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.gitignore
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Renamed all .cvsignore files to .gitignore.
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2005-11-26 13:10:33 +01:00 |
baseshader.c
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wined3d: Add ability to generate GLSL shader objects for vertex and pixel shaders.
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2006-05-27 11:01:05 +02:00 |
basetexture.c
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Update the address of the Free Software Foundation.
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2006-05-23 14:11:13 +02:00 |
cubetexture.c
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Update the address of the Free Software Foundation.
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2006-05-23 14:11:13 +02:00 |
device.c
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wined3d: Final move of the GLSL registry check (hopefully).
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2006-05-27 10:57:32 +02:00 |
directx.c
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wined3d: Final move of the GLSL registry check (hopefully).
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2006-05-27 10:57:32 +02:00 |
drawprim.c
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wined3d: Fix regression introduced by recent multitexture patch.
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2006-05-26 20:14:31 +02:00 |
indexbuffer.c
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Update the address of the Free Software Foundation.
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2006-05-23 14:11:13 +02:00 |
Makefile.in
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wined3d: Implement IWineGDISurface.
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2006-05-15 14:02:03 +02:00 |
palette.c
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Update the address of the Free Software Foundation.
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2006-05-23 14:11:13 +02:00 |
pixelshader.c
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wined3d: Add ability to generate GLSL shader objects for vertex and pixel shaders.
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2006-05-27 11:01:05 +02:00 |
query.c
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Update the address of the Free Software Foundation.
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2006-05-23 14:11:13 +02:00 |
resource.c
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Update the address of the Free Software Foundation.
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2006-05-23 14:11:13 +02:00 |
stateblock.c
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wined3d: Dynamicly load GL_ARB_multitexture functions.
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2006-05-25 20:17:32 +02:00 |
surface_gdi.c
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wined3d: Fix IWineGDISurface::SaveSnapshot.
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2006-05-26 20:15:35 +02:00 |
surface.c
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wined3d: Implement IWineD3DSurface::BltFast.
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2006-05-26 20:29:48 +02:00 |
swapchain.c
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wined3d: Swapchain and back buffer corrections + tests.
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2006-05-24 13:56:55 +02:00 |
texture.c
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Update the address of the Free Software Foundation.
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2006-05-23 14:11:13 +02:00 |
utils.c
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Update the address of the Free Software Foundation.
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2006-05-23 14:11:13 +02:00 |
vertexbuffer.c
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Update the address of the Free Software Foundation.
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2006-05-23 14:11:13 +02:00 |
vertexdeclaration.c
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Update the address of the Free Software Foundation.
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2006-05-23 14:11:13 +02:00 |
vertexshader.c
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wined3d: Add ability to generate GLSL shader objects for vertex and pixel shaders.
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2006-05-27 11:01:05 +02:00 |
volume.c
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Update the address of the Free Software Foundation.
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2006-05-23 14:11:13 +02:00 |
volumetexture.c
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Update the address of the Free Software Foundation.
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2006-05-23 14:11:13 +02:00 |
wined3d_main.c
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Update the address of the Free Software Foundation.
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2006-05-23 14:11:13 +02:00 |
wined3d_private.h
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wined3d: Add ability to generate GLSL shader objects for vertex and pixel shaders.
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2006-05-27 11:01:05 +02:00 |
wined3d.spec
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WineDirect3DCreate has 3 args in the source.
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2005-03-21 10:52:32 +00:00 |