Lionel Ulmer 8daf96c203 - fix bug in 'Blt DEPTH_FILL' override
- added a lock around the flushing of a surface to the frame buffer
- optimize texture loading my minimizing the cases where a conversion
  needs to occur and also by reusing the allocated memory
2003-05-20 04:10:22 +00:00
..
2002-05-31 23:06:46 +00:00
2002-12-12 22:04:04 +00:00
2002-05-31 23:06:46 +00:00
2003-03-15 00:12:42 +00:00
2003-03-15 00:12:42 +00:00
2003-04-03 23:56:12 +00:00