wine/server/request.c
Alexandre Julliard 9caa71eef4 Redesign of the server communication protocol to allow arbitrary sized
data to be exchanged.
Split request and reply structures to make backwards compatibility
easier.
Moved many console functions to dlls/kernel, added code page support,
changed a few requests to behave properly with the new protocol.
2001-11-30 18:46:42 +00:00

582 lines
17 KiB
C

/*
* Server-side request handling
*
* Copyright (C) 1998 Alexandre Julliard
*/
#include "config.h"
#include "wine/port.h"
#include <assert.h>
#include <errno.h>
#include <fcntl.h>
#include <pwd.h>
#include <signal.h>
#include <stdio.h>
#include <stdlib.h>
#include <stdarg.h>
#include <string.h>
#include <sys/stat.h>
#include <sys/time.h>
#include <sys/types.h>
#ifdef HAVE_SYS_SOCKET_H
# include <sys/socket.h>
#endif
#include <sys/uio.h>
#include <sys/un.h>
#include <unistd.h>
#include "winnt.h"
#include "winbase.h"
#include "wincon.h"
#include "thread.h"
#include "process.h"
#define WANT_REQUEST_HANDLERS
#include "request.h"
/* Some versions of glibc don't define this */
#ifndef SCM_RIGHTS
#define SCM_RIGHTS 1
#endif
/* path names for server master Unix socket */
#define CONFDIR "/.wine" /* directory for Wine config relative to $HOME */
#define SERVERDIR "wineserver-" /* server socket directory (hostname appended) */
#define SOCKETNAME "socket" /* name of the socket file */
struct master_socket
{
struct object obj; /* object header */
};
static void master_socket_dump( struct object *obj, int verbose );
static void master_socket_poll_event( struct object *obj, int event );
static void master_socket_destroy( struct object *obj );
static const struct object_ops master_socket_ops =
{
sizeof(struct master_socket), /* size */
master_socket_dump, /* dump */
no_add_queue, /* add_queue */
NULL, /* remove_queue */
NULL, /* signaled */
NULL, /* satisfied */
NULL, /* get_poll_events */
master_socket_poll_event, /* poll_event */
no_get_fd, /* get_fd */
no_flush, /* flush */
no_get_file_info, /* get_file_info */
master_socket_destroy /* destroy */
};
struct thread *current = NULL; /* thread handling the current request */
unsigned int global_error = 0; /* global error code for when no thread is current */
unsigned int server_start_ticks = 0; /* tick count offset from server startup */
static struct master_socket *master_socket; /* the master socket object */
/* socket communication static structures */
static struct iovec myiovec;
static struct msghdr msghdr;
#ifndef HAVE_MSGHDR_ACCRIGHTS
struct cmsg_fd
{
int len; /* sizeof structure */
int level; /* SOL_SOCKET */
int type; /* SCM_RIGHTS */
int fd; /* fd to pass */
};
static struct cmsg_fd cmsg = { sizeof(cmsg), SOL_SOCKET, SCM_RIGHTS, -1 };
#endif /* HAVE_MSGHDR_ACCRIGHTS */
/* complain about a protocol error and terminate the client connection */
void fatal_protocol_error( struct thread *thread, const char *err, ... )
{
va_list args;
va_start( args, err );
fprintf( stderr, "Protocol error:%p: ", thread );
vfprintf( stderr, err, args );
va_end( args );
thread->exit_code = 1;
kill_thread( thread, 1 );
}
/* complain about a protocol error and terminate the client connection */
void fatal_protocol_perror( struct thread *thread, const char *err, ... )
{
va_list args;
va_start( args, err );
fprintf( stderr, "Protocol error:%p: ", thread );
vfprintf( stderr, err, args );
perror( " " );
va_end( args );
thread->exit_code = 1;
kill_thread( thread, 1 );
}
/* die on a fatal error */
void fatal_error( const char *err, ... )
{
va_list args;
va_start( args, err );
fprintf( stderr, "wineserver: " );
vfprintf( stderr, err, args );
va_end( args );
exit(1);
}
/* die on a fatal error */
void fatal_perror( const char *err, ... )
{
va_list args;
va_start( args, err );
fprintf( stderr, "wineserver: " );
vfprintf( stderr, err, args );
perror( " " );
va_end( args );
exit(1);
}
/* allocate the reply data */
void *set_reply_data_size( size_t size )
{
assert( size <= get_reply_max_size() );
if (size && !(current->reply_data = mem_alloc( size ))) size = 0;
current->reply_size = size;
return current->reply_data;
}
/* write the remaining part of the reply */
void write_reply( struct thread *thread )
{
int ret;
if ((ret = write( thread->reply_fd,
(char *)thread->reply_data + thread->reply_size - thread->reply_towrite,
thread->reply_towrite )) >= 0)
{
if (!(thread->reply_towrite -= ret))
{
free( thread->reply_data );
thread->reply_data = NULL;
/* sent everything, can go back to waiting for requests */
change_select_fd( &thread->obj, thread->request_fd, POLLIN );
}
return;
}
if (errno == EPIPE)
kill_thread( thread, 0 ); /* normal death */
else if (errno != EWOULDBLOCK && errno != EAGAIN)
fatal_protocol_perror( thread, "reply write" );
}
/* send a reply to the current thread */
static void send_reply( union generic_reply *reply )
{
int ret;
if (!current->reply_size)
{
if ((ret = write( current->reply_fd, reply, sizeof(*reply) )) != sizeof(*reply)) goto error;
}
else
{
struct iovec vec[2];
vec[0].iov_base = reply;
vec[0].iov_len = sizeof(*reply);
vec[1].iov_base = current->reply_data;
vec[1].iov_len = current->reply_size;
if ((ret = writev( current->reply_fd, vec, 2 )) < sizeof(*reply)) goto error;
if ((current->reply_towrite = current->reply_size - (ret - sizeof(*reply))))
{
/* couldn't write it all, wait for POLLOUT */
change_select_fd( &current->obj, current->reply_fd, POLLOUT );
return;
}
}
if (current->reply_data)
{
free( current->reply_data );
current->reply_data = NULL;
}
return;
error:
if (ret >= 0)
fatal_protocol_error( current, "partial write %d\n", ret );
else if (errno == EPIPE)
kill_thread( current, 0 ); /* normal death */
else
fatal_protocol_perror( current, "reply write" );
}
/* call a request handler */
static void call_req_handler( struct thread *thread )
{
union generic_reply reply;
enum request req = thread->req.request_header.req;
current = thread;
current->reply_size = 0;
clear_error();
memset( &reply, 0, sizeof(reply) );
if (debug_level) trace_request();
if (req < REQ_NB_REQUESTS)
{
req_handlers[req]( &current->req, &reply );
if (current)
{
reply.reply_header.error = current->error;
reply.reply_header.reply_size = current->reply_size;
if (debug_level) trace_reply( req, &reply );
send_reply( &reply );
}
current = NULL;
return;
}
fatal_protocol_error( current, "bad request %d\n", req );
}
/* read a request from a thread */
void read_request( struct thread *thread )
{
int ret;
if (!thread->req_toread) /* no pending request */
{
if ((ret = read( thread->obj.fd, &thread->req,
sizeof(thread->req) )) != sizeof(thread->req)) goto error;
if (!(thread->req_toread = thread->req.request_header.request_size))
{
/* no data, handle request at once */
call_req_handler( thread );
return;
}
if (!(thread->req_data = malloc( thread->req_toread )))
fatal_protocol_error( thread, "no memory for %d bytes request\n", thread->req_toread );
}
/* read the variable sized data */
for (;;)
{
ret = read( thread->obj.fd, ((char *)thread->req_data +
thread->req.request_header.request_size - thread->req_toread),
thread->req_toread );
if (ret <= 0) break;
if (!(thread->req_toread -= ret))
{
call_req_handler( thread );
free( thread->req_data );
thread->req_data = NULL;
return;
}
}
error:
if (!ret) /* closed pipe */
kill_thread( thread, 0 );
else if (ret > 0)
fatal_protocol_error( thread, "partial read %d\n", ret );
else if (errno != EWOULDBLOCK && errno != EAGAIN)
fatal_protocol_perror( thread, "read" );
}
/* receive a file descriptor on the process socket */
int receive_fd( struct process *process )
{
struct send_fd data;
int fd, ret;
#ifdef HAVE_MSGHDR_ACCRIGHTS
msghdr.msg_accrightslen = sizeof(int);
msghdr.msg_accrights = (void *)&fd;
#else /* HAVE_MSGHDR_ACCRIGHTS */
msghdr.msg_control = &cmsg;
msghdr.msg_controllen = sizeof(cmsg);
cmsg.fd = -1;
#endif /* HAVE_MSGHDR_ACCRIGHTS */
myiovec.iov_base = &data;
myiovec.iov_len = sizeof(data);
ret = recvmsg( process->obj.fd, &msghdr, 0 );
#ifndef HAVE_MSGHDR_ACCRIGHTS
fd = cmsg.fd;
#endif
if (ret == sizeof(data))
{
struct thread *thread;
if (data.tid) thread = get_thread_from_id( data.tid );
else thread = (struct thread *)grab_object( process->thread_list );
if (!thread || thread->process != process)
{
if (debug_level)
fprintf( stderr, "%08x: *fd* %d <- %d bad thread id\n",
(unsigned int)data.tid, data.fd, fd );
close( fd );
}
else
{
if (debug_level)
fprintf( stderr, "%08x: *fd* %d <- %d\n",
(unsigned int)thread, data.fd, fd );
thread_add_inflight_fd( thread, data.fd, fd );
}
if (thread) release_object( thread );
return 0;
}
if (ret >= 0)
{
if (ret > 0)
fprintf( stderr, "Protocol error: process %p: partial recvmsg %d for fd\n",
process, ret );
kill_process( process, NULL, 1 );
}
else
{
if (errno != EWOULDBLOCK && errno != EAGAIN)
{
fprintf( stderr, "Protocol error: process %p: ", process );
perror( "recvmsg" );
kill_process( process, NULL, 1 );
}
}
return -1;
}
/* send an fd to a client */
int send_client_fd( struct process *process, int fd, handle_t handle )
{
int ret;
if (debug_level)
fprintf( stderr, "%08x: *fd* %d -> %d\n", (unsigned int)current, handle, fd );
#ifdef HAVE_MSGHDR_ACCRIGHTS
msghdr.msg_accrightslen = sizeof(fd);
msghdr.msg_accrights = (void *)&fd;
#else /* HAVE_MSGHDR_ACCRIGHTS */
msghdr.msg_control = &cmsg;
msghdr.msg_controllen = sizeof(cmsg);
cmsg.fd = fd;
#endif /* HAVE_MSGHDR_ACCRIGHTS */
myiovec.iov_base = (void *)&handle;
myiovec.iov_len = sizeof(handle);
ret = sendmsg( process->obj.fd, &msghdr, 0 );
if (ret == sizeof(handle)) return 0;
if (ret >= 0)
{
if (ret > 0)
fprintf( stderr, "Protocol error: process %p: partial sendmsg %d\n", process, ret );
kill_process( process, NULL, 1 );
}
else
{
fprintf( stderr, "Protocol error: process %p: ", process );
perror( "sendmsg" );
kill_process( process, NULL, 1 );
}
return -1;
}
/* get current tick count to return to client */
unsigned int get_tick_count(void)
{
struct timeval t;
gettimeofday( &t, NULL );
return (t.tv_sec * 1000) + (t.tv_usec / 1000) - server_start_ticks;
}
static void master_socket_dump( struct object *obj, int verbose )
{
struct master_socket *sock = (struct master_socket *)obj;
assert( obj->ops == &master_socket_ops );
fprintf( stderr, "Master socket fd=%d\n", sock->obj.fd );
}
/* handle a socket event */
static void master_socket_poll_event( struct object *obj, int event )
{
struct master_socket *sock = (struct master_socket *)obj;
assert( obj->ops == &master_socket_ops );
assert( sock == master_socket ); /* there is only one master socket */
if (event & (POLLERR | POLLHUP))
{
/* this is not supposed to happen */
fprintf( stderr, "wineserver: Error on master socket\n" );
release_object( obj );
}
else if (event & POLLIN)
{
struct sockaddr_un dummy;
int len = sizeof(dummy);
int client = accept( master_socket->obj.fd, (struct sockaddr *) &dummy, &len );
if (client == -1) return;
fcntl( client, F_SETFL, O_NONBLOCK );
create_process( client );
}
}
/* remove the socket upon exit */
static void socket_cleanup(void)
{
static int do_it_once;
if (!do_it_once++) unlink( SOCKETNAME );
}
static void master_socket_destroy( struct object *obj )
{
socket_cleanup();
}
/* return the configuration directory ($WINEPREFIX or $HOME/.wine) */
const char *get_config_dir(void)
{
static char *confdir;
if (!confdir)
{
const char *prefix = getenv( "WINEPREFIX" );
if (prefix)
{
int len = strlen(prefix);
if (!(confdir = strdup( prefix ))) fatal_error( "out of memory\n" );
if (len > 1 && confdir[len-1] == '/') confdir[len-1] = 0;
}
else
{
const char *home = getenv( "HOME" );
if (!home)
{
struct passwd *pwd = getpwuid( getuid() );
if (!pwd) fatal_error( "could not find your home directory\n" );
home = pwd->pw_dir;
}
if (!(confdir = malloc( strlen(home) + strlen(CONFDIR) + 1 )))
fatal_error( "out of memory\n" );
strcpy( confdir, home );
strcat( confdir, CONFDIR );
}
}
return confdir;
}
/* create the server directory and chdir to it */
static void create_server_dir(void)
{
char hostname[64];
char *serverdir;
const char *confdir = get_config_dir();
struct stat st;
if (gethostname( hostname, sizeof(hostname) ) == -1) fatal_perror( "gethostname" );
if (!(serverdir = malloc( strlen(SERVERDIR) + strlen(hostname) + 1 )))
fatal_error( "out of memory\n" );
if (chdir( confdir ) == -1) fatal_perror( "chdir %s", confdir );
strcpy( serverdir, SERVERDIR );
strcat( serverdir, hostname );
if (chdir( serverdir ) == -1)
{
if (errno != ENOENT) fatal_perror( "chdir %s", serverdir );
if (mkdir( serverdir, 0700 ) == -1) fatal_perror( "mkdir %s", serverdir );
if (chdir( serverdir ) == -1) fatal_perror( "chdir %s", serverdir );
}
if (stat( ".", &st ) == -1) fatal_perror( "stat %s", serverdir );
if (!S_ISDIR(st.st_mode)) fatal_error( "%s is not a directory\n", serverdir );
if (st.st_uid != getuid()) fatal_error( "%s is not owned by you\n", serverdir );
if (st.st_mode & 077) fatal_error( "%s must not be accessible by other users\n", serverdir );
}
/* open the master server socket and start waiting for new clients */
void open_master_socket(void)
{
struct sockaddr_un addr;
int fd, slen;
/* make sure no request is larger than the maximum size */
assert( sizeof(union generic_request) == sizeof(struct request_max_size) );
assert( sizeof(union generic_reply) == sizeof(struct request_max_size) );
create_server_dir();
if ((fd = socket( AF_UNIX, SOCK_STREAM, 0 )) == -1) fatal_perror( "socket" );
addr.sun_family = AF_UNIX;
strcpy( addr.sun_path, SOCKETNAME );
slen = sizeof(addr) - sizeof(addr.sun_path) + strlen(addr.sun_path) + 1;
#ifdef HAVE_SOCKADDR_SUN_LEN
addr.sun_len = slen;
#endif
if (bind( fd, (struct sockaddr *)&addr, slen ) == -1)
{
if ((errno == EEXIST) || (errno == EADDRINUSE))
exit(0); /* pretend we succeeded to start */
else
fatal_perror( "bind" );
}
atexit( socket_cleanup );
chmod( SOCKETNAME, 0600 ); /* make sure no other user can connect */
if (listen( fd, 5 ) == -1) fatal_perror( "listen" );
if (!(master_socket = alloc_object( &master_socket_ops, fd )))
fatal_error( "out of memory\n" );
set_select_events( &master_socket->obj, POLLIN );
/* setup msghdr structure constant fields */
msghdr.msg_name = NULL;
msghdr.msg_namelen = 0;
msghdr.msg_iov = &myiovec;
msghdr.msg_iovlen = 1;
/* init startup ticks */
server_start_ticks = get_tick_count();
/* go in the background */
switch(fork())
{
case -1:
fatal_perror( "fork" );
case 0:
setsid();
break;
default:
_exit(0); /* do not call atexit functions */
}
}
/* close the master socket and stop waiting for new clients */
void close_master_socket(void)
{
/* if a new client is waiting, we keep on running */
if (!check_select_events( master_socket->obj.fd, POLLIN ))
release_object( master_socket );
}
/* lock/unlock the master socket to stop accepting new clients */
void lock_master_socket( int locked )
{
set_select_events( &master_socket->obj, locked ? 0 : POLLIN );
}