wine/dlls/dsound/dsound_private.h
Maarten Lankhorst ef0a0d8b86 Revert "dsound: Only initialize one guid for capture and renderer."
Reverts b474649e0e. Some games use
pointers to the guid rather than copying the guid even after the
enumeration function returns. Allocating on the stack breaks those
games.
2010-01-06 09:54:18 +01:00

425 lines
15 KiB
C

/* DirectSound
*
* Copyright 1998 Marcus Meissner
* Copyright 1998 Rob Riggs
* Copyright 2000-2001 TransGaming Technologies, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
/* Linux does not support better timing than 10ms */
#define DS_TIME_RES 2 /* Resolution of multimedia timer */
#define DS_TIME_DEL 10 /* Delay of multimedia timer callback, and duration of HEL fragment */
#include "wine/list.h"
/* direct sound hardware acceleration levels */
#define DS_HW_ACCEL_FULL 0 /* default on Windows 98 */
#define DS_HW_ACCEL_STANDARD 1 /* default on Windows 2000 */
#define DS_HW_ACCEL_BASIC 2
#define DS_HW_ACCEL_EMULATION 3
extern int ds_emuldriver;
extern int ds_hel_buflen;
extern int ds_snd_queue_max;
extern int ds_snd_queue_min;
extern int ds_snd_shadow_maxsize;
extern int ds_hw_accel;
extern int ds_default_sample_rate;
extern int ds_default_bits_per_sample;
/*****************************************************************************
* Predeclare the interface implementation structures
*/
typedef struct IDirectSoundImpl IDirectSoundImpl;
typedef struct IDirectSound_IUnknown IDirectSound_IUnknown;
typedef struct IDirectSound_IDirectSound IDirectSound_IDirectSound;
typedef struct IDirectSound8_IUnknown IDirectSound8_IUnknown;
typedef struct IDirectSound8_IDirectSound IDirectSound8_IDirectSound;
typedef struct IDirectSound8_IDirectSound8 IDirectSound8_IDirectSound8;
typedef struct IDirectSoundBufferImpl IDirectSoundBufferImpl;
typedef struct IDirectSoundCaptureImpl IDirectSoundCaptureImpl;
typedef struct IDirectSoundCaptureBufferImpl IDirectSoundCaptureBufferImpl;
typedef struct IDirectSoundNotifyImpl IDirectSoundNotifyImpl;
typedef struct IDirectSoundCaptureNotifyImpl IDirectSoundCaptureNotifyImpl;
typedef struct IDirectSound3DListenerImpl IDirectSound3DListenerImpl;
typedef struct IDirectSound3DBufferImpl IDirectSound3DBufferImpl;
typedef struct IKsBufferPropertySetImpl IKsBufferPropertySetImpl;
typedef struct IKsPrivatePropertySetImpl IKsPrivatePropertySetImpl;
typedef struct PrimaryBufferImpl PrimaryBufferImpl;
typedef struct SecondaryBufferImpl SecondaryBufferImpl;
typedef struct DirectSoundDevice DirectSoundDevice;
typedef struct DirectSoundCaptureDevice DirectSoundCaptureDevice;
/* dsound_convert.h */
typedef void (*bitsconvertfunc)(const void *, void *, UINT, UINT, INT, UINT, UINT);
extern const bitsconvertfunc convertbpp[4][4];
typedef void (*mixfunc)(const void *, void *, unsigned);
extern const mixfunc mixfunctions[4];
typedef void (*normfunc)(const void *, void *, unsigned);
extern const normfunc normfunctions[4];
/*****************************************************************************
* IDirectSoundDevice implementation structure
*/
struct DirectSoundDevice
{
LONG ref;
GUID guid;
PIDSDRIVER driver;
DSDRIVERDESC drvdesc;
DSDRIVERCAPS drvcaps;
DWORD priolevel;
PWAVEFORMATEX pwfx;
HWAVEOUT hwo;
LPWAVEHDR pwave;
UINT timerID, pwplay, pwqueue, prebuf, helfrags;
DWORD fraglen;
PIDSDRIVERBUFFER hwbuf;
LPBYTE buffer;
DWORD writelead, buflen, state, playpos, mixpos;
int nrofbuffers;
IDirectSoundBufferImpl** buffers;
RTL_RWLOCK buffer_list_lock;
CRITICAL_SECTION mixlock;
PrimaryBufferImpl* primary;
DSBUFFERDESC dsbd;
DWORD speaker_config;
LPBYTE tmp_buffer, mix_buffer;
DWORD tmp_buffer_len, mix_buffer_len;
DSVOLUMEPAN volpan;
mixfunc mixfunction;
normfunc normfunction;
/* DirectSound3DListener fields */
IDirectSound3DListenerImpl* listener;
DS3DLISTENER ds3dl;
BOOL ds3dl_need_recalc;
};
/* reference counted buffer memory for duplicated buffer memory */
typedef struct BufferMemory
{
LONG ref;
LPBYTE memory;
struct list buffers;
} BufferMemory;
ULONG DirectSoundDevice_Release(DirectSoundDevice * device);
HRESULT DirectSoundDevice_Initialize(
DirectSoundDevice ** ppDevice,
LPCGUID lpcGUID);
HRESULT DirectSoundDevice_AddBuffer(
DirectSoundDevice * device,
IDirectSoundBufferImpl * pDSB);
HRESULT DirectSoundDevice_RemoveBuffer(
DirectSoundDevice * device,
IDirectSoundBufferImpl * pDSB);
HRESULT DirectSoundDevice_GetCaps(DirectSoundDevice * device, LPDSCAPS lpDSCaps);
HRESULT DirectSoundDevice_CreateSoundBuffer(
DirectSoundDevice * device,
LPCDSBUFFERDESC dsbd,
LPLPDIRECTSOUNDBUFFER ppdsb,
LPUNKNOWN lpunk,
BOOL from8);
HRESULT DirectSoundDevice_DuplicateSoundBuffer(
DirectSoundDevice * device,
LPDIRECTSOUNDBUFFER psb,
LPLPDIRECTSOUNDBUFFER ppdsb);
HRESULT DirectSoundDevice_SetCooperativeLevel(
DirectSoundDevice * devcie,
HWND hwnd,
DWORD level);
HRESULT DirectSoundDevice_Compact(DirectSoundDevice * device);
HRESULT DirectSoundDevice_GetSpeakerConfig(
DirectSoundDevice * device,
LPDWORD lpdwSpeakerConfig);
HRESULT DirectSoundDevice_SetSpeakerConfig(
DirectSoundDevice * device,
DWORD config);
HRESULT DirectSoundDevice_VerifyCertification(DirectSoundDevice * device,
LPDWORD pdwCertified);
/*****************************************************************************
* IDirectSoundBuffer implementation structure
*/
struct IDirectSoundBufferImpl
{
/* FIXME: document */
/* IUnknown fields */
const IDirectSoundBuffer8Vtbl *lpVtbl;
LONG ref;
/* IDirectSoundBufferImpl fields */
SecondaryBufferImpl* secondary;
DirectSoundDevice* device;
RTL_RWLOCK lock;
PIDSDRIVERBUFFER hwbuf;
PWAVEFORMATEX pwfx;
BufferMemory* buffer;
LPBYTE tmp_buffer;
DWORD playflags,state,leadin;
DWORD writelead,buflen;
DWORD nAvgBytesPerSec;
DWORD freq, tmp_buffer_len, max_buffer_len;
DSVOLUMEPAN volpan;
DSBUFFERDESC dsbd;
/* used for frequency conversion (PerfectPitch) */
ULONG freqneeded, freqAdjust, freqAcc, freqAccNext, resampleinmixer;
/* used for mixing */
DWORD primary_mixpos, buf_mixpos, sec_mixpos;
/* IDirectSoundNotifyImpl fields */
IDirectSoundNotifyImpl* notify;
LPDSBPOSITIONNOTIFY notifies;
int nrofnotifies;
PIDSDRIVERNOTIFY hwnotify;
/* DirectSound3DBuffer fields */
IDirectSound3DBufferImpl* ds3db;
DS3DBUFFER ds3db_ds3db;
LONG ds3db_lVolume;
BOOL ds3db_need_recalc;
/* IKsPropertySet fields */
IKsBufferPropertySetImpl* iks;
bitsconvertfunc convert;
struct list entry;
};
HRESULT IDirectSoundBufferImpl_Create(
DirectSoundDevice *device,
IDirectSoundBufferImpl **ppdsb,
LPCDSBUFFERDESC dsbd);
HRESULT IDirectSoundBufferImpl_Destroy(
IDirectSoundBufferImpl *pdsb);
HRESULT IDirectSoundBufferImpl_Duplicate(
DirectSoundDevice *device,
IDirectSoundBufferImpl **ppdsb,
IDirectSoundBufferImpl *pdsb);
/*****************************************************************************
* SecondaryBuffer implementation structure
*/
struct SecondaryBufferImpl
{
const IDirectSoundBuffer8Vtbl *lpVtbl;
LONG ref;
IDirectSoundBufferImpl* dsb;
};
HRESULT SecondaryBufferImpl_Create(
IDirectSoundBufferImpl *dsb,
SecondaryBufferImpl **pdsb);
/*****************************************************************************
* PrimaryBuffer implementation structure
*/
struct PrimaryBufferImpl
{
const IDirectSoundBufferVtbl *lpVtbl;
LONG ref;
DirectSoundDevice* device;
};
HRESULT PrimaryBufferImpl_Create(
DirectSoundDevice * device,
PrimaryBufferImpl **ppdsb,
LPCDSBUFFERDESC dsbd);
/*****************************************************************************
* DirectSoundCaptureDevice implementation structure
*/
struct DirectSoundCaptureDevice
{
/* IDirectSoundCaptureImpl fields */
GUID guid;
LONG ref;
/* DirectSound driver stuff */
PIDSCDRIVER driver;
DSDRIVERDESC drvdesc;
DSCDRIVERCAPS drvcaps;
PIDSCDRIVERBUFFER hwbuf;
/* wave driver info */
HWAVEIN hwi;
/* more stuff */
LPBYTE buffer;
DWORD buflen;
PWAVEFORMATEX pwfx;
IDirectSoundCaptureBufferImpl* capture_buffer;
DWORD state;
LPWAVEHDR pwave;
int nrofpwaves;
int index;
CRITICAL_SECTION lock;
};
/*****************************************************************************
* IDirectSoundCaptureBuffer implementation structure
*/
struct IDirectSoundCaptureBufferImpl
{
/* IUnknown fields */
const IDirectSoundCaptureBuffer8Vtbl *lpVtbl;
LONG ref;
/* IDirectSoundCaptureBufferImpl fields */
DirectSoundCaptureDevice* device;
/* FIXME: don't need this */
LPDSCBUFFERDESC pdscbd;
DWORD flags;
/* IDirectSoundCaptureNotifyImpl fields */
IDirectSoundCaptureNotifyImpl* notify;
LPDSBPOSITIONNOTIFY notifies;
int nrofnotifies;
PIDSDRIVERNOTIFY hwnotify;
};
/*****************************************************************************
* IDirectSound3DListener implementation structure
*/
struct IDirectSound3DListenerImpl
{
/* IUnknown fields */
const IDirectSound3DListenerVtbl *lpVtbl;
LONG ref;
/* IDirectSound3DListenerImpl fields */
DirectSoundDevice* device;
};
HRESULT IDirectSound3DListenerImpl_Create(
DirectSoundDevice *device,
IDirectSound3DListenerImpl **pdsl);
/*****************************************************************************
* IKsBufferPropertySet implementation structure
*/
struct IKsBufferPropertySetImpl
{
/* IUnknown fields */
const IKsPropertySetVtbl *lpVtbl;
LONG ref;
/* IKsPropertySetImpl fields */
IDirectSoundBufferImpl* dsb;
};
HRESULT IKsBufferPropertySetImpl_Create(
IDirectSoundBufferImpl *dsb,
IKsBufferPropertySetImpl **piks);
HRESULT IKsBufferPropertySetImpl_Destroy(
IKsBufferPropertySetImpl *piks);
/*****************************************************************************
* IKsPrivatePropertySet implementation structure
*/
struct IKsPrivatePropertySetImpl
{
/* IUnknown fields */
const IKsPropertySetVtbl *lpVtbl;
LONG ref;
};
HRESULT IKsPrivatePropertySetImpl_Create(
REFIID riid,
IKsPrivatePropertySetImpl **piks);
/*****************************************************************************
* IDirectSound3DBuffer implementation structure
*/
struct IDirectSound3DBufferImpl
{
/* IUnknown fields */
const IDirectSound3DBufferVtbl *lpVtbl;
LONG ref;
/* IDirectSound3DBufferImpl fields */
IDirectSoundBufferImpl* dsb;
};
HRESULT IDirectSound3DBufferImpl_Create(
IDirectSoundBufferImpl *dsb,
IDirectSound3DBufferImpl **pds3db);
HRESULT IDirectSound3DBufferImpl_Destroy(
IDirectSound3DBufferImpl *pds3db);
/*******************************************************************************
*/
/* dsound.c */
HRESULT DSOUND_Create(REFIID riid, LPDIRECTSOUND *ppDS);
HRESULT DSOUND_Create8(REFIID riid, LPDIRECTSOUND8 *ppDS);
/* primary.c */
DWORD DSOUND_fraglen(DWORD nSamplesPerSec, DWORD nBlockAlign);
HRESULT DSOUND_PrimaryCreate(DirectSoundDevice *device);
HRESULT DSOUND_PrimaryDestroy(DirectSoundDevice *device);
HRESULT DSOUND_PrimaryPlay(DirectSoundDevice *device);
HRESULT DSOUND_PrimaryStop(DirectSoundDevice *device);
HRESULT DSOUND_PrimaryGetPosition(DirectSoundDevice *device, LPDWORD playpos, LPDWORD writepos);
LPWAVEFORMATEX DSOUND_CopyFormat(LPCWAVEFORMATEX wfex);
HRESULT DSOUND_ReopenDevice(DirectSoundDevice *device, BOOL forcewave);
/* duplex.c */
HRESULT DSOUND_FullDuplexCreate(REFIID riid, LPDIRECTSOUNDFULLDUPLEX* ppDSFD);
/* mixer.c */
DWORD DSOUND_bufpos_to_mixpos(const DirectSoundDevice* device, DWORD pos);
void DSOUND_CheckEvent(const IDirectSoundBufferImpl *dsb, DWORD playpos, int len);
void DSOUND_RecalcVolPan(PDSVOLUMEPAN volpan);
void DSOUND_AmpFactorToVolPan(PDSVOLUMEPAN volpan);
void DSOUND_RecalcFormat(IDirectSoundBufferImpl *dsb);
void DSOUND_MixToTemporary(const IDirectSoundBufferImpl *dsb, DWORD writepos, DWORD mixlen, BOOL inmixer);
DWORD DSOUND_secpos_to_bufpos(const IDirectSoundBufferImpl *dsb, DWORD secpos, DWORD secmixpos, DWORD* overshot);
void CALLBACK DSOUND_timer(UINT timerID, UINT msg, DWORD_PTR dwUser, DWORD_PTR dw1, DWORD_PTR dw2);
void CALLBACK DSOUND_callback(HWAVEOUT hwo, UINT msg, DWORD_PTR dwUser, DWORD_PTR dw1, DWORD_PTR dw2);
/* sound3d.c */
void DSOUND_Calc3DBuffer(IDirectSoundBufferImpl *dsb);
/* capture.c */
HRESULT DSOUND_CaptureCreate(REFIID riid, LPDIRECTSOUNDCAPTURE *ppDSC);
HRESULT DSOUND_CaptureCreate8(REFIID riid, LPDIRECTSOUNDCAPTURE8 *ppDSC8);
#define STATE_STOPPED 0
#define STATE_STARTING 1
#define STATE_PLAYING 2
#define STATE_CAPTURING 2
#define STATE_STOPPING 3
#define DSOUND_FREQSHIFT (20)
extern DirectSoundDevice* DSOUND_renderer[MAXWAVEDRIVERS];
extern GUID DSOUND_renderer_guids[MAXWAVEDRIVERS];
extern DirectSoundCaptureDevice * DSOUND_capture[MAXWAVEDRIVERS];
extern GUID DSOUND_capture_guids[MAXWAVEDRIVERS];
HRESULT mmErr(UINT err);
void setup_dsound_options(void);
const char * dumpCooperativeLevel(DWORD level);