implementation. 2002-09-27 22:46:16 +00:00
shader.c - some fixes in CreateDevice init 2002-12-18 05:05:41 +00:00
surface.c - some D3D8 fixes 2002-12-17 01:15:15 +00:00
swapchain.c - some D3D8 fixes 2002-12-17 01:15:15 +00:00
texture.c - some fixes in CreateDevice init 2002-12-18 05:05:41 +00:00
vertexbuffer.c - some D3D8 fixes 2002-12-17 01:15:15 +00:00
volume.c - some D3D8 fixes 2002-12-17 01:15:15 +00:00
volumetexture.c - some fixes in CreateDevice init 2002-12-18 05:05:41 +00:00