wine/dlls/ddraw
2001-01-04 22:59:48 +00:00
..
d3ddevice Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com> 2001-01-04 22:44:55 +00:00
dclipper Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com> 2001-01-04 22:44:55 +00:00
ddraw Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com> 2001-01-04 22:44:55 +00:00
direct3d Removed the 'fn' prefix (i.e. ICOM_FN). 2001-01-04 22:59:48 +00:00
dpalette Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com> 2001-01-04 22:44:55 +00:00
dsurface Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com> 2001-01-04 22:44:55 +00:00
.cvsignore Remove libXXXX.so.1.0 lines from .cvsignore files. 2000-11-30 19:57:34 +00:00
convert.c Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com> 2001-01-04 22:44:55 +00:00
d3d_private.h Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com> 2001-01-04 22:44:55 +00:00
d3dcommon.c Require {DECLARE,DEFAULT}_DEBUG_CHANNEL statements to end in a ; 2000-11-27 23:54:25 +00:00
d3dexecutebuffer.c Use the DUMMYUNIONNAME macros so that the headers can be used in 2000-12-03 03:16:05 +00:00
d3dlight.c Require {DECLARE,DEFAULT}_DEBUG_CHANNEL statements to end in a ; 2000-11-27 23:54:25 +00:00
d3dmaterial.c Removed the 'fn' prefix (i.e. ICOM_FN). 2001-01-04 22:59:48 +00:00
d3dtexture.c Removed the 'fn' prefix (i.e. ICOM_FN). 2001-01-04 22:59:48 +00:00
d3dviewport.c Require {DECLARE,DEFAULT}_DEBUG_CHANNEL statements to end in a ; 2000-11-27 23:54:25 +00:00
ddcomimpl.h Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com> 2001-01-04 22:44:55 +00:00
ddraw_private.h Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com> 2001-01-04 22:44:55 +00:00
ddraw.spec Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com> 2001-01-04 22:44:55 +00:00
dga2_private.h Added DGA2 driver to DirectDraw. 2000-05-01 14:25:49 +00:00
dga2.c Removed some unnecessary #includes and dll dependencies. 2000-08-09 22:35:05 +00:00
dga_private.h Enable XF86vmode switching possible for X11 too. 2000-10-12 20:47:42 +00:00
dga.c Do not support DGA when DirectVideo not present. 2000-09-09 19:40:08 +00:00
helper.c Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com> 2001-01-04 22:44:55 +00:00
main.c Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com> 2001-01-04 22:44:55 +00:00
Makefile.in Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com> 2001-01-04 22:44:55 +00:00
mesa_private.h Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com> 2001-01-04 22:44:55 +00:00
mesa.c Require {DECLARE,DEFAULT}_DEBUG_CHANNEL statements to end in a ; 2000-11-27 23:54:25 +00:00
struct_convert.c Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com> 2001-01-04 22:44:55 +00:00