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ef0a0d8b86
Reverts b474649e0e
. Some games use
pointers to the guid rather than copying the guid even after the
enumeration function returns. Allocating on the stack breaks those
games.
425 lines
15 KiB
C
425 lines
15 KiB
C
/* DirectSound
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*
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* Copyright 1998 Marcus Meissner
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* Copyright 1998 Rob Riggs
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* Copyright 2000-2001 TransGaming Technologies, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/* Linux does not support better timing than 10ms */
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#define DS_TIME_RES 2 /* Resolution of multimedia timer */
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#define DS_TIME_DEL 10 /* Delay of multimedia timer callback, and duration of HEL fragment */
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#include "wine/list.h"
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/* direct sound hardware acceleration levels */
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#define DS_HW_ACCEL_FULL 0 /* default on Windows 98 */
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#define DS_HW_ACCEL_STANDARD 1 /* default on Windows 2000 */
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#define DS_HW_ACCEL_BASIC 2
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#define DS_HW_ACCEL_EMULATION 3
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extern int ds_emuldriver;
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extern int ds_hel_buflen;
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extern int ds_snd_queue_max;
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extern int ds_snd_queue_min;
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extern int ds_snd_shadow_maxsize;
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extern int ds_hw_accel;
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extern int ds_default_sample_rate;
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extern int ds_default_bits_per_sample;
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/*****************************************************************************
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* Predeclare the interface implementation structures
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*/
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typedef struct IDirectSoundImpl IDirectSoundImpl;
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typedef struct IDirectSound_IUnknown IDirectSound_IUnknown;
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typedef struct IDirectSound_IDirectSound IDirectSound_IDirectSound;
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typedef struct IDirectSound8_IUnknown IDirectSound8_IUnknown;
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typedef struct IDirectSound8_IDirectSound IDirectSound8_IDirectSound;
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typedef struct IDirectSound8_IDirectSound8 IDirectSound8_IDirectSound8;
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typedef struct IDirectSoundBufferImpl IDirectSoundBufferImpl;
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typedef struct IDirectSoundCaptureImpl IDirectSoundCaptureImpl;
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typedef struct IDirectSoundCaptureBufferImpl IDirectSoundCaptureBufferImpl;
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typedef struct IDirectSoundNotifyImpl IDirectSoundNotifyImpl;
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typedef struct IDirectSoundCaptureNotifyImpl IDirectSoundCaptureNotifyImpl;
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typedef struct IDirectSound3DListenerImpl IDirectSound3DListenerImpl;
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typedef struct IDirectSound3DBufferImpl IDirectSound3DBufferImpl;
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typedef struct IKsBufferPropertySetImpl IKsBufferPropertySetImpl;
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typedef struct IKsPrivatePropertySetImpl IKsPrivatePropertySetImpl;
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typedef struct PrimaryBufferImpl PrimaryBufferImpl;
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typedef struct SecondaryBufferImpl SecondaryBufferImpl;
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typedef struct DirectSoundDevice DirectSoundDevice;
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typedef struct DirectSoundCaptureDevice DirectSoundCaptureDevice;
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/* dsound_convert.h */
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typedef void (*bitsconvertfunc)(const void *, void *, UINT, UINT, INT, UINT, UINT);
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extern const bitsconvertfunc convertbpp[4][4];
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typedef void (*mixfunc)(const void *, void *, unsigned);
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extern const mixfunc mixfunctions[4];
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typedef void (*normfunc)(const void *, void *, unsigned);
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extern const normfunc normfunctions[4];
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/*****************************************************************************
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* IDirectSoundDevice implementation structure
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*/
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struct DirectSoundDevice
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{
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LONG ref;
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GUID guid;
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PIDSDRIVER driver;
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DSDRIVERDESC drvdesc;
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DSDRIVERCAPS drvcaps;
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DWORD priolevel;
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PWAVEFORMATEX pwfx;
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HWAVEOUT hwo;
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LPWAVEHDR pwave;
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UINT timerID, pwplay, pwqueue, prebuf, helfrags;
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DWORD fraglen;
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PIDSDRIVERBUFFER hwbuf;
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LPBYTE buffer;
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DWORD writelead, buflen, state, playpos, mixpos;
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int nrofbuffers;
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IDirectSoundBufferImpl** buffers;
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RTL_RWLOCK buffer_list_lock;
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CRITICAL_SECTION mixlock;
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PrimaryBufferImpl* primary;
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DSBUFFERDESC dsbd;
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DWORD speaker_config;
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LPBYTE tmp_buffer, mix_buffer;
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DWORD tmp_buffer_len, mix_buffer_len;
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DSVOLUMEPAN volpan;
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mixfunc mixfunction;
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normfunc normfunction;
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/* DirectSound3DListener fields */
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IDirectSound3DListenerImpl* listener;
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DS3DLISTENER ds3dl;
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BOOL ds3dl_need_recalc;
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};
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/* reference counted buffer memory for duplicated buffer memory */
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typedef struct BufferMemory
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{
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LONG ref;
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LPBYTE memory;
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struct list buffers;
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} BufferMemory;
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ULONG DirectSoundDevice_Release(DirectSoundDevice * device);
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HRESULT DirectSoundDevice_Initialize(
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DirectSoundDevice ** ppDevice,
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LPCGUID lpcGUID);
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HRESULT DirectSoundDevice_AddBuffer(
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DirectSoundDevice * device,
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IDirectSoundBufferImpl * pDSB);
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HRESULT DirectSoundDevice_RemoveBuffer(
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DirectSoundDevice * device,
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IDirectSoundBufferImpl * pDSB);
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HRESULT DirectSoundDevice_GetCaps(DirectSoundDevice * device, LPDSCAPS lpDSCaps);
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HRESULT DirectSoundDevice_CreateSoundBuffer(
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DirectSoundDevice * device,
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LPCDSBUFFERDESC dsbd,
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LPLPDIRECTSOUNDBUFFER ppdsb,
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LPUNKNOWN lpunk,
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BOOL from8);
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HRESULT DirectSoundDevice_DuplicateSoundBuffer(
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DirectSoundDevice * device,
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LPDIRECTSOUNDBUFFER psb,
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LPLPDIRECTSOUNDBUFFER ppdsb);
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HRESULT DirectSoundDevice_SetCooperativeLevel(
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DirectSoundDevice * devcie,
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HWND hwnd,
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DWORD level);
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HRESULT DirectSoundDevice_Compact(DirectSoundDevice * device);
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HRESULT DirectSoundDevice_GetSpeakerConfig(
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DirectSoundDevice * device,
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LPDWORD lpdwSpeakerConfig);
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HRESULT DirectSoundDevice_SetSpeakerConfig(
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DirectSoundDevice * device,
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DWORD config);
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HRESULT DirectSoundDevice_VerifyCertification(DirectSoundDevice * device,
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LPDWORD pdwCertified);
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/*****************************************************************************
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* IDirectSoundBuffer implementation structure
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*/
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struct IDirectSoundBufferImpl
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{
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/* FIXME: document */
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/* IUnknown fields */
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const IDirectSoundBuffer8Vtbl *lpVtbl;
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LONG ref;
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/* IDirectSoundBufferImpl fields */
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SecondaryBufferImpl* secondary;
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DirectSoundDevice* device;
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RTL_RWLOCK lock;
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PIDSDRIVERBUFFER hwbuf;
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PWAVEFORMATEX pwfx;
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BufferMemory* buffer;
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LPBYTE tmp_buffer;
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DWORD playflags,state,leadin;
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DWORD writelead,buflen;
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DWORD nAvgBytesPerSec;
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DWORD freq, tmp_buffer_len, max_buffer_len;
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DSVOLUMEPAN volpan;
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DSBUFFERDESC dsbd;
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/* used for frequency conversion (PerfectPitch) */
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ULONG freqneeded, freqAdjust, freqAcc, freqAccNext, resampleinmixer;
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/* used for mixing */
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DWORD primary_mixpos, buf_mixpos, sec_mixpos;
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/* IDirectSoundNotifyImpl fields */
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IDirectSoundNotifyImpl* notify;
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LPDSBPOSITIONNOTIFY notifies;
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int nrofnotifies;
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PIDSDRIVERNOTIFY hwnotify;
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/* DirectSound3DBuffer fields */
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IDirectSound3DBufferImpl* ds3db;
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DS3DBUFFER ds3db_ds3db;
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LONG ds3db_lVolume;
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BOOL ds3db_need_recalc;
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/* IKsPropertySet fields */
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IKsBufferPropertySetImpl* iks;
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bitsconvertfunc convert;
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struct list entry;
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};
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HRESULT IDirectSoundBufferImpl_Create(
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DirectSoundDevice *device,
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IDirectSoundBufferImpl **ppdsb,
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LPCDSBUFFERDESC dsbd);
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HRESULT IDirectSoundBufferImpl_Destroy(
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IDirectSoundBufferImpl *pdsb);
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HRESULT IDirectSoundBufferImpl_Duplicate(
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DirectSoundDevice *device,
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IDirectSoundBufferImpl **ppdsb,
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IDirectSoundBufferImpl *pdsb);
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/*****************************************************************************
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* SecondaryBuffer implementation structure
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*/
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struct SecondaryBufferImpl
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{
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const IDirectSoundBuffer8Vtbl *lpVtbl;
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LONG ref;
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IDirectSoundBufferImpl* dsb;
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};
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HRESULT SecondaryBufferImpl_Create(
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IDirectSoundBufferImpl *dsb,
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SecondaryBufferImpl **pdsb);
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/*****************************************************************************
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* PrimaryBuffer implementation structure
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*/
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struct PrimaryBufferImpl
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{
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const IDirectSoundBufferVtbl *lpVtbl;
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LONG ref;
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DirectSoundDevice* device;
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};
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HRESULT PrimaryBufferImpl_Create(
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DirectSoundDevice * device,
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PrimaryBufferImpl **ppdsb,
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LPCDSBUFFERDESC dsbd);
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/*****************************************************************************
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* DirectSoundCaptureDevice implementation structure
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*/
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struct DirectSoundCaptureDevice
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{
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/* IDirectSoundCaptureImpl fields */
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GUID guid;
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LONG ref;
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/* DirectSound driver stuff */
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PIDSCDRIVER driver;
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DSDRIVERDESC drvdesc;
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DSCDRIVERCAPS drvcaps;
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PIDSCDRIVERBUFFER hwbuf;
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/* wave driver info */
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HWAVEIN hwi;
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/* more stuff */
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LPBYTE buffer;
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DWORD buflen;
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PWAVEFORMATEX pwfx;
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IDirectSoundCaptureBufferImpl* capture_buffer;
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DWORD state;
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LPWAVEHDR pwave;
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int nrofpwaves;
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int index;
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CRITICAL_SECTION lock;
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};
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/*****************************************************************************
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* IDirectSoundCaptureBuffer implementation structure
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*/
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struct IDirectSoundCaptureBufferImpl
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{
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/* IUnknown fields */
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const IDirectSoundCaptureBuffer8Vtbl *lpVtbl;
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LONG ref;
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/* IDirectSoundCaptureBufferImpl fields */
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DirectSoundCaptureDevice* device;
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/* FIXME: don't need this */
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LPDSCBUFFERDESC pdscbd;
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DWORD flags;
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/* IDirectSoundCaptureNotifyImpl fields */
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IDirectSoundCaptureNotifyImpl* notify;
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LPDSBPOSITIONNOTIFY notifies;
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int nrofnotifies;
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PIDSDRIVERNOTIFY hwnotify;
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};
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/*****************************************************************************
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* IDirectSound3DListener implementation structure
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*/
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struct IDirectSound3DListenerImpl
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{
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/* IUnknown fields */
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const IDirectSound3DListenerVtbl *lpVtbl;
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LONG ref;
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/* IDirectSound3DListenerImpl fields */
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DirectSoundDevice* device;
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};
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HRESULT IDirectSound3DListenerImpl_Create(
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DirectSoundDevice *device,
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IDirectSound3DListenerImpl **pdsl);
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/*****************************************************************************
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* IKsBufferPropertySet implementation structure
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*/
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struct IKsBufferPropertySetImpl
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{
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/* IUnknown fields */
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const IKsPropertySetVtbl *lpVtbl;
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LONG ref;
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/* IKsPropertySetImpl fields */
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IDirectSoundBufferImpl* dsb;
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};
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HRESULT IKsBufferPropertySetImpl_Create(
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IDirectSoundBufferImpl *dsb,
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IKsBufferPropertySetImpl **piks);
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HRESULT IKsBufferPropertySetImpl_Destroy(
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IKsBufferPropertySetImpl *piks);
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/*****************************************************************************
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* IKsPrivatePropertySet implementation structure
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*/
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struct IKsPrivatePropertySetImpl
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{
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/* IUnknown fields */
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const IKsPropertySetVtbl *lpVtbl;
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LONG ref;
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};
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HRESULT IKsPrivatePropertySetImpl_Create(
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REFIID riid,
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IKsPrivatePropertySetImpl **piks);
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/*****************************************************************************
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* IDirectSound3DBuffer implementation structure
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*/
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struct IDirectSound3DBufferImpl
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{
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/* IUnknown fields */
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const IDirectSound3DBufferVtbl *lpVtbl;
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LONG ref;
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/* IDirectSound3DBufferImpl fields */
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IDirectSoundBufferImpl* dsb;
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};
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HRESULT IDirectSound3DBufferImpl_Create(
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IDirectSoundBufferImpl *dsb,
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IDirectSound3DBufferImpl **pds3db);
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HRESULT IDirectSound3DBufferImpl_Destroy(
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IDirectSound3DBufferImpl *pds3db);
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/*******************************************************************************
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*/
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/* dsound.c */
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HRESULT DSOUND_Create(REFIID riid, LPDIRECTSOUND *ppDS);
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HRESULT DSOUND_Create8(REFIID riid, LPDIRECTSOUND8 *ppDS);
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/* primary.c */
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DWORD DSOUND_fraglen(DWORD nSamplesPerSec, DWORD nBlockAlign);
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HRESULT DSOUND_PrimaryCreate(DirectSoundDevice *device);
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HRESULT DSOUND_PrimaryDestroy(DirectSoundDevice *device);
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HRESULT DSOUND_PrimaryPlay(DirectSoundDevice *device);
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HRESULT DSOUND_PrimaryStop(DirectSoundDevice *device);
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HRESULT DSOUND_PrimaryGetPosition(DirectSoundDevice *device, LPDWORD playpos, LPDWORD writepos);
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LPWAVEFORMATEX DSOUND_CopyFormat(LPCWAVEFORMATEX wfex);
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HRESULT DSOUND_ReopenDevice(DirectSoundDevice *device, BOOL forcewave);
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/* duplex.c */
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HRESULT DSOUND_FullDuplexCreate(REFIID riid, LPDIRECTSOUNDFULLDUPLEX* ppDSFD);
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/* mixer.c */
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DWORD DSOUND_bufpos_to_mixpos(const DirectSoundDevice* device, DWORD pos);
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void DSOUND_CheckEvent(const IDirectSoundBufferImpl *dsb, DWORD playpos, int len);
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void DSOUND_RecalcVolPan(PDSVOLUMEPAN volpan);
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void DSOUND_AmpFactorToVolPan(PDSVOLUMEPAN volpan);
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void DSOUND_RecalcFormat(IDirectSoundBufferImpl *dsb);
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void DSOUND_MixToTemporary(const IDirectSoundBufferImpl *dsb, DWORD writepos, DWORD mixlen, BOOL inmixer);
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DWORD DSOUND_secpos_to_bufpos(const IDirectSoundBufferImpl *dsb, DWORD secpos, DWORD secmixpos, DWORD* overshot);
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void CALLBACK DSOUND_timer(UINT timerID, UINT msg, DWORD_PTR dwUser, DWORD_PTR dw1, DWORD_PTR dw2);
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void CALLBACK DSOUND_callback(HWAVEOUT hwo, UINT msg, DWORD_PTR dwUser, DWORD_PTR dw1, DWORD_PTR dw2);
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/* sound3d.c */
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void DSOUND_Calc3DBuffer(IDirectSoundBufferImpl *dsb);
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/* capture.c */
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HRESULT DSOUND_CaptureCreate(REFIID riid, LPDIRECTSOUNDCAPTURE *ppDSC);
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HRESULT DSOUND_CaptureCreate8(REFIID riid, LPDIRECTSOUNDCAPTURE8 *ppDSC8);
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#define STATE_STOPPED 0
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#define STATE_STARTING 1
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#define STATE_PLAYING 2
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#define STATE_CAPTURING 2
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#define STATE_STOPPING 3
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#define DSOUND_FREQSHIFT (20)
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extern DirectSoundDevice* DSOUND_renderer[MAXWAVEDRIVERS];
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extern GUID DSOUND_renderer_guids[MAXWAVEDRIVERS];
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extern DirectSoundCaptureDevice * DSOUND_capture[MAXWAVEDRIVERS];
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extern GUID DSOUND_capture_guids[MAXWAVEDRIVERS];
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HRESULT mmErr(UINT err);
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void setup_dsound_options(void);
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const char * dumpCooperativeLevel(DWORD level);
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