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arb_program_shader.c
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wined3d: Get rid of the WINED3DTEXTUREOP typedef.
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2012-01-11 17:47:22 +01:00 |
ati_fragment_shader.c
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wined3d: Get rid of the WINED3DTEXTUREOP typedef.
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2012-01-11 17:47:22 +01:00 |
buffer.c
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wined3d: Get rid of the WINED3DMULTISAMPLE_TYPE typedef.
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2012-01-09 12:22:17 +01:00 |
context.c
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wined3d: Get rid of the WINED3DTEXTURESTAGESTATETYPE typedef.
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2012-01-10 10:47:27 +01:00 |
device.c
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wined3d: Get rid of the WINED3DTEXTUREOP typedef.
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2012-01-11 17:47:22 +01:00 |
directx.c
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wined3d: Get rid of the WINED3DTEXTUREADDRESS typedef.
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2012-01-11 17:47:23 +01:00 |
drawprim.c
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wined3d: Don't use separate location flags for depth buffers.
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2012-01-10 10:48:26 +01:00 |
gl_compat.c
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glsl_shader.c
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wined3d: Get rid of the WINED3DTEXTURETRANSFORMFLAGS typedef.
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2012-01-10 10:47:30 +01:00 |
Makefile.in
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ddraw: Move clipper handling to ddraw.
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2011-12-13 18:58:37 +01:00 |
nvidia_texture_shader.c
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wined3d: Get rid of the WINED3DTEXTUREOP typedef.
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2012-01-11 17:47:22 +01:00 |
palette.c
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query.c
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wined3d: Make the device parameter to wined3d_event_query_issue() const.
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2011-10-31 16:46:20 +01:00 |
resource.c
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wined3d: Get rid of the WINED3DMULTISAMPLE_TYPE typedef.
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2012-01-09 12:22:17 +01:00 |
shader_sm1.c
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shader_sm4.c
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wined3d: Recognize the SM4 xor opcode.
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2011-11-22 10:52:33 +01:00 |
shader.c
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wined3d: Get rid of the WINED3DTEXTURETRANSFORMFLAGS typedef.
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2012-01-10 10:47:30 +01:00 |
state.c
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wined3d: Get rid of the WINED3DTEXTUREOP typedef.
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2012-01-11 17:47:22 +01:00 |
stateblock.c
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wined3d: Get rid of the WINED3DTEXTUREADDRESS typedef.
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2012-01-11 17:47:23 +01:00 |
surface.c
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wined3d: Set SFLAG_PIN_SYSMEM when the application tries to use surfaces that are currently mapped.
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2012-01-11 12:32:55 +01:00 |
swapchain.c
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wined3d: Get rid of the WINED3DSWAPEFFECT typedef.
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2012-01-06 19:24:22 +01:00 |
texture.c
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wined3d: Get rid of the WINED3DTEXTUREADDRESS typedef.
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2012-01-11 17:47:23 +01:00 |
utils.c
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wined3d: Get rid of the WINED3DTEXTUREOP typedef.
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2012-01-11 17:47:22 +01:00 |
version.rc
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vertexdeclaration.c
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wined3d: Get rid of the WINED3DVERTEXELEMENT typedef.
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2011-11-25 16:21:57 +01:00 |
view.c
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volume.c
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wined3d: Get rid of the WINED3DMULTISAMPLE_TYPE typedef.
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2012-01-09 12:22:17 +01:00 |
wined3d_gl.h
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wined3d: Trace the minimum buffer map alignment in wined3d_adapter_init_gl_caps().
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2011-11-24 17:10:03 +01:00 |
wined3d_main.c
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wined3d: Delete the static critical sections when unloading the dll.
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2011-11-17 11:38:08 +01:00 |
wined3d_private.h
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wined3d: Get rid of the WINED3DTEXTUREADDRESS typedef.
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2012-01-11 17:47:23 +01:00 |
wined3d.spec
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ddraw: Move clipper handling to ddraw.
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2011-12-13 18:58:37 +01:00 |