wine/dlls/d3d9
2012-01-11 17:47:18 +01:00
..
tests d3d9/tests: Multisampled depth buffer tests. 2012-01-10 10:48:43 +01:00
buffer.c d3d9: Don't expose wined3d internal flags to the application. 2012-01-11 17:47:18 +01:00
cubetexture.c d3d9: Don't expose wined3d internal flags to the application. 2012-01-11 17:47:18 +01:00
d3d9_main.c wined3d: Request per-surface palettes in the client libs. 2011-06-24 08:49:48 -05:00
d3d9_private.h wined3d: Get rid of the WINED3DPSHADERCAPS2_0 typedef. 2011-12-09 21:15:25 +01:00
d3d9.spec d3d9: Remove D3D9GetSWInfo. 2008-03-03 20:53:00 +01:00
device.c wined3d: Get rid of the WINED3DTEXTURESTAGESTATETYPE typedef. 2012-01-10 10:47:27 +01:00
directx.c wined3d: Get rid of the WINED3DADAPTER_IDENTIFIER typedef. 2011-11-24 17:10:09 +01:00
Makefile.in makefiles: Add a standard header for all makefiles to replace the common variable initializations. 2010-09-19 12:36:48 +02:00
query.c wined3d: Remove COM from the device implementation. 2011-05-17 10:06:18 +02:00
shader.c wined3d: When creating a new shader, check shader type and version. 2011-09-26 17:57:48 +02:00
stateblock.c wined3d: Remove COM from the device implementation. 2011-05-17 10:06:18 +02:00
surface.c d3d9: Don't expose wined3d internal flags to the application. 2012-01-11 17:47:18 +01:00
swapchain.c wined3d: Get rid of the WINED3DBACKBUFFER_TYPE typedef. 2012-01-06 19:24:21 +01:00
texture.c d3d9: Don't expose wined3d internal flags to the application. 2012-01-11 17:47:18 +01:00
version.rc
vertexdeclaration.c wined3d: Get rid of the WINED3DVERTEXELEMENT typedef. 2011-11-25 16:21:57 +01:00
volume.c d3d9: Don't expose wined3d internal flags to the application. 2012-01-11 17:47:18 +01:00
volumetexture.c d3d9: Don't expose wined3d internal flags to the application. 2012-01-11 17:47:18 +01:00