mirror of
https://github.com/reactos/wine.git
synced 2024-11-26 13:10:28 +00:00
275 lines
13 KiB
Plaintext
275 lines
13 KiB
Plaintext
The Wine development release 1.7.26 is now available.
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What's new in this release (see below for details):
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- Still more DirectWrite functions.
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- Improvements to the common File Dialog.
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- A number of C runtime improvements.
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- Various bug fixes.
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The source is available from the following locations:
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http://prdownloads.sourceforge.net/wine/wine-1.7.26.tar.bz2
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http://mirrors.ibiblio.org/wine/source/1.7/wine-1.7.26.tar.bz2
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Binary packages for various distributions will be available from:
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http://www.winehq.org/download
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You will find documentation on http://www.winehq.org/documentation
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You can also get the current source directly from the git
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repository. Check http://www.winehq.org/git for details.
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Wine is available thanks to the work of many people. See the file
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AUTHORS in the distribution for the complete list.
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----------------------------------------------------------------
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Bugs fixed in 1.7.26 (total 48):
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7711 TomTom Home can not detect TomTom devices
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12916 MPQEdit 2.x crashes on startup if World of Warcraft 'wow.exe' process is already running
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13443 Incomedia Website X5: impossible to select the main window
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13497 Kudos generates an access violation when trying to run
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13951 SetParent doesn't behave properly
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17455 UnrealED 2: Cannot manipulate the viewports in any way.
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19263 Slow performance when the theme is changed to vista inspirat
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20793 Call of Atlantis : does not start after click "Play Game" button
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23273 Spore doesn't start
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23277 MetaTrader 4 'MetaEditor' tool has icon transparency problems
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24576 Final Fantasy XIV: Live Client Launch Fails
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24618 Aeria Games 'Grand Fantasia' crashes on startup
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25803 War Leaders: Clash of Nations corrupts graphics
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26039 The msi package test produce many failures in the root directory
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26502 Ava Trader 'FX_Client.exe' crashes on startup
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26569 Baldur's Gate II: SoA v23037 and ToB v26498 crashes during character creation
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28412 high processor usage of Reaper
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29585 wineoss.drv audio renderer not on par with others
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30041 npptools.dll is needed by multiple network authentication clients
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30871 Binary Domain (FPS) fails on startup, reporting 'inputLanguage is not recognized by the system'
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30880 Depth Hunter: pictures missing from photo album without native d3dx9_36
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30931 Newsbin cannot connect to ssl servers
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31230 Topo4 by National Geographic no longer loads
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31327 RV Graphich Bug
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31513 fre:ac vs. window manager - Drag and Drop doesn't work
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32581 Invalid dwFlags of reference rasterizer's HAL D3DDEVICEDESC
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33675 Opera Next 15.0 for Windows doesn't display web pages
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33839 YY crash with builtin msvcr90 when 'my setting' is clicked
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34709 Terraria 1.0.x crashes during display mode change from windowed mode to fullscreen or vise versa
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35065 Macromedia Fireworks 8 needs msvcp71.dll.??$?5DU?$char_traits@D@std@@@std@@YAAAV?$basic_istream@DU?$char_traits@D@std@@@0@AAV10@AAE@Z
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35667 64-bit Comodo Backup installer fails to complete ('COSService.exe' crash)
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35760 gdi32:font test_fullname2() fails on Windows 7 in the French locale
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36085 Markets.com MetaTrader 4 crashes on startup
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36122 valgrind shows a definite leak in winemenubuilder/winemenubuilder.c
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36242 valgrind shows several warnings/leaks in d3dx9_36/tests/core.c
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36243 valgrind shows several leaks in d3dx9_36/tests/mesh.c
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36375 eRacer demo doesn't start, fails to load audio files
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36774 Adobe Creative Cloud: Adobe Application Manager crashes after signing in
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36808 Serif PhotoPlus X5 installation fails with dialog stating "this action is not supported, please use setup.exe"
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36997 Git error message: "Tweaking file descriptors doesn't work with this MSVCRT.dll"
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37028 QQ crashes because unimplemented function msvcr100.dll._strnset_s
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37078 Full Spectrum Warrior demo installer: 'Next' button has no effect after path selection (needs msi builtin 'OutOfNoRbDiskSpace' property)
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37086 Assassin's Creed: wrong colors in the menus and in-game with built-in d3dx9_36
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37100 Norton Power Eraser: The procedure OpenEncryptedFileRawW could not be located in ADVAPI32
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37152 Rainbow Six Lockdown: screen shows garbage when anti-aliasing enabled
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37189 [Myst Online: Uru Live] unable to start
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37194 SpellForce 2: Demons of the Past: textures too dark
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37209 Midnight Mysteries 3: Devil on the Mississipi (Steam) crashes on start with built-in msvcr100
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----------------------------------------------------------------
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Changes since 1.7.25:
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Akihiro Sagawa (3):
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winmm/tests: Add more tests for custom procedures.
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winmm: Avoid sending MMIOM_SEEK message in debug trace.
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winmm: Don't call the custom MMIOM_SEEK handler while opening.
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Alexandre Julliard (2):
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make_makefiles: Check for idl sources in parent directory to set clean flag.
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make_makefiles: Support the GIT_DIR environment variable.
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Alistair Leslie-Hughes (2):
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dpvoice: New stub dll.
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dpvoice: Register interfaces.
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Aric Stewart (14):
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dwrite: Make gdiinterop an allocated object.
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dwrite: Beginning implementation of IDWriteLocalFontFileLoader.
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dwrite: Initialize realloc'ed memory to zero.
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dwrite: Add the system font collection to the dwrite factory object.
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dwrite: Store font data in its own structure.
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dwrite: Store fontface data in its own structure.
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dwrite: Add face data to font data.
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dwrite: Implement GetGlyphIndices from the CMAP table.
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dwrite: Break out basic IDWriteFont creation from requiring a logfont.
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dwrite: Check if family is set before releasing.
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dwrite: Implement a list of font data for IDWriteFontFamily.
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dwrite: Implement GetFontCollection.
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dwrite: Shift get_font_properties to opentype.
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dwrite: Shift to using localized string for family name.
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Austin English (6):
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npptools: Add stub dll.
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include: Add EncryptedFileRaw functions and defines.
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advapi32: Add stub for OpenEncryptedFileRawA/W.
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advapi32: Add stub for ReadEncryptedFileRaw.
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advapi32: Add stub for WriteEncryptedFileRaw.
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advapi32: Add stub for CloseEncryptedFileRaw.
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David Hedberg (6):
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comdlg32: Implement IFileDialogCustomize::StartVisualGroup() and ::EndVisualGroup().
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comdlg32/tests: Add some IFileDialogEvents tests.
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comdlg32: Implement calling IFileDialogEvents::OnTypeChange().
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comdlg32: ::SetFileTypeIndex and ::GetFileTypeIndex uses a one-based index.
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comdlg32: Set BS_MULTILINE also for check buttons.
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comdlg32: Expand the filetype combobox dropdown to fit the contents.
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Felix Janda (3):
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server: Include <sys/types.h> for mode_t.
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makedep: Don't mix options and arguments for wrc and widl.
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ntdll: getdents64 might have been defined previously.
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François Gouget (5):
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dwrite: Remove WINAPI on static functions where not needed.
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dwrite: Remove a space before a '\n'.
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mshtml/tests: Avoid an http -> https redirection.
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winewrapper: In 64 bit trees the loader is called wine64.
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comdlg32/tests: Add a trailing '\n' to an ok() call.
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Gerald Pfeifer (5):
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jscript: Remove unused propertyIsEnumerableW and isPrototypeOfW.
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crypt32: Remove elementStatus29, simpleStatus29, andnoMatchingNameBrokenStatus.
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crypt32: Remove unused bin58.
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gdiplus: Remove three unused constants.
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winedbg: Avoid a compiler warning about "use of uninitialized" in in types_extract_as_longlong.
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Guillaume Charifi (1):
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oleaut32/tests: Add test for TLB dependencies lookup in resources.
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Hans Leidekker (7):
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msiexec: Command line option '!' is used to hide the cancel button.
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msi/tests: Make tests pass when running from the root directory.
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msi: Set the OutOfNoRbDiskSpace property.
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msi: Return an error from MSI_GetComponentPath if the buffer is too small.
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msi: Update the cached product code when the property has changed.
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winhttp/tests: Avoid test failures caused by connection errors.
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msi: Check transform validation flags.
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Henri Verbeet (12):
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wined3d: Allow sRGB read/write and VTF on WINED3DFMT_R8G8B8A8_UNORM.
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d3d10core: Set wined3d state in d3d10_device_RSSetState().
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d3d10core/tests: Add a basic scissoring test.
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d3d10core: Properly handle parentless views in d3d10_device_OMGetRenderTargets().
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d3d10: Implement d3d10_stateblock_Capture().
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d3d10: Implement d3d10_stateblock_Apply().
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d3d10_1: Forward stateblock functions to d3d10.
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d2d1: Get rid of a FIXME in d2d_d3d_render_target_BeginDraw().
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d2d1: Implement d2d_d3d_render_target_EndDraw().
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d2d1: Implement d2d_d3d_render_target_GetPixelSize().
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d2d1: Implement d2d_d3d_render_target_GetDpi().
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d2d1: Implement d2d_d3d_render_target_SetDpi().
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Indrek Altpere (2):
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winemenubuilder: Fix resource leak (Valgrind).
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winemenubuilder: Fix crash on invalid icon entries.
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Jacek Caban (12):
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restartmanager.h: Added some missing declarations.
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d3d11.idl: Added a few more missing constants.
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msctf.idl: Added ITfMouse* interfaces.
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atl: Added typelib.
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mshtml: Fixed session_storage leak.
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mshtml: Use TID_LIST in debugstr_mshtml_guid.
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mshtml: Use debugstr_mshtml_guid in htmlhead.c.
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wininet: Fixed buffer size rising in get_cookie.
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wininet/tests: Fixed most tests on IE11.
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wininet/tests: Always use test.winehq.org instead of www.codeweavers.com in tests.
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wininet/tests: Fixed security flags tests on IE11.
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wininet/tests: Fixed more tests on IE11.
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Jactry Zeng (1):
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mshtml: Add IHTMLStyle5::minWidth property implementation.
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Johannes Brandstätter (1):
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wined3d: Fix trace output of emulated_textureram.
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Jonathan Vollebregt (1):
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reg.exe: Fix stack overflow on large registry keys.
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Matteo Bruni (14):
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d3dx9: Properly evaluate fallbacks for luminance texture formats in D3DXCheckTextureRequirements.
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d3dx9: Account for include paths mixing '/' and '\'.
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d3dx9/tests: Add a test for an include path containing '/'.
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d3dcompiler/tests: Add a test for an include path containing '/'.
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d3dx9/tests: Create the asm shader test files under the temporary files directory.
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d3dcompiler/tests: Free the Direct3D9 object (Valgrind).
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d3dcompiler: Free the relative addressing data of destination registers (Valgrind).
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d3dx9: Release child mesh objects (Valgrind).
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d3dx9: Remove stray hunk.
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d3dx9: Correctly handle out of memory conditions while reallocating children array.
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d3dx9: Avoid reading outside of the allocated surface memory (Valgrind).
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d3dx9: Allow implicit conversions in D3DXCreateTextureFromFileInMemoryEx.
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wined3d: Handle half-float attributes in load_numbered_arrays().
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wined3d: Store bool uniforms location in the GLSL shader structures.
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Nikolay Sivov (18):
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advapi32: Use heap* helpers in service code.
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dwrite: Add a tiny helper to return DWRITE_TEXT_RANGE values.
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dwrite: Support a few more range attributes.
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dwrite: Support getting/setting per range font size value.
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strmbase: Remove noop assignment (PVS-Studio).
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po: Update Russian translation.
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advapi32: Use heap helpers in security code.
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advapi32/registry: Use heap helpers.
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usp10/tests: Test for S_OK return value in a clean way.
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advapi32: Switch to heap helpers in the rest of the code.
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dwrite/tests: Initial tests for SetLineBreakpoints().
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msvcrt: Implement llabs().
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ntdll: NtWaitForMultipleObjects()'s third arguments means 'wait_any', not 'wait_all'.
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qedit: Use V_BSTR() to access BSTR data.
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quartz: Use V_* macros to access variant members.
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devenum: Use V_* macros to access variant data.
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usp10: Add a missing 'break' for rule LB20.
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dwrite: Implement AnalyzeLineBreakpoints() using Unicode breaking algorithm.
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Piotr Caban (6):
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msvcp71: Add basic_istream_char_read_ch export.
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msvcp90: Don't fail if conversion was successful in wctob.
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msvcp90: Fix complex::operator*= implementation.
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msvcrt: Add _strnset_s implementation.
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msvcr80: Throw bad_alloc exception when operator new fails.
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msvcrt: Fix _stricmp behavior on characters that doesn't fit into signed char.
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Qian Hong (1):
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riched20: Handle QI failure in ME_GetOLEObjectSize.
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Sebastian Lackner (7):
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msi: Fix ITERATE_MoveFiles when no source- and destname is specified.
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kernel32/tests: Add some even more basic pipe tests without call to PeekNamedPipe.
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kernel32/tests: Ensure that pipe tests read the full pipe content.
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kernel32/tests: Add basic tests for partially received pipe messages (ERROR_MORE_DATA).
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kernel32/tests: Add tests for partially received pipe messages after calling SetNamedPipeHandleState.
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kernel32/tests: Add additional tests for multithreaded partial reads from named pipes.
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configure: Fix detection of ncurses library on Archlinux.
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Shuai Meng (2):
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vbscript: Implemented Date.
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vbscript: Implemented Time.
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Stefan Dösinger (4):
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wined3d: Replace VFLAG_PBO with resource->map_binding.
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wined3d: Move volume flags to volume.c.
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wined3d: Initialize the map binding in resource_init.
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ddrawex: Don't leak surfaces.
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YongHao Hu (1):
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msvcp90: Added complex_float_pow implementation (fix precision) and tests.
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Zhenbo Li (1):
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mshtml/tests: Fix a memory leak.
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--
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Alexandre Julliard
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julliard@winehq.org
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