wine/dlls/dmusic/dmusic.c
Rok Mandeljc a4a5e9ae01 - added debug
- implemented fake midi & performance channels
- implemented some IDirectMusic*8* functions where IDirectMusic*
  equivalent exists
- IDirectMusic*8 interfaces can now be obtained from IDirectMusic
  interfaces (QueryInterface...)
- channel-related performance functions are kinda implemented now
2003-06-07 00:39:18 +00:00

874 lines
26 KiB
C

/* IDirectMusic Implementation
* IDirectMusic8 Implementation
* IDirectMusicDownload Implementation
* IDirectMusicBuffer Implementation
* IDirectMusicObject Implementation
*
* Copyright (C) 2003 Rok Mandeljc
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Library General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "config.h"
#include "windef.h"
#include "winbase.h"
#include "winreg.h"
#include "winuser.h"
#include "wingdi.h"
#include "winuser.h"
#include "winerror.h"
#include "mmsystem.h"
#include "winternl.h"
#include "mmddk.h"
#include "wine/windef16.h"
#include "wine/winbase16.h"
#include "wine/debug.h"
#include "dsound.h"
#include "dmusic_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(dmusic);
/* IDirectMusic IUnknown parts follow: */
HRESULT WINAPI IDirectMusicImpl_QueryInterface (LPDIRECTMUSIC iface, REFIID riid, LPVOID *ppobj)
{
ICOM_THIS(IDirectMusicImpl,iface);
if (IsEqualGUID(riid, &IID_IUnknown) || IsEqualGUID(riid, &IID_IDirectMusic))
{
IDirectMusicImpl_AddRef(iface);
*ppobj = This;
return S_OK;
}
if (IsEqualGUID(riid, &IID_IDirectMusic8))
{
IDirectMusic8Impl *dmusic8 = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirectMusic8Impl));
if (NULL == dmusic8)
{
*ppobj = (LPDIRECTMUSIC8)NULL;
return E_OUTOFMEMORY;
}
dmusic8->lpVtbl = &DirectMusic8_Vtbl;
dmusic8->ref = 1;
*ppobj = (LPDIRECTMUSIC8)dmusic8;
return S_OK;
}
WARN("(%p)->(%s,%p),not found\n",This,debugstr_guid(riid),ppobj);
return E_NOINTERFACE;
}
ULONG WINAPI IDirectMusicImpl_AddRef (LPDIRECTMUSIC iface)
{
ICOM_THIS(IDirectMusicImpl,iface);
TRACE("(%p) : AddRef from %ld\n", This, This->ref);
return ++(This->ref);
}
ULONG WINAPI IDirectMusicImpl_Release (LPDIRECTMUSIC iface)
{
ICOM_THIS(IDirectMusicImpl,iface);
ULONG ref = --This->ref;
TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
if (ref == 0)
{
HeapFree(GetProcessHeap(), 0, This);
}
return ref;
}
/* IDirectMusic Interface follow: */
HRESULT WINAPI IDirectMusicImpl_EnumPort (LPDIRECTMUSIC iface, DWORD dwIndex, LPDMUS_PORTCAPS pPortCaps)
{
ICOM_THIS(IDirectMusicImpl,iface);
int numMIDI = midiOutGetNumDevs();
int numWAVE = waveOutGetNumDevs();
int i;
TRACE("(%p, %ld, %p)\n", This, dwIndex, pPortCaps);
TRACE("1 software synth. + %i WAVE + %i MIDI available\n", numWAVE, numMIDI);
/* i guess the first port shown is always software synthesizer */
if (dwIndex == 0)
{
TRACE("enumerating 'Microsoft Software Synthesizer' port\n");
pPortCaps->dwSize = sizeof(DMUS_PORTCAPS);
pPortCaps->dwFlags = DMUS_PC_DLS | DMUS_PC_SOFTWARESYNTH | DMUS_PC_DIRECTSOUND | DMUS_PC_DLS2 | DMUS_PC_AUDIOPATH | DMUS_PC_WAVE;
pPortCaps->guidPort = CLSID_DirectMusicSynth;
pPortCaps->dwClass = DMUS_PC_OUTPUTCLASS;
pPortCaps->dwType = DMUS_PORT_WINMM_DRIVER;
pPortCaps->dwMemorySize = DMUS_PC_SYSTEMMEMORY;
pPortCaps->dwMaxChannelGroups = 1; /* FIXME: dxdiag on windows seems to return 1000, but that kills my allocating engine; guess we'll live with 1 group */
pPortCaps->dwMaxVoices = 1000;
pPortCaps->dwMaxAudioChannels = -1;
pPortCaps->dwEffectFlags = DMUS_EFFECT_REVERB | DMUS_EFFECT_CHORUS | DMUS_EFFECT_DELAY;
MultiByteToWideChar (CP_ACP, 0, "Microsotf Synthesizer", -1, pPortCaps->wszDescription, sizeof(pPortCaps->wszDescription)/sizeof(WCHAR));
return S_OK;
}
/* then return digital sound ports */
for (i = 1; i <= numWAVE; i++)
{
TRACE("enumerating 'digital sound' ports\n");
if (i == dwIndex)
{
DirectSoundEnumerateA((LPDSENUMCALLBACKA)register_waveport, (VOID*)pPortCaps);
return S_OK;
}
}
/* finally, list all *real* MIDI ports*/
for (i = numWAVE+1; i <= numWAVE + numMIDI; i++)
{
TRACE("enumerating 'real MIDI' ports\n");
if (i == dwIndex)
FIXME("Found MIDI port, but *real* MIDI ports not supported yet\n");
}
return S_FALSE;
}
HRESULT WINAPI IDirectMusicImpl_CreateMusicBuffer (LPDIRECTMUSIC iface, LPDMUS_BUFFERDESC pBufferDesc, LPDIRECTMUSICBUFFER** ppBuffer, LPUNKNOWN pUnkOuter)
{
ICOM_THIS(IDirectMusicImpl,iface);
FIXME("(%p, %p, %p, %p): stub\n", This, pBufferDesc, ppBuffer, pUnkOuter);
return S_OK;
}
HRESULT WINAPI IDirectMusicImpl_CreatePort (LPDIRECTMUSIC iface, REFCLSID rclsidPort, LPDMUS_PORTPARAMS pPortParams, LPDIRECTMUSICPORT* ppPort, LPUNKNOWN pUnkOuter)
{
ICOM_THIS(IDirectMusicImpl,iface);
int i, j;
DMUS_PORTCAPS PortCaps;
TRACE("(%p, %s, %p, %p, %p)\n", This, debugstr_guid(rclsidPort), pPortParams, ppPort, pUnkOuter);
for (i = 0; IDirectMusicImpl_EnumPort (iface, i, &PortCaps) != S_FALSE; i++)
{
if (IsEqualGUID(rclsidPort, &PortCaps.guidPort))
{
This->ports = HeapReAlloc(GetProcessHeap(),0,This->ports,sizeof(LPDIRECTMUSICPORT)*(This->nrofports+1));
if (NULL == This->ports[This->nrofports])
{
*ppPort = (LPDIRECTMUSICPORT)NULL;
return E_OUTOFMEMORY;
}
This->ports[This->nrofports]->lpVtbl = &DirectMusicPort_Vtbl;
This->ports[This->nrofports]->ref = 0;
This->ports[This->nrofports]->active = FALSE;
This->ports[This->nrofports]->caps = &PortCaps;
This->ports[This->nrofports]->params = pPortParams; /* this one is here just because there's a funct. which retrieves it back */
if (pPortParams->dwValidParams & DMUS_PORTPARAMS_CHANNELGROUPS)
{
This->ports[This->nrofports]->nrofgroups = pPortParams->dwChannelGroups;
/* setting default priorities */
for (j = 0; j < This->ports[This->nrofports]->nrofgroups; j++)
{
TRACE ("Setting default channel priorities on channel group %i\n", j+1);
This->ports[This->nrofports]->group[j].channel[0].priority = DAUD_CHAN1_DEF_VOICE_PRIORITY;
This->ports[This->nrofports]->group[j].channel[1].priority = DAUD_CHAN2_DEF_VOICE_PRIORITY;
This->ports[This->nrofports]->group[j].channel[2].priority = DAUD_CHAN3_DEF_VOICE_PRIORITY;
This->ports[This->nrofports]->group[j].channel[3].priority = DAUD_CHAN4_DEF_VOICE_PRIORITY;
This->ports[This->nrofports]->group[j].channel[4].priority = DAUD_CHAN5_DEF_VOICE_PRIORITY;
This->ports[This->nrofports]->group[j].channel[5].priority = DAUD_CHAN6_DEF_VOICE_PRIORITY;
This->ports[This->nrofports]->group[j].channel[6].priority = DAUD_CHAN7_DEF_VOICE_PRIORITY;
This->ports[This->nrofports]->group[j].channel[7].priority = DAUD_CHAN8_DEF_VOICE_PRIORITY;
This->ports[This->nrofports]->group[j].channel[8].priority = DAUD_CHAN9_DEF_VOICE_PRIORITY;
This->ports[This->nrofports]->group[j].channel[9].priority = DAUD_CHAN10_DEF_VOICE_PRIORITY;
This->ports[This->nrofports]->group[j].channel[10].priority = DAUD_CHAN11_DEF_VOICE_PRIORITY;
This->ports[This->nrofports]->group[j].channel[11].priority = DAUD_CHAN12_DEF_VOICE_PRIORITY;
This->ports[This->nrofports]->group[j].channel[12].priority = DAUD_CHAN13_DEF_VOICE_PRIORITY;
This->ports[This->nrofports]->group[j].channel[13].priority = DAUD_CHAN14_DEF_VOICE_PRIORITY;
This->ports[This->nrofports]->group[j].channel[14].priority = DAUD_CHAN15_DEF_VOICE_PRIORITY;
This->ports[This->nrofports]->group[j].channel[15].priority = DAUD_CHAN16_DEF_VOICE_PRIORITY;
}
}
*ppPort = (LPDIRECTMUSICPORT)This->ports[This->nrofports];
IDirectMusicPortImpl_AddRef ((LPDIRECTMUSICPORT)This->ports[This->nrofports]);
This->nrofports ++;
return S_OK;
}
}
/* FIXME: place correct error here */
return E_NOINTERFACE;
}
HRESULT WINAPI IDirectMusicImpl_EnumMasterClock (LPDIRECTMUSIC iface, DWORD dwIndex, LPDMUS_CLOCKINFO lpClockInfo)
{
ICOM_THIS(IDirectMusicImpl,iface);
FIXME("(%p, %ld, %p): stub\n", This, dwIndex, lpClockInfo);
return S_OK;
}
HRESULT WINAPI IDirectMusicImpl_GetMasterClock (LPDIRECTMUSIC iface, LPGUID pguidClock, IReferenceClock** ppReferenceClock)
{
ICOM_THIS(IDirectMusicImpl,iface);
FIXME("(%p, %p, %p): stub\n", This, pguidClock, ppReferenceClock);
return S_OK;
}
HRESULT WINAPI IDirectMusicImpl_SetMasterClock (LPDIRECTMUSIC iface, REFGUID rguidClock)
{
ICOM_THIS(IDirectMusicImpl,iface);
FIXME("(%p, %s): stub\n", This, debugstr_guid(rguidClock));
return S_OK;
}
HRESULT WINAPI IDirectMusicImpl_Activate (LPDIRECTMUSIC iface, BOOL fEnable)
{
ICOM_THIS(IDirectMusicImpl,iface);
int i;
TRACE("(%p, %i)", This, fEnable);
for (i = 0; i < This->nrofports; i++)
{
This->ports[i]->active = fEnable;
}
return S_OK;
}
HRESULT WINAPI IDirectMusicImpl_GetDefaultPort (LPDIRECTMUSIC iface, LPGUID pguidPort)
{
ICOM_THIS(IDirectMusicImpl,iface);
HKEY hkGUID;
DWORD returnTypeGUID, sizeOfReturnBuffer = 50;
char returnBuffer[51];
GUID defaultPortGUID;
WCHAR buff[51];
TRACE("(%p, %p)\n", This, pguidPort);
if ((RegOpenKeyExA (HKEY_LOCAL_MACHINE, "Software\\Microsoft\\DirectMusic\\Defaults" , 0, KEY_READ, &hkGUID) != ERROR_SUCCESS) || (RegQueryValueExA (hkGUID, "DefaultOutputPort", NULL, &returnTypeGUID, returnBuffer, &sizeOfReturnBuffer) != ERROR_SUCCESS))
{
WARN(": registry entry missing\n" );
*pguidPort = CLSID_DirectMusicSynth;
return S_OK;
}
/* FIXME: Check return types to ensure we're interpreting data right */
MultiByteToWideChar (CP_ACP, 0, returnBuffer, -1, buff, sizeof(buff)/sizeof(WCHAR));
CLSIDFromString ((LPCOLESTR)buff, &defaultPortGUID);
*pguidPort = defaultPortGUID;
return S_OK;
}
HRESULT WINAPI IDirectMusicImpl_SetDirectSound (LPDIRECTMUSIC iface, LPDIRECTSOUND pDirectSound, HWND hWnd)
{
ICOM_THIS(IDirectMusicImpl,iface);
FIXME("(%p, %p, %p): stub\n", This, pDirectSound, hWnd);
return S_OK;
}
ICOM_VTABLE(IDirectMusic) DirectMusic_Vtbl =
{
ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
IDirectMusicImpl_QueryInterface,
IDirectMusicImpl_AddRef,
IDirectMusicImpl_Release,
IDirectMusicImpl_EnumPort,
IDirectMusicImpl_CreateMusicBuffer,
IDirectMusicImpl_CreatePort,
IDirectMusicImpl_EnumMasterClock,
IDirectMusicImpl_GetMasterClock,
IDirectMusicImpl_SetMasterClock,
IDirectMusicImpl_Activate,
IDirectMusicImpl_GetDefaultPort,
IDirectMusicImpl_SetDirectSound
};
/* for ClassFactory */
HRESULT WINAPI DMUSIC_CreateDirectMusic (LPCGUID lpcGUID, LPDIRECTMUSIC *ppDM, LPUNKNOWN pUnkOuter)
{
IDirectMusicImpl *dmusic;
TRACE("(%p,%p,%p)\n",lpcGUID, ppDM, pUnkOuter);
if (IsEqualGUID(lpcGUID, &IID_IDirectMusic))
{
dmusic = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirectMusicImpl));
if (NULL == dmusic)
{
*ppDM = (LPDIRECTMUSIC)NULL;
return E_OUTOFMEMORY;
}
dmusic->lpVtbl = &DirectMusic_Vtbl;
dmusic->ref = 1;
*ppDM = (LPDIRECTMUSIC)dmusic;
return S_OK;
}
WARN("No interface found\n");
return E_NOINTERFACE;
}
/* IDirectMusic8 IUnknown parts follow: */
HRESULT WINAPI IDirectMusic8Impl_QueryInterface (LPDIRECTMUSIC8 iface, REFIID riid, LPVOID *ppobj)
{
ICOM_THIS(IDirectMusic8Impl,iface);
if (IsEqualGUID(riid, &IID_IUnknown) || IsEqualGUID(riid, &IID_IDirectMusic8))
{
IDirectMusic8Impl_AddRef(iface);
*ppobj = This;
return S_OK;
}
WARN("(%p)->(%s,%p),not found\n",This,debugstr_guid(riid),ppobj);
return E_NOINTERFACE;
}
ULONG WINAPI IDirectMusic8Impl_AddRef (LPDIRECTMUSIC8 iface)
{
ICOM_THIS(IDirectMusic8Impl,iface);
TRACE("(%p) : AddRef from %ld\n", This, This->ref);
return ++(This->ref);
}
ULONG WINAPI IDirectMusic8Impl_Release (LPDIRECTMUSIC8 iface)
{
ICOM_THIS(IDirectMusic8Impl,iface);
ULONG ref = --This->ref;
TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
if (ref == 0)
{
HeapFree(GetProcessHeap(), 0, This);
}
return ref;
}
/* IDirectMusic8 Interface follow: */
HRESULT WINAPI IDirectMusic8Impl_EnumPort (LPDIRECTMUSIC8 iface, DWORD dwIndex, LPDMUS_PORTCAPS pPortCaps)
{
ICOM_THIS(IDirectMusic8Impl,iface);
int numMIDI = midiOutGetNumDevs();
int numWAVE = waveOutGetNumDevs();
int i;
TRACE("(%p, %ld, %p)\n", This, dwIndex, pPortCaps);
TRACE("1 software synth. + %i WAVE + %i MIDI available\n", numWAVE, numMIDI);
/* i guess the first port shown is always software synthesizer */
if (dwIndex == 0)
{
TRACE("enumerating 'Microsoft Software Synthesizer' port\n");
pPortCaps->dwSize = sizeof(DMUS_PORTCAPS);
pPortCaps->dwFlags = DMUS_PC_DLS | DMUS_PC_SOFTWARESYNTH | DMUS_PC_DIRECTSOUND | DMUS_PC_DLS2 | DMUS_PC_AUDIOPATH | DMUS_PC_WAVE;
pPortCaps->guidPort = CLSID_DirectMusicSynth;
pPortCaps->dwClass = DMUS_PC_OUTPUTCLASS;
pPortCaps->dwType = DMUS_PORT_WINMM_DRIVER;
pPortCaps->dwMemorySize = DMUS_PC_SYSTEMMEMORY;
pPortCaps->dwMaxChannelGroups = 1000;
pPortCaps->dwMaxVoices = 1000;
pPortCaps->dwMaxAudioChannels = -1;
pPortCaps->dwEffectFlags = DMUS_EFFECT_REVERB | DMUS_EFFECT_CHORUS | DMUS_EFFECT_DELAY;
MultiByteToWideChar (CP_ACP, 0, "Microsotf Synthesizer", -1, pPortCaps->wszDescription, sizeof(pPortCaps->wszDescription)/sizeof(WCHAR));
return S_OK;
}
/* then return digital sound ports */
for (i = 1; i <= numWAVE; i++)
{
TRACE("enumerating 'digital sound' ports\n");
if (i == dwIndex)
{
DirectSoundEnumerateA((LPDSENUMCALLBACKA)register_waveport, (VOID*)pPortCaps);
return S_OK;
}
}
/* finally, list all *real* MIDI ports*/
for (i = numWAVE+1; i <= numWAVE + numMIDI; i++)
{
TRACE("enumerating 'real MIDI' ports\n");
if (i == dwIndex)
FIXME("Found MIDI port, but *real* MIDI ports not supported yet\n");
}
return S_FALSE;
}
HRESULT WINAPI IDirectMusic8Impl_CreateMusicBuffer (LPDIRECTMUSIC8 iface, LPDMUS_BUFFERDESC pBufferDesc, LPDIRECTMUSICBUFFER** ppBuffer, LPUNKNOWN pUnkOuter)
{
ICOM_THIS(IDirectMusic8Impl,iface);
FIXME("(%p, %p, %p, %p): stub\n", This, pBufferDesc, ppBuffer, pUnkOuter);
return S_OK;
}
HRESULT WINAPI IDirectMusic8Impl_CreatePort (LPDIRECTMUSIC8 iface, REFCLSID rclsidPort, LPDMUS_PORTPARAMS pPortParams, LPDIRECTMUSICPORT* ppPort, LPUNKNOWN pUnkOuter)
{
ICOM_THIS(IDirectMusic8Impl,iface);
int i;
DMUS_PORTCAPS PortCaps;
TRACE("(%p, %s, %p, %p, %p)\n", This, debugstr_guid(rclsidPort), pPortParams, ppPort, pUnkOuter);
for (i = 0; IDirectMusic8Impl_EnumPort (iface, i, &PortCaps) != S_FALSE; i++)
{
if (IsEqualGUID(rclsidPort, &PortCaps.guidPort))
{
This->ports = HeapReAlloc(GetProcessHeap(),0,This->ports,sizeof(LPDIRECTMUSICPORT)*This->nrofports);
if (NULL == This->ports[This->nrofports])
{
*ppPort = (LPDIRECTMUSICPORT)NULL;
return E_OUTOFMEMORY;
}
This->ports[This->nrofports]->lpVtbl = &DirectMusicPort_Vtbl;
This->ports[This->nrofports]->ref = 0;
This->ports[This->nrofports]->active = FALSE;
This->ports[This->nrofports]->caps = &PortCaps;
This->ports[This->nrofports]->params = pPortParams;
*ppPort = (LPDIRECTMUSICPORT)This->ports[This->nrofports];
IDirectMusicPortImpl_AddRef ((LPDIRECTMUSICPORT)This->ports[This->nrofports]);
This->nrofports ++;
return S_OK;
}
}
/* FIXME: place correct error here */
return E_NOINTERFACE;
}
HRESULT WINAPI IDirectMusic8Impl_EnumMasterClock (LPDIRECTMUSIC8 iface, DWORD dwIndex, LPDMUS_CLOCKINFO lpClockInfo)
{
ICOM_THIS(IDirectMusic8Impl,iface);
FIXME("(%p, %ld, %p): stub\n", This, dwIndex, lpClockInfo);
return S_OK;
}
HRESULT WINAPI IDirectMusic8Impl_GetMasterClock (LPDIRECTMUSIC8 iface, LPGUID pguidClock, IReferenceClock** ppReferenceClock)
{
ICOM_THIS(IDirectMusic8Impl,iface);
FIXME("(%p, %p, %p): stub\n", This, pguidClock, ppReferenceClock);
return S_OK;
}
HRESULT WINAPI IDirectMusic8Impl_SetMasterClock (LPDIRECTMUSIC8 iface, REFGUID rguidClock)
{
ICOM_THIS(IDirectMusic8Impl,iface);
FIXME("(%p, %s): stub\n", This, debugstr_guid(rguidClock));
return S_OK;
}
HRESULT WINAPI IDirectMusic8Impl_Activate (LPDIRECTMUSIC8 iface, BOOL fEnable)
{
ICOM_THIS(IDirectMusic8Impl,iface);
int i;
FIXME("(%p, %d): stub\n", This, fEnable);
for (i = 0; i < This->nrofports; i++)
{
This->ports[i]->active = fEnable;
}
return S_OK;
}
HRESULT WINAPI IDirectMusic8Impl_GetDefaultPort (LPDIRECTMUSIC8 iface, LPGUID pguidPort)
{
ICOM_THIS(IDirectMusic8Impl,iface);
HKEY hkGUID;
DWORD returnTypeGUID, sizeOfReturnBuffer = 50;
char returnBuffer[51];
GUID defaultPortGUID;
WCHAR buff[51];
TRACE("(%p, %p)\n", This, pguidPort);
if ((RegOpenKeyExA (HKEY_LOCAL_MACHINE, "Software\\Microsoft\\DirectMusic\\Defaults" , 0, KEY_READ, &hkGUID) != ERROR_SUCCESS) || (RegQueryValueExA (hkGUID, "DefaultOutputPort", NULL, &returnTypeGUID, returnBuffer, &sizeOfReturnBuffer) != ERROR_SUCCESS))
{
WARN(": registry entry missing\n" );
*pguidPort = CLSID_DirectMusicSynth;
return S_OK;
}
/* FIXME: Check return types to ensure we're interpreting data right */
MultiByteToWideChar (CP_ACP, 0, returnBuffer, -1, buff, sizeof(buff)/sizeof(WCHAR));
CLSIDFromString ((LPCOLESTR)buff, &defaultPortGUID);
*pguidPort = defaultPortGUID;
return S_OK;
}
HRESULT WINAPI IDirectMusic8Impl_SetDirectSound (LPDIRECTMUSIC8 iface, LPDIRECTSOUND pDirectSound, HWND hWnd)
{
ICOM_THIS(IDirectMusic8Impl,iface);
FIXME("(%p, %p, %p): stub\n", This, pDirectSound, hWnd);
return S_OK;
}
HRESULT WINAPI IDirectMusic8Impl_SetExternalMasterClock (LPDIRECTMUSIC8 iface, IReferenceClock* pClock)
{
ICOM_THIS(IDirectMusic8Impl,iface);
FIXME("(%p, %p): stub\n", This, pClock);
return S_OK;
}
ICOM_VTABLE(IDirectMusic8) DirectMusic8_Vtbl =
{
ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
IDirectMusic8Impl_QueryInterface,
IDirectMusic8Impl_AddRef,
IDirectMusic8Impl_Release,
IDirectMusic8Impl_EnumPort,
IDirectMusic8Impl_CreateMusicBuffer,
IDirectMusic8Impl_CreatePort,
IDirectMusic8Impl_EnumMasterClock,
IDirectMusic8Impl_GetMasterClock,
IDirectMusic8Impl_SetMasterClock,
IDirectMusic8Impl_Activate,
IDirectMusic8Impl_GetDefaultPort,
IDirectMusic8Impl_SetDirectSound,
IDirectMusic8Impl_SetExternalMasterClock
};
/* IDirectMusicDownload IUnknown parts follow: */
HRESULT WINAPI IDirectMusicDownloadImpl_QueryInterface (LPDIRECTMUSICDOWNLOAD iface, REFIID riid, LPVOID *ppobj)
{
ICOM_THIS(IDirectMusicDownloadImpl,iface);
if (IsEqualGUID(riid, &IID_IUnknown) || IsEqualGUID(riid, &IID_IDirectMusicDownload))
{
IDirectMusicDownloadImpl_AddRef(iface);
*ppobj = This;
return S_OK;
}
WARN("(%p)->(%s,%p),not found\n",This,debugstr_guid(riid),ppobj);
return E_NOINTERFACE;
}
ULONG WINAPI IDirectMusicDownloadImpl_AddRef (LPDIRECTMUSICDOWNLOAD iface)
{
ICOM_THIS(IDirectMusicDownloadImpl,iface);
TRACE("(%p) : AddRef from %ld\n", This, This->ref);
return ++(This->ref);
}
ULONG WINAPI IDirectMusicDownloadImpl_Release (LPDIRECTMUSICDOWNLOAD iface)
{
ICOM_THIS(IDirectMusicDownloadImpl,iface);
ULONG ref = --This->ref;
TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
if (ref == 0)
{
HeapFree(GetProcessHeap(), 0, This);
}
return ref;
}
/* IDirectMusicDownload Interface follow: */
HRESULT WINAPI IDirectMusicDownloadImpl_GetBuffer (LPDIRECTMUSICDOWNLOAD iface, void** ppvBuffer, DWORD* pdwSize)
{
ICOM_THIS(IDirectMusicDownloadImpl,iface);
FIXME("(%p,%p, %p): stub\n", This, ppvBuffer, pdwSize);
return S_OK;
}
ICOM_VTABLE(IDirectMusicDownload) DirectMusicDownload_Vtbl =
{
ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
IDirectMusicDownloadImpl_QueryInterface,
IDirectMusicDownloadImpl_AddRef,
IDirectMusicDownloadImpl_Release,
IDirectMusicDownloadImpl_GetBuffer
};
/* IDirectMusicBuffer IUnknown parts follow: */
HRESULT WINAPI IDirectMusicBufferImpl_QueryInterface (LPDIRECTMUSICBUFFER iface, REFIID riid, LPVOID *ppobj)
{
ICOM_THIS(IDirectMusicBufferImpl,iface);
if (IsEqualGUID(riid, &IID_IUnknown) || IsEqualGUID(riid, &IID_IDirectMusicBuffer))
{
IDirectMusicBufferImpl_AddRef(iface);
*ppobj = This;
return S_OK;
}
WARN("(%p)->(%s,%p),not found\n",This,debugstr_guid(riid),ppobj);
return E_NOINTERFACE;
}
ULONG WINAPI IDirectMusicBufferImpl_AddRef (LPDIRECTMUSICBUFFER iface)
{
ICOM_THIS(IDirectMusicBufferImpl,iface);
TRACE("(%p) : AddRef from %ld\n", This, This->ref);
return ++(This->ref);
}
ULONG WINAPI IDirectMusicBufferImpl_Release (LPDIRECTMUSICBUFFER iface)
{
ICOM_THIS(IDirectMusicBufferImpl,iface);
ULONG ref = --This->ref;
TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
if (ref == 0)
{
HeapFree(GetProcessHeap(), 0, This);
}
return ref;
}
/* IDirectMusicBuffer Interface follow: */
HRESULT WINAPI IDirectMusicBufferImpl_Flush (LPDIRECTMUSICBUFFER iface)
{
ICOM_THIS(IDirectMusicBufferImpl,iface);
FIXME("(%p): stub\n", This);
return S_OK;
}
HRESULT WINAPI IDirectMusicBufferImpl_TotalTime (LPDIRECTMUSICBUFFER iface, LPREFERENCE_TIME prtTime)
{
ICOM_THIS(IDirectMusicBufferImpl,iface);
FIXME("(%p, %p): stub\n", This, prtTime);
return S_OK;
}
HRESULT WINAPI IDirectMusicBufferImpl_PackStructured (LPDIRECTMUSICBUFFER iface, REFERENCE_TIME rt, DWORD dwChannelGroup, DWORD dwChannelMessage)
{
ICOM_THIS(IDirectMusicBufferImpl,iface);
FIXME("(%p, FIXME, %ld, %ld): stub\n", This,/* rt,*/ dwChannelGroup, dwChannelMessage);
return S_OK;
}
HRESULT WINAPI IDirectMusicBufferImpl_PackUnstructured (LPDIRECTMUSICBUFFER iface, REFERENCE_TIME rt, DWORD dwChannelGroup, DWORD cb, LPBYTE lpb)
{
ICOM_THIS(IDirectMusicBufferImpl,iface);
FIXME("(%p, FIXME, %ld, %ld, %p): stub\n", This,/* rt,*/ dwChannelGroup, cb, lpb);
return S_OK;
}
HRESULT WINAPI IDirectMusicBufferImpl_ResetReadPtr (LPDIRECTMUSICBUFFER iface)
{
ICOM_THIS(IDirectMusicBufferImpl,iface);
FIXME("(%p): stub\n", This);
return S_OK;
}
HRESULT WINAPI IDirectMusicBufferImpl_GetNextEvent (LPDIRECTMUSICBUFFER iface, LPREFERENCE_TIME prt, LPDWORD pdwChannelGroup, LPDWORD pdwLength, LPBYTE* ppData)
{
ICOM_THIS(IDirectMusicBufferImpl,iface);
FIXME("(%p, %p, %p, %p, %p): stub\n", This, prt, pdwChannelGroup, pdwLength, ppData);
return S_OK;
}
HRESULT WINAPI IDirectMusicBufferImpl_GetRawBufferPtr (LPDIRECTMUSICBUFFER iface, LPBYTE* ppData)
{
ICOM_THIS(IDirectMusicBufferImpl,iface);
FIXME("(%p, %p): stub\n", This, ppData);
return S_OK;
}
HRESULT WINAPI IDirectMusicBufferImpl_GetStartTime (LPDIRECTMUSICBUFFER iface, LPREFERENCE_TIME prt)
{
ICOM_THIS(IDirectMusicBufferImpl,iface);
FIXME("(%p, %p): stub\n", This, prt);
return S_OK;
}
HRESULT WINAPI IDirectMusicBufferImpl_GetUsedBytes (LPDIRECTMUSICBUFFER iface, LPDWORD pcb)
{
ICOM_THIS(IDirectMusicBufferImpl,iface);
FIXME("(%p, %p): stub\n", This, pcb);
return S_OK;
}
HRESULT WINAPI IDirectMusicBufferImpl_GetMaxBytes (LPDIRECTMUSICBUFFER iface, LPDWORD pcb)
{
ICOM_THIS(IDirectMusicBufferImpl,iface);
FIXME("(%p, %p): stub\n", This, pcb);
return S_OK;
}
HRESULT WINAPI IDirectMusicBufferImpl_GetBufferFormat (LPDIRECTMUSICBUFFER iface, LPGUID pGuidFormat)
{
ICOM_THIS(IDirectMusicBufferImpl,iface);
FIXME("(%p, %p): stub\n", This, pGuidFormat);
return S_OK;
}
HRESULT WINAPI IDirectMusicBufferImpl_SetStartTime (LPDIRECTMUSICBUFFER iface, REFERENCE_TIME rt)
{
ICOM_THIS(IDirectMusicBufferImpl,iface);
FIXME("(%p, FIXME): stub\n", This/*, rt*/);
return S_OK;
}
HRESULT WINAPI IDirectMusicBufferImpl_SetUsedBytes (LPDIRECTMUSICBUFFER iface, DWORD cb)
{
ICOM_THIS(IDirectMusicBufferImpl,iface);
FIXME("(%p, %ld): stub\n", This, cb);
return S_OK;
}
ICOM_VTABLE(IDirectMusicBuffer) DirectMusicBuffer_Vtbl =
{
ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
IDirectMusicBufferImpl_QueryInterface,
IDirectMusicBufferImpl_AddRef,
IDirectMusicBufferImpl_Release,
IDirectMusicBufferImpl_Flush,
IDirectMusicBufferImpl_TotalTime,
IDirectMusicBufferImpl_PackStructured,
IDirectMusicBufferImpl_PackUnstructured,
IDirectMusicBufferImpl_ResetReadPtr,
IDirectMusicBufferImpl_GetNextEvent,
IDirectMusicBufferImpl_GetRawBufferPtr,
IDirectMusicBufferImpl_GetStartTime,
IDirectMusicBufferImpl_GetUsedBytes,
IDirectMusicBufferImpl_GetMaxBytes,
IDirectMusicBufferImpl_GetBufferFormat,
IDirectMusicBufferImpl_SetStartTime,
IDirectMusicBufferImpl_SetUsedBytes
};
/* IDirectMusicObject IUnknown parts follow: */
HRESULT WINAPI IDirectMusicObjectImpl_QueryInterface (LPDIRECTMUSICOBJECT iface, REFIID riid, LPVOID *ppobj)
{
ICOM_THIS(IDirectMusicObjectImpl,iface);
if (IsEqualGUID(riid, &IID_IUnknown) || IsEqualGUID(riid, &IID_IDirectMusicObject))
{
IDirectMusicObjectImpl_AddRef(iface);
*ppobj = This;
return S_OK;
}
WARN("(%p)->(%s,%p),not found\n",This,debugstr_guid(riid),ppobj);
return E_NOINTERFACE;
}
ULONG WINAPI IDirectMusicObjectImpl_AddRef (LPDIRECTMUSICOBJECT iface)
{
ICOM_THIS(IDirectMusicObjectImpl,iface);
TRACE("(%p) : AddRef from %ld\n", This, This->ref);
return ++(This->ref);
}
ULONG WINAPI IDirectMusicObjectImpl_Release (LPDIRECTMUSICOBJECT iface)
{
ICOM_THIS(IDirectMusicObjectImpl,iface);
ULONG ref = --This->ref;
TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
if (ref == 0)
{
HeapFree(GetProcessHeap(), 0, This);
}
return ref;
}
/* IDirectMusicObject Interface follow: */
HRESULT WINAPI IDirectMusicObjectImpl_GetDescriptor (LPDIRECTMUSICOBJECT iface, LPDMUS_OBJECTDESC pDesc)
{
ICOM_THIS(IDirectMusicObjectImpl,iface);
TRACE("(%p, %p)\n", This, pDesc);
pDesc = This->desc;
return S_OK;
}
HRESULT WINAPI IDirectMusicObjectImpl_SetDescriptor (LPDIRECTMUSICOBJECT iface, LPDMUS_OBJECTDESC pDesc)
{
ICOM_THIS(IDirectMusicObjectImpl,iface);
TRACE("(%p, %p)\n", This, pDesc);
This->desc = pDesc;
return S_OK;
}
HRESULT WINAPI IDirectMusicObjectImpl_ParseDescriptor (LPDIRECTMUSICOBJECT iface, LPSTREAM pStream, LPDMUS_OBJECTDESC pDesc)
{
ICOM_THIS(IDirectMusicObjectImpl,iface);
FIXME("(%p, %p, %p): stub\n", This, pStream, pDesc);
return S_OK;
}
ICOM_VTABLE(IDirectMusicObject) DirectMusicObject_Vtbl =
{
ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
IDirectMusicObjectImpl_QueryInterface,
IDirectMusicObjectImpl_AddRef,
IDirectMusicObjectImpl_Release,
IDirectMusicObjectImpl_GetDescriptor,
IDirectMusicObjectImpl_SetDescriptor,
IDirectMusicObjectImpl_ParseDescriptor
};
/* helper stuff */
void register_waveport (LPGUID lpGUID, LPCSTR lpszDesc, LPCSTR lpszDrvName, LPVOID lpContext)
{
LPDMUS_PORTCAPS pPortCaps = (LPDMUS_PORTCAPS)lpContext;
pPortCaps->dwSize = sizeof(DMUS_PORTCAPS);
pPortCaps->dwFlags = DMUS_PC_DLS | DMUS_PC_SOFTWARESYNTH | DMUS_PC_DIRECTSOUND | DMUS_PC_DLS2 | DMUS_PC_AUDIOPATH | DMUS_PC_WAVE;
pPortCaps->guidPort = *lpGUID;
pPortCaps->dwClass = DMUS_PC_OUTPUTCLASS;
pPortCaps->dwType = DMUS_PORT_WINMM_DRIVER;
pPortCaps->dwMemorySize = DMUS_PC_SYSTEMMEMORY;
pPortCaps->dwMaxChannelGroups = 2;
pPortCaps->dwMaxVoices = -1;
pPortCaps->dwMaxAudioChannels = -1;
pPortCaps->dwEffectFlags = DMUS_EFFECT_REVERB | DMUS_EFFECT_CHORUS | DMUS_EFFECT_DELAY;
MultiByteToWideChar (CP_ACP, 0, lpszDesc, -1, pPortCaps->wszDescription, sizeof(pPortCaps->wszDescription)/sizeof(WCHAR));
}