wine/dlls/wined3d
2010-08-24 12:25:01 +02:00
..
arb_program_shader.c wined3d: Use floating point colors in the blitter's color_fill functions. 2010-08-24 12:24:39 +02:00
ati_fragment_shader.c wined3d: Get rid of GLINFO_LOCATION. 2010-05-25 13:29:00 +02:00
basetexture.c wined3d: Reattach FBO attachments when any of the corresponding surfaces is unloaded. 2010-08-16 13:47:08 +02:00
buffer.c wined3d: Rename WINED3DFORMAT to wined3d_format_id. 2010-08-24 12:25:01 +02:00
clipper.c
context.c wined3d: Make some lookup tables const. 2010-08-23 12:04:36 +02:00
cubetexture.c wined3d: Rename WINED3DFORMAT to wined3d_format_id. 2010-08-24 12:25:01 +02:00
device.c wined3d: Rename WINED3DFORMAT to wined3d_format_id. 2010-08-24 12:25:01 +02:00
directx.c wined3d: Rename WINED3DFORMAT to wined3d_format_id. 2010-08-24 12:25:01 +02:00
drawprim.c wined3d: Rename WINED3DFORMAT to wined3d_format_id. 2010-08-24 12:25:01 +02:00
gl_compat.c
glsl_shader.c wined3d: Don't return a value from a void function. 2010-08-23 13:37:03 +02:00
Makefile.in dlls: Remove explicit imports of kernel32 and ntdll. 2010-07-21 17:38:36 +02:00
nvidia_texture_shader.c wined3d: Get rid of GLINFO_LOCATION. 2010-05-25 13:29:00 +02:00
palette.c wined3d: Fix another DWORD to WORD conversion warning. 2010-08-02 12:55:23 +02:00
query.c wined3d: Get rid of GLINFO_LOCATION. 2010-05-25 13:29:00 +02:00
resource.c wined3d: Reattach FBO attachments when any of the corresponding surfaces is unloaded. 2010-08-16 13:47:08 +02:00
shader_sm1.c
shader_sm4.c
shader.c wined3d: Make some lookup tables const. 2010-08-04 13:24:24 +02:00
state.c wined3d: MSVC fixes in state.c. 2010-08-02 12:55:23 +02:00
stateblock.c wined3d: Sampler states are 1-based. 2010-06-02 11:53:39 +02:00
surface_base.c wined3d: Rename WINED3DFORMAT to wined3d_format_id. 2010-08-24 12:25:01 +02:00
surface_gdi.c wined3d: Avoid IWineD3DSurface_GetContainer(). 2010-08-17 11:55:32 +02:00
surface.c wined3d: Rename WINED3DFORMAT to wined3d_format_id. 2010-08-24 12:25:01 +02:00
swapchain_base.c wined3d: Cleanup IWineD3DBaseSwapChainImpl_GetBackBuffer() a bit. 2010-08-16 13:47:28 +02:00
swapchain_gdi.c wined3d: Also store the subresource container type. 2010-08-17 11:55:32 +02:00
swapchain.c wined3d: Rename WINED3DFORMAT to wined3d_format_id. 2010-08-24 12:25:01 +02:00
texture.c wined3d: Rename WINED3DFORMAT to wined3d_format_id. 2010-08-24 12:25:01 +02:00
utils.c wined3d: Rename WINED3DFORMAT to wined3d_format_id. 2010-08-24 12:25:01 +02:00
version.rc
vertexdeclaration.c
view.c wined3d: Add a separate function for rendertarget view initialization. 2010-04-13 21:13:21 +02:00
volume.c wined3d: Rename WINED3DFORMAT to wined3d_format_id. 2010-08-24 12:25:01 +02:00
volumetexture.c wined3d: Rename WINED3DFORMAT to wined3d_format_id. 2010-08-24 12:25:01 +02:00
wined3d_gl.h wined3d: Add support for ARB_texture_compression_rgtc. 2010-07-30 11:36:03 +02:00
wined3d_main.c wined3d: Fix an msvc anachronism warning. 2010-07-29 17:33:34 +02:00
wined3d_private.h wined3d: Rename WINED3DFORMAT to wined3d_format_id. 2010-08-24 12:25:01 +02:00
wined3d.spec