wine/dlls/richedit/charlist.c
Alexandre Julliard e37c6e18d0 Fixed header dependencies to be fully compatible with the Windows
headers (with help from Dimitrie O. Paun).
2003-09-05 23:08:26 +00:00

155 lines
3.3 KiB
C

/*
*
* Character List
*
* Copyright (c) 2000 by Jean-Claude Batista
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <stdarg.h>
#include <stdio.h>
#include <string.h>
#include <stddef.h>
#include <ctype.h>
#include <stdlib.h>
#include "charlist.h"
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(richedit);
extern HANDLE RICHED32_hHeap;
void CHARLIST_Enqueue( CHARLIST* pCharList, char myChar )
{
CHARLISTENTRY* pNewEntry = HeapAlloc(RICHED32_hHeap, 0,sizeof(CHARLISTENTRY));
pNewEntry->pNext = NULL;
pNewEntry->myChar = myChar;
TRACE("\n");
if(pCharList->pTail == NULL)
{
pCharList->pHead = pCharList->pTail = pNewEntry;
}
else
{
CHARLISTENTRY* pCurrent = pCharList->pTail;
pCharList->pTail = pCurrent->pNext = pNewEntry;
}
pCharList->nCount++;
}
void CHARLIST_Push( CHARLIST* pCharList, char myChar)
{
CHARLISTENTRY* pNewEntry = malloc(sizeof(CHARLISTENTRY));
TRACE("\n");
pNewEntry->myChar = myChar;
if(pCharList->pHead == NULL)
{
pCharList->pHead = pCharList->pTail = pNewEntry;
pNewEntry->pNext = NULL;
}
else
{
pNewEntry->pNext = pCharList->pHead;
pCharList->pHead = pNewEntry;
}
pCharList->nCount++;
}
char CHARLIST_Dequeue(CHARLIST* pCharList)
{
CHARLISTENTRY* pCurrent;
char myChar;
TRACE("\n");
if(pCharList->nCount == 0)
return 0;
pCharList->nCount--;
myChar = pCharList->pHead->myChar;
pCurrent = pCharList->pHead->pNext;
HeapFree(RICHED32_hHeap, 0,pCharList->pHead);
if(pCharList->nCount == 0)
{
pCharList->pHead = pCharList->pTail = NULL;
}
else
{
pCharList->pHead = pCurrent;
}
return myChar;
}
int CHARLIST_GetNbItems(CHARLIST* pCharList)
{
TRACE("\n");
return pCharList->nCount;
}
void CHARLIST_FreeList(CHARLIST* pCharList){
TRACE("\n");
while(pCharList->nCount)
CHARLIST_Dequeue(pCharList);
}
/* this function counts the number of occurrences of a caracter */
int CHARLIST_CountChar(CHARLIST* pCharList, char myChar)
{
CHARLISTENTRY *pCurrent;
int nCount = 0;
TRACE("\n");
for(pCurrent =pCharList->pHead ;pCurrent;pCurrent=pCurrent->pNext)
if(pCurrent->myChar == myChar)
nCount++;
return nCount;
}
int CHARLIST_toBuffer(CHARLIST* pCharList, char* pBuffer, int nBufferSize)
{
TRACE("\n");
/* we add one to store a NULL caracter */
if(nBufferSize < pCharList->nCount + 1)
return pCharList->nCount;
for(;pCharList->nCount;pBuffer++)
*pBuffer = CHARLIST_Dequeue(pCharList);
*pBuffer = '\0';
return 0;
}