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arb_program_shader.c
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wined3d: Use floating point colors in the blitter's color_fill functions.
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2010-08-24 12:24:39 +02:00 |
ati_fragment_shader.c
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wined3d: Get rid of GLINFO_LOCATION.
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2010-05-25 13:29:00 +02:00 |
basetexture.c
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wined3d: Reattach FBO attachments when any of the corresponding surfaces is unloaded.
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2010-08-16 13:47:08 +02:00 |
buffer.c
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wined3d: Rename WINED3DFORMAT to wined3d_format_id.
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2010-08-24 12:25:01 +02:00 |
clipper.c
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context.c
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wined3d: Make some lookup tables const.
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2010-08-23 12:04:36 +02:00 |
cubetexture.c
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wined3d: Rename WINED3DFORMAT to wined3d_format_id.
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2010-08-24 12:25:01 +02:00 |
device.c
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wined3d: Rename WINED3DFORMAT to wined3d_format_id.
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2010-08-24 12:25:01 +02:00 |
directx.c
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wined3d: Rename WINED3DFORMAT to wined3d_format_id.
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2010-08-24 12:25:01 +02:00 |
drawprim.c
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wined3d: Rename WINED3DFORMAT to wined3d_format_id.
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2010-08-24 12:25:01 +02:00 |
gl_compat.c
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glsl_shader.c
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wined3d: Don't return a value from a void function.
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2010-08-23 13:37:03 +02:00 |
Makefile.in
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dlls: Remove explicit imports of kernel32 and ntdll.
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2010-07-21 17:38:36 +02:00 |
nvidia_texture_shader.c
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wined3d: Get rid of GLINFO_LOCATION.
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2010-05-25 13:29:00 +02:00 |
palette.c
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wined3d: Fix another DWORD to WORD conversion warning.
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2010-08-02 12:55:23 +02:00 |
query.c
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wined3d: Get rid of GLINFO_LOCATION.
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2010-05-25 13:29:00 +02:00 |
resource.c
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wined3d: Reattach FBO attachments when any of the corresponding surfaces is unloaded.
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2010-08-16 13:47:08 +02:00 |
shader_sm1.c
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shader_sm4.c
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shader.c
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wined3d: Make some lookup tables const.
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2010-08-04 13:24:24 +02:00 |
state.c
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wined3d: MSVC fixes in state.c.
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2010-08-02 12:55:23 +02:00 |
stateblock.c
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wined3d: Sampler states are 1-based.
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2010-06-02 11:53:39 +02:00 |
surface_base.c
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wined3d: Rename WINED3DFORMAT to wined3d_format_id.
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2010-08-24 12:25:01 +02:00 |
surface_gdi.c
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wined3d: Avoid IWineD3DSurface_GetContainer().
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2010-08-17 11:55:32 +02:00 |
surface.c
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wined3d: Rename WINED3DFORMAT to wined3d_format_id.
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2010-08-24 12:25:01 +02:00 |
swapchain_base.c
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wined3d: Cleanup IWineD3DBaseSwapChainImpl_GetBackBuffer() a bit.
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2010-08-16 13:47:28 +02:00 |
swapchain_gdi.c
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wined3d: Also store the subresource container type.
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2010-08-17 11:55:32 +02:00 |
swapchain.c
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wined3d: Rename WINED3DFORMAT to wined3d_format_id.
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2010-08-24 12:25:01 +02:00 |
texture.c
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wined3d: Rename WINED3DFORMAT to wined3d_format_id.
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2010-08-24 12:25:01 +02:00 |
utils.c
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wined3d: Rename WINED3DFORMAT to wined3d_format_id.
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2010-08-24 12:25:01 +02:00 |
version.rc
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vertexdeclaration.c
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view.c
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wined3d: Add a separate function for rendertarget view initialization.
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2010-04-13 21:13:21 +02:00 |
volume.c
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wined3d: Rename WINED3DFORMAT to wined3d_format_id.
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2010-08-24 12:25:01 +02:00 |
volumetexture.c
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wined3d: Rename WINED3DFORMAT to wined3d_format_id.
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2010-08-24 12:25:01 +02:00 |
wined3d_gl.h
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wined3d: Add support for ARB_texture_compression_rgtc.
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2010-07-30 11:36:03 +02:00 |
wined3d_main.c
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wined3d: Fix an msvc anachronism warning.
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2010-07-29 17:33:34 +02:00 |
wined3d_private.h
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wined3d: Rename WINED3DFORMAT to wined3d_format_id.
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2010-08-24 12:25:01 +02:00 |
wined3d.spec
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