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wine
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wine
/
dlls
/
wined3d
History
Matteo Bruni
5e28b0c974
wined3d: Add RESZ support.
2013-02-19 10:39:47 +01:00
..
arb_program_shader.c
wined3d: Reserve one vs constant on r200.
2013-02-11 11:24:35 +01:00
ati_fragment_shader.c
…
buffer.c
…
context.c
…
device.c
wined3d: Add RESZ support.
2013-02-19 10:39:47 +01:00
directx.c
wined3d: Reserve one vs constant on r200.
2013-02-11 11:24:35 +01:00
drawprim.c
…
gl_compat.c
…
glsl_shader.c
…
Makefile.in
…
nvidia_texture_shader.c
…
palette.c
…
query.c
…
resource.c
…
sampler.c
…
shader_sm1.c
…
shader_sm4.c
…
shader.c
…
state.c
…
stateblock.c
…
surface.c
wined3d: Make (wined3d_)surface_depth_blt_fbo handle locations other than SFLAG_INTEXTURE.
2013-02-19 10:39:42 +01:00
swapchain.c
…
texture.c
…
utils.c
wined3d: Add RESZ support.
2013-02-19 10:39:47 +01:00
version.rc
…
vertexdeclaration.c
…
view.c
…
volume.c
…
wined3d_gl.h
…
wined3d_main.c
…
wined3d_private.h
wined3d: Reserve one vs constant on r200.
2013-02-11 11:24:35 +01:00
wined3d.spec
…