wine/windows/x11drv/keyboard.c
1999-03-22 14:46:08 +00:00

1103 lines
37 KiB
C
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

/*
* X11 keyboard driver
*
* Copyright 1993 Bob Amstadt
* Copyright 1996 Albrecht Kleine
* Copyright 1997 David Faure
* Copyright 1998 Morten Welinder
* Copyright 1998 Ulrich Weigand
* Copyright 1999 Ove Kåven
*/
#include "config.h"
#ifndef X_DISPLAY_MISSING
#include <X11/Xatom.h>
#include <X11/keysym.h>
#include "ts_xlib.h"
#include "ts_xresource.h"
#include "ts_xutil.h"
#include "wine/winuser16.h"
#include "debug.h"
#include "keyboard.h"
#include "message.h"
#include "windef.h"
#include "x11drv.h"
#include "winnls.h"
extern LPBYTE pKeyStateTable;
int min_keycode, max_keycode, keysyms_per_keycode;
WORD keyc2vkey[256], keyc2scan[256];
static int NumLockMask, AltGrMask; /* mask in the XKeyEvent state */
static int kcControl, kcAlt, kcShift, kcNumLock, kcCapsLock; /* keycodes */
/* Keyboard translation tables */
#define MAIN_LEN 48
static const int main_key_scan[MAIN_LEN] =
{
/* this is my (102-key) keyboard layout, sorry if it doesn't quite match yours */
0x29,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0A,0x0B,0x0C,0x0D,
0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x1A,0x1B,
0x1E,0x1F,0x20,0x21,0x22,0x23,0x24,0x25,0x26,0x27,0x28,0x2B,
0x2C,0x2D,0x2E,0x2F,0x30,0x31,0x32,0x33,0x34,0x35,
0x56 /* the 102nd key (actually to the right of l-shift) */
};
/*** DEFINE YOUR NEW LANGUAGE-SPECIFIC MAPPINGS BELOW, SEE EXISTING TABLES */
/* the VK mappings for the main keyboard will be auto-assigned as before,
so what we have here is just the character tables */
/* order: Normal, Shift, AltGr, Shift-AltGr */
/* We recommend you write just what is guaranteed to be correct (i.e. what's
written on the keycaps), not the bunch of special characters behind AltGr
and Shift-AltGr if it can vary among different X servers */
/* Remember that your 102nd key (to the right of l-shift) should be on a
separate line, see existing tables */
/* If Wine fails to match your new table, use -debugmsg +key to find out why */
/* Remember to also add your new table to the layout index table far below! */
/*** United States keyboard layout (mostly contributed by Uwe Bonnes) */
static const char main_key_US[MAIN_LEN][4] =
{
"`~","1!","2@","3#","4$","5%","6^","7&","8*","9(","0)","-_","=+",
"qQ","wW","eE","rR","tT","yY","uU","iI","oO","pP","[{","]}",
"aA","sS","dD","fF","gG","hH","jJ","kK","lL",";:","'\"","\\|",
"zZ","xX","cC","vV","bB","nN","mM",",<",".>","/?"
};
/*** British keyboard layout */
static const char main_key_UK[MAIN_LEN][4] =
{
"`","1!","2\"","","4$","5%","6^","7&","8*","9(","0)","-_","=+",
"qQ","wW","eE","rR","tT","yY","uU","iI","oO","pP","[{","]}",
"aA","sS","dD","fF","gG","hH","jJ","kK","lL",";:","'@","#~",
"zZ","xX","cC","vV","bB","nN","mM",",<",".>","/?",
"\\|"
};
/*** French keyboard layout (contributed by Eric Pouech) */
static const char main_key_FR[MAIN_LEN][4] =
{
"²","&1","é2~","\"3#","'4{","(5[","-6|","è7","_8\\","ç9^±","à0@",")°]","=+}",
"aA","zZ","eE","rR","tT","yY","uU","iI","oO","pP","","$£¤",
"qQ","sSß","dD","fF","gG","hH","jJ","kK","lL","mM","ù%","",
"wW","xX","cC","vV","bB","nN",",?",";.",":/","",
"<>"
};
/*** German keyboard layout (contributed by Ulrich Weigand) */
static const char main_key_DE[MAIN_LEN][4] =
{
"","1!","2\"","","4$","5%","6&","7/{","8([","9)]","0=}","ß?\\","'",
"qQ","wW","eE","rR","tT","zZ","uU","iI","oO","pP","üÜ","+*~",
"aA","sS","dD","fF","gG","hH","jJ","kK","lL","öÖ","äÄ","#´",
"yY","xX","cC","vV","bB","nN","mM",",;",".:","-_",
"<>"
};
/*** Norwegian keyboard layout (contributed by Ove Kåven) */
static const char main_key_NO[MAIN_LEN][4] =
{
"","1!","2\"@","3#£","4¤$","5%","6&","7/{","8([","9)]","0=}","+?","\\`´",
"qQ","wW","eE","rR","tT","yY","uU","iI","oO","pP","åÅ","¨^~",
"aA","sS","dD","fF","gG","hH","jJ","kK","lL","øØ","æÆ","'*",
"zZ","xX","cC","vV","bB","nN","mM",",;",".:","-_",
"<>"
};
/*** Danish keyboard layout (contributed by Bertho Stultiens) */
static const char main_key_DA[MAIN_LEN][4] =
{
"½§","1!","2\"@","3#£","4¤$","5%","6&","7/{","8([","9)]","0=}","+?","´`|",
"qQ","wW","eE","rR","tT","yY","uU","iI","oO","pP","åÅ","¨^~",
"aA","sS","dD","fF","gG","hH","jJ","kK","lL","æÆ","øØ","'*",
"zZ","xX","cC","vV","bB","nN","mM",",;",".:","-_",
"<>\\"
};
/*** Canadian French keyboard layout */
static const char main_key_CF[MAIN_LEN][4] =
{
"#|\\","1!±","2\"@","3/£","4$¢","5%¤","6?¬","7&¦","8*²","9(³","0)³","-_½","=+¾",
"qQ","wW","eE","rR","tT","yY","uU","iI","oO§","pP¶","^^[","¨]",
"aA","sS","dD","fF","gG","hH","jJ","kK","lL",";:~","``{","<>}",
"zZ","xX","cC","vV","bB","nN","mM",",'_",".","éÉ",
"«»°"
};
/*** Portuguese keyboard layout */
static const char main_key_PT[MAIN_LEN][4] =
{
"\\¦","1!","2\"@","3#£","4$§","5%","6&","7/{","8([","9)]","0=}","'?","«»",
"qQ", "wW","eE", "rR", "tT", "yY", "uU", "iI", "oO", "pP", "+*\\¨","\\'\\`",
"aA", "sS","dD", "fF", "gG", "hH", "jJ", "kK", "lL", "çÇ", "ºª", "\\~\\^",
"zZ", "xX","cC", "vV", "bB", "nN", "mM", ",;", ".:", "-_",
"<>"
};
/*** Finnish keyboard layout */
static const char main_key_FI[MAIN_LEN][4] =
{
"","1!","2\"@","3#","4$","5%","6&","7/{","8([","9)]","0=}","+?\\","\'`",
"qQ","wW","eE","rR","tT","yY","uU","iI","oO","pP","","\"^~",
"aA","sS","dD","fF","gG","hH","jJ","kK","lL","","","'*",
"zZ","xX","cC","vV","bB","nN","mM",",;",".:","-_",
"<>|"
};
/*** Layout table. Add your keyboard mappings to this list */
static struct {
WORD lang, ansi_codepage, oem_codepage;
const char (*key)[MAIN_LEN][4];
} main_key_tab[]={
{MAKELANGID(LANG_ENGLISH,SUBLANG_ENGLISH_US), 1252, 437, &main_key_US},
{MAKELANGID(LANG_ENGLISH,SUBLANG_ENGLISH_UK), 1252, 850, &main_key_UK},
{MAKELANGID(LANG_FRENCH,SUBLANG_DEFAULT), 1252, 850, &main_key_FR},
{MAKELANGID(LANG_GERMAN,SUBLANG_DEFAULT), 1252, 850, &main_key_DE},
{MAKELANGID(LANG_NORWEGIAN,SUBLANG_DEFAULT), 1252, 865, &main_key_NO},
{MAKELANGID(LANG_DANISH,SUBLANG_DEFAULT), 1252, 865, &main_key_DA},
{MAKELANGID(LANG_FRENCH,SUBLANG_FRENCH_CANADIAN),1252,863,&main_key_CF},
{MAKELANGID(LANG_PORTUGUESE,SUBLANG_DEFAULT), 1252, 860, &main_key_PT},
{MAKELANGID(LANG_FINNISH,SUBLANG_DEFAULT), 1252, 850, &main_key_FI},
{0} /* sentinel */
};
static unsigned kbd_layout=0; /* index into above table of layouts */
/* maybe more of these scancodes should be extended? */
/* extended must be set for ALT_R, CTRL_R,
INS, DEL, HOME, END, PAGE_UP, PAGE_DOWN, ARROW keys,
keypad / and keypad ENTER (SDK 3.1 Vol.3 p 138) */
/* FIXME should we set extended bit for NumLock ? My
* Windows does ... DF */
static const int special_key_vkey[] =
{
VK_BACK, VK_TAB, 0, VK_CLEAR, 0, VK_RETURN, 0, 0, /* FF08 */
0, 0, 0, VK_PAUSE, VK_SCROLL, 0, 0, 0, /* FF10 */
0, 0, 0, VK_ESCAPE /* FF18 */
};
static const int special_key_scan[] =
{
0x0E, 0x0F, 0, /*?*/ 0, 0, 0x1C, 0, 0, /* FF08 */
0, 0, 0, 0x45, 0x46, 0 , 0, 0, /* FF10 */
0, 0, 0, 0x01 /* FF18 */
};
static const int cursor_key_vkey[] =
{
VK_HOME, VK_LEFT, VK_UP, VK_RIGHT, VK_DOWN, VK_PRIOR,
VK_NEXT, VK_END /* FF50 */
};
static const int cursor_key_scan[] =
{
0x147, 0x14B, 0x148, 0x14D, 0x150, 0x149, 0x151, 0x14F /* FF50 */
};
static const int misc_key_vkey[] =
{
VK_SELECT, VK_SNAPSHOT, VK_EXECUTE, VK_INSERT, 0, 0, 0, 0, /* FF60 */
VK_CANCEL, VK_HELP, VK_CANCEL, VK_MENU /* FF68 */
};
static const int misc_key_scan[] =
{
/*?*/ 0, 0x37, /*?*/ 0, 0x152, 0, 0, 0, 0, /* FF60 */
/*?*/ 0, /*?*/ 0, 0x38 /* FF68 */
};
static const int keypad_key_vkey[] =
{
0, VK_NUMLOCK, /* FF7E */
0, 0, 0, 0, 0, 0, 0, 0, /* FF80 */
0, 0, 0, 0, 0, VK_RETURN, 0, 0, /* FF88 */
0, 0, 0, 0, 0, VK_HOME, VK_LEFT, VK_UP, /* FF90 */
VK_RIGHT, VK_DOWN, VK_PRIOR, VK_NEXT, VK_END, 0,
VK_INSERT, VK_DELETE, /* FF98 */
0, 0, 0, 0, 0, 0, 0, 0, /* FFA0 */
0, 0, VK_MULTIPLY, VK_ADD, VK_SEPARATOR, VK_SUBTRACT,
VK_DECIMAL, VK_DIVIDE, /* FFA8 */
VK_NUMPAD0, VK_NUMPAD1, VK_NUMPAD2, VK_NUMPAD3, VK_NUMPAD4,
VK_NUMPAD5, VK_NUMPAD6, VK_NUMPAD7, /* FFB0 */
VK_NUMPAD8, VK_NUMPAD9 /* FFB8 */
};
static const int keypad_key_scan[] =
{
0x138, 0x45, /* FF7E */
0, 0, 0, 0, 0, 0, 0, 0, /* FF80 */
0, 0, 0, 0, 0, 0x11C, 0, 0, /* FF88 */
0, 0, 0, 0, 0, 0x47, 0x4B, 0x48, /* FF90 */
0x4D, 0x50, 0x49, 0x51, 0x4F, 0x4C, 0x52, 0x53, /* FF98 */
0, 0, 0, 0, 0, 0, 0, 0, /* FFA0 */
0, 0, 0x37, 0x4E, /*?*/ 0, 0x4A, 0x53, 0x135, /* FFA8 */
0x52, 0x4F, 0x50, 0x51, 0x4B, 0x4C, 0x4D, 0x47, /* FFB0 */
0x48, 0x49 /* FFB8 */
};
static const int function_key_vkey[] =
{
VK_F1, VK_F2, /* FFBE */
VK_F3, VK_F4, VK_F5, VK_F6, VK_F7, VK_F8, VK_F9, VK_F10, /* FFC0 */
VK_F11, VK_F12, VK_F13, VK_F14, VK_F15, VK_F16 /* FFC8 */
};
static const int function_key_scan[] =
{
0x3B, 0x3C, /* FFBE */
0x3D, 0x3E, 0x3F, 0x40, 0x41, 0x42, 0x43, 0x44, /* FFC0 */
0x57, 0x58, 0, 0, 0, 0 /* FFC8 */
};
static const int modifier_key_vkey[] =
{
VK_SHIFT, VK_SHIFT, VK_CONTROL, VK_CONTROL, VK_CAPITAL, 0, /* FFE1 */
VK_MENU, VK_MENU, VK_MENU, VK_MENU /* FFE7 */
};
static const int modifier_key_scan[] =
{
0x2A, 0x36, 0x1D, 0x11D, 0x3A, 0, /* FFE1 */
0x38, 0x138, 0x38, 0x138 /* FFE7 */
};
/* Returns the Windows virtual key code associated with the X event <e> */
static WORD EVENT_event_to_vkey( XKeyEvent *e)
{
KeySym keysym;
TSXLookupString(e, NULL, 0, &keysym, NULL);
if ((keysym >= 0xFFAE) && (keysym <= 0xFFB9) && (e->state & NumLockMask))
/* Only the Keypad keys 0-9 and . send different keysyms
* depending on the NumLock state */
return keypad_key_vkey[(keysym & 0xFF) - 0x7E];
return keyc2vkey[e->keycode];
}
static BOOL NumState=FALSE, CapsState=FALSE;
/**********************************************************************
* KEYBOARD_GenerateMsg
*
* Generate Down+Up messages when NumLock or CapsLock is pressed.
*
* Convention : called with vkey only VK_NUMLOCK or VK_CAPITAL
*
*/
void KEYBOARD_GenerateMsg( WORD vkey, WORD scan, int Evtype, INT event_x, INT event_y,
DWORD event_time )
{
BOOL * State = (vkey==VK_NUMLOCK? &NumState : &CapsState);
if (*State) {
/* The INTERMEDIARY state means : just after a 'press' event, if a 'release' event comes,
don't treat it. It's from the same key press. Then the state goes to ON.
And from there, a 'release' event will switch off the toggle key. */
*State=FALSE;
TRACE(keyboard,"INTERM : don\'t treat release of toggle key. InputKeyStateTable[%#x] = %#x\n",vkey,pKeyStateTable[vkey]);
} else
{
if ( pKeyStateTable[vkey] & 0x1 ) /* it was ON */
{
if (Evtype!=KeyPress)
{
TRACE(keyboard,"ON + KeyRelease => generating DOWN and UP messages.\n");
KEYBOARD_SendEvent( vkey, scan, 0,
event_x, event_y, event_time );
KEYBOARD_SendEvent( vkey, scan, KEYEVENTF_KEYUP,
event_x, event_y, event_time );
*State=FALSE;
pKeyStateTable[vkey] &= ~0x01; /* Toggle state to off. */
}
}
else /* it was OFF */
if (Evtype==KeyPress)
{
TRACE(keyboard,"OFF + Keypress => generating DOWN and UP messages.\n");
KEYBOARD_SendEvent( vkey, scan, 0,
event_x, event_y, event_time );
KEYBOARD_SendEvent( vkey, scan, KEYEVENTF_KEYUP,
event_x, event_y, event_time );
*State=TRUE; /* Goes to intermediary state before going to ON */
pKeyStateTable[vkey] |= 0x01; /* Toggle state to on. */
}
}
}
/***********************************************************************
* KEYBOARD_UpdateOneState
*
* Updates internal state for <vkey>, depending on key <state> under X
*
*/
void KEYBOARD_UpdateOneState ( int vkey, int state )
{
/* Do something if internal table state != X state for keycode */
if (((pKeyStateTable[vkey] & 0x80)!=0) != state)
{
TRACE(keyboard,"Adjusting state for vkey %#.2x. State before %#.2x \n",
vkey, pKeyStateTable[vkey]);
/* Fake key being pressed inside wine */
KEYBOARD_SendEvent( vkey, 0, state? 0 : KEYEVENTF_KEYUP,
0, 0, GetTickCount() );
TRACE(keyboard,"State after %#.2x \n",pKeyStateTable[vkey]);
}
}
/***********************************************************************
* X11DRV_KEYBOARD_UpdateState
*
* Update modifiers state (Ctrl, Alt, Shift)
* when window is activated (called by EVENT_FocusIn in event.c)
*
* This handles the case where one uses Ctrl+... Alt+... or Shift+.. to switch
* from wine to another application and back.
* Toggle keys are handled in HandleEvent. (because XQueryKeymap says nothing
* about them)
*/
void X11DRV_KEYBOARD_UpdateState ( void )
{
/* extract a bit from the char[32] bit suite */
#define KeyState(keycode) ((keys_return[keycode/8] & (1<<(keycode%8)))!=0)
char keys_return[32];
TRACE(keyboard,"called\n");
if (!TSXQueryKeymap(display, keys_return)) {
ERR(keyboard,"Error getting keymap !");
return;
}
/* Adjust the ALT and CONTROL state if any has been changed outside wine */
KEYBOARD_UpdateOneState(VK_MENU, KeyState(kcAlt));
KEYBOARD_UpdateOneState(VK_CONTROL, KeyState(kcControl));
KEYBOARD_UpdateOneState(VK_SHIFT, KeyState(kcShift));
#undef KeyState
}
/***********************************************************************
* X11DRV_KEYBOARD_HandleEvent
*
* Handle a X key event
*/
void X11DRV_KEYBOARD_HandleEvent( WND *pWnd, XKeyEvent *event )
{
char Str[24];
XComposeStatus cs;
KeySym keysym;
WORD vkey = 0, bScan;
DWORD dwFlags;
static BOOL force_extended = FALSE; /* hack for AltGr translation */
int ascii_chars;
INT event_x = (pWnd? pWnd->rectWindow.left : 0) + event->x;
INT event_y = (pWnd? pWnd->rectWindow.top : 0) + event->y;
DWORD event_time = event->time - MSG_WineStartTicks;
/* this allows support for dead keys */
if ((event->keycode >> 8) == 0x10)
event->keycode=(event->keycode & 0xff);
ascii_chars = TSXLookupString(event, Str, 1, &keysym, &cs);
TRACE(key, "EVENT_key : state = %X\n", event->state);
if (keysym == XK_Mode_switch)
{
TRACE(key, "Alt Gr key event received\n");
event->keycode = kcControl; /* Simulate Control */
X11DRV_KEYBOARD_HandleEvent( pWnd, event );
event->keycode = kcAlt; /* Simulate Alt */
force_extended = TRUE;
X11DRV_KEYBOARD_HandleEvent( pWnd, event );
force_extended = FALSE;
return;
}
Str[ascii_chars] = '\0';
if (TRACE_ON(key)){
char *ksname;
ksname = TSXKeysymToString(keysym);
if (!ksname)
ksname = "No Name";
TRACE(key, "%s : keysym=%lX (%s), ascii chars=%u / %X / '%s'\n",
(event->type == KeyPress) ? "KeyPress" : "KeyRelease",
keysym, ksname, ascii_chars, Str[0] & 0xff, Str);
}
vkey = EVENT_event_to_vkey(event);
if (force_extended) vkey |= 0x100;
TRACE(key, "keycode 0x%x converted to vkey 0x%x\n",
event->keycode, vkey);
if (vkey)
{
switch (vkey & 0xff)
{
case VK_NUMLOCK:
KEYBOARD_GenerateMsg( VK_NUMLOCK, 0x45, event->type, event_x, event_y,
event_time );
break;
case VK_CAPITAL:
TRACE(keyboard,"Caps Lock event. (type %d). State before : %#.2x\n",event->type,pKeyStateTable[vkey]);
KEYBOARD_GenerateMsg( VK_CAPITAL, 0x3A, event->type, event_x, event_y,
event_time );
TRACE(keyboard,"State after : %#.2x\n",pKeyStateTable[vkey]);
break;
default:
/* Adjust the NUMLOCK state if it has been changed outside wine */
if (!(pKeyStateTable[VK_NUMLOCK] & 0x01) != !(event->state & NumLockMask))
{
TRACE(keyboard,"Adjusting NumLock state. \n");
KEYBOARD_GenerateMsg( VK_NUMLOCK, 0x45, KeyPress, event_x, event_y,
event_time );
KEYBOARD_GenerateMsg( VK_NUMLOCK, 0x45, KeyRelease, event_x, event_y,
event_time );
}
/* Adjust the CAPSLOCK state if it has been changed outside wine */
if (!(pKeyStateTable[VK_CAPITAL] & 0x01) != !(event->state & LockMask))
{
TRACE(keyboard,"Adjusting Caps Lock state.\n");
KEYBOARD_GenerateMsg( VK_CAPITAL, 0x3A, KeyPress, event_x, event_y,
event_time );
KEYBOARD_GenerateMsg( VK_CAPITAL, 0x3A, KeyRelease, event_x, event_y,
event_time );
}
/* Not Num nor Caps : end of intermediary states for both. */
NumState = FALSE;
CapsState = FALSE;
bScan = keyc2scan[event->keycode] & 0xFF;
TRACE(key, "bScan = 0x%02x.\n", bScan);
dwFlags = 0;
if ( event->type == KeyRelease ) dwFlags |= KEYEVENTF_KEYUP;
if ( vkey & 0x100 ) dwFlags |= KEYEVENTF_EXTENDEDKEY;
if ( force_extended ) dwFlags |= KEYEVENTF_WINE_FORCEEXTENDED;
KEYBOARD_SendEvent( vkey & 0xff, bScan, dwFlags,
event_x, event_y, event_time );
}
}
}
/**********************************************************************
* X11DRV_KEYBOARD_DetectLayout
*
* Called from X11DRV_KEYBOARD_Init
* This routine walks through the defined keyboard layouts and selects
* whichever matches most closely.
*/
void X11DRV_KEYBOARD_DetectLayout(void)
{
unsigned current, match, mismatch;
int max_score = 0, ismatch = 0;
int score, keyc, i, key, ok, syms = (keysyms_per_keycode>4) ? 4 : keysyms_per_keycode;
KeySym keysym;
char ckey[4]={0,0,0,0};
const char (*lkey)[MAIN_LEN][4];
for (current=0; main_key_tab[current].lang; current++) {
TRACE(keyboard,"Attempting to match against layout %04x\n",main_key_tab[current].lang);
match = 0; mismatch = 0;
lkey = main_key_tab[current].key;
for (keyc=min_keycode; keyc<=max_keycode; keyc++) {
/* get data for keycode from X server */
for (i=0; i<syms; i++) {
keysym = TSXKeycodeToKeysym(display, keyc, i);
if ((keysym<0x100)&&(keysym!=' ')) ckey[i] = keysym;
else ckey[i] = 0;
}
if (ckey[0]) {
/* search for a match in layout table */
/* right now, we just find an absolute match for defined positions */
/* (undefined positions are ignored, so if it's defined as "3#"
in the table, it's okay that the X server has "3#£", for example) */
for (key=0; key<MAIN_LEN; key++) {
for (ok=(*lkey)[key][i=0]; ok&&(i<4); i++)
if ((*lkey)[key][i] && (*lkey)[key][i]!=ckey[i]) ok=0;
if (ok) break;
}
/* count the matches and mismatches */
if (key<MAIN_LEN) match++; else {
TRACE(key,"mismatch for keycode %d, character %c\n",keyc,ckey[0]);
mismatch++;
}
}
}
/* estimate and check score */
score = match - mismatch;
TRACE(keyboard,"matches=%d, mismatches=%d, score=%d\n",match,mismatch,score);
if (score > max_score) {
/* best match so far */
kbd_layout = current;
max_score = score;
ismatch = !mismatch;
}
}
/* we're done, report results if necessary */
if (!ismatch) {
FIXME(keyboard,"Your keyboard layout was not found! Using closest match (%04x).\n",
main_key_tab[kbd_layout].lang);
FIXME(keyboard,"Please define your layout in windows/x11drv/keyboard.c, and submit them\n");
FIXME(keyboard,"to us for inclusion into future Wine releases.\n");
FIXME(keyboard,"See documentation/keyboard for more information.\n");
}
TRACE(keyboard,"detected layout is %04x\n",main_key_tab[kbd_layout].lang);
}
/**********************************************************************
* X11DRV_KEYBOARD_Init
*/
void X11DRV_KEYBOARD_Init(void)
{
KeySym *ksp;
XModifierKeymap *mmp;
KeySym keysym;
KeyCode *kcp;
XKeyEvent e2;
WORD scan, vkey, OEMvkey;
int keyc, i, keyn, syms;
char ckey[4]={0,0,0,0};
const char (*lkey)[MAIN_LEN][4];
TSXDisplayKeycodes(display, &min_keycode, &max_keycode);
ksp = TSXGetKeyboardMapping(display, min_keycode,
max_keycode + 1 - min_keycode, &keysyms_per_keycode);
/* We are only interested in keysyms_per_keycode.
There is no need to hold a local copy of the keysyms table */
TSXFree(ksp);
mmp = TSXGetModifierMapping(display);
kcp = mmp->modifiermap;
for (i = 0; i < 8; i += 1) /* There are 8 modifier keys */
{
int j;
for (j = 0; j < mmp->max_keypermod; j += 1, kcp += 1)
if (*kcp)
{
int k;
for (k = 0; k < keysyms_per_keycode; k += 1)
if (TSXKeycodeToKeysym(display, *kcp, k) == XK_Mode_switch)
{
AltGrMask = 1 << i;
TRACE(key, "AltGrMask is %x\n", AltGrMask);
}
else if (TSXKeycodeToKeysym(display, *kcp, k) == XK_Num_Lock)
{
NumLockMask = 1 << i;
TRACE(key, "NumLockMask is %x\n", NumLockMask);
}
}
}
TSXFreeModifiermap(mmp);
/* Detect the keyboard layout */
X11DRV_KEYBOARD_DetectLayout();
lkey = main_key_tab[kbd_layout].key;
syms = (keysyms_per_keycode > 4) ? 4 : keysyms_per_keycode;
/* Now build two conversion arrays :
* keycode -> vkey + scancode + extended
* vkey + extended -> keycode */
e2.display = display;
e2.state = 0;
OEMvkey = VK_OEM_7; /* next is available. */
for (keyc = min_keycode; keyc <= max_keycode; keyc++)
{
e2.keycode = (KeyCode)keyc;
TSXLookupString(&e2, NULL, 0, &keysym, NULL);
vkey = 0; scan = 0;
if (keysym) /* otherwise, keycode not used */
{
if ((keysym >> 8) == 0xFF) /* non-character key */
{
int key = keysym & 0xff;
if (key >= 0x08 && key <= 0x1B) { /* special key */
vkey = special_key_vkey[key - 0x08];
scan = special_key_scan[key - 0x08];
} else if (key >= 0x50 && key <= 0x57) { /* cursor key */
vkey = cursor_key_vkey[key - 0x50];
scan = cursor_key_scan[key - 0x50];
} else if (key >= 0x60 && key <= 0x6B) { /* miscellaneous key */
vkey = misc_key_vkey[key - 0x60];
scan = misc_key_scan[key - 0x60];
} else if (key >= 0x7E && key <= 0xB9) { /* keypad key */
vkey = keypad_key_vkey[key - 0x7E];
scan = keypad_key_scan[key - 0x7E];
} else if (key >= 0xBE && key <= 0xCD) { /* function key */
vkey = function_key_vkey[key - 0xBE] | 0x100; /* set extended bit */
scan = function_key_scan[key - 0xBE];
} else if (key >= 0xE1 && key <= 0xEA) { /* modifier key */
vkey = modifier_key_vkey[key - 0xE1];
scan = modifier_key_scan[key - 0xE1];
} else if (key == 0xFF) { /* DEL key */
vkey = VK_DELETE;
scan = 0x153;
}
/* set extended bit when necessary */
if (scan & 0x100) vkey |= 0x100;
} else if (keysym == 0x20) { /* Spacebar */
vkey = VK_SPACE;
scan = 0x39;
} else {
/* we seem to need to search the layout-dependent scancodes */
int maxlen=0,maxval=-1,ok;
for (i=0; i<syms; i++) {
keysym = TSXKeycodeToKeysym(display, keyc, i);
if ((keysym<0x100)&&(keysym!=' ')) ckey[i] = keysym;
else ckey[i] = 0;
}
/* find key with longest match streak */
for (keyn=0; keyn<MAIN_LEN; keyn++) {
for (ok=(*lkey)[keyn][i=0]; ok&&(i<4); i++)
if ((*lkey)[keyn][i] && (*lkey)[keyn][i]!=ckey[i]) ok=0;
if (ok||(i>maxlen)) {
maxlen=i; maxval=keyn;
}
if (ok) break;
}
if (maxval>=0) {
/* got it */
scan = main_key_scan[maxval];
}
}
/* find a suitable layout-dependent VK code */
/* (most Winelib apps ought to be able to work without layout tables!) */
for (i = 0; (i < keysyms_per_keycode) && (!vkey); i++)
{
keysym = TSXLookupKeysym(&e2, i);
if ((keysym >= VK_0 && keysym <= VK_9)
|| (keysym >= VK_A && keysym <= VK_Z)) {
vkey = keysym;
}
}
for (i = 0; (i < keysyms_per_keycode) && (!vkey); i++)
{
keysym = TSXLookupKeysym(&e2, i);
switch (keysym)
{
case ';': vkey = VK_OEM_1; break;
case '/': vkey = VK_OEM_2; break;
case '`': vkey = VK_OEM_3; break;
case '[': vkey = VK_OEM_4; break;
case '\\': vkey = VK_OEM_5; break;
case ']': vkey = VK_OEM_6; break;
case '\'': vkey = VK_OEM_7; break;
case ',': vkey = VK_OEM_COMMA; break;
case '.': vkey = VK_OEM_PERIOD; break;
case '-': vkey = VK_OEM_MINUS; break;
case '+': vkey = VK_OEM_PLUS; break;
}
}
if (!vkey)
{
/* Others keys: let's assign OEM virtual key codes in the allowed range,
* that is ([0xba,0xc0], [0xdb,0xe4], 0xe6 (given up) et [0xe9,0xf5]) */
switch (++OEMvkey)
{
case 0xc1 : OEMvkey=0xdb; break;
case 0xe5 : OEMvkey=0xe9; break;
case 0xf6 : OEMvkey=0xf5; WARN(keyboard,"No more OEM vkey available!\n");
}
vkey = OEMvkey;
if (TRACE_ON(keyboard))
{
dbg_decl_str(keyboard, 1024);
TRACE(keyboard, "OEM specific virtual key %X assigned "
"to keycode %X:\n", OEMvkey, e2.keycode);
for (i = 0; i < keysyms_per_keycode; i += 1)
{
char *ksname;
keysym = TSXLookupKeysym(&e2, i);
ksname = TSXKeysymToString(keysym);
if (!ksname)
ksname = "NoSymbol";
dsprintf(keyboard, "%lX (%s) ", keysym, ksname);
}
TRACE(keyboard, "(%s)\n", dbg_str(keyboard));
}
}
}
keyc2vkey[e2.keycode] = vkey;
keyc2scan[e2.keycode] = scan;
} /* for */
/* If some keys still lack scancodes, assign some arbitrary ones to them now */
for (scan = 0x60, keyc = min_keycode; keyc <= max_keycode; keyc++)
if (keyc2vkey[keyc]&&!keyc2scan[keyc]) {
char *ksname;
keysym = TSXKeycodeToKeysym(display, keyc, 0);
ksname = TSXKeysymToString(keysym);
if (!ksname) ksname = "NoSymbol";
/* should make sure the scancode is unassigned here, but >=0x60 currently always is */
TRACE(key,"assigning scancode %02x to unidentified keycode %02x (%s)\n",scan,keyc,ksname);
keyc2scan[keyc]=scan++;
}
/* Now store one keycode for each modifier. Used to simulate keypresses. */
kcControl = TSXKeysymToKeycode(display, XK_Control_L);
kcAlt = TSXKeysymToKeycode(display, XK_Alt_L);
if (!kcAlt) kcAlt = TSXKeysymToKeycode(display, XK_Meta_L);
kcShift = TSXKeysymToKeycode(display, XK_Shift_L);
kcNumLock = TSXKeysymToKeycode(display, XK_Num_Lock);
kcCapsLock = TSXKeysymToKeycode(display, XK_Caps_Lock);
}
/***********************************************************************
* X11DRV_KEYBOARD_VkKeyScan
*/
WORD X11DRV_KEYBOARD_VkKeyScan(CHAR cChar)
{
KeyCode keycode;
KeySym keysym;
int i,index;
int highbyte=0;
/* char->keysym (same for ANSI chars) */
keysym=(unsigned char) cChar;/* (!) cChar is signed */
if (keysym<=27) keysym+=0xFF00;/*special chars : return, backspace...*/
keycode = TSXKeysymToKeycode(display, keysym); /* keysym -> keycode */
if (!keycode)
{ /* It didn't work ... let's try with deadchar code. */
keycode = TSXKeysymToKeycode(display, keysym | 0xFE00);
}
TRACE(keyboard,"VkKeyScan '%c'(%#lx, %lu): got keycode %#.2x\n",
cChar,keysym,keysym,keycode);
if (keycode)
{
for (index=-1, i=0; (i<8) && (index<0); i++) /* find shift state */
if (TSXKeycodeToKeysym(display,keycode,i)==keysym) index=i;
switch (index) {
case -1 :
WARN(keyboard,"Keysym %lx not found while parsing the keycode table\n",keysym); break;
case 0 : break;
case 1 : highbyte = 0x0100; break;
case 2 : highbyte = 0X0600; break;
default : ERR(keyboard,"index %d found by XKeycodeToKeysym. please report! \n",index);
}
/*
index : 0 adds 0x0000
index : 1 adds 0x0100 (shift)
index : ? adds 0x0200 (ctrl)
index : 2 adds 0x0600 (ctrl+alt)
index : ? adds 0x0700 (ctrl+alt+shift (used?))
*/
}
TRACE(keyboard," ... returning %#.2x\n", keyc2vkey[keycode]+highbyte);
return keyc2vkey[keycode]+highbyte; /* keycode -> (keyc2vkey) vkey */
}
/***********************************************************************
* X11DRV_KEYBOARD_MapVirtualKey
*/
UINT16 X11DRV_KEYBOARD_MapVirtualKey(UINT16 wCode, UINT16 wMapType)
{
#define returnMVK(value) { TRACE(keyboard,"returning 0x%x.\n",value); return value; }
TRACE(keyboard,"MapVirtualKey wCode=0x%x wMapType=%d ... \n",
wCode,wMapType);
switch(wMapType) {
case 0: { /* vkey-code to scan-code */
/* let's do vkey -> keycode -> scan */
int keyc;
for (keyc=min_keycode; keyc<=max_keycode; keyc++)
if ((keyc2vkey[keyc] & 0xFF) == wCode)
returnMVK (keyc2scan[keyc] & 0xFF);
return 0; }
case 1: { /* scan-code to vkey-code */
/* let's do scan -> keycode -> vkey */
int keyc;
for (keyc=min_keycode; keyc<=max_keycode; keyc++)
if ((keyc2scan[keyc] & 0xFF) == wCode)
returnMVK (keyc2vkey[keyc] & 0xFF);
return 0; }
case 2: { /* vkey-code to unshifted ANSI code */
/* (was FIXME) : what does unshifted mean ? 'a' or 'A' ? */
/* My Windows returns 'A'. */
/* let's do vkey -> keycode -> (XLookupString) ansi char */
XKeyEvent e;
KeySym keysym;
char s[2];
e.display = display;
e.state = 0; /* unshifted */
e.keycode = MapVirtualKey16( wCode, 0);
if (!TSXLookupString(&e, s , 2 , &keysym, NULL))
returnMVK (*s);
return 0;
}
default: /* reserved */
WARN(keyboard, "Unknown wMapType %d !\n",
wMapType);
return 0;
}
return 0;
}
/***********************************************************************
* X11DRV_KEYBOARD_GetKeyNameText
*/
INT16 X11DRV_KEYBOARD_GetKeyNameText(LONG lParam, LPSTR lpBuffer, INT16 nSize)
{
#if 0
int i;
#endif
FIXME(keyboard,"(%ld,<ptr>,%d): stub\n",lParam,nSize);
#if 0
lParam >>= 16;
lParam &= 0xff;
for (i = 0 ; i != KeyTableSize ; i++)
if (KeyTable[i].scancode == lParam) {
lstrcpynA( lpBuffer, KeyTable[i].name, nSize );
return strlen(lpBuffer);
}
#endif
*lpBuffer = 0;
return 0;
}
/***********************************************************************
* X11DRV_KEYBOARD_ToAscii
*
* The ToAscii function translates the specified virtual-key code and keyboard
* state to the corresponding Windows character or characters.
*
* If the specified key is a dead key, the return value is negative. Otherwise,
* it is one of the following values:
* Value Meaning
* 0 The specified virtual key has no translation for the current state of the keyboard.
* 1 One Windows character was copied to the buffer.
* 2 Two characters were copied to the buffer. This usually happens when a
* dead-key character (accent or diacritic) stored in the keyboard layout cannot
* be composed with the specified virtual key to form a single character.
*
* FIXME : should do the above (return 2 for non matching deadchar+char combinations)
*
*/
INT16 X11DRV_KEYBOARD_ToAscii(
UINT16 virtKey,UINT16 scanCode, LPBYTE lpKeyState,
LPVOID lpChar, UINT16 flags)
{
XKeyEvent e;
KeySym keysym;
static XComposeStatus cs;
INT ret;
int keyc;
if (scanCode==0) {
/* This happens when doing Alt+letter : a fake 'down arrow' key press
event is generated by windows. Just ignore it. */
TRACE(keyboard,"scanCode=0, doing nothing\n");
return 0;
}
if (scanCode & 0x8000)
{
TRACE( keyboard, "Key UP, doing nothing\n" );
return 0;
}
e.display = display;
e.keycode = 0;
e.state = 0;
if (lpKeyState[VK_SHIFT] & 0x80)
e.state |= ShiftMask;
if (lpKeyState[VK_CAPITAL] & 0x01)
e.state |= LockMask;
if (lpKeyState[VK_CONTROL] & 0x80)
{
if (lpKeyState[VK_MENU] & 0x80)
e.state |= AltGrMask;
else
e.state |= ControlMask;
}
if (lpKeyState[VK_NUMLOCK] & 0x01)
e.state |= NumLockMask;
TRACE(key, "(%04X, %04X) : faked state = %X\n",
virtKey, scanCode, e.state);
/* We exit on the first keycode found, to speed up the thing. */
for (keyc=min_keycode; (keyc<=max_keycode) && (!e.keycode) ; keyc++)
{ /* Find a keycode that could have generated this virtual key */
if ((keyc2vkey[keyc] & 0xFF) == virtKey)
{ /* We filter the extended bit, we don't know it */
e.keycode = keyc; /* Store it temporarily */
if ((EVENT_event_to_vkey(&e) & 0xFF) != virtKey) {
e.keycode = 0; /* Wrong one (ex: because of the NumLock
state), so set it to 0, we'll find another one */
}
}
}
if ((virtKey>=VK_NUMPAD0) && (virtKey<=VK_NUMPAD9))
e.keycode = TSXKeysymToKeycode(e.display, virtKey-VK_NUMPAD0+XK_KP_0);
if (virtKey==VK_DECIMAL)
e.keycode = TSXKeysymToKeycode(e.display, XK_KP_Decimal);
if (!e.keycode)
{
WARN(keyboard,"Unknown virtual key %X !!! \n",virtKey);
return virtKey; /* whatever */
}
else TRACE(keyboard,"Found keycode %d (0x%2X)\n",e.keycode,e.keycode);
ret = TSXLookupString(&e, (LPVOID)lpChar, 2, &keysym, &cs);
if (ret == 0)
{
BYTE dead_char = 0;
((char*)lpChar)[1] = '\0';
switch (keysym)
{
/* symbolic ASCII is the same as defined in rfc1345 */
#ifdef XK_dead_tilde
case XK_dead_tilde :
#endif
case 0x1000FE7E : /* Xfree's XK_Dtilde */
dead_char = '~'; /* '? */
break;
#ifdef XK_dead_acute
case XK_dead_acute :
#endif
case 0x1000FE27 : /* Xfree's XK_Dacute_accent */
dead_char = 0xb4; /* '' */
break;
#ifdef XK_dead_circumflex
case XK_dead_circumflex :
#endif
case 0x1000FE5E : /* Xfree's XK_Dcircumflex_accent */
dead_char = '^'; /* '> */
break;
#ifdef XK_dead_grave
case XK_dead_grave :
#endif
case 0x1000FE60 : /* Xfree's XK_Dgrave_accent */
dead_char = '`'; /* '! */
break;
#ifdef XK_dead_diaeresis
case XK_dead_diaeresis :
#endif
case 0x1000FE22 : /* Xfree's XK_Ddiaeresis */
dead_char = 0xa8; /* ': */
break;
#ifdef XK_dead_cedilla
case XK_dead_cedilla :
dead_char = 0xb8; /* ', */
break;
#endif
#ifdef XK_dead_macron
case XK_dead_macron :
dead_char = '-'; /* 'm isn't defined on iso-8859-x */
break;
#endif
#ifdef XK_dead_breve
case XK_dead_breve :
dead_char = 0xa2; /* '( */
break;
#endif
#ifdef XK_dead_abovedot
case XK_dead_abovedot :
dead_char = 0xff; /* '. */
break;
#endif
#ifdef XK_dead_abovering
case XK_dead_abovering :
dead_char = '0'; /* '0 isn't defined on iso-8859-x */
break;
#endif
#ifdef XK_dead_doubleacute
case XK_dead_doubleacute :
dead_char = 0xbd; /* '" */
break;
#endif
#ifdef XK_dead_caron
case XK_dead_caron :
dead_char = 0xb7; /* '< */
break;
#endif
#ifdef XK_dead_ogonek
case XK_dead_ogonek :
dead_char = 0xb2; /* '; */
break;
#endif
/* FIXME: I don't know this three.
case XK_dead_iota :
dead_char = 'i';
break;
case XK_dead_voiced_sound :
dead_char = 'v';
break;
case XK_dead_semivoiced_sound :
dead_char = 's';
break;
*/
}
if (dead_char)
{
*(char*)lpChar = dead_char;
ret = -1;
}
else
{
char *ksname;
ksname = TSXKeysymToString(keysym);
if (!ksname)
ksname = "No Name";
if ((keysym >> 8) != 0xff)
{
ERR(keyboard, "Please report: no char for keysym %04lX (%s) :\n",
keysym, ksname);
ERR(keyboard, "(virtKey=%X,scanCode=%X,keycode=%X,state=%X)\n",
virtKey, scanCode, e.keycode, e.state);
}
}
}
else { /* ret = 1 */
/* We have a special case to handle : Shift + arrow, shift + home, ...
X returns a char for it, but Windows doesn't. Let's eat it. */
if (!(lpKeyState[VK_NUMLOCK] & 0x01) /* NumLock is off */
&& (lpKeyState[VK_SHIFT] & 0x80) /* Shift is pressed */
&& (keysym>=XK_KP_0) && (keysym<=XK_KP_9))
{
*(char*)lpChar = 0;
ret = 0;
}
}
TRACE(key, "ToAscii about to return %d with char %x\n",
ret, *(char*)lpChar);
return ret;
}
#endif /* !defined(X_DISPLAY_MISSING) */